[
  {
    "itemType": "equipment",
    "uniqueName": "T2_HEAD_LEATHER_SET1",
    "uiSprite": "HEAD_LEATHER_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 2,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": null,
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "HOWL",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_HOWL_V2_DESC",
          "localizedNames": {
            "IT-IT": "Ululato",
            "RU-RU": "Вой",
            "PL-PL": "Ryk",
            "TR-TR": "Uluma",
            "ID-ID": "Melolong",
            "FR-FR": "Hurlement",
            "JA-JP": "遠吠え",
            "EN-US": "Howl",
            "DE-DE": "Geheul",
            "AR-SA": "صياح",
            "KO-KR": "울부짖음",
            "PT-BR": "Urro",
            "ZH-TW": "咆嘯",
            "ES-ES": "Aullido",
            "ZH-CN": "咆哮"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigioni un'onda sonica in un [other]cono davanti a te[/other], infliggendo [dmg](A) danni magici[/dmg].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](B)[/cc] per [cc](C)[/cc].\nDiminuisce i [debuff]danni inflitti[/debuff] del [debuff](D)[/debuff] per [debuff](E)[/debuff].\n[cc]Interrompe[/cc] il lancio di incantesimi nemici.",
            "RU-RU": "Выпустите звуковую волну в зоне [other]конуса перед[/other] собой, нанеся [dmg](A) магического урона[/dmg].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](B)[/cc] в течение [cc](C)[/cc].\nСнижает [debuff]наносимый урон[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].\n[cc]Прерывает[/cc] вражеское чтение заклинаний.",
            "PL-PL": "Uwalniasz falę soniczną w [other]stożku przed[/other] tobą, zadając [dmg](A) obrażeń magicznych[/dmg].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](B)[/cc] na [cc](C)[/cc].\nZmniejsza [debuff]zadawane obrażenia[/debuff] o [debuff](D)[/debuff] na [debuff](E)[/debuff].\n[cc]Przerywa[/cc] rzucanie zaklęć przez wroga.",
            "TR-TR": "Önünde [other]koni[/other] şeklinde bir ses dalgası saçarak [dmg](A) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc](C)[/cc] [cc]yavaşlatır[/cc].\n[debuff](D)[/debuff] boyunca [debuff]verilen hasarı[/debuff] [debuff](E)[/debuff] azaltır.\nDüşmanın büyü kullanımını [cc]yarıda keser[/cc].",
            "ID-ID": "Melepaskan gelombang sonik di [other]area kerucut[/other] di depanmu, memberikan [dmg](A) damage sihir[/dmg].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan sebesar [cc](B)[/cc] selama [cc](C)[/cc].\nMengurangi [debuff]damage diberikan[/debuff] sebesar [debuff](D)[/debuff] selama [debuff](E)[/debuff].\n[cc]Menginterupsi[/cc] perapalan mantra musuh.",
            "FR-FR": "Libère une vague sonique dans un [other]cône devant vous[/other] qui inflige [dmg](A) dégâts magiques[/dmg].\n[cc]Ralentit[/cc] tous les ennemis touchés de [cc](B)[/cc] pendant [cc](C)[/cc].\nRéduit les [debuff]dégâts infligés[/debuff] de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].\n[cc]Interrompt[/cc] l'incantation des sorts de l'ennemi.",
            "JA-JP": "自分の前方に[other]円錐状[/other]に音波を放ち、[dmg](A)魔法ダメージ[/dmg]を与える。\n命中した全ての敵に[cc](B)[/cc]間、[cc](C)[/cc]の[cc]移動速度低下[/cc]を与える。\n[debuff](D)[/debuff]間、[debuff]与えるダメージ[/debuff]を[debuff](E)[/debuff]減少させる。\n敵の呪文詠唱を[cc]妨害[/cc]する。",
            "EN-US": "Release a sonic wave in a [other]cone in front[/other] of you, dealing [dmg](A) magical damage[/dmg].\n[cc]Slows[/cc] all enemies hit by [cc](B)[/cc] for [cc](C)[/cc].\nDecreases [debuff]damage dealt[/debuff] by [debuff](D)[/debuff] for [debuff](E)[/debuff].\n[cc]Interrupts[/cc] enemy spell casting.",
            "DE-DE": "Entfessle eine Schallwelle in [other]einem Kegel vor dir[/other], diese verursacht [dmg](A) magischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](B)[/cc] um [cc](C)[/cc].\nReduziert den [debuff]angerichteten Schaden[/debuff] für [debuff](D)[/debuff] um [debuff](E)[/debuff].\n[cc]Unterbricht[/cc] gegnerisches Zauberwirken.",
            "AR-SA": "يمكنك إطلاق موجة صوتية [other]في شكل مخروطي أمامك[/other]، لإلحاق [dmg](A) من الضرر السحري[/dmg].\n[cc]تبطئ[/cc] جميع الأعداء المعرضين لها بمقدار [cc](B)[/cc] لمدة [cc](C)[/cc].\nتقلل من [debuff]الضرر الملحق[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].\n[cc]تقاطع[/cc] إلقاء تعويذة العدو.",
            "KO-KR": "[other]앞으로 부채꼴[/other] 모양으로 음파를 발사해, [dmg](A)의 마법 데미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](B)[/cc] 동안 [cc](C)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n[debuff](D)[/debuff] 동안 [debuff]가하는 대미지[/debuff]가 [debuff](E)[/debuff]만큼 줄어들게 합니다.\n상대의 주문 시전을 [cc]방해[/cc]합니다.",
            "PT-BR": "Libera uma onda sônica em um [other]cone[/other] à sua frente que causa [dmg](A) de dano mágico[/dmg].\n[cc]Desacelera[/cc] todos os inimigos atingidos em [cc](B)[/cc] por [cc](C)[/cc].\nReduz o [debuff]dano causado[/debuff] em [debuff](D)[/debuff] por [debuff](E)[/debuff].\n[cc]Interrompe[/cc] o lançamento de feitiços inimigos.",
            "ZH-TW": "朝[other]前方錐形範圍[/other]釋放一道音波，造成[dmg](A)點魔法傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](B)[/cc]，持續[cc](C)[/cc]。\n使[debuff]造成的傷害[/debuff]降低[debuff](D)[/debuff]，持續[debuff](E)[/debuff]。\n[cc]中斷[/cc]敵人施法。",
            "ES-ES": "Libera una ola sonora en un [other]cono en frente[/other] de ti que inflige [dmg](A) de daño mágico[/dmg].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](B)[/cc] durante [cc](C)[/cc].\nReduce el [debuff]daño infligido[/debuff] en [debuff](D)[/debuff] durante [debuff](E)[/debuff].\n[cc]Interrumpe[/cc] el lanzamiento de hechizos enemigos.",
            "ZH-CN": "朝你[other]正前方锥形区域[/other]放出一道超音波，造成[dmg](A)魔法伤害[/dmg]。\n使所有被击中的敌人[cc]减速(B)[/cc]，持续[cc](C)[/cc]。\n[debuff]造成的伤害[/debuff]降低[debuff](D)[/debuff]，持续[debuff](E)[/debuff]。\n[cc]中断[/cc]敌人的技能施法。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.02,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 11,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 0.8,
            "effect": "HOWL_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo da mercenario del novizio",
      "RU-RU": "Капюшон наемника (новичок)",
      "PL-PL": "Kaptur Najemnika Nowicjusza",
      "TR-TR": "Acemi Paralı Asker Kapüşonu",
      "ID-ID": "Kerudung Tentara Bayaran Pemula",
      "FR-FR": "Capuche de mercenaire de l'apprenti",
      "JA-JP": "傭兵フード（見習い）",
      "EN-US": "Novice's Mercenary Hood",
      "DE-DE": "Söldnerkapuze des Novizen",
      "AR-SA": "قلنسوة المرتزق للمبتدئ",
      "KO-KR": "초심자의 용병 후드",
      "PT-BR": "Capuz de Mercenário do Novato",
      "ZH-TW": "新手級傭兵兜帽",
      "ES-ES": "Capucha de mercenario del novato",
      "ZH-CN": "新手级雇佣兵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.167,
      "silver": 0,
      "craftingFocus": 140,
      "craftResourceList": [
        {
          "uniqueName": "T2_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_GATHERER_ROCK",
    "uiSprite": "HEAD_GATHERER_ROCK",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "rock",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間��過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减���前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SLOWSHIELD",
          "uiAtlas": null,
          "uiSprite": "BUFF_SPEED",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Infaticabilità",
            "RU-RU": "Неутомимость",
            "PL-PL": "Odporność na Zmęczenie",
            "TR-TR": "Yorgunluğa Dayanıklı",
            "ID-ID": "Antilelah",
            "FR-FR": "Anti-fatigue",
            "JA-JP": "疲れ知らず",
            "EN-US": "Fatigue-Proof",
            "DE-DE": "Ermüdungsresistent",
            "AR-SA": "مقاوم الإجهاد",
            "KO-KR": "피로 저항",
            "PT-BR": "Incansável",
            "ZH-TW": "吃苦耐勞",
            "ES-ES": "Antifatiga",
            "ZH-CN": "耐疲劳"
          },
          "localizedDescriptions": {
            "IT-IT": "Fai appello alla tua risolutezza, aumentando la [buff]resistenza agli effetti di controllo[/buff] di [buff](A)[/buff] per [buff](B)[/buff].\n\nSe ti [other]infliggono danni[/other] mentre il buff è attivo, l'aggressore viene [cc]rallentato[/cc] del [cc](C)[/cc] per [cc](D)[/cc] ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Вы собираете свою решимость, увеличив [buff]сопротивление эффектам контроля[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].\n\nКаждый раз, когда вы [other]получаете урон[/other] в момент действия навыка, атакующий противник будет [cc]замедлен[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc] ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zbierasz w sobie siły, zwiększając swoją [buff]odporność na kontrolę tłumu[/buff] o [buff](A)[/buff] na [buff](B)[/buff].\n\nZawsze gdy [other]otrzymujesz obrażenia[/other] z aktywnym buffem, atakujący zostanie [cc]spowolniony[/cc] o [cc](C)[/cc] przez [cc](D)[/cc] ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Toparlanır ve [buff]kitle kontrol direncini[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artırırsın.\n\nGüçlendirme etkisindeyken [other]hasar aldığında[/other] saldırgan, [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlar[/cc] (en fazla [other](E)[/other] defa [other]birikir[/other]).",
            "ID-ID": "Mengumpulkan tekadmu, meningkatkan [buff]Resistansi Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].\n\nKapan pun kamu [other]menerima damage[/other] saat menggunakan buff, penyerang akan [cc]diperlambat[/cc] hingga [cc](C)[/cc] selama [cc](D)[/cc] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Rassemblez votre courage et augmentez votre [buff]résistance aux contrôles de foule[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].\n\nChaque fois que vous [other]subissez des dégâts[/other] sous cet effet, l'attaquant est [cc]ralenti[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc] ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "決意を奮い立たせ、[buff](A)[/buff]の間、[buff]クラウドコントロール耐性[/buff]が[buff](B)[/buff]上昇します。\n\nバフが有効な時に[other]ダメージを受ける[/other]と、攻撃者の速度が[cc](C)[/cc]の間、[cc](D)[/cc][cc]低下[/cc]します（最大[other](E)[/other]回まで[other]スタック[/other]します）。",
            "EN-US": "Gather your resolve, increasing your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff] for [buff](B)[/buff].\n\nWhenever you [other]take damage[/other] while buffed, the attacker will be [cc]slowed[/cc] by [cc](C)[/cc] for [cc](D)[/cc] ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Sammle deine Entschlossenheit, dies steigert deine [buff]CC-Resistenzen[/buff] für [buff](A)[/buff] um [buff](B)[/buff].\n\nImmer, wenn du [other]Schaden erleidest[/other], solange der Buff wirkt, wird der Angreifer für [cc](C)[/cc] um [cc](D)[/cc] [cc]verlangsamt[/cc] (Bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "لاستجماع عزيمتك وزيادة [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].\n\nعند [other]تلقي ضرر[/other] في أثناء تفعيل تقوية، [cc]سيُبطأ[/cc] المهاجم بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] ([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).",
            "KO-KR": "각오를 다져 [buff](A)[/buff] 동안 [buff]군중 제어 저항력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.\n\n [other]대미지를 받을[/other] 때마다 공격자는 [cc](C)[/cc] 동안 이동 속도가 [cc](D)[/cc] 만큼 [cc]느려[/cc]집니다 ([other](E)[/other]까지 [other]중첩[/other]됩니다).",
            "PT-BR": "Reúne determinação, aumentando sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff] por [buff](B)[/buff].\n\nSempre que você [other]recebe dano[/other] enquanto está com o bônus, o atacante será [cc]desacelerado[/cc] em [cc](C)[/cc] por [cc](D)[/cc] ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "下定決心，使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。\n\n每當您擁有增益效果時[other]受到傷害[/other]，使攻擊者[cc]緩速[/cc][cc](C)[/cc]，持續[cc](D)[/cc](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Reúne tu determinación e incrementa tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff] por [buff](B)[/buff].\n\nSi [other]recibes daño[/other] mientras el buff esté activo, el atacante será [cc]ralentizado[/cc] en [cc](C)[/cc] por [cc](D)[/cc] (se [other]acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "鼓起勇气，使你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。\n\n效果持续时间内，每当你[other]承受伤害[/other]，攻击者将被[cc]减速(C)[/cc]，持续[cc](D)[/cc]（最多可[other]堆叠(E)次[/other]）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "crowdcontrolresistance",
              "time": 10,
              "value": 0.3,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ROCK_T5",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione delle pietre",
            "RU-RU": "Навыки каменолома",
            "PL-PL": "Umiejętności kamiennicze",
            "TR-TR": "Taş Toplama Becerileri",
            "ID-ID": "Keterampilan Menggali",
            "FR-FR": "Compétences de carrier",
            "JA-JP": "採石スキル",
            "EN-US": "Quarrying Skills",
            "DE-DE": "Steinbruchfähigkeiten",
            "AR-SA": "مهارات الاقتلاع",
            "KO-KR": "채석 스킬",
            "PT-BR": "Habilidades de Extração",
            "ZH-TW": "採石技能",
            "ES-ES": "Habilidades de excavación",
            "ZH-CN": "采石技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pietre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]камня[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Taş[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Batu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]石[/buff]の[buff]採集��[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Stone[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Stein[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأحجار[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]석재[/buff]의 석재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階石頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piedra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶石头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da cavapietre dell'esperto",
      "RU-RU": "Шапка каменолома (эксперт)",
      "PL-PL": "Czapka Pracownika Kamieniołomu Znawcy",
      "TR-TR": "Uzman Taş Ocağı İşçisi Kepi",
      "ID-ID": "Topi Penggali Ahli",
      "FR-FR": "Casquette de piocheur de l'expert",
      "JA-JP": "採石者の帽子（達人）",
      "EN-US": "Expert's Quarrier Cap",
      "DE-DE": "Steinbrucharbeitermütze des Experten",
      "AR-SA": "قبعة عامل المحجر للأخصائي",
      "KO-KR": "전문가의 채석공 모자",
      "PT-BR": "Chapéu do Cavouqueiro Perito",
      "ZH-TW": "專家級採石匠工作帽",
      "ES-ES": "Gorro de cantero del experto",
      "ZH-CN": "专家级采石工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ROCK",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_SET1",
    "uiSprite": "HEAD_PLATE_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da soldato del sapiente",
      "RU-RU": "Шлем солдата (знаток)",
      "PL-PL": "Hełm Żołnierza Adepta",
      "TR-TR": "Ehil Asker Miğferi",
      "ID-ID": "Helm Prajurit Mahir",
      "FR-FR": "Casque de soldat de l'adepte",
      "JA-JP": "ソルジャーヘルメット（名人）",
      "EN-US": "Adept's Soldier Helmet",
      "DE-DE": "Soldatenhelm des Adepten",
      "AR-SA": "خوذة الجنود للبارع",
      "KO-KR": "숙련자의 병사 헬멧",
      "PT-BR": "Elmo de Soldado do Adepto",
      "ZH-TW": "老手級士兵頭盔",
      "ES-ES": "Casco de soldado del iniciado",
      "ZH-CN": "老手级士兵头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_SET2",
    "uiSprite": "HEAD_PLATE_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "DISRUPTIONIMMUNITY",
          "uiAtlas": null,
          "uiSprite": "LIVINGARMOR",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Immunità allo spostamento",
            "RU-RU": "Непоколебимость",
            "PL-PL": "Odporność na Przemieszczenie",
            "TR-TR": "Yer Değiştirme Bağışıklığı",
            "ID-ID": "Kekebalan Pemindahan",
            "FR-FR": "Immunité au déplacement",
            "JA-JP": "変位耐性",
            "EN-US": "Displacement Immunity",
            "DE-DE": "Versetzungsimmunität",
            "AR-SA": "حصانة النزوح",
            "KO-KR": "이동 면역",
            "PT-BR": "Imunidade ao deslocamento",
            "ZH-TW": "堅定意志",
            "ES-ES": "Inmunidad al desplazamiento",
            "ZH-CN": "坚定意志"
          },
          "localizedDescriptions": {
            "IT-IT": "Trasforma un massimo di [other](A)[/other] alleati in un [other]raggio di (B)[/other] in oggetti inamovibili, rendendoli\n [buff]immuni[/buff] agli [buff]effetti di movimento forzato[/buff] per [buff](C)[/buff].",
            "RU-RU": "Превратите [other](A)[/other] союзников в [other]радиусе (B)[/other] в неподвижные объекты, получающие [buff]невосприимчивость[/buff] к [buff]эффектам принудительного перемещения[/buff] в течение [buff](C)[/buff].",
            "PL-PL": "Zamieniasz do [other](A)[/other] sojuszników w promieniu [other](B)[/other] w obiekty, których nie da się poruszyć. Stają się oni\n[buff]odporni[/buff] na [buff]efekty wymuszonego ruchu[/buff] przez [buff](C)[/buff].",
            "TR-TR": "[other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](B)[/other] müttefiki hareket ettirilemez nesnelere çevirerek [buff](C)[/buff] boyunca [buff]zorunlu hareket etkilerine[/buff] karşı [buff]bağışık[/buff] kılarsın.",
            "ID-ID": "Menjadikan hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] menjadi benda tak bergerak, menjadi\n[buff]kebal[/buff] terhadap [buff]efek Gerakan Paksa[/buff] selama [buff](C)[/buff].",
            "FR-FR": "Transformez jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] en objets inamovibles, les rendant\n[buff]immunisés[/buff] contre les [buff]effets de mouvement forcé[/buff] pendant [buff](C)[/buff].",
            "JA-JP": "[other]半径(A)[/other]以内にいる最大[other](B)[/other]人の味方を、移動不可オブジェクトに変えて、\n[buff]強制移動効果[/buff]に対して[buff](C)[/buff][buff]無敵[/buff]になる。",
            "EN-US": "Turn up to [other](A)[/other] allies within a [other](B) radius[/other] into immovable objects, becoming [buff]immune[/buff] to [buff]Forced Movement effects[/buff] for [buff](C)[/buff].",
            "DE-DE": "Verwandelt bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] in unbewegliche Objekte, sie werden für [buff](C)[/buff] [buff]immun[/buff] gegen [buff]Erzwungene Bewegungseffekte[/buff].",
            "AR-SA": "يمكن تحويل ما يصل إلى [other](A)[/other] من الحلفاء في [other]محيط (B)[/other] إلى أغراض غير قابلة للتحرك، للتمتع [buff]بحصانة[/buff] من [buff]تأثيرات الحركة الإجبارية[/buff] لمدة [buff](C)[/buff].",
            "KO-KR": "[other](A) 범위[/other] 내 최대 [other](B)[/other]명의 아군을 움직일 수 없는 상태로 만들어, \n[buff](C)[/buff] 동안 [buff]강제 이동 효과[/buff]에 [buff]면역[/buff]을 부여합니다.",
            "PT-BR": "Transforma até [other](A)[/other] aliados dentro de um [other]raio de (B)[/other] em objetos imóveis, os tornando [buff]imunes[/buff] a [buff]efeitos de Movimento Forçado[/buff] por [buff](C)[/buff].",
            "ZH-TW": "使[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友無法位移，\n對[buff]強制位移效果[/buff][buff]免疫[/buff]，持續[buff](C)[/buff]。",
            "ES-ES": "Transforma hasta [other](A)[/other] aliados en un [other]radio de (B)[/other] en objetos inamovibles y hazlos\n[buff]inmunes[/buff] a [buff]efectos de movimiento forzado[/buff] durante [buff](C)[/buff].",
            "ZH-CN": "将你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军转变为无法被移动的实体，[buff]免疫[/buff]所有[buff]强制移动效果[/buff]，持续[buff](C)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo da cavaliere del sapiente",
      "RU-RU": "Шлем рыцаря (знаток)",
      "PL-PL": "Hełm Rycerza Adepta",
      "TR-TR": "Ehil Şövalye Miğferi",
      "ID-ID": "Helm Kesatria Mahir",
      "FR-FR": "Casque de chevalier de l'adepte",
      "JA-JP": "騎士のヘルメット（名人）",
      "EN-US": "Adept's Knight Helmet",
      "DE-DE": "Ritterhelm des Adepten",
      "AR-SA": "خوذة الفرسان للبارع",
      "KO-KR": "숙련자의 기사 헬멧",
      "PT-BR": "Elmo de Cavaleiro do Adepto",
      "ZH-TW": "老手級騎士頭盔",
      "ES-ES": "Casco de caballero del iniciado",
      "ZH-CN": "老手级骑士头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_SET3",
    "uiSprite": "HEAD_PLATE_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회��합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo da guardiano del sapiente",
      "RU-RU": "Шлем хранителя (знаток)",
      "PL-PL": "Hełm Stróża Adepta",
      "TR-TR": "Ehil Muhafız Miğferi",
      "ID-ID": "Helm Penjaga Mahir",
      "FR-FR": "Casque de gardien de l'adepte",
      "JA-JP": "ガーディアンヘルメット（名人）",
      "EN-US": "Adept's Guardian Helmet",
      "DE-DE": "Beschützerhelm des Adepten",
      "AR-SA": "خوذة الحراس للبارع",
      "KO-KR": "숙련자의 가디언 헬멧",
      "PT-BR": "Elmo de Guardião do Adepto",
      "ZH-TW": "老手級守衛者頭盔",
      "ES-ES": "Casco de guardián del iniciado",
      "ZH-CN": "老手级守卫头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_AVALON",
    "uiSprite": "HEAD_PLATE_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo del valore del maestro",
      "RU-RU": "Шлем доблести (мастер)",
      "PL-PL": "Hełm Męstwa Mistrza",
      "TR-TR": "Usta Cesaret Miğferi",
      "ID-ID": "Helm Keberanian Master",
      "FR-FR": "Casque de bravoure du maître",
      "JA-JP": "武勇のヘルメット（マスター）",
      "EN-US": "Master's Helmet of Valor",
      "DE-DE": "Helm des Mutes des Meisters",
      "AR-SA": "خوذة البسالة للخبير",
      "KO-KR": "마스터의 용기의 헬멧",
      "PT-BR": "Elmo da Bravura do Mestre",
      "ZH-TW": "大師級英勇頭盔",
      "ES-ES": "Casco de valor del maestro",
      "ZH-CN": "大师级英勇头盔"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_HELL",
    "uiSprite": "HEAD_PLATE_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 850,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 950,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增���[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "WEAPON_SILENCE",
          "uiAtlas": null,
          "uiSprite": "SILENCE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Quiete",
            "RU-RU": "Молчание",
            "PL-PL": "Milczenie",
            "TR-TR": "Sessiz",
            "ID-ID": "Diam",
            "FR-FR": "Silence",
            "JA-JP": "ハッシュ",
            "EN-US": "Hush",
            "DE-DE": "Still!",
            "AR-SA": "الصمت",
            "KO-KR": "입막음",
            "PT-BR": "Silenciar",
            "ZH-TW": "禁言",
            "ES-ES": "Chitón",
            "ZH-CN": "寂静"
          },
          "localizedDescriptions": {
            "IT-IT": "Incanti la tua arma, [cc]silenziando[/cc] il nemico bersaglio per [cc](A)[/cc], [other](B)[/other] dopo il tuo prossimo [other]Attacco automatico[/other] sferrato entro [other](C)[/other].",
            "RU-RU": "Зачаруйте свое оружие, повергнув выбранного врага в [cc]безмолвие[/cc] на [cc](A)[/cc], [other](B)[/other] после вашей следующей [other]автоатаки[/other] в течение следующих [other](C)[/other].",
            "PL-PL": "Zaklinasz swoją broń, [cc]uciszając[/cc] wybranego wroga na [cc](A)[/cc], [other](B)[/other] po twoim następnym [other]Autoataku[/other], jeśli wykonasz go w przeciągu następnych [other](C)[/other].",
            "TR-TR": "Silahını efsunlayıp sonraki [other](A)[/other] içinde hedef düşmanı sıradaki [other]otomatik saldırınla[/other] [cc](B)[/cc], [other](C)[/other] [cc]sustur[/cc].",
            "ID-ID": "Enchant senjatamu, [cc]membungkam[/cc] musuh tertarget selama [cc](A)[/cc], [other](B)[/other] setelah [other]Auto-Serang[/other] berikutnya dalam waktu [other](C)[/other] kedepan.",
            "FR-FR": "Enchantez votre arme, [cc]réduisez au silence[/cc] l'ennemi ciblé pendant [cc](A)[/cc], [other](B)[/other] après votre prochaine [other]auto-attaque[/other] dans les [other](C)[/other] qui suivent.",
            "JA-JP": "武器をエンチャントし、[other](A)[/other]以内の[other]オートアタック[/other]の[other](B)[/other]後、[cc](C)[/cc]間対象の敵を[cc]沈黙[/cc]する。",
            "EN-US": "Enchant your weapon, [cc]silencing[/cc] the targeted enemy for [cc](A)[/cc], [other](B)[/other] after your next [other]Auto-Attack[/other] within the next [other](C)[/other].",
            "DE-DE": "Verzaubert deine Waffe, lässt den anvisierten Gegner für [cc](A)[/cc] [cc]verstummen[/cc], [other](B)[/other] nach deinem nächsten [other]Automatischen Angriff[/other] innerhalb der nächsten [other](C)[/other].",
            "AR-SA": "اسحر سلاحك، [cc]بإصمات[/cc]العدو المستهدف لمدة[cc](A)[/cc], [other](B)[/other]بعد[other]الهجوم التلقائي التالي[/other]في خلال[other](C)[/other]التالية.",
            "KO-KR": "무기를 강화해, [other](A)[/other] 뒤에 다음 [other]자동 공격[/other] [other](B)[/other]번으로 대상 적을 [cc](C)[/cc] 동안 [cc]침묵[/cc]시킵니다.",
            "PT-BR": "Encanta a sua arma, [cc]silenciando[/cc] o alvo inimigo por [cc](A)[/cc], [other](B)[/other] após o seu próximo [other]Ataque Automático[/other] dentro dos próximos [other](C)[/other].",
            "ZH-TW": "為您的武器附魔，在接下來[other](A)[/other]內，下一次[other]普通攻擊[/other]擊中後[other](B)[/other]使目標敵人[cc]沉默[/cc]，持續[cc](C)[/cc]。",
            "ES-ES": "Encanta tu arma y [cc]silencia[/cc] al enemigo señalado durante [cc](A)[/cc], [other](B)[/other] después del siguiente [other]auto ataque[/other] que realices durante los próximos [other](C)[/other].",
            "ZH-CN": "以魔法强化你的武器，[other](A)[/other]内的下一次[other]普通攻击[/other]击中后[other](B)[/other]将会[cc]沉默[/cc]目标敌人，持续[cc](C)[/cc]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 40,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo demoniaco del sapiente",
      "RU-RU": "Демонический шлем (знаток)",
      "PL-PL": "Hełm Demona Adepta",
      "TR-TR": "Ehil Şeytan Miğferi",
      "ID-ID": "Helm Iblis Mahir",
      "FR-FR": "Casque de démon de l'adepte",
      "JA-JP": "デーモンヘルメット（名人）",
      "EN-US": "Adept's Demon Helmet",
      "DE-DE": "Dämonenhelm des Adepten",
      "AR-SA": "خوذة شيطانية للبارع",
      "KO-KR": "숙련자의 데몬 헬멧",
      "PT-BR": "Elmo Demônio do Adepto",
      "ZH-TW": "老手級惡魔頭盔",
      "ES-ES": "Casco de demonio del iniciado",
      "ZH-CN": "老手级恶魔头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_GATHERER_ROCK",
    "uiSprite": "HEAD_GATHERER_ROCK",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "rock",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャ���リング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SLOWSHIELD",
          "uiAtlas": null,
          "uiSprite": "BUFF_SPEED",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Infaticabilità",
            "RU-RU": "Неутомимость",
            "PL-PL": "Odporność na Zmęczenie",
            "TR-TR": "Yorgunluğa Dayanıklı",
            "ID-ID": "Antilelah",
            "FR-FR": "Anti-fatigue",
            "JA-JP": "疲れ知らず",
            "EN-US": "Fatigue-Proof",
            "DE-DE": "Ermüdungsresistent",
            "AR-SA": "مقاوم الإجهاد",
            "KO-KR": "피로 저항",
            "PT-BR": "Incansável",
            "ZH-TW": "吃苦耐勞",
            "ES-ES": "Antifatiga",
            "ZH-CN": "耐疲劳"
          },
          "localizedDescriptions": {
            "IT-IT": "Fai appello alla tua risolutezza, aumentando la [buff]resistenza agli effetti di controllo[/buff] di [buff](A)[/buff] per [buff](B)[/buff].\n\nSe ti [other]infliggono danni[/other] mentre il buff è attivo, l'aggressore viene [cc]rallentato[/cc] del [cc](C)[/cc] per [cc](D)[/cc] ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Вы собираете свою решимость, увеличив [buff]сопротивление эффектам контроля[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].\n\nКаждый раз, когда вы [other]получаете урон[/other] в момент действия навыка, атакующий противник будет [cc]замедлен[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc] ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zbierasz w sobie siły, zwiększając swoją [buff]odporność na kontrolę tłumu[/buff] o [buff](A)[/buff] na [buff](B)[/buff].\n\nZawsze gdy [other]otrzymujesz obrażenia[/other] z aktywnym buffem, atakujący zostanie [cc]spowolniony[/cc] o [cc](C)[/cc] przez [cc](D)[/cc] ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Toparlanır ve [buff]kitle kontrol direncini[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artırırsın.\n\nGüçlendirme etkisindeyken [other]hasar aldığında[/other] saldırgan, [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlar[/cc] (en fazla [other](E)[/other] defa [other]birikir[/other]).",
            "ID-ID": "Mengumpulkan tekadmu, meningkatkan [buff]Resistansi Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].\n\nKapan pun kamu [other]menerima damage[/other] saat menggunakan buff, penyerang akan [cc]diperlambat[/cc] hingga [cc](C)[/cc] selama [cc](D)[/cc] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Rassemblez votre courage et augmentez votre [buff]résistance aux contrôles de foule[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].\n\nChaque fois que vous [other]subissez des dégâts[/other] sous cet effet, l'attaquant est [cc]ralenti[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc] ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "決意を奮い立たせ、[buff](A)[/buff]の間、[buff]クラウドコントロール耐性[/buff]が[buff](B)[/buff]上昇します。\n\nバフが有効な時に[other]ダメージを受ける[/other]と、攻撃者の速度が[cc](C)[/cc]の間、[cc](D)[/cc][cc]低下[/cc]します（最大[other](E)[/other]回まで[other]スタック[/other]します）。",
            "EN-US": "Gather your resolve, increasing your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff] for [buff](B)[/buff].\n\nWhenever you [other]take damage[/other] while buffed, the attacker will be [cc]slowed[/cc] by [cc](C)[/cc] for [cc](D)[/cc] ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Sammle deine Entschlossenheit, dies steigert deine [buff]CC-Resistenzen[/buff] für [buff](A)[/buff] um [buff](B)[/buff].\n\nImmer, wenn du [other]Schaden erleidest[/other], solange der Buff wirkt, wird der Angreifer für [cc](C)[/cc] um [cc](D)[/cc] [cc]verlangsamt[/cc] (Bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "لاستجماع عزيمتك وزيادة [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].\n\nعند [other]تلقي ضرر[/other] في أثناء تفعيل تقوية، [cc]سيُبطأ[/cc] المهاجم بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] ([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).",
            "KO-KR": "각오를 다져 [buff](A)[/buff] 동안 [buff]군중 제어 저항력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.\n\n [other]대미지를 받을[/other] 때마다 공격자는 [cc](C)[/cc] 동안 이동 속도가 [cc](D)[/cc] 만큼 [cc]느려[/cc]집니다 ([other](E)[/other]까지 [other]중첩[/other]됩니다).",
            "PT-BR": "Reúne determinação, aumentando sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff] por [buff](B)[/buff].\n\nSempre que você [other]recebe dano[/other] enquanto está com o bônus, o atacante será [cc]desacelerado[/cc] em [cc](C)[/cc] por [cc](D)[/cc] ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "下定決心，使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。\n\n每當您擁有增益效果時[other]受到傷害[/other]，使攻擊者[cc]緩速[/cc][cc](C)[/cc]，持續[cc](D)[/cc](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Reúne tu determinación e incrementa tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff] por [buff](B)[/buff].\n\nSi [other]recibes daño[/other] mientras el buff esté activo, el atacante será [cc]ralentizado[/cc] en [cc](C)[/cc] por [cc](D)[/cc] (se [other]acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "鼓起勇气，使你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。\n\n效果持续时间内，每当你[other]承受伤害[/other]，攻击者将被[cc]减速(C)[/cc]，持续[cc](D)[/cc]（最多可[other]堆叠(E)次[/other]）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "crowdcontrolresistance",
              "time": 10,
              "value": 0.3,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ROCK_T7",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione delle pietre",
            "RU-RU": "Навыки каменолома",
            "PL-PL": "Umiejętności kamiennicze",
            "TR-TR": "Taş Toplama Becerileri",
            "ID-ID": "Keterampilan Menggali",
            "FR-FR": "Compétences de carrier",
            "JA-JP": "採石スキル",
            "EN-US": "Quarrying Skills",
            "DE-DE": "Steinbruchfähigkeiten",
            "AR-SA": "مهارات الاقتلاع",
            "KO-KR": "채석 스킬",
            "PT-BR": "Habilidades de Extração",
            "ZH-TW": "採石技能",
            "ES-ES": "Habilidades de excavación",
            "ZH-CN": "采石技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pietre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]камня[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] р��з).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Taş[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Batu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Stone[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Stein[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأحجار[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]석재[/buff]의 석재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階石頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piedra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶石头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da cavapietre del gran maestro",
      "RU-RU": "Шапка каменолома (магистр)",
      "PL-PL": "Czapka Pracownika Kamieniołomu Wszechmistrza",
      "TR-TR": "Büyük Usta Taş Ocağı İşçisi Kepi",
      "ID-ID": "Topi Penggali Grandmaster",
      "FR-FR": "Casquette de piocheur du grand maître",
      "JA-JP": "採石者の帽子（グランドマスター）",
      "EN-US": "Grandmaster's Quarrier Cap",
      "DE-DE": "Steinbrucharbeitermütze des Großmeisters",
      "AR-SA": "قبعة عامل المحجر للأستاذ",
      "KO-KR": "그랜드 마스터의 채석공 모자",
      "PT-BR": "Chapéu do Cavouqueiro Grão-mestre",
      "ZH-TW": "宗師級採石匠工作帽",
      "ES-ES": "Gorro de cantero del gran maestro",
      "ZH-CN": "宗师级采石工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ROCK",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_CLOTH_AVALON",
    "uiSprite": "HEAD_CLOTH_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio della purezza del maestro",
      "RU-RU": "Колпак чистоты (мастер)",
      "PL-PL": "Kapuza Czystości Mistrza",
      "TR-TR": "Usta Masumiyet Başlığı",
      "ID-ID": "Tudung Kemurnian Master",
      "FR-FR": "Capuchon de pureté du maître",
      "JA-JP": "純潔の頭巾（マスター）",
      "EN-US": "Master's Cowl of Purity",
      "DE-DE": "Gugel der Reinheit des Meisters",
      "AR-SA": "عباءة النقاء للخبير",
      "KO-KR": "마스터의 순수의 두건",
      "PT-BR": "Capote da Pureza do Mestre",
      "ZH-TW": "大師級純潔風帽",
      "ES-ES": "Hábito de pureza del maestro",
      "ZH-CN": "大师级纯洁风帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_GATHERER_HIDE",
    "uiSprite": "HEAD_GATHERER_HIDE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "hide",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "BEARTRAP",
          "uiAtlas": null,
          "uiSprite": "CALTROPS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tagliola",
            "RU-RU": "Медвежий капкан",
            "PL-PL": "Pułapka na Niedźwiedzia",
            "TR-TR": "Ayı Tuzağı",
            "ID-ID": "Jebakan Beruang",
            "FR-FR": "Piège à ours",
            "JA-JP": "ベアトラップ",
            "EN-US": "Bear Trap",
            "DE-DE": "Bärenfalle",
            "AR-SA": "فخ الدب",
            "KO-KR": "곰 덫",
            "PT-BR": "Armadilha de Urso",
            "ZH-TW": "獵熊陷阱",
            "ES-ES": "Trampa para osos",
            "ZH-CN": "捕熊陷阱"
          },
          "localizedDescriptions": {
            "IT-IT": "Posizioni una trappola con un [other]raggio di (A)[/other] sotto i tuoi piedi che dura [other](B)[/other].\nIl primo nemico che passa sulla trappola inizierà a sanguinare, subendo [dmg](C) danni fisici[/dmg] nell'arco di [dmg](D)[/dmg].\n[cc]Rallenta[/cc] del [cc](E)[/cc].\n\nSe il nemico fornisce pelli, le sue [debuff]resistenze ai danni[/debuff] saranno ridotte di [debuff](F)[/debuff] per [debuff](G)[/debuff].",
            "RU-RU": "Поставьте под ногами ловушку в [other]радиусе (A)[/other] на [other](B)[/other].\nПервый враг, наступивший в ловушку, начнет кровоточить, получая [dmg](C) физического урона[/dmg] в течение [dmg](D)[/dmg].\n[cc]Замедляет[/cc] на [cc](E)[/cc].\n\nЕсли враг - монстр, с которого можно добыть шкуры, его [debuff]сопротивления урону[/debuff] будут снижены на [debuff](F)[/debuff] в течение [debuff](G)[/debuff].",
            "PL-PL": "Umieszczasz pułapkę o promieniu [other](A)[/other] pod swoimi stopami, która utrzymuje się [other](B)[/other].\nPierwszy wróg, który wejdzie na pułapkę zaczyna krwawić, otrzymując [dmg](C) pkt. obrażeń fizycznych[/dmg] przez [dmg](D)[/dmg].\n[cc]Spowalnia[/cc] o [cc](E)[/cc].\n \nJeśli przeciwnik jest mobem do skórowania, jego [debuff]odporności na obrażenia[/debuff] są zmniejszone o [debuff](F)[/debuff] przez [debuff](G)[/debuff].",
            "TR-TR": "Ayağının altına [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir tuzak yerleştirirsin.\nTuzağa basan ilk düşman kanamaya başlayarak [dmg](C)[/dmg] içerisinde [dmg](D) fiziksel hasar[/dmg] alır.\n[cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nDüşman, Kürklü ise [debuff]hasar dirençleri[/debuff] [debuff](F)[/debuff] boyunca [debuff](G)[/debuff] azaltılır.",
            "ID-ID": "Meletakkan jebakan dengan [other]radius (A)[/other] di bawah kaki, aktif selama [other](B)[/other].\nMusuh pertama yang menginjak jebakan akan mulai berdarah, menerima [dmg](C) damage fisik[/dmg] selama [dmg](D)[/dmg].\n[cc]Memperlambat[/cc] hingga [cc](E)[/cc].\n\nJika musuh adalah Mob Kulit Mentah, [debuff]resistansi damage[/debuff] musuh akan dikurangi [debuff](F)[/debuff] selama [debuff](G)[/debuff].",
            "FR-FR": "Placez un piège d'un [other]rayon de (A)[/other] à vos pieds, qui dure [other](B)[/other].\nLe premier ennemi à marcher dans le piège commence à saigner et subit [dmg](C) dégâts physiques[/dmg] pendant [dmg](D)[/dmg].\n[cc]Ralentit[/cc] de [cc](E)[/cc].\n\nSi l'ennemi est un monstre à peau, ses [debuff]résistances aux dégâts[/debuff] sont réduites de [debuff](F)[/debuff] pendant [debuff](G)[/debuff].",
            "JA-JP": "[other](A)半径[/other]のトラップを足元に配置します。持続時間は[other](B)[/other]です。\nトラップを最初に踏んだ敵は出血し、[dmg](C)物理ダメージ[/dmg]を[dmg](D)[/dmg]の間、受けます。\n[cc]速度が[/cc][cc](E)[/cc]低下します。\n\n敵が生皮モブの場合、[debuff]ダメージ耐性[/debuff]が[debuff](F)[/debuff]の間、[debuff](G)[/debuff]低下します。",
            "EN-US": "Place a trap with a [other](A) radius[/other] under your feet, lasting [other](B)[/other].\nThe first enemy stepping on the trap will start to bleed, taking [dmg](C) physical damage[/dmg] over [dmg](D)[/dmg].\n[cc]Slows[/cc] by [cc](E)[/cc].\n\nIf the enemy is a Hide Mob, it will have its [debuff]damage resistances[/debuff] reduced by [debuff](F)[/debuff] for [debuff](G)[/debuff].",
            "DE-DE": "Lege eine Falle mit [other](A) Radius[/other] unter deine Füße, die für [other](B)[/other] bestehen bleibt.\nDer erste Gegner, der auf sie tritt, wird zu bluten beginnen und erleidet dabei über [dmg](C)[/dmg] [dmg](D) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](E)[/cc].\n\nWenn dieser Gegner ein Felltier ist, werden seine [debuff]Schadensresistenzen[/debuff] für [debuff](F)[/debuff] um [debuff](G)[/debuff] reduziert.",
            "AR-SA": "يمكن وضع فخ في [other]محيط (A) [/other]أسفل قدميك، ويستمر لمدة [other](B)[/other].\nسينزف أول عدو يطأ الفخ�� وسيتلقى [dmg](C)من الضرر البدني[/dmg] لمدة [dmg](D)[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](E)[/cc].\n\nإذا كان العدو غريمًا يمنح جلدًا، فستقل [debuff]مقاومة الضرر[/debuff] لديه بمقدار [debuff](F)[/debuff] لمدة [debuff](G)[/debuff].",
            "KO-KR": "발 아래에 [other](A)[/other] 동안 지속되는 [other](B) 크기[/other]의 덫을 설치합니다.\n처음 이 덫을 밟은 적은 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 물리 대미지[/dmg]를 받으며,\n또한 [cc](E)[/cc] 만큼 [cc]느려[/cc]집니다.\n\n만약 덫을 밟은 적이 가죽 몬스터라면 [debuff](F)[/debuff] 동안 [debuff]대미지 저항력[/debuff]을 [debuff](G)[/debuff] 만큽 감소시킵니다.",
            "PT-BR": "Coloca uma armadilha com um [other]raio de (A)[/other] sob seus pés, durando por [other](B)[/other].\nO primeiro inimigo que pisar na armadilha começará a sangrar, recebendo [dmg](C) de dano físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Desacelera[/cc] em [cc](E)[/cc].\n\nSe o inimigo for uma criatura de couro, ela terá suas [debuff]resistências a dano[/debuff] reduzidas em [debuff](F)[/debuff] por [debuff](G)[/debuff].",
            "ZH-TW": "在您腳下放置一個[other](A)半徑範圍[/other]的陷阱，持續[other](B)[/other]。\n第一個踩中陷阱的敵人會進入流血狀態，在[dmg](C)[/dmg]內受到[dmg](D)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](E)[/cc]。\n\n若敵人是有獸皮的怪物，則使其[debuff]傷害抗性[/debuff]減少[debuff](F)[/debuff]，持續[debuff](G)[/debuff]。",
            "ES-ES": "Coloca una trampa de un [other]radio de (A)[/other] bajo tus pies que dura [other](B)[/other].\nEl primer enemigo que pise la trampa comenzará a sangrar y recibirá [dmg](C) de daño físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Ralentiza[/cc] en [cc](E)[/cc].\n\nSi el enemigo es una criatura de peletería, su [debuff]resistencia al daño[/debuff] será reducida en [debuff](F)[/debuff] durante [debuff](G)[/debuff].",
            "ZH-CN": "在你脚下放置[other]触发半径(A)[/other]的陷阱，持续[other](B)[/other]。\n第一个踏上陷阱的敌人将陷入流血状态，在[dmg](C)[/dmg]内承受[dmg](D)物理伤害[/dmg]。\n[cc]减速(E)[/cc]。\n\n若敌人是有兽皮的野怪，则其[debuff]伤害抗性[/debuff]降低[debuff](F)[/debuff]，持续[debuff](G)[/debuff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 12.5,
            "effect": "BEARTRAP_EFFECT",
            "target": "enemy",
            "position": null,
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_HIDE_T5",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da scuoiatore",
            "RU-RU": "Навыки свежевателя",
            "PL-PL": "Umiejętności skórowania",
            "TR-TR": "Deri Yüzme Becerileri",
            "ID-ID": "Keterampilan Menguliti",
            "FR-FR": "Compétences de dépeçage",
            "JA-JP": "皮剥ぎスキル",
            "EN-US": "Skinning Skills",
            "DE-DE": "Abhäutefähigkeiten",
            "AR-SA": "مهارات السلخ",
            "KO-KR": "가죽 벗기기 스킬",
            "PT-BR": "Habilidades de Esfolamento",
            "ZH-TW": "剝皮技能",
            "ES-ES": "Habilidades de despellejadura",
            "ZH-CN": "剥皮技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pelli[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]добычи шкур[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот п��едмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Kürk[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kulit Mentah[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]peau[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]皮[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Hide[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Felle[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الجلد[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]가죽[/buff]의 가죽 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelegos[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piel[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶兽皮[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da scuoiatore dell'esperto",
      "RU-RU": "Шапка свежевателя (эксперт)",
      "PL-PL": "Czapka Skórnika Znawcy",
      "TR-TR": "Uzman Deri Yüzücü Kepi",
      "ID-ID": "Topi Pengulit Ahli",
      "FR-FR": "Casquette de dépeceur de l'expert",
      "JA-JP": "皮剥ぎ屋の帽子（達人）",
      "EN-US": "Expert's Skinner Cap",
      "DE-DE": "Kürschnermütze des Experten",
      "AR-SA": "قبعة الدبّاغ للأخصائي",
      "KO-KR": "전문가의 가죽공 모자",
      "PT-BR": "Chapéu do Esfolador Perito",
      "ZH-TW": "專家級剝皮匠工作帽",
      "ES-ES": "Gorro de peletero del experto",
      "ZH-CN": "专家级剥皮工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備ア��テム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_HIDE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_GATHERER_FIBER",
    "uiSprite": "HEAD_GATHERER_FIBER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "fiber",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "MAGICMUSHROOM",
          "uiAtlas": null,
          "uiSprite": "MEZZ",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Polline magico",
            "RU-RU": "Волшебная пыльца",
            "PL-PL": "Magiczny Pyłek",
            "TR-TR": "Sihirli Polen",
            "ID-ID": "Serbuk Sihir",
            "FR-FR": "Pollen magique",
            "JA-JP": "魔法の花粉",
            "EN-US": "Magic Pollen",
            "DE-DE": "Magische Pollen",
            "AR-SA": "حبوب لقاح سحرية",
            "KO-KR": "마법의 가루",
            "PT-BR": "Pólen Mágico",
            "ZH-TW": "魔法花粉",
            "ES-ES": "Polen mágico",
            "ZH-CN": "魔力花粉"
          },
          "localizedDescriptions": {
            "IT-IT": "Spargi una nube di polline magico in un [other]raggio di (A)[/other] attorno a te, [cc]facendo[/cc] [cc]addormentare[/cc] tutti i nemici colpiti per [cc](B)[/cc] (se subisce danni, il nemico si risveglia).\nTi rende [buff]invisibile[/buff] per [buff](B)[/buff] (l'effetto viene rimosso se subisci danni, attacchi, usi un potere o interagisci con un oggetto).",
            "RU-RU": "Вы выпускаете облако волшебной пыльцы в [other]радиусе (A)[/other] вокруг себя, [cc]повергнув[/cc] всех задетых врагов в [cc]сон[/cc] на [cc](B)[/cc] (получение урона пробуждает врагов).\nНаделяет вас [buff]невидимостью[/buff] в течение [buff](B)[/buff] (получение урона, атака, использование навыков или взаимодействие с объектами выведет вас из невидимости).",
            "PL-PL": "Uwalniasz chmurę Magicznego Pyłku w promieniu [other](A)[/other] od ciebie, [cc]usypiając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc] (obrażenia budzą wrogów).\nCzyni cię [buff]niewidzialnym[/buff] przez [buff](B)[/buff] (otrzymanie obrażeń, atakowanie, używanie umiejętności lub interakcja z przedmiotami ujawniają cię).",
            "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alana bir Sihirli Polen bulutu saçarak isabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]uyutur[/cc]. (Hasar almak, düşmanı uyandırır.)\nSeni [buff](B)[/buff] boyunca [buff]görünmez[/buff] kılar. (Hasar almak, saldırmak, bir yetenek kullanmak veya bir nesne ile etkileşime geçmek seni açığa çıkarır.)",
            "ID-ID": "Mengeluarkan awan Serbuk Sihir dalam [other]radius (A)[/other] di sekitarmu, [cc]membuat[/cc] semua musuh yang terkena serangan [cc]tertidur[/cc] selama [cc](B)[/cc] (menerima damage membuat musuh terbangun).\nMembuatmu [buff]tidak terlihat[/buff] selama [buff](B)[/buff] (menerima damage, menyerang, menggunakan kemampuan, atau berinteraksi dengan objek akan membuatmu terlihat).",
            "FR-FR": "Relâchez un nuage de Pollen magique dans un [other]rayon de (A)[/other] autour de vous, [cc]plongeant[/cc] dans le [cc]sommeil[/cc] tous les ennemis touchés pendant [cc](B)[/cc] (subir des dégâts réveille l'ennemi).\nVous rend [buff]invisible[/buff] pendant [buff](B)[/buff] (subir des dégâts, attaquer, utiliser une compétence ou intéragir avec des objets vous révéle).",
            "JA-JP": "あなたの周囲の[other]半径(A)[/other]に魔法の花粉の雲を放ち、ヒットした敵全てを[cc](B)[/cc]の間、[cc]眠らせ[/cc][cc]ます[/cc]（ダメージを受けると敵が目覚めます）。\n[buff](B)[/buff]の間、あなたを[buff]透明化[/buff]します（ダメージを受けたり、能力を使ったり、オブジェクトと交流するとあなたの姿が現れます）。",
            "EN-US": "Release a cloud of magical pollen in a [other](A) radius[/other] around you, [cc]putting[/cc] all enemies hit [cc]to sleep[/cc] for [cc](B)[/cc] (taking damage wakes the enemy).\nTurns you [buff]invisible[/buff] for [buff](B)[/buff] (taking damage, attacking, using an ability, or interacting with an object will reveal you).",
            "DE-DE": "Entlasse eine Wolke magischer Pollen in [other](A) Radius[/other] um dich herum, diese lassen alle getroffenen Gegner für [cc](B)[/cc] [cc]einschlafen[/cc] (Schaden weckt einen Gegner wieder auf).\nMacht dich für [buff](B)[/buff] [buff]unsichtbar[/buff] (Das Erleiden von Schaden, Angreifen, Fertigkeitennutzung, oder Interagieren mit einem Objekt wird dich enttarnen).",
            "AR-SA": "يمكنك إطلاق سحابة من حبوب اللقاح السحرية في محيط [other](A)[/other] حولك، [cc]تجعل[/cc] جميع الأعداء المصابين [cc]ينامون[/cc] لمدة [cc](B)[/cc] (تلقي الضرر يوقظ العدو).\nتسبب [buff]الاختفاء[/buff] لمدة [buff](B)[/buff] (تلقي الضرر، أو الهجوم، أو استخدام قدرة، أو التفاعل مع غرض سيكشفك).",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 마법의 꽃가루를 방출하여, 꽃가루에 닿은 모든 적을 [cc](B)[/cc] 동안 [cc]잠[/cc]에 [cc]빠지게[/cc] 합니다 (대미지를 받으면 깨어납니다).\n또한 [buff](B)[/buff] 동안 [buff]은신[/buff] 상태가 됩니다 (대미지를 받거나, 공격하거나, 스킬을 사용하거나, 물건과 상호작용을 하면 은신이 풀립니다).",
            "PT-BR": "Lança uma núvem de Pólem Mágico em um [other]raio de (A)[/other] ao seu redor, [cc]colocando[/cc] todos os inimigos atingidos [cc]para dormir[/cc] por [cc](B)[/cc] (receber dano acordo o inimigo).\nTe deixa [buff]invisível[/buff] por [buff](B)[/buff] (receber dano, atacar, usar uma habilidade ou interagir com um objeto te revelará).",
            "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內釋放一團魔法花粉，使所有擊中的敵人[cc]陷入[/cc][cc]沉睡[/cc]狀態，持續[cc](B)[/cc](敵人受到傷害會甦醒)。\n使自身進入[buff]隱形[/buff]狀態，持續[buff](B)[/buff](受到傷害、發動攻擊、使用技能或與物件互動將會現身)。",
            "ES-ES": "Libera una nube de polen mágico en un [other]radio de (A)[/other] a tu alrededor y [cc]duerme[/cc] a todos los enemigos alcanzados durante [cc](B)[/cc] (recibir daño despierta al enemigo).\nTe hace [buff]invisible[/buff] durante [buff](B)[/buff] (recibir daño, atacar, usar una habilidad o interactuar con un objeto te revelará).",
            "ZH-CN": "在你周围[other](A)半径[/other]范围释放云状的魔法花粉，使所有范围内的敌人[cc]陷入沉睡[/cc]，持续[cc](B)[/cc]（受到伤害将使敌人醒来）。\n使你进入[buff]隐形[/buff]状态，持续[buff](B)[/buff]（承受伤害、攻击、使用技能或与物件互动将使你被揭露）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 90,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FIBER_T6",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di raccolta",
            "RU-RU": "Навыки жнеца",
            "PL-PL": "Umiejętności zbierackie",
            "TR-TR": "Hasat Becerileri",
            "ID-ID": "Keterampilan Memanen",
            "FR-FR": "Compétences de récolte",
            "JA-JP": "収穫スキル",
            "EN-US": "Harvesting Skills",
            "DE-DE": "Erntefähigkeiten",
            "AR-SA": "مهارات الحصاد",
            "KO-KR": "수확 스킬",
            "PT-BR": "Habilidades de Coleta",
            "ZH-TW": "採收技能",
            "ES-ES": "Habilidades de recolección",
            "ZH-CN": "收割技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Fibre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]волокна[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Lif[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Serat[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]繊維[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Fiber[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Fasern[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الألياف[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]섬유[/buff]의 섬유 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階纖維[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]fibra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶纤维作物[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da raccoglitore del maestro",
      "RU-RU": "Шапка жнеца (мастер)",
      "PL-PL": "Czapka Zbieracza Mistrza",
      "TR-TR": "Usta Hasatçı Kepi",
      "ID-ID": "Topi Pemanen Master",
      "FR-FR": "Casquette de récolteur du maître",
      "JA-JP": "収穫人の帽子（マスター）",
      "EN-US": "Master's Harvester Cap",
      "DE-DE": "Erntehelfermütze des Meisters",
      "AR-SA": "قبعة الحاصد للخبير",
      "KO-KR": "마스터의 추수꾼 모자",
      "PT-BR": "Chapéu do Ceifeiro Mestre",
      "ZH-TW": "大師級採收者工作帽",
      "ES-ES": "Gorro de cosechador del maestro",
      "ZH-CN": "大师级收割工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_FIBER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_LEATHER_AVALON",
    "uiSprite": "HEAD_LEATHER_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1300,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1400,
          "durability": 276793,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1500,
          "durability": 415189,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1600,
          "durability": 622784,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo della tenacia dell'anziano",
      "RU-RU": "Капюшон упорства (старейшина)",
      "PL-PL": "Kaptur Uporu Starszego",
      "TR-TR": "Yüce Azimlilik Kapüşonu",
      "ID-ID": "Kerudung Kegigihan Tetua",
      "FR-FR": "Capuche de ténacité du sage",
      "JA-JP": "不屈のフード（老熟）",
      "EN-US": "Elder's Hood of Tenacity",
      "DE-DE": "Kapuze der Beharrlichkeit des Ältesten",
      "AR-SA": "قلنسوة الإصرار للحكيم",
      "KO-KR": "장로의 끈기의 후드",
      "PT-BR": "Capuz da Tenacidade do Ancião",
      "ZH-TW": "禪師級堅韌兜帽",
      "ES-ES": "Capucha de tenacidad del anciano",
      "ZH-CN": "禅师级坚韧兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": null,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_UNDEAD",
    "uiSprite": "HEAD_LEATHER_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1375,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da spettro del maestro",
      "RU-RU": "Капюшон призрака (мастер)",
      "PL-PL": "Kaptur Widma Mistrza",
      "TR-TR": "Usta Tayf Kapüşonu",
      "ID-ID": "Kerudung Momok Master",
      "FR-FR": "Capuche de spectre du maître",
      "JA-JP": "スペクターフード（マスター）",
      "EN-US": "Master's Specter Hood",
      "DE-DE": "Gespensterkapuze des Meisters",
      "AR-SA": "قلنسوة الشبح للخبير",
      "KO-KR": "마스터의 망령 후드",
      "PT-BR": "Capuz Espectral do Mestre",
      "ZH-TW": "大師級幽魂兜帽",
      "ES-ES": "Capucha de espectro del maestro",
      "ZH-CN": "大师级幽灵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_FEY",
    "uiSprite": "HEAD_PLATE_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1275,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1375,
          "durability": 276793,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1475,
          "durability": 415189,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1575,
          "durability": 622784,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da tessivespro dell'anziano",
      "RU-RU": "Шлем сумеречного ткача (старейшина)",
      "PL-PL": "Hełm Tkacza Zmierzchu Starszego",
      "TR-TR": "Yüce Alaca Karanlık Miğferi",
      "ID-ID": "Helm Duskweaver Tetua",
      "FR-FR": "Casque crépusculaire du sage",
      "JA-JP": "ダスクウィーバーのヘルメット（老熟）",
      "EN-US": "Elder's Duskweaver Helmet",
      "DE-DE": "Dunkelweberhelm des Ältesten",
      "AR-SA": "خوذة نسج الغسق للحكيم",
      "KO-KR": "장로의 더스크위버 헬멧",
      "PT-BR": "Elmo de Tecelão do Crepúsculo do Ancião",
      "ZH-TW": "禪師級幽影編織者頭盔",
      "ES-ES": "Casco crepuscular del anciano",
      "ZH-CN": "禅师级织暮者头盔"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_HEAD_PLATE_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_AVALON",
    "uiSprite": "HEAD_LEATHER_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中���使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "NASTY_WOUNDS",
          "uiAtlas": null,
          "uiSprite": "BUFF_SPEED",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Brutte ferite",
            "RU-RU": "Скверные раны",
            "PL-PL": "Paskudne Rany",
            "TR-TR": "Nahoş Yara",
            "ID-ID": "Luka Buruk",
            "FR-FR": "Blessures purulentes",
            "JA-JP": "不潔な傷",
            "EN-US": "Nasty Wounds",
            "DE-DE": "Üble Wunden",
            "AR-SA": "الجروح المقززة",
            "KO-KR": "고약한 상처",
            "PT-BR": "Feridas Sórdidas",
            "ZH-TW": "嚴重創傷",
            "ES-ES": "Heridas desagradables",
            "ZH-CN": "严重创伤"
          },
          "localizedDescriptions": {
            "IT-IT": "Evochi un turbine di energia con un [other]raggio di (A)[/other] attorno a te che dura [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] ogni [dmg](D)[/dmg] a tutti i nemici nel turbine (il danno non può essere riflesso).\n\nI nemici che entrano nel turbine per la prima volta, subiscono una riduzione delle [debuff]Cure ricevute[/debuff] e delle [debuff]Cure fornite[/debuff] del [debuff](E)[/debuff] per [debuff](F)[/debuff].",
            "RU-RU": "Сотворите энергетический вихрь [other]радиусом (A)[/other] вокруг себя на [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg] каждые [dmg](D)[/dmg] всем врагам внутри вихря (этот урон невозможно отразить).\n \nУ врагов, попавших в вихрь в первый раз, снижается [debuff]получаемое[/debuff] и [debuff]исходящее исцеление[/debuff] на [debuff](E)[/debuff] в течение [debuff](F)[/debuff].",
            "PL-PL": "Przyzywasz wir energii o promieniu [other](A)[/other] od Ciebie, utrzymujący się [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg] Co [dmg](D)[/dmg] wszystkim wrogom wewnątrz wiru (nie mogą być odbite).\n \nGdy wrogowie wkroczą do wiru po raz pierwszy, ich[debuff]Otrzymywane leczenie[/debuff] i [debuff]Leczenie[/debuff] zostaną zmniejszone o [debuff](E)[/debuff] na [debuff](F)[/debuff].",
            "TR-TR": "Çevrende [other](A) yarıpçapında[/other] [other](B)[/other] süren bir enerji girdabı oluştur.\nGirdap içindeki tüm düşmanlara her [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] verir. (Bu hasar yansıtılamaz.)\n\nGirdaba ilk kez giren düşmanların [debuff]Aldıkları İyileştirme[/debuff] ve [debuff]Gerçekleştirdikleri İyileştirme[/debuff] [debuff](E)[/debuff] için [debuff](F)[/debuff] azalır.",
            "ID-ID": "Membuat putaran energi dalam [other]radius (A)[/other] di sekitarmu, berlangsung [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] setiap [dmg](D)[/dmg] untuk semua musuh dalam pusaran (damage ini tidak bisa dipantulkan).\n\nMusuh yang memasuki pusaran untuk pertama kalinya, akan mengalami pengurangan [debuff]Pemulihan Diterima[/debuff] dan [debuff]Perapalan Pemulihan[/debuff] sebesar [debuff](E)[/debuff] selama [debuff](F)[/debuff].",
            "FR-FR": "Conjurez un tourbillon d'énergie dans un [other]rayon de (A)[/other] autour de vous, qui dure [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] toutes les [dmg](D)[/dmg] à tous les ennemis dans le tourbillon (les dégâts ne peuvent pas être renvoyés).\n\nLes ennemis qui entrent dans le tourbillon pour la première fois voient leurs [debuff]soins reçus[/debuff] et leur [debuff]incantation de soins[/debuff] réduits de [debuff](E)[/debuff] pendant [debuff](F)[/debuff].",
            "JA-JP": "[other](A)[/other]持続する、半径[other](B)[/other]のエネルギーの渦を召喚する。\n[dmg](C)[/dmg]ごとに、渦の中の全ての敵に[dmg](D)[/dmg]魔法ダメージを与る（このダメージは跳ね返せません）。\n\n初めて渦の中に入った敵は[debuff](E)[/debuff]間、[debuff]回復量[/debuff]と[debuff]自己回復[/debuff] が[debuff](F)[/debuff]減少します。",
            "EN-US": "Conjure a swirl of energy in a [other](A) radius[/other] around you, lasting [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] every [dmg](D)[/dmg] to all enemies within the swirl (this damage cannot be reflected).\n\nEnemies entering the swirl for the first time will have their [debuff]Healing Received[/debuff] and [debuff]Healing Cast[/debuff] decreased by [debuff](E)[/debuff] for [debuff](F)[/debuff].",
            "DE-DE": "Beschwört um dich herum einen Wirbel aus Energie mit [other](A) Radius[/other], der für [other](B)[/other] bestehen bleibt.\nVerursacht alle [dmg](C)[/dmg][dmg](D) magischen Schaden[/dmg] bei allen Gegnern im Wirbel (dieser Schaden kann nicht reflektiert werden).\n\nGegner, die den Wirbel zum ersten Mal betreten, erhalten für [debuff](E)[/debuff] eine Reduktion von [debuff](F)[/debuff] auf [debuff]gewirkte Heilung[/debuff] und [debuff]empfangene Heilung[/debuff].",
            "AR-SA": "يمكن استحضار دوامة من الطاقة في [other](A) محيط[/other] تدوم لمدة [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg] كل [dmg](D)[/dmg] بجميع الأعداء داخل الدوامة (لا يمكن عكس هذا الضرر).\n\nيقل كل من [debuff]العلاج المُتلقى[/debuff] للأعداء الذين سيدخلون الدوامة للمرة الأولى و [debuff]إلقاء العلاج[/debuff] بمقدار [debuff](E)[/debuff] لمدة [debuff](F)[/debuff].",
            "KO-KR": "내 주변에 [other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 에너지 소용돌이를 생성합니다.\n소용돌이 내의 모든 적에게 [dmg](C)[/dmg]마다 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (이 피해는 반사가 불가능 합니다).\n\n소용돌이로 처음 들어오는 적은 [debuff]받는 치유량[/debuff]과 [debuff]회복 시전량[/debuff]이 [debuff](E)[/debuff] 동안 [debuff](F)[/debuff]만큼 감소합니다.",
            "PT-BR": "Conjura um redemoinho de energia em um [other]raio de (A)[/other] ao seu redor que dura [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] a cada [dmg](D)[/dmg] a todos os inimigos dentro do redemoinho (esse dano não pode ser refletido).\n \nInimigos que entrarem no redemoinho pela primeira vez, terão suas [debuff]Curas Recebidas[/debuff] e suas [debuff]Curas Lançadas[/debuff] reduzidas em [debuff](E)[/debuff] por [debuff](F)[/debuff].",
            "ZH-TW": "在您周圍[other](A)半徑範圍[/other]內幻化一個能量漩渦，持續[other](B)[/other]。\n每[dmg](C)[/dmg]對所有漩渦中的敵人造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。\n\n敵人第一次進入漩渦時，使他們[debuff]受到的治療[/debuff]與[debuff]施放的治療[/debuff]降低[debuff](E)[/debuff]，持續[debuff](F)[/debuff]。",
            "ES-ES": "Conjura un remolino de energía de un [other]radio de (A)[/other] a tu alrededor durante [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] cada [dmg](D)[/dmg] a todos los enemigos dentro del remolino (el daño no puede ser reflejado).\n\nLos enemigos que entren al remolino por primera vez, tendrán su [debuff]Cura Recibida[/debuff] y su [debuff]Lanzamiento de Cura[/debuff] reducidos en [debuff](E)[/debuff] durante [debuff](F)[/debuff].",
            "ZH-CN": "在你周围[other]半径(A)[/other]范围创造一个召唤能量漩涡，持续[other](B)[/other]。\n每[dmg](C)[/dmg]对能量漩涡中的所有敌人造成[dmg](D)魔法伤害[/dmg]（伤害无法被反弹）。\n\n敌人初次进入漩涡时，使他们[debuff]受到的治疗效果[/debuff]与[debuff]治疗输出[/debuff]降低[debuff](E)[/debuff]，持续[debuff](F)[/debuff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0.5,
          "standTime": 0.5,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 4,
            "effect": "NASTY_WOUNDS_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": null,
            "visible": true
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo della tenacia del sapiente",
      "RU-RU": "Капюшон упорства (знаток)",
      "PL-PL": "Kaptur Uporu Adepta",
      "TR-TR": "Ehil Azimlilik Kapüşonu",
      "ID-ID": "Kerudung Kegigihan Mahir",
      "FR-FR": "Capuche de ténacité de l'adepte",
      "JA-JP": "不屈のフード（名人）",
      "EN-US": "Adept's Hood of Tenacity",
      "DE-DE": "Kapuze der Beharrlichkeit des Adepten",
      "AR-SA": "قلنسوة الإصرار للبارع",
      "KO-KR": "숙련자의 끈기의 후드",
      "PT-BR": "Capuz da Tenacidade do Adepto",
      "ZH-TW": "老手級堅韌兜帽",
      "ES-ES": "Capucha de tenacidad del iniciado",
      "ZH-CN": "老手级坚韧兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_LEATHER_MORGANA",
    "uiSprite": "HEAD_LEATHER_MORGANA",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1525,
          "durability": 276792,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da persecutore dell'anziano",
      "RU-RU": "Капюшон лазутчика (старейшина)",
      "PL-PL": "Kaptur Prześladowcy Starszego",
      "TR-TR": "Yüce İzci Kapüşonu",
      "ID-ID": "Kerudung Penguntit Tetua",
      "FR-FR": "Capuche de traqueur du sage",
      "JA-JP": "ストーカーフード（老熟）",
      "EN-US": "Elder's Stalker Hood",
      "DE-DE": "Pirschjägerkapuze des Ältesten",
      "AR-SA": "قلنسوة المتربص للحكيم",
      "KO-KR": "장로의 추적자 후드",
      "PT-BR": "Capuz de Espreitador do Ancião",
      "ZH-TW": "禪師級潛行者兜帽",
      "ES-ES": "Capucha de acechador del anciano",
      "ZH-CN": "禅师级潜行者兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
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    "uniqueName": "T7_HEAD_CLOTH_MORGANA",
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      "IT-IT": "Cappuccio da cultista del gran maestro",
      "RU-RU": "Колпак культиста (магистр)",
      "PL-PL": "Kapuza Kultysty Wszechmistrza",
      "TR-TR": "Büyük Usta Tarikat Başlığı",
      "ID-ID": "Tudung Kultus Grandmaster",
      "FR-FR": "Capuchon de culte du grand maître",
      "JA-JP": "狂信者の頭巾（グランドマスター）",
      "EN-US": "Grandmaster's Cultist Cowl",
      "DE-DE": "Kultistengugel des Großmeisters",
      "AR-SA": "غطاء رأس الأتباع للأستاذ",
      "KO-KR": "그랜드 마스터의 광신도 두건",
      "PT-BR": "Capote Sectário do Grão-mestre",
      "ZH-TW": "宗師級邪教徒風帽",
      "ES-ES": "Hábito de sectario del gran maestro",
      "ZH-CN": "宗师级邪教徒风帽"
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      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
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    "slotType": "head",
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    "physicalArmor": 0,
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    "itemPowerProgressionType": "head",
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          "uniqueName": "T7_CLOTH",
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        },
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          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
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      ]
    },
    "spriteName": "HEAD_CLOTH_MORGANA",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_ROYAL",
    "uiSprite": "HEAD_LEATHER_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
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          "enchantmentLevel": 1,
          "itemPower": 1025,
          "durability": 36450,
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                "uniqueName": "T6_HEAD_LEATHER_SET3",
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T6",
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          "itemPower": 1125,
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                "uniqueName": "T6_HEAD_LEATHER_SET3",
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T6",
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        },
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          "durability": 82013,
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    "localizedNames": {
      "IT-IT": "Copricapo regale del maestro",
      "RU-RU": "Королевский капюшон (мастер)",
      "PL-PL": "Królewski Kaptur Mistrza",
      "TR-TR": "Usta Kraliyet Kapüşonu",
      "ID-ID": "Kerudung Kerajaan Master",
      "FR-FR": "Capuche royale du maître",
      "JA-JP": "王家のフード（マスター）",
      "EN-US": "Master's Royal Hood",
      "DE-DE": "Königliche Kapuze des Meisters",
      "AR-SA": "قلنسوة ملكية للخبير",
      "KO-KR": "마스터의 왕실 후드",
      "PT-BR": "Capuz Real do Mestre",
      "ZH-TW": "大師級皇家兜帽",
      "ES-ES": "Capucha real del maestro",
      "ZH-CN": "大师级皇家兜帽"
    },
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      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
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    "slotType": "head",
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        },
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          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T6",
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      ]
    },
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    "uniqueName": "T8_HEAD_CLOTH_FEY",
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    "level": 1,
    "tier": 8,
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                "uniqueName": "T8_CLOTH_LEVEL1",
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                "uniqueName": "T8_ARTEFACT_HEAD_CLOTH_FEY",
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            ]
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        },
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          "enchantmentLevel": 2,
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                "uniqueName": "T8_CLOTH_LEVEL2",
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              {
                "uniqueName": "T8_ARTEFACT_HEAD_CLOTH_FEY",
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            ]
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        },
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          "enchantmentLevel": 3,
          "itemPower": 1475,
          "durability": 415189,
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                "uniqueName": "T8_CLOTH_LEVEL3",
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                "uniqueName": "T8_ARTEFACT_HEAD_CLOTH_FEY",
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            ]
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    "localizedNames": {
      "IT-IT": "Cappuccio a scaglie fatate dell'anziano",
      "RU-RU": "Шляпа из сказочной чешуи (старейшина)",
      "PL-PL": "Kapelusz Łuski Fey Starszego",
      "TR-TR": "Yüce Feypulu Şapkası",
      "ID-ID": "Topi Feyscale Tetua",
      "FR-FR": "Chapeau d'écailles féériques du sage",
      "JA-JP": "フェイスケールの帽子（老熟）",
      "EN-US": "Elder's Feyscale Hat",
      "DE-DE": "Feenschuppenhut des Ältesten",
      "AR-SA": "قبعة فيسكيل للحكيم",
      "KO-KR": "장로의 요정비늘 모자",
      "PT-BR": "Capote Feérico do Ancião",
      "ZH-TW": "禪師級精靈鱗片帽子",
      "ES-ES": "Sombrero de escamas feéricas del anciano",
      "ZH-CN": "禅师级妖精之鳞帽子"
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          "uniqueName": "T8_CLOTH",
          "count": 8
        },
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          "uniqueName": "T8_ARTEFACT_HEAD_CLOTH_FEY",
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      ]
    },
    "spriteName": "HEAD_CLOTH_FEY",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T7_HEAD_LEATHER_SET3",
    "uiSprite": "HEAD_LEATHER_LEVEL3",
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    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
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    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
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    "revision": 317461,
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          "enchantmentLevel": 1,
          "itemPower": 1100,
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                "uniqueName": "T7_LEATHER_LEVEL1",
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          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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                "uniqueName": "T7_LEATHER_LEVEL2",
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        },
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          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
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            "craftingFocus": 12315,
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                "uniqueName": "T7_LEATHER_LEVEL3",
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          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
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                "uniqueName": "T7_LEATHER_LEVEL4",
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    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da assassino del gran maestro",
      "RU-RU": "Капюшон убийцы (магистр)",
      "PL-PL": "Kaptur Skrytobójcy Wszechmistrza",
      "TR-TR": "Büyük Usta Suikastçı Kapüşonu",
      "ID-ID": "Kerudung Pembunuh Grandmaster",
      "FR-FR": "Capuche d'assassin du grand maître",
      "JA-JP": "アサシンのフード（グランドマスター）",
      "EN-US": "Grandmaster's Assassin Hood",
      "DE-DE": "Attentäterkapuze des Großmeisters",
      "AR-SA": "قلنسوة السفاح للأستاذ",
      "KO-KR": "그랜드 마스터의 암살자 후드",
      "PT-BR": "Capuz de Assassino do Grão-mestre",
      "ZH-TW": "宗師級刺客兜帽",
      "ES-ES": "Capucha de asesino del gran maestro",
      "ZH-CN": "宗师级刺客兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
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          "uniqueName": "T7_LEATHER",
          "count": 8
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      ]
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    "spriteName": "HEAD_LEATHER_LEVEL3",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T7_HEAD_LEATHER_SET2",
    "uiSprite": "HEAD_LEATHER_LEVEL2",
    "uiSpriteOverlay1": null,
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    "uiSpriteOverlay3": null,
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    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
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          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
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                "uniqueName": "T7_LEATHER_LEVEL1",
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        },
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          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
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        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
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                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
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            ]
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        },
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          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
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                "uniqueName": "T7_LEATHER_LEVEL4",
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            ]
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      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da cacciatore del gran maestro",
      "RU-RU": "Капюшон охотника (магистр)",
      "PL-PL": "Kaptur Łowcy Wszechmistrza",
      "TR-TR": "Büyük Usta Avcı Kapüşonu",
      "ID-ID": "Kerudung Pemburu Grandmaster",
      "FR-FR": "Capuche de chasseur du grand maître",
      "JA-JP": "狩人のフード（グランドマスター）",
      "EN-US": "Grandmaster's Hunter Hood",
      "DE-DE": "Jägerkapuze des Großmeisters",
      "AR-SA": "قلنسوة الصياد للأستاذ",
      "KO-KR": "그랜드 마스터의 헌터 후드",
      "PT-BR": "Capuz de Caçador do Grão-mestre",
      "ZH-TW": "宗師級獵人兜帽",
      "ES-ES": "Capucha de cazador del gran maestro",
      "ZH-CN": "宗师级猎人兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_LEATHER_SET1",
    "uiSprite": "HEAD_LEATHER_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da mercenario del gran maestro",
      "RU-RU": "Капюшон наемника (магистр)",
      "PL-PL": "Kaptur Najemnika Wszechmistrza",
      "TR-TR": "Büyük Usta Paralı Asker Kapüşonu",
      "ID-ID": "Kerudung Tentara Bayaran Grandmaster",
      "FR-FR": "Capuche de mercenaire du grand maître",
      "JA-JP": "傭兵フード（グランドマスター）",
      "EN-US": "Grandmaster's Mercenary Hood",
      "DE-DE": "Söldnerkapuze des Großmeisters",
      "AR-SA": "قلنسوة المرتزق للأستاذ",
      "KO-KR": "그랜드 마스터의 용병 후드",
      "PT-BR": "Capuz de Mercenário do Grão-mestre",
      "ZH-TW": "宗師級傭兵兜帽",
      "ES-ES": "Capucha de mercenario del gran maestro",
      "ZH-CN": "宗师级雇佣兵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_GATHERER_HIDE",
    "uiSprite": "HEAD_GATHERER_HIDE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "hide",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "BEARTRAP",
          "uiAtlas": null,
          "uiSprite": "CALTROPS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tagliola",
            "RU-RU": "Медвежий капкан",
            "PL-PL": "Pułapka na Niedźwiedzia",
            "TR-TR": "Ayı Tuzağı",
            "ID-ID": "Jebakan Beruang",
            "FR-FR": "Piège à ours",
            "JA-JP": "ベアトラップ",
            "EN-US": "Bear Trap",
            "DE-DE": "Bärenfalle",
            "AR-SA": "فخ الدب",
            "KO-KR": "곰 덫",
            "PT-BR": "Armadilha de Urso",
            "ZH-TW": "獵熊陷阱",
            "ES-ES": "Trampa para osos",
            "ZH-CN": "捕熊陷阱"
          },
          "localizedDescriptions": {
            "IT-IT": "Posizioni una trappola con un [other]raggio di (A)[/other] sotto i tuoi piedi che dura [other](B)[/other].\nIl primo nemico che passa sulla trappola inizierà a sanguinare, subendo [dmg](C) danni fisici[/dmg] nell'arco di [dmg](D)[/dmg].\n[cc]Rallenta[/cc] del [cc](E)[/cc].\n\nSe il nemico fornisce pelli, le sue [debuff]resistenze ai danni[/debuff] saranno ridotte di [debuff](F)[/debuff] per [debuff](G)[/debuff].",
            "RU-RU": "Поставьте под ногами ловушку в [other]радиусе (A)[/other] на [other](B)[/other].\nПервый враг, наступивший в ловушку, начнет кровоточить, получая [dmg](C) физического урона[/dmg] в течение [dmg](D)[/dmg].\n[cc]Замедляет[/cc] на [cc](E)[/cc].\n\nЕсли враг - монстр, с которого можно добыть шкуры, его [debuff]сопротивления урону[/debuff] будут снижены на [debuff](F)[/debuff] в течение [debuff](G)[/debuff].",
            "PL-PL": "Umieszczasz pułapkę o promieniu [other](A)[/other] pod swoimi stopami, która utrzymuje się [other](B)[/other].\nPierwszy wróg, który wejdzie na pułapkę zaczyna krwawić, otrzymując [dmg](C) pkt. obrażeń fizycznych[/dmg] przez [dmg](D)[/dmg].\n[cc]Spowalnia[/cc] o [cc](E)[/cc].\n \nJeśli przeciwnik jest mobem do skórowania, jego [debuff]odporności na obrażenia[/debuff] są zmniejszone o [debuff](F)[/debuff] przez [debuff](G)[/debuff].",
            "TR-TR": "Ayağının altına [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir tuzak yerleştirirsin.\nTuzağa basan ilk düşman kanamaya başlayarak [dmg](C)[/dmg] içerisinde [dmg](D) fiziksel hasar[/dmg] alır.\n[cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nDüşman, Kürklü ise [debuff]hasar dirençleri[/debuff] [debuff](F)[/debuff] boyunca [debuff](G)[/debuff] azaltılır.",
            "ID-ID": "Meletakkan jebakan dengan [other]radius (A)[/other] di bawah kaki, aktif selama [other](B)[/other].\nMusuh pertama yang menginjak jebakan akan mulai berdarah, menerima [dmg](C) damage fisik[/dmg] selama [dmg](D)[/dmg].\n[cc]Memperlambat[/cc] hingga [cc](E)[/cc].\n\nJika musuh adalah Mob Kulit Mentah, [debuff]resistansi damage[/debuff] musuh akan dikurangi [debuff](F)[/debuff] selama [debuff](G)[/debuff].",
            "FR-FR": "Placez un piège d'un [other]rayon de (A)[/other] à vos pieds, qui dure [other](B)[/other].\nLe premier ennemi à marcher dans le piège commence à saigner et subit [dmg](C) dégâts physiques[/dmg] pendant [dmg](D)[/dmg].\n[cc]Ralentit[/cc] de [cc](E)[/cc].\n\nSi l'ennemi est un monstre à peau, ses [debuff]résistances aux dégâts[/debuff] sont réduites de [debuff](F)[/debuff] pendant [debuff](G)[/debuff].",
            "JA-JP": "[other](A)半径[/other]のトラップを足元に配置します。持続時間は[other](B)[/other]です。\nトラップを最初に踏んだ敵は出血し、[dmg](C)物理ダメージ[/dmg]を[dmg](D)[/dmg]の間、受けます。\n[cc]速度が[/cc][cc](E)[/cc]低下します。\n\n敵が生皮モブの場合、[debuff]ダメージ耐性[/debuff]が[debuff](F)[/debuff]の間、[debuff](G)[/debuff]低下します。",
            "EN-US": "Place a trap with a [other](A) radius[/other] under your feet, lasting [other](B)[/other].\nThe first enemy stepping on the trap will start to bleed, taking [dmg](C) physical damage[/dmg] over [dmg](D)[/dmg].\n[cc]Slows[/cc] by [cc](E)[/cc].\n\nIf the enemy is a Hide Mob, it will have its [debuff]damage resistances[/debuff] reduced by [debuff](F)[/debuff] for [debuff](G)[/debuff].",
            "DE-DE": "Lege eine Falle mit [other](A) Radius[/other] unter deine Füße, die für [other](B)[/other] bestehen bleibt.\nDer erste Gegner, der auf sie tritt, wird zu bluten beginnen und erleidet dabei über [dmg](C)[/dmg] [dmg](D) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](E)[/cc].\n\nWenn dieser Gegner ein Felltier ist, werden seine [debuff]Schadensresistenzen[/debuff] für [debuff](F)[/debuff] um [debuff](G)[/debuff] reduziert.",
            "AR-SA": "يمكن وضع فخ في [other]محيط (A) [/other]أسفل قدميك، ويستمر لمدة [other](B)[/other].\nسينزف أول عدو يطأ الفخ، وسيتلقى [dmg](C)من الضرر البدني[/dmg] لمدة [dmg](D)[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](E)[/cc].\n\nإذا كان العدو غريمًا يمنح جلدًا، فستقل [debuff]مقاومة الضرر[/debuff] لديه بمقدار [debuff](F)[/debuff] لمدة [debuff](G)[/debuff].",
            "KO-KR": "발 아래에 [other](A)[/other] 동안 지속되는 [other](B) 크기[/other]의 덫을 설치합니다.\n처음 이 덫을 밟은 적은 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 물리 대미지[/dmg]를 받으며,\n또한 [cc](E)[/cc] 만큼 [cc]느려[/cc]집니다.\n\n만약 덫을 밟은 적이 가죽 몬스터라면 [debuff](F)[/debuff] 동안 [debuff]대미지 저항력[/debuff]을 [debuff](G)[/debuff] 만큽 감소시킵니다.",
            "PT-BR": "Coloca uma armadilha com um [other]raio de (A)[/other] sob seus pés, durando por [other](B)[/other].\nO primeiro inimigo que pisar na armadilha começará a sangrar, recebendo [dmg](C) de dano físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Desacelera[/cc] em [cc](E)[/cc].\n\nSe o inimigo for uma criatura de couro, ela terá suas [debuff]resistências a dano[/debuff] reduzidas em [debuff](F)[/debuff] por [debuff](G)[/debuff].",
            "ZH-TW": "在您腳下放置一個[other](A)半徑範圍[/other]的陷阱，持續[other](B)[/other]。\n第一個踩中陷阱的敵人會進入流血狀態，在[dmg](C)[/dmg]內受到[dmg](D)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](E)[/cc]。\n\n若敵人是有獸皮的怪物，則使其[debuff]傷害抗性[/debuff]減少[debuff](F)[/debuff]，持續[debuff](G)[/debuff]。",
            "ES-ES": "Coloca una trampa de un [other]radio de (A)[/other] bajo tus pies que dura [other](B)[/other].\nEl primer enemigo que pise la trampa comenzará a sangrar y recibirá [dmg](C) de daño físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Ralentiza[/cc] en [cc](E)[/cc].\n\nSi el enemigo es una criatura de peletería, su [debuff]resistencia al daño[/debuff] será reducida en [debuff](F)[/debuff] durante [debuff](G)[/debuff].",
            "ZH-CN": "在你脚下放置[other]触发半径(A)[/other]的陷阱，持续[other](B)[/other]。\n第一个踏上陷阱的敌人将陷入流血状态，在[dmg](C)[/dmg]内承受[dmg](D)物理伤害[/dmg]。\n[cc]减速(E)[/cc]。\n\n若敌人是有兽皮的野怪，则其[debuff]伤害抗性[/debuff]降低[debuff](F)[/debuff]，持续[debuff](G)[/debuff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 12.5,
            "effect": "BEARTRAP_EFFECT",
            "target": "enemy",
            "position": null,
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_HIDE_T7",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da scuoiatore",
            "RU-RU": "Навыки свежевателя",
            "PL-PL": "Umiejętności skórowania",
            "TR-TR": "Deri Yüzme Becerileri",
            "ID-ID": "Keterampilan Menguliti",
            "FR-FR": "Compétences de dépeçage",
            "JA-JP": "皮剥ぎスキル",
            "EN-US": "Skinning Skills",
            "DE-DE": "Abhäutefähigkeiten",
            "AR-SA": "مهارات السلخ",
            "KO-KR": "가죽 벗기기 스킬",
            "PT-BR": "Habilidades de Esfolamento",
            "ZH-TW": "剝皮技能",
            "ES-ES": "Habilidades de despellejadura",
            "ZH-CN": "剥皮技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pelli[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]добычи шкур[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Kürk[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kulit Mentah[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]peau[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]皮[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Hide[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Felle[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الجلد[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]가죽[/buff]의 가죽 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelegos[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piel[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶兽皮[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da scuoiatore del gran maestro",
      "RU-RU": "Шапка свежевателя (магистр)",
      "PL-PL": "Czapka Skórnika Wszechmistrza",
      "TR-TR": "Büyük Usta Deri Yüzücü Kepi",
      "ID-ID": "Topi Pengulit Grandmaster",
      "FR-FR": "Casquette de dépeceur du grand maître",
      "JA-JP": "皮剥ぎ屋の帽子（グランドマスター）",
      "EN-US": "Grandmaster's Skinner Cap",
      "DE-DE": "Kürschnermütze des Großmeisters",
      "AR-SA": "قبعة الدبّاغ للأستاذ",
      "KO-KR": "그랜드 마스터의 가죽공 모자",
      "PT-BR": "Chapéu do Esfolador Grão-mestre",
      "ZH-TW": "宗師級剝皮匠工作帽",
      "ES-ES": "Gorro de peletero del gran maestro",
      "ZH-CN": "宗师级剥皮工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_HIDE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_PLATE_UNDEAD",
    "uiSprite": "HEAD_PLATE_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da guardatombe del gran maestro",
      "RU-RU": "Могильный шлем (магистр)",
      "PL-PL": "Hełm Straży Grobowej Wszechmistrza",
      "TR-TR": "Büyük Usta Mezar Bekçisi Miğferi",
      "ID-ID": "Helm Jagapusara Grandmaster",
      "FR-FR": "Casque de gardetombe du grand maître",
      "JA-JP": "墓守のヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Graveguard Helmet",
      "DE-DE": "Grabwächterhelm des Großmeisters",
      "AR-SA": "خوذة حراس القبور للأستاذ",
      "KO-KR": "그랜드 마스터의 그레이브가드 헬멧",
      "PT-BR": "Elmo de Guarda-tumbas do Grão-mestre",
      "ZH-TW": "宗師級守墓者頭盔",
      "ES-ES": "Casco de guardatumbas del gran maestro",
      "ZH-CN": "宗师级守墓人头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_KEEPER",
    "uiSprite": "HEAD_CLOTH_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da druido dell'esperto",
      "RU-RU": "Колпак друида (эксперт)",
      "PL-PL": "Kapuza Druida Znawcy",
      "TR-TR": "Uzman Druid Başlığı",
      "ID-ID": "Tudung Druid Ahli",
      "FR-FR": "Capuchon de druide de l'expert",
      "JA-JP": "ドルイドの頭巾（達人）",
      "EN-US": "Expert's Druid Cowl",
      "DE-DE": "Druidengugel des Experten",
      "AR-SA": "غطاء رأس الدرويد للأخصائي",
      "KO-KR": "전문가의 드루이드 두건",
      "PT-BR": "Capote de Druida do Perito",
      "ZH-TW": "專家級德魯伊風帽",
      "ES-ES": "Hábito de druida del experto",
      "ZH-CN": "专家级德鲁伊风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_UNDEAD",
    "uiSprite": "HEAD_PLATE_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da guardatombe dell'esperto",
      "RU-RU": "Могильный шлем (эксперт)",
      "PL-PL": "Hełm Straży Grobowej Znawcy",
      "TR-TR": "Uzman Mezar Bekçisi Miğferi",
      "ID-ID": "Helm Jagapusara Ahli",
      "FR-FR": "Casque de gardetombe de l'expert",
      "JA-JP": "墓守のヘルメット（達人）",
      "EN-US": "Expert's Graveguard Helmet",
      "DE-DE": "Grabwächterhelm des Experten",
      "AR-SA": "خوذة حراس القبور للأخصائي",
      "KO-KR": "전문가의 그레이브가드 헬멧",
      "PT-BR": "Elmo de Guarda-tumbas do Perito",
      "ZH-TW": "專家級守墓者頭盔",
      "ES-ES": "Casco de guardatumbas del experto",
      "ZH-CN": "专家级守墓人头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_LEATHER_HELL",
    "uiSprite": "HEAD_LEATHER_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1250,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1350,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1450,
          "durability": 276792,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da canaglia del gran maestro",
      "RU-RU": "Адский капюшон (магистр)",
      "PL-PL": "Kaptur Diablika Wszechmistrza",
      "TR-TR": "Büyük Usta Uğursuz Kapüşonu",
      "ID-ID": "Kerudung Neraka Grandmaster",
      "FR-FR": "Capuche de tourmenteur du grand maître",
      "JA-JP": "ヘリオンフード（グランドマスター）",
      "EN-US": "Grandmaster's Hellion Hood",
      "DE-DE": "Teufelsbratenkapuze des Großmeisters",
      "AR-SA": "قلنسوة المؤذي للأستاذ",
      "KO-KR": "그랜드 마스터의 무법자 후드",
      "PT-BR": "Capuz Inferial do Grão-mestre",
      "ZH-TW": "宗師級惡棍兜帽",
      "ES-ES": "Capucha de vándalo del gran maestro",
      "ZH-CN": "宗师级喧嚣兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T2_HEAD_PLATE_SET1",
    "uiSprite": "HEAD_PLATE_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 2,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": null,
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo da soldato del novizio",
      "RU-RU": "Шлем солдата (новичок)",
      "PL-PL": "Hełm Żołnierza Nowicjusza",
      "TR-TR": "Acemi Asker Miğferi",
      "ID-ID": "Helm Prajurit Pemula",
      "FR-FR": "Casque de soldat de l'apprenti",
      "JA-JP": "ソルジャーヘルメット（見習い）",
      "EN-US": "Novice's Soldier Helmet",
      "DE-DE": "Soldatenhelm des Novizen",
      "AR-SA": "خوذة الجنود للمبتدئ",
      "KO-KR": "초심자의 병사 헬멧",
      "PT-BR": "Elmo de Soldado do Novato",
      "ZH-TW": "新手級士兵頭盔",
      "ES-ES": "Casco de soldado del novato",
      "ZH-CN": "新手级士兵头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.167,
      "silver": 0,
      "craftingFocus": 140,
      "craftResourceList": [
        {
          "uniqueName": "T2_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_MORGANA",
    "uiSprite": "HEAD_LEATHER_MORGANA",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da persecutore del maestro",
      "RU-RU": "Капюшон лазутчика (мастер)",
      "PL-PL": "Kaptur Prześladowcy Mistrza",
      "TR-TR": "Usta İzci Kapüşonu",
      "ID-ID": "Kerudung Penguntit Master",
      "FR-FR": "Capuche de traqueur du maître",
      "JA-JP": "ストーカーフード（マスター）",
      "EN-US": "Master's Stalker Hood",
      "DE-DE": "Pirschjägerkapuze des Meisters",
      "AR-SA": "قلنسوة المتربص للخبير",
      "KO-KR": "마스터의 추적자 후드",
      "PT-BR": "Capuz de Espreitador do Mestre",
      "ZH-TW": "大師級潛行者兜帽",
      "ES-ES": "Capucha de acechador del maestro",
      "ZH-CN": "大师级潜行者兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_MORGANA",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_ROYAL",
    "uiSprite": "HEAD_LEATHER_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 825,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の���方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "GROWING_RAGE",
          "uiAtlas": null,
          "uiSprite": "STRENGTH",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_GROWING_RAGE_V2_DESC",
          "localizedNames": {
            "IT-IT": "Rabbia crescente",
            "RU-RU": "Нарастающая ярость",
            "PL-PL": "Rosnące Wzburzenie",
            "TR-TR": "Yükselen Öfke",
            "ID-ID": "Amarah yang Tumbuh",
            "FR-FR": "Rage grandissante",
            "JA-JP": "湧き上がる憤怒",
            "EN-US": "Growing Rage",
            "DE-DE": "Wachsende Wut",
            "AR-SA": "الغضب المتزايد",
            "KO-KR": "커져가는 분노",
            "PT-BR": "Ira Crescente",
            "ZH-TW": "怒火滋長",
            "ES-ES": "Rabia creciente",
            "ZH-CN": "滋生愤怒"
          },
          "localizedDescriptions": {
            "IT-IT": "Lasci montare la rabbia, che si intensifica nell'arco di [other](A)[/other].\nAumenta tutti i [buff]danni[/buff] del [buff](B)[/buff] ogni [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte).\n\nInfliggere danni [other]interrompe l'accumulo[/other] di buff.\nIl buff dura per [buff](E)[/buff] dopo che [buff]l'accumulo si interrompe[/buff].",
            "RU-RU": "Войдите в область с аурой ярости, нарастающией в течение [other](A)[/other].\nУвеличивает весь ваш [buff]урон[/buff] на [buff](B)[/buff] за каждые [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз).\n\nНанесение урона [other]остановит накопление[/other] эффекта.\nЭффект действует в течение [buff](E)[/buff] после [buff]прекращения накопления[/buff].",
            "PL-PL": "Wchodzisz w stan Rosnącej Wściekłości [other](A)[/other].\nZwiększa wszystkie twoje [buff]obrażenia[/buff] o [buff](B)[/buff] za każde [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy).\n\nZadawanie obrażeń [other]zatrzyma kumulację[/other] buffa.\nBuff utrzymuje się [buff](E)[/buff] po [buff]zakończeniu kumulacji[/buff].",
            "TR-TR": "[other](A)[/other] boyunca artan bir Yükselen Öfke hâline girersin.\nHer [buff](B)[/buff], verdiğin tüm [buff]hasarı[/buff] [buff](C)[/buff] artırır. ([other](D)[/other] defaya kadar [other]birikir[/other].)\n\nHasar vermek, güçlendirmenin [other]birikmesini durdurur[/other].\nGüçlendirme, [buff]birikme durduktan[/buff] sonra [buff](E)[/buff] boyunca aktif kalır.",
            "ID-ID": "Masuk ke mode Amarah yang Tumbuh, membangun selama [other](A)[/other].\nMenambah semua [buff]damage[/buff] hingga [buff](B)[/buff] untuk setiap [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\n\nMemberikan damage akan [other]menghentikan penumpukan[/other] buff.\nBuff aktif selama [buff](E)[/buff] setelah [buff]penumpukan berhenti[/buff].",
            "FR-FR": "Entrez dans une Rage grondante, qui culmine en [other](A)[/other].\nAugmente tous vos [buff]dégâts[/buff] de [buff](B)[/buff] chaque [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).\n\nInfliger des dégâts [other]arrête le cumul[/other]  de l'effet.\nLe bonus dure [buff](E)[/buff] après [buff]la fin du cumul[/buff].",
            "JA-JP": "憤怒が沸き上がり、[other](A)[/other]に渡って強さが増します。\n[buff](B)[/buff]ごとに、全ての[buff]ダメージ[/buff]が[buff](C)[/buff]上昇します（最大[other](D)[/other]回まで[other]スタック[/other]します）。\n\n[other]最大までスタック[/other]した後に[other](B)[/other]ダメージを与えないと、全ての[other]スタック[/other]が[other]削除[/other]されます。",
            "EN-US": "Enter a Growing Rage, building over [other](A)[/other].\nIncreases all your [buff]damage[/buff] by [buff](B)[/buff] for every [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times).\n\nDealing damage will [other]stop the stacking[/other] of the buff.\nThe buff lasts for [buff](E)[/buff] after the [buff]stacking stops[/buff].",
            "DE-DE": "In dir wächst für [other](A)[/other] die Wut.\nDies steigert deinen [buff]Schaden[/buff] alle [buff](B)[/buff] um [buff](C)[/buff] (Bis zu [other](D)[/other] [other]Stapel[/other]).\n\nDer Buff [other]stapelt sich nicht mehr[/other], sobald du Schaden anrichtest.\nDer Buff besteht für weitere [buff](E)[/buff] nach dem [buff]Ende des Aufstapelns der Wut[/buff].",
            "AR-SA": "يمكنك دخول حالة الغضب المتزايد خلال [other](A)[/other].\nتزيد من كل [buff]الأضرار[/buff] المُلحقة من جانبك بمقدار [buff](B)[/buff] لكل [buff](C)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).\n\nسيوقف إلحاق الضرر [other]تكدس[/other] التقوية.\nتدوم التقوية لمدة [buff](E)[/buff] بعد [buff]توقف التكدس[/buff].",
            "KO-KR": "[other](A)[/other]에 걸쳐 성장하는 분노에 빠집니다.\n[buff](B)[/buff]마다 [buff]대미지[/buff]를 [buff](C)[/buff] 만큼 증가시킵니다 ([other](D)[/other]까지 [other]중첩[/other]됩니다.\n \n대미지를 가하면 버프의 [other]중첩을 멈춥니다[/other].\n버프는 [buff]중첩이 멈춘[/buff] 후 [buff](E)[/buff] 동안 지속됩니다.",
            "PT-BR": "Entra em Ira Crescente, acumulando por [other](A)[/other].\nAumenta todo o seu [buff]dano[/buff] em [buff](B)[/buff] para cada [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes).\n\nCausar dano [other]irá parar o acúmulo[/other] do bônus.\nO bônus dura por [buff](E)[/buff] após o [buff]acumular parar[/buff].",
            "ZH-TW": "進入怒火滋長狀態，持續[other](A)[/other]。\n每[buff](B)[/buff]使自身所有[buff]傷害[/buff]增加[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層)。\n\n造成傷害會[other]停止疊加[/other]該增益效果。\n[buff]停止疊加[/buff]後，該增益效果持續[buff](E)[/buff]。",
            "ES-ES": "Desencadena una Rabia creciente que se acumula durante [other](A)[/other].\nAumenta todo tu [buff]daño[/buff] en [buff](B)[/buff] por cada [buff](C)[/buff] (se [other]acumula[/other] hasta [other](D)[/other] veces).\n\nInfligir daño [other]detendrá la acumulación[/other] del buff.\nEl buff dura [buff](E)[/buff] después de que la [buff]acumulación se haya detenido[/buff].",
            "ZH-CN": "逐渐进入狂怒状态，持续[other](A)[/other]。\n每[buff](B)[/buff]使你的所有[buff]伤害[/buff]提高[buff](C)[/buff]（最多可[other]堆叠(D)次[/other]）。\n\n造成伤害将使增益[other]停止堆叠[/other]。\n[buff]停止堆叠[/buff]后，增益状态持续[buff](E)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo regale del sapiente",
      "RU-RU": "Королевский капюшон (знаток)",
      "PL-PL": "Królewski Kaptur Adepta",
      "TR-TR": "Ehil Kraliyet Kapüşonu",
      "ID-ID": "Kerudung Kerajaan Mahir",
      "FR-FR": "Capuche royale de l'adepte",
      "JA-JP": "王家のフード（名人）",
      "EN-US": "Adept's Royal Hood",
      "DE-DE": "Königliche Kapuze des Adepten",
      "AR-SA": "قلنسوة ملكية للبارع",
      "KO-KR": "숙련자의 왕실 후드",
      "PT-BR": "Capuz Real do Adepto",
      "ZH-TW": "老手級皇家兜帽",
      "ES-ES": "Capucha real del iniciado",
      "ZH-CN": "老手级皇家兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T4_HEAD_LEATHER_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
          "count": 2
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_ROYAL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_KEEPER",
    "uiSprite": "HEAD_PLATE_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da giudicatore dell'esperto",
      "RU-RU": "Шлем вершителя (эксперт)",
      "PL-PL": "Hełm Rozjemcy Znawcy",
      "TR-TR": "Uzman Yargı Dağıtan Miğferi",
      "ID-ID": "Helm Hakim Ahli",
      "FR-FR": "Casque de judicateur de l'expert",
      "JA-JP": "法官のヘルメット（達人）",
      "EN-US": "Expert's Judicator Helmet",
      "DE-DE": "Rechtssprecherhelm des Experten",
      "AR-SA": "خوذة القضاة للأخصائي",
      "KO-KR": "전문가의 심판관 헬멧",
      "PT-BR": "Elmo Judicante do Perito",
      "ZH-TW": "專家級審判者頭盔",
      "ES-ES": "Casco de juez del experto",
      "ZH-CN": "专家级审判头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_MORGANA",
    "uiSprite": "HEAD_LEATHER_MORGANA",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da persecutore dell'esperto",
      "RU-RU": "Капюшон лазутчика (эксперт)",
      "PL-PL": "Kaptur Prześladowcy Znawcy",
      "TR-TR": "Uzman İzci Kapüşonu",
      "ID-ID": "Kerudung Penguntit Ahli",
      "FR-FR": "Capuche de traqueur de l'expert",
      "JA-JP": "ストーカーフード（達人）",
      "EN-US": "Expert's Stalker Hood",
      "DE-DE": "Pirschjägerkapuze des Experten",
      "AR-SA": "قلنسوة المتربص للأخصائي",
      "KO-KR": "전문가의 추적자 후드",
      "PT-BR": "Capuz de Espreitador do Perito",
      "ZH-TW": "專家級潛行者兜帽",
      "ES-ES": "Capucha de acechador del experto",
      "ZH-CN": "专家级潜行者兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_MORGANA",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_GATHERER_WOOD",
    "uiSprite": "HEAD_GATHERER_WOOD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "wood",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前���命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "TREETRUNKS",
          "uiAtlas": null,
          "uiSprite": "BACKFLIP",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tronco dell'albero",
            "RU-RU": "Атака бревнами",
            "PL-PL": "Pnie Drzew",
            "TR-TR": "Ağaç Gövdesi",
            "ID-ID": "Batang Pohon",
            "FR-FR": "Troncs d'arbres",
            "JA-JP": "木の幹",
            "EN-US": "Tree Trunks",
            "DE-DE": "Baumstämme",
            "AR-SA": "جذوع أشجار",
            "KO-KR": "나무 줄기",
            "PT-BR": "Troncos de Árvore",
            "ZH-TW": "樹幹",
            "ES-ES": "Troncos de árbol",
            "ZH-CN": "树干"
          },
          "localizedDescriptions": {
            "IT-IT": "Scagli [other]3[/other] tronchi d'albero in un'area a [other]cono dietro[/other] di te, che rotolano per [other](A)[/other].\nI nemici colpiti dai tronchi sono [cc]respinti[/cc] di [cc](B)[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] бревна в зоне [other]конуса позади[/other] себя, скатывающиеся до [other](A)[/other].\nВраги, получившие удар бревнами, будут [cc]отброшены[/cc] на [cc](B)[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] pnie drzew w [other]stożku za[/other] tobą, turlające się do [other](A)[/other].\nWrogowie uderzeni przez pnie są [cc]odrzuceni[/cc] na [cc](B)[/cc].",
            "TR-TR": "[other]Arkandaki koni[/other] şeklindeki bir alana [other](A)[/other] boyunca yuvarlanan [other]3[/other] ağaç gövdesi fırlatırsın.\nAğaç gövdelerinin çarptığı düşmanlar [cc](B)[/cc] [cc]geri püskürtülür[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] batang pohon dalam bentuk [other]kerucut[/other] di belakangmu, menggelinding sampai [other](A)[/other].\nMusuh yang terkena batang akan [cc]dipukul mundur[/cc] sejauh [cc](B)[/cc].",
            "FR-FR": "Jetez [other]3[/other] troncs d'arbre dans un [other]cône derrière vous[/other], roulant jusqu'à [other](A)[/other].\nLes ennemis touchés par les troncs sont [cc]repoussés[/cc] de [cc](B)[/cc].",
            "JA-JP": "あなたの[other]後ろの円錐状[/other]に[other]3[/other]本の木の幹を投げて、[other](A)[/other]まで転がします。\n幹がヒットした敵は[cc](B)[/cc][cc]ノックバック[/cc]します。",
            "EN-US": "Throw [other]3[/other] tree trunks in a [other]cone behind[/other] you, rolling up to [other](A)[/other].\nEnemies hit by the trunks will be [cc]knocked back[/cc] by [cc](B)[/cc].",
            "DE-DE": "Schleudere [other]3[/other] Baumstümpfe in einem [other]Kegel hinter[/other] dich, diese rollen noch bis zu [other](A)[/other].\nGetroffene Gegner werden um [cc](B)[/cc] [cc]zurückgestoßen[/cc].",
            "AR-SA": "إلقاء [other]3[/other] جذوع أشجار في شكل [other]مخروطي خلفك[/other] يدحرجها لمسافة تصل إلى [other](A)[/other] من الأمتار.\nالأعداء الذين ضربتهم الجذوع [cc]سيُطاح بهم[/cc] لمسافة قدرها [cc](B)[/cc]من الأمتار.",
            "KO-KR": "자신 [other]뒤에 부채꼴 모양[/other]으로 [other](A)[/other]까지 굴러가는 [other]3[/other]개의 통나무를 던집니다.\n통나무에 맞은 적은 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]집니다.",
            "PT-BR": "Lança [other]3[/other] troncos de árvore em um [other]cone atrás[/other] de você, rolando até [other](A)[/other].\nInimigos acertados pelos troncos serão [cc]empurrados[/cc] em [cc](B)[/cc].",
            "ZH-TW": "朝[other]身後錐形範圍[/other]內投擲[other]3[/other]根樹幹，最遠可滾動[other](A)[/other]。\n將被樹幹擊中的敵人[cc]擊退[/cc][cc](B)[/cc]。",
            "ES-ES": "Lanza [other]3[/other] troncos de árboles en un [other]cono detrás[/other] de ti que rodarán hasta [other](A)[/other].\nLos enemigos golpeados por los troncos serán [cc]derribados[/cc] a una distancia de [cc](B)[/cc].",
            "ZH-CN": "朝[other]正后方锥形区域[/other]扔出[other]3[/other]条树干，滚动最长[other](A)[/other]的距离。\n\n[cc]击退[/cc]所有被击中的敌人[cc](B)[/cc]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 2.5,
            "effect": "TREETRUNKS_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": true
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_WOOD_T4",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da tagliaboschi",
            "RU-RU": "Навыки дровосека",
            "PL-PL": "Umiejętności drwalnicze",
            "TR-TR": "Oduncu Becerileri",
            "ID-ID": "Keterampilan Penebang",
            "FR-FR": "Compétences de bûcheron",
            "JA-JP": "きこりのスキル",
            "EN-US": "Lumberjack Skills",
            "DE-DE": "Holzfällerfähigkeiten",
            "AR-SA": "مهارات الاحتطاب",
            "KO-KR": "벌목 스킬",
            "PT-BR": "Habilidades de Lenhador",
            "ZH-TW": "伐木技能",
            "ES-ES": "Habilidades de leñador",
            "ZH-CN": "伐木工技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Legname[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]древесины[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Odun[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kayu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]木[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Wood[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Holz[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأخشاب[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]목재[/buff]의 목재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階木頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]madera[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶木头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da tagliaboschi del sapiente",
      "RU-RU": "Шапка дровосека (знаток)",
      "PL-PL": "Czapka Drwala Adepta",
      "TR-TR": "Ehil Oduncu Kepi",
      "ID-ID": "Topi Penebang Mahir",
      "FR-FR": "Casquette de bûcheron de l'adepte",
      "JA-JP": "きこりの帽子（名人）",
      "EN-US": "Adept's Lumberjack Cap",
      "DE-DE": "Holzfällermütze des Adepten",
      "AR-SA": "قبعة الحطاب للبارع",
      "KO-KR": "숙련자의 벌목꾼 모자",
      "PT-BR": "Chapéu do Lenhador Adepto",
      "ZH-TW": "老手級伐木匠工作帽",
      "ES-ES": "Gorro de leñador del iniciado",
      "ZH-CN": "老手级伐木工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_WOOD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_KEEPER",
    "uiSprite": "HEAD_PLATE_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1275,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1375,
          "durability": 276793,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1475,
          "durability": 415189,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1575,
          "durability": 622784,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da giudicatore dell'anziano",
      "RU-RU": "Шлем вершителя (старейшина)",
      "PL-PL": "Hełm Rozjemcy Starszego",
      "TR-TR": "Yüce Yargı Dağıtan Miğferi",
      "ID-ID": "Helm Hakim Tetua",
      "FR-FR": "Casque de judicateur du sage",
      "JA-JP": "法官のヘルメット（老熟）",
      "EN-US": "Elder's Judicator Helmet",
      "DE-DE": "Rechtssprecherhelm des Ältesten",
      "AR-SA": "خوذة القضاة للحكيم",
      "KO-KR": "장로의 심판관 헬멧",
      "PT-BR": "Elmo Judicante do Ancião",
      "ZH-TW": "禪師級審判者頭盔",
      "ES-ES": "Casco de juez del anciano",
      "ZH-CN": "禅师级审判头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": null,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_CLOTH_KEEPER",
    "uiSprite": "HEAD_CLOTH_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1525,
          "durability": 276792,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da druido dell'anziano",
      "RU-RU": "Колпак друида (старейшина)",
      "PL-PL": "Kapuza Druida Starszego",
      "TR-TR": "Yüce Druid Başlığı",
      "ID-ID": "Tudung Druid Tetua",
      "FR-FR": "Capuchon de druide du sage",
      "JA-JP": "ドルイドの頭巾（老熟）",
      "EN-US": "Elder's Druid Cowl",
      "DE-DE": "Druidengugel des Ältesten",
      "AR-SA": "غطاء رأس درويد للحكيم",
      "KO-KR": "장로의 드루이드 두건",
      "PT-BR": "Capote de Druida do Ancião",
      "ZH-TW": "禪師級德魯伊風帽",
      "ES-ES": "Hábito de druida del anciano",
      "ZH-CN": "禅师级德鲁伊风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": null,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_LEATHER_FEY",
    "uiSprite": "HEAD_LEATHER_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1175,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1275,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1375,
          "durability": 276794,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1475,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da camminanebbia del gran maestro",
      "RU-RU": "Капюшон туманного охотника (магистр)",
      "PL-PL": "Kaptur Mglistego Marszu Wszechmistrza",
      "TR-TR": "Büyük Usta Sisli Diyar Gezgini Kapüşonu",
      "ID-ID": "Kerudung Mistwalker Grandmaster",
      "FR-FR": "Capuche de marcheur des brumes du grand maître",
      "JA-JP": "ミストウォーカーのフード（グランドマスター）",
      "EN-US": "Grandmaster's Mistwalker Hood",
      "DE-DE": "Nebelläuferkapuze des Großmeisters",
      "AR-SA": "قلنسوة تجول الضباب للأستاذ",
      "KO-KR": "그랜드 마스터의 미스트워커 후드",
      "PT-BR": "Capuz de Andarilho da Névoa do Grão-mestre",
      "ZH-TW": "宗師級迷霧行者兜帽",
      "ES-ES": "Capucha de caminanieblas del gran maestro",
      "ZH-CN": "宗师级迷雾行者兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_HEAD_LEATHER_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_ROYAL",
    "uiSprite": "HEAD_CLOTH_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 825,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PERPETUALENERGY",
          "uiAtlas": null,
          "uiSprite": "RESTOREENERGY",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Energia perpetua",
            "RU-RU": "Вечный источник",
            "PL-PL": "Nieustanna Energia",
            "TR-TR": "Devamlı Enerji",
            "ID-ID": "Energi Abadi",
            "FR-FR": "Énergie perpétuelle",
            "JA-JP": "永続エネルギー",
            "EN-US": "Perpetual Energy",
            "DE-DE": "Immerwährende Energie",
            "AR-SA": "الطاقة الأبدية",
            "KO-KR": "끊임없는 에너지",
            "PT-BR": "Energia Perpétua",
            "ZH-TW": "永恆能源",
            "ES-ES": "Energía perpetua",
            "ZH-CN": "永恒能量"
          },
          "localizedDescriptions": {
            "IT-IT": "Attingi dalle energie selvagge attorno a te, riducendo i tuoi [buff]costi in energia[/buff] a [buff]0[/buff] per [buff](A)[/buff].",
            "RU-RU": "Прикоснитесь к окружающим вас средоточиям природной энергии, снижая все [buff]расходы энергии[/buff] до [buff]0[/buff] в течение [buff](A)[/buff].",
            "PL-PL": "Łączysz się z dziką energią na około ciebie, zmniejszając swoje [buff]koszty energii[/buff] do [buff]0[/buff] na [buff](A)[/buff].",
            "TR-TR": "Etrafındaki vahşi enerjileri kullanarak [buff](A)[/buff] boyunca [buff]enerji bedellerini[/buff] [buff]0[/buff] yapar.",
            "ID-ID": "Memanfaatkan energi liar di sekitarmu, mengurangi [buff]Konsumsi Energi[/buff] menjadi [buff]0[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Puisez dans les forces naturelles vous entourant, réduisant vos [buff]coûts en énergie[/buff] à [buff]0[/buff] pendant [buff](A)[/buff].",
            "JA-JP": "あなたの周囲の自然エネルギーを活用し、[buff](A)[/buff]の間、[buff]エネルギーコスト[/buff]が[buff]0[/buff]になります。",
            "EN-US": "Tap into the wild energies around you, reducing your [buff]Energy Costs[/buff] to [buff]0[/buff] for [buff](A)[/buff].",
            "DE-DE": "Nutze deinen Zugang zu der wilden Energie um dich herum, dies reduziert für [buff](A)[/buff] deine [buff]Energiekosten[/buff] auf [buff]0[/buff].",
            "AR-SA": "يمكن اللجوء إلى الطاقات البرية حولك لتقليل [buff]تكاليف الطاقة[/buff] لديك لتصل إلى [buff]0[/buff] لمدة [buff](A)[/buff].",
            "KO-KR": "주변의 야생의 에너지를 이용하여 [buff](A)[/buff] 동안 [buff]에너지 소비량[/buff]을 [buff]0[/buff]으로 만듭니다.",
            "PT-BR": "Drena as energias selvagens ao seu redor, reduzindo seus [buff]Custos de Energia[/buff] a [buff]0[/buff] por [buff](A)[/buff].",
            "ZH-TW": "汲取周圍環境的能量，使自身[buff]能量消耗[/buff][buff]歸零[/buff]，持續[buff](A)[/buff]。",
            "ES-ES": "Aprovecha la energía salvaje que te rodea y reduce tu [buff]coste de energía[/buff] a [buff]0[/buff] por [buff](A)[/buff].",
            "ZH-CN": "挖掘周围的狂野能量，你的[buff]能量耗费[/buff]降低至[buff]0[/buff]，持续[buff](A)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "energycostreduction",
              "time": 15,
              "value": 99,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio regale del sapiente",
      "RU-RU": "Королевский колпак (знаток)",
      "PL-PL": "Królewska Kapuza Adepta",
      "TR-TR": "Ehil Kraliyet Başlığı",
      "ID-ID": "Tudung Kerajaan Mahir",
      "FR-FR": "Capuchon royal de l'adepte",
      "JA-JP": "王家の頭巾（名人）",
      "EN-US": "Adept's Royal Cowl",
      "DE-DE": "Königliche Gugel des Adepten",
      "AR-SA": "غطاء رأس ملكي للبارع",
      "KO-KR": "숙련자의 왕실 두건",
      "PT-BR": "Capote Real do Adepto",
      "ZH-TW": "老手級皇家風帽",
      "ES-ES": "Hábito real del iniciado",
      "ZH-CN": "老手级皇家风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T4_HEAD_CLOTH_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
          "count": 2
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_ROYAL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_UNDEAD",
    "uiSprite": "HEAD_PLATE_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 825,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SACRIFICE_HEAL",
          "uiAtlas": null,
          "uiSprite": "LIFESTEAL",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Sacrificio",
            "RU-RU": "Жертва",
            "PL-PL": "Ofiara",
            "TR-TR": "Kurban",
            "ID-ID": "Pengorbanan",
            "FR-FR": "Sacrifice",
            "JA-JP": "生贄",
            "EN-US": "Sacrifice",
            "DE-DE": "Opfer",
            "AR-SA": "التضحية",
            "KO-KR": "희생",
            "PT-BR": "Sacrifício",
            "ZH-TW": "犧牲",
            "ES-ES": "Sacrificio",
            "ZH-CN": "牺牲"
          },
          "localizedDescriptions": {
            "IT-IT": "Ti sacrifichi per l'alleato bersaglio (non si può lanciare su se stessi), guarendolo del [heal](A)[/heal] della sua [heal]salute massima[/heal].\nPerdi il [other](B)[/other] della tua [other]salute massima[/other] come [other]danni puri[/other].",
            "RU-RU": "Пожертвуйте собой ради союзника (нельзя использовать на себя), исцелив его на [heal](A)[/heal] от его [heal]максимального здоровья[/heal].\nЗабирает [other](B)[/other] от вашего [other]максимального здоровья[/other] в качестве [other]чистого урона[/other].",
            "PL-PL": "Poświęcasz się dla wybranego sojusznika (nie możesz rzucić na siebie), przywracając celowi [heal](A)[/heal] jego [heal]Maksymalnego Zdrowia[/heal].\nOtrzymujesz [other](B)[/other] twojego [other]Maksymalnego Zdrowia[/other] w formie [other]obrażeń rzeczywistych[/other].",
            "TR-TR": "Hedef müttefik için kendini feda ederek (kendi üzerinde kullanamazsın) hedefin [heal]azami sağlığının[/heal] [heal](A)[/heal] kadarını yenilersin.\n[other]Azami sağlığının[/other] [other](B)[/other] kadarını [other]gerçek hasar[/other] olarak alırsın.",
            "ID-ID": "Mengorbankan diri Anda untuk sekutu yang ditargetkan (tidak dapat dilemparkan ke diri sendiri), menyembuhkan target sebanyak [heal](A)[/heal] dari [heal]HP Maks[/heal] mereka.\nMengambil [other](B)[/other] dari [other]HP Maks[/other] sebagai [other]true damage[/other].",
            "FR-FR": "Sacrifiez-vous pour l'allié ciblé (ne peut être lancé sur soi), restaurant [heal](A)[/heal] de sa [heal]santé maximale[/heal].\nVous subissez [other](B)[/other] de votre [other]santé maximale[/other] comme [other]dégâts bruts[/other].",
            "JA-JP": "狙った味方（あなたに詠唱は不可）のためにあなたを生贄にして、ターゲットの[heal]最大体力[/heal]の[heal](A)[/heal]を治癒します。\nあなたの[other]最大体力[/other]の[other](B)[/other] を[other]真のダメージ[/other]として受けます。",
            "EN-US": "Sacrifice yourself for the targeted ally (can't be cast on self), healing the target for [heal](A)[/heal] of their [heal]Max Health[/heal].\nTake [other](B)[/other] of your [other]Max Health[/other] as [other]true damage[/other].",
            "DE-DE": "Opfere dich für deinen anvisierten Alliierten (Kann nicht auf sich selbst gewirkt werden), dies heilt dein Ziel für [heal](A)[/heal] seines [heal]maximalen Lebens[/heal].\nErleide [other](B)[/other] deines [other]maximalen Lebens[/other] als [other]echten Schaden[/other].",
            "AR-SA": "للتضحية بنفسك من أجل حليف مستهدف (لا يمكن الإلقاء على النفس)، حيث تعالج [heal](A)[/heal] من [heal]الصحة القصوى[/heal] للهدف.\nلتلقي [other](B)[/other] من [other]الصحة القصوى[/other] لديك في شكل [other]ضرر فعلي[/other].",
            "KO-KR": "대상 아군을 위해 희생합니다 (자신에게 시전 불가능), 대상을 대상의 [heal]최대 체력[/heal]의 [heal](A)[/heal] 만큼 회복시킵니다.\n시전자는 자신의 [other]최대 체력[/other]의 [other](B)[/other]를 [other]고정 대미지[/other]로 받습니다.",
            "PT-BR": "Se sacrifica pelo alvo aliado (não pode ser lançado em si próprio), curando o alvo em [heal](A)[/heal] de sua [heal]Vida Máxima[/heal].\nRecebe [other](B)[/other] de sua [other]Vida Máxima[/other] como [other]dano verdadeiro[/other].",
            "ZH-TW": "為目標盟友犧牲自己(無法對自己施放)，以該目標[heal]生命值上限[/heal]的[heal](A)[/heal]為其治療。\n您將受到自身[other]生命值上限[/other][other](B)[/other]的[other]真實傷害[/other]。",
            "ES-ES": "Sacrifícate por el aliado objetivo (no se puede lanzar sobre si mismo) y cura [heal](A)[/heal] de su [heal]salud máxima[/heal].\nRecibes [other](B)[/other] de tu [other]salud máxima[/other] como [other]daño verdadero[/other].",
            "ZH-CN": "为目标友军奉献自己（无法施放于自身），为他们恢复等同于[heal]最大生命值(A)[/heal]的生命。\n你承受等同于自身[other]最大生命值(B)[/other]的[other]真实伤害[/other]。"
          },
          "target": "friendotherplayers",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 50,
          "energyUsage": 0,
          "castRange": 9,
          "category": "damage",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo da guardatombe del sapiente",
      "RU-RU": "Могильный шлем (знаток)",
      "PL-PL": "Hełm Straży Grobowej Adepta",
      "TR-TR": "Ehil Mezar Bekçisi Miğferi",
      "ID-ID": "Helm Jagapusara Mahir",
      "FR-FR": "Casque de gardetombe de l'adepte",
      "JA-JP": "墓守のヘルメット（名人）",
      "EN-US": "Adept's Graveguard Helmet",
      "DE-DE": "Grabwächterhelm des Adepten",
      "AR-SA": "خوذة حراس القبور للبارع",
      "KO-KR": "숙련자의 그레이브가드 헬멧",
      "PT-BR": "Elmo de Guarda-tumbas do Adepto",
      "ZH-TW": "老手級守墓者頭盔",
      "ES-ES": "Casco de guardatumbas del iniciado",
      "ZH-CN": "老手级守墓人头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_ROYAL",
    "uiSprite": "HEAD_PLATE_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T8_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T8",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T8_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T8",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T8_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T8",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1525,
          "durability": 276792,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T8_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T8",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo regale dell'anziano",
      "RU-RU": "Королевский шлем (старейшина)",
      "PL-PL": "Królewski Hełm Starszego",
      "TR-TR": "Yüce Kraliyet Miğferi",
      "ID-ID": "Helm Kerajaan Tetua",
      "FR-FR": "Casque royal du sage",
      "JA-JP": "王家のヘルメット（老熟）",
      "EN-US": "Elder's Royal Helmet",
      "DE-DE": "Königlicher Helm des Ältesten",
      "AR-SA": "الخوذة الملكية للحكيم",
      "KO-KR": "장로의 왕실 헬멧",
      "PT-BR": "Elmo Real do Ancião",
      "ZH-TW": "禪師級皇家頭盔",
      "ES-ES": "Casco real del anciano",
      "ZH-CN": "禅师级皇家头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T8_HEAD_PLATE_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T8",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_ROYAL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_GATHERER_FIBER",
    "uiSprite": "HEAD_GATHERER_FIBER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "fiber",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "MAGICMUSHROOM",
          "uiAtlas": null,
          "uiSprite": "MEZZ",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Polline magico",
            "RU-RU": "Волшебная пыльца",
            "PL-PL": "Magiczny Pyłek",
            "TR-TR": "Sihirli Polen",
            "ID-ID": "Serbuk Sihir",
            "FR-FR": "Pollen magique",
            "JA-JP": "魔法の花粉",
            "EN-US": "Magic Pollen",
            "DE-DE": "Magische Pollen",
            "AR-SA": "حبوب لقاح سحرية",
            "KO-KR": "마법의 가루",
            "PT-BR": "Pólen Mágico",
            "ZH-TW": "魔法花粉",
            "ES-ES": "Polen mágico",
            "ZH-CN": "魔力花粉"
          },
          "localizedDescriptions": {
            "IT-IT": "Spargi una nube di polline magico in un [other]raggio di (A)[/other] attorno a te, [cc]facendo[/cc] [cc]addormentare[/cc] tutti i nemici colpiti per [cc](B)[/cc] (se subisce danni, il nemico si risveglia).\nTi rende [buff]invisibile[/buff] per [buff](B)[/buff] (l'effetto viene rimosso se subisci danni, attacchi, usi un potere o interagisci con un oggetto).",
            "RU-RU": "Вы выпускаете облако волшебной пыльцы в [other]радиусе (A)[/other] вокруг себя, [cc]повергнув[/cc] всех задетых врагов в [cc]сон[/cc] на [cc](B)[/cc] (получение урона пробуждает врагов).\nНаделяет вас [buff]невидимостью[/buff] в течение [buff](B)[/buff] (получение урона, атака, использование навыков или взаимодействие с объектами выведет вас из невидимости).",
            "PL-PL": "Uwalniasz chmurę Magicznego Pyłku w promieniu [other](A)[/other] od ciebie, [cc]usypiając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc] (obrażenia budzą wrogów).\nCzyni cię [buff]niewidzialnym[/buff] przez [buff](B)[/buff] (otrzymanie obrażeń, atakowanie, używanie umiejętności lub interakcja z przedmiotami ujawniają cię).",
            "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alana bir Sihirli Polen bulutu saçarak isabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]uyutur[/cc]. (Hasar almak, düşmanı uyandırır.)\nSeni [buff](B)[/buff] boyunca [buff]görünmez[/buff] kılar. (Hasar almak, saldırmak, bir yetenek kullanmak veya bir nesne ile etkileşime geçmek seni açığa çıkarır.)",
            "ID-ID": "Mengeluarkan awan Serbuk Sihir dalam [other]radius (A)[/other] di sekitarmu, [cc]membuat[/cc] semua musuh yang terkena serangan [cc]tertidur[/cc] selama [cc](B)[/cc] (menerima damage membuat musuh terbangun).\nMembuatmu [buff]tidak terlihat[/buff] selama [buff](B)[/buff] (menerima damage, menyerang, menggunakan kemampuan, atau berinteraksi dengan objek akan membuatmu terlihat).",
            "FR-FR": "Relâchez un nuage de Pollen magique dans un [other]rayon de (A)[/other] autour de vous, [cc]plongeant[/cc] dans le [cc]sommeil[/cc] tous les ennemis touchés pendant [cc](B)[/cc] (subir des dégâts réveille l'ennemi).\nVous rend [buff]invisible[/buff] pendant [buff](B)[/buff] (subir des dégâts, attaquer, utiliser une compétence ou intéragir avec des objets vous révéle).",
            "JA-JP": "あなたの周囲の[other]半径(A)[/other]に魔法の花粉の雲を放ち、ヒットした敵全てを[cc](B)[/cc]の間、[cc]眠らせ[/cc][cc]ます[/cc]（ダメージを受けると敵が目覚めます）。\n[buff](B)[/buff]の間、あなたを[buff]透明化[/buff]します（ダメージを受けたり、能力を使ったり、オブジェクトと交流するとあなたの姿が現れます）。",
            "EN-US": "Release a cloud of magical pollen in a [other](A) radius[/other] around you, [cc]putting[/cc] all enemies hit [cc]to sleep[/cc] for [cc](B)[/cc] (taking damage wakes the enemy).\nTurns you [buff]invisible[/buff] for [buff](B)[/buff] (taking damage, attacking, using an ability, or interacting with an object will reveal you).",
            "DE-DE": "Entlasse eine Wolke magischer Pollen in [other](A) Radius[/other] um dich herum, diese lassen alle getroffenen Gegner für [cc](B)[/cc] [cc]einschlafen[/cc] (Schaden weckt einen Gegner wieder auf).\nMacht dich für [buff](B)[/buff] [buff]unsichtbar[/buff] (Das Erleiden von Schaden, Angreifen, Fertigkeitennutzung, oder Interagieren mit einem Objekt wird dich enttarnen).",
            "AR-SA": "يمكنك إطلاق سحابة من حبوب اللقاح السحرية في محيط [other](A)[/other] حولك، [cc]تجعل[/cc] جميع الأعداء المصابين [cc]ينامون[/cc] لمدة [cc](B)[/cc] (تلقي الضرر يوقظ العدو).\nتسبب [buff]الاختفاء[/buff] لمدة [buff](B)[/buff] (تلقي الضرر، أو الهجوم، أو استخدام قدرة، أو التفاعل مع غرض سيكشفك).",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 마법의 꽃가루를 방출하여, 꽃가루에 닿은 모든 적을 [cc](B)[/cc] 동안 [cc]잠[/cc]에 [cc]빠지게[/cc] 합니다 (대미지를 받으면 깨어납니다).\n또한 [buff](B)[/buff] 동안 [buff]은신[/buff] 상태가 됩니다 (대미지를 받거나, 공격하거나, 스킬을 사용하거나, 물건과 상호작용을 하면 은신이 풀립니다).",
            "PT-BR": "Lança uma núvem de Pólem Mágico em um [other]raio de (A)[/other] ao seu redor, [cc]colocando[/cc] todos os inimigos atingidos [cc]para dormir[/cc] por [cc](B)[/cc] (receber dano acordo o inimigo).\nTe deixa [buff]invisível[/buff] por [buff](B)[/buff] (receber dano, atacar, usar uma habilidade ou interagir com um objeto te revelará).",
            "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內釋放一團魔法花粉，使所有擊中的敵人[cc]陷入[/cc][cc]沉睡[/cc]狀態，持續[cc](B)[/cc](敵人受到傷害會甦醒)。\n使自身進入[buff]隱形[/buff]狀態，持續[buff](B)[/buff](受到傷害、發動攻擊、使用技能或與物件互動將會現身)。",
            "ES-ES": "Libera una nube de polen mágico en un [other]radio de (A)[/other] a tu alrededor y [cc]duerme[/cc] a todos los enemigos alcanzados durante [cc](B)[/cc] (recibir daño despierta al enemigo).\nTe hace [buff]invisible[/buff] durante [buff](B)[/buff] (recibir daño, atacar, usar una habilidad o interactuar con un objeto te revelará).",
            "ZH-CN": "在你周围[other](A)半径[/other]范围释放云状的魔法花粉，使所有范围内的敌人[cc]陷入沉睡[/cc]，持续[cc](B)[/cc]（受到伤害将使敌人醒来）。\n使你进入[buff]隐形[/buff]状态，持续[buff](B)[/buff]（承受伤害、攻击、使用技能或与物件互动将使你被揭露）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 90,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FIBER_T7",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di raccolta",
            "RU-RU": "Навыки жнеца",
            "PL-PL": "Umiejętności zbierackie",
            "TR-TR": "Hasat Becerileri",
            "ID-ID": "Keterampilan Memanen",
            "FR-FR": "Compétences de récolte",
            "JA-JP": "収穫スキル",
            "EN-US": "Harvesting Skills",
            "DE-DE": "Erntefähigkeiten",
            "AR-SA": "مهارات الحصاد",
            "KO-KR": "수확 스킬",
            "PT-BR": "Habilidades de Coleta",
            "ZH-TW": "採收技能",
            "ES-ES": "Habilidades de recolección",
            "ZH-CN": "收割技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Fibre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]волокна[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Lif[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Serat[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]繊維[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Fiber[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Fasern[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الألياف[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]섬유[/buff]의 섬유 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階纖維[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]fibra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶纤维作物[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da raccoglitore del gran maestro",
      "RU-RU": "Шапка жнеца (магистр)",
      "PL-PL": "Czapka Zbieracza Wszechmistrza",
      "TR-TR": "Büyük Usta Hasatçı Kepi",
      "ID-ID": "Topi Pemanen Grandmaster",
      "FR-FR": "Casquette de récolteur du grand maître",
      "JA-JP": "収穫人の帽子（グランドマスター）",
      "EN-US": "Grandmaster's Harvester Cap",
      "DE-DE": "Erntehelfermütze des Großmeisters",
      "AR-SA": "قبعة الحاصد للأستاذ",
      "KO-KR": "그랜드 마스터의 추수꾼 모자",
      "PT-BR": "Chapéu do Ceifeiro Grão-mestre",
      "ZH-TW": "宗師級採收者工作帽",
      "ES-ES": "Gorro de cosechador del gran maestro",
      "ZH-CN": "宗师级收割工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_FIBER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_GATHERER_FISH",
    "uiSprite": "FISHING_GEAR_HAT",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "fish",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%��下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "THROWINGFISH",
          "uiAtlas": null,
          "uiSprite": "FEAR",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pesce marcio",
            "RU-RU": "Тухлая рыба",
            "PL-PL": "Zgniłe Ryby",
            "TR-TR": "Çürük Balık",
            "ID-ID": "Ikan Busuk",
            "FR-FR": "Poisson pourri",
            "JA-JP": "腐った魚",
            "EN-US": "Rotten Fish",
            "DE-DE": "Verrotteter Fisch",
            "AR-SA": "سمكة فاسدة",
            "KO-KR": "썩은 생선",
            "PT-BR": "Peixe Podre",
            "ZH-TW": "腐魚",
            "ES-ES": "Pez podrido",
            "ZH-CN": "腐臭的鱼"
          },
          "localizedDescriptions": {
            "IT-IT": "Lanci [other]3[/other] pesci marci in un [other]cono di fronte[/other] a te, che [other]trapassano[/other] i nemici e li [cc]rallentano[/cc] del [cc](A)[/cc] per [cc](B)[/cc].\n\nI [debuff]danni[/debuff] inflitti dai mob colpiti sono ridotti del [debuff](C)[/debuff].\nI giocatori nemici colpiti [cc]non potranno[/cc] eseguire [cc]attacchi automatici[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] тухлых рыбины в зоне [other]конуса перед[/other] собой, [other]пронзив[/other] всех врагов и [cc]замедлив[/cc] их на [cc](A)[/cc] в течение [cc](B)[/cc].\n\nВесь [debuff]урон[/debuff] задетых монстров снижается на [debuff](C)[/debuff].\nЗадетые вражеские игроки [cc]не смогут[/cc] проводить [cc]автоатаки[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] zgniłe ryby [other]w stożku przed[/other] tobą, [other]przebijając[/other] wszystkich wrogów i [cc]spowalniając[/cc] ich o [cc](A)[/cc] przez [cc](B)[/cc].\n\nWszystkie [debuff]obrażenia[/debuff] zadawane przez uderzone moby zostają zmniejszone o [debuff](C)[/debuff].\nUderzeni wrodzy gracze [cc]nie mogą[/cc] zadawać [cc]autoataków[/cc].",
            "TR-TR": "[other]Önündeki koni[/other] şeklindeki bir alana [other]3[/other] çürük balık fırlatırsın. Bu balıklar tüm düşmanları [other]delip geçerek[/other] onları [cc](A)[/cc] boyunca [cc](B)[/cc] [cc]yavaşlatır[/cc].\n\nİsabet alan oyuncu olmayan düşmanların tüm [debuff]hasarları[/debuff] [debuff](C)[/debuff] azalır.\nİsabet alan düşman oyuncular [cc]otomatik saldırı[/cc] [cc]yapamaz[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] ikan busuk dalam bentuk [other]kerucut di depan[/other] dirimu, [other]menembus[/other] semua musuh dan [cc]memperlambat[/cc] mereka sebanyak [cc](A)[/cc] selama [cc](B)[/cc].\n\nMob yang terkena [debuff]damage-nya[/debuff] berkurang sebanyak [debuff](C)[/debuff].\nSetiap pemain yang terkena akan [cc]tidak mampu[/cc] melakukan [cc]Auto-Serang[/cc].",
            "FR-FR": "Envoyez [other]3[/other] poissons pourris dans un [other]cône devant vous[/other], [other]traversantt[/other] tous les ennemis et les [cc]ralentissant[/cc] de [cc](A)[/cc] pendant [cc](B)[/cc].\n\nLes monstres touchés voient leurs [debuff]dégâts[/debuff] réduits de [debuff](C)[/debuff].\nLes joueurs ennemis sont [cc]incapables[/cc] d'effectuer des [cc]auto attaques[/cc].",
            "JA-JP": "[other]前方の円錐状[/other]に腐った魚を[other]3[/other]匹投げる。魚は全ての敵を[other]貫通[/other]し、[cc](A)[/cc]の間、[cc]移動速度[/cc] を[cc](B)[/cc]低下させる。\n\n命中したモブは、全ての[debuff]ダメージ[/debuff]が[debuff](C)[/debuff]低下する。\n命中した敵プレイヤーは、[cc]通常攻撃[/cc]が[cc]不可能[/cc]になる。",
            "EN-US": "Throw [other]3[/other] rotten fish in a [other]cone in front[/other] of you, [other]piercing[/other] through all enemies and [cc]slowing[/cc] them by [cc](A)[/cc] for [cc](B)[/cc].\n\nMobs hit will have all their [debuff]damage[/debuff] reduced by [debuff](C)[/debuff].\nEnemy players hit will be [cc]unable[/cc] to do [cc]Auto-Attacks[/cc].",
            "DE-DE": "Wirf [other]3[/other] vergammelte Fische in einem [other]Kegel vor dich[/other], diese [other]durchstoßen[/other] alle Gegner und [cc]verlangsamen[/cc] sie für [cc](A)[/cc] um [cc](B)[/cc].\n\nGetroffene Mobs haben ihren gesamten [debuff]Schaden[/debuff] reduziert um [debuff](C)[/debuff].\nGegnerische Spieler [cc]können keine[/cc] [cc]automatischen Angriffe[/cc] ausführen.",
            "AR-SA": "إلقاء [other]3[/other] أسماك فاسدة في شكل [other]مخروطي أمامك[/other] [other]يخترق[/other] جميع الأعداء [cc]ويبطئ حركتهم[/cc] بمقدار [cc](A)[/cc] لمدة [cc](B)[/cc].\n\nسيقل [debuff]ضرر[/debuff] الغرماء المصابة كله بمقدار [debuff](C)[/debuff].\nاللاعبون الأعداء المصابون [cc]لن يتمكنوا من[/cc] تطبيق [cc]هجمات تلقائية[/cc].",
            "KO-KR": "[other]전방에 부채꼴 모양[/other]으로 썩은 물고기를 [other]3[/other]개 던져, [other]관통하는[/other] 모든 적을 [cc](A)[/cc] 동안 [cc](B)[/cc]만큼 [cc]느려지게[/cc] 만듭니다.\n\n적중한 몬스터들이 가하는 [debuff]대미지[/debuff]가 [debuff](C)[/debuff]만큼 감소합니다.\n적중한 적 플레이어는 [cc]자동 공격[/cc]을 [cc]수행할 수 없게[/cc] 됩니다.",
            "PT-BR": "Lança [other]3[/other] peixes podres em um [other]cone à sua frente[/other], [other]perfurando[/other] todos os inimigos e [cc]desacelerando-os[/cc] em [cc](A)[/cc] por [cc](B)[/cc].\n\nMonstros acertados terão seu [debuff]dano[/debuff] reduzido em [debuff](C)[/debuff].\nJogadores inimigos acertados ficarão [cc]impossibilitados[/cc] de causar [cc]Ataques Automáticos[/cc].",
            "ZH-TW": "朝[other]前方錐形範圍[/other]內投擲[other]3[/other]隻腐魚，[other]穿透[/other]所有敵人並使其[cc]緩速[/cc][cc](A)[/cc]，持續[cc](B)[/cc]。\n\n擊中怪物後，使其所有[debuff]傷害[/debuff]降低[debuff](C)[/debuff]。\n被擊中的敵方玩家將[cc]無法[/cc]進行[cc]普通攻擊[/cc]。",
            "ES-ES": "Lanza [other]3[/other] pescados podridos en un [other]cono frente[/other] a ti que [other]atravesarán[/other] a los enemigos y los [cc]ralentizarán[/cc] en [cc](A)[/cc] por [cc](B)[/cc].\n\nLos monstruos golpeados tendrán todo su [debuff]daño[/debuff] reducido en [debuff](C)[/debuff].\nLos jugadores enemigos golpeados serán [cc]incapaces[/cc] de hacer [cc]auto-ataques[/cc].",
            "ZH-CN": "朝[other]正前方锥形区域[/other]扔出[other]3[/other]只腐化的鱼，[other]穿过[/other]所有敌人，并使他们[cc]减速(A)[/cc] ，持续[cc](B)[/cc]。\n\n被击中的野怪[debuff]伤害[/debuff]降低[debuff](C)[/debuff]。\n被击中的敌对玩家[cc]无法[/cc]进行[cc]普通攻击[/cc]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.2,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 15,
          "category": "instant",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 1,
            "effect": "THROWINGFISH_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FISH_T5",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FISH",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FISH_DESC",
          "localizedNames": {
            "IT-IT": "Abilità del pescatore",
            "RU-RU": "Навыки рыбака",
            "PL-PL": "Umiejętności Rybackie",
            "TR-TR": "Balıkçı Becerileri",
            "ID-ID": "Keterampilan Nelayan",
            "FR-FR": "Compétences de pêche",
            "JA-JP": "漁師スキル",
            "EN-US": "Fisherman Skills",
            "DE-DE": "Anglerfertigkeiten",
            "AR-SA": "مهارات صياد السمك",
            "KO-KR": "낚시꾼 스킬",
            "PT-BR": "Habilidades de Pescador",
            "ZH-TW": "漁夫技能",
            "ES-ES": "Habilidades de pescador",
            "ZH-CN": "渔夫技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della pesca[/buff] del [buff](A)[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]улов[/buff] на [buff](A)[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Łowienia Ryb[/buff] o [buff](A)[/buff] dla ryb [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası için [buff]Balıkçılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Memancing[/buff] kamu sebesar [buff](A)[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de pêche[/buff] de [buff](A)[/buff] pour le [buff]poisson[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]釣り採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Fishing Yield[/buff] by [buff](A)[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Angelertrag[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية الصيد[/buff] بقمية [buff](A)[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]물고기[/buff]의 물고기 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Pesca[/buff] em [buff](A)[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階[/buff]的[buff]釣魚收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de pesca[/buff] en [buff](A)[/buff] para [buff]peces[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶[/buff]的[buff]钓鱼产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da pescatore dell'esperto",
      "RU-RU": "Шапка рыбака (эксперт)",
      "PL-PL": "Czapka Rybaka Znawcy",
      "TR-TR": "Uzman Balıkçı Kepi",
      "ID-ID": "Topi Nelayan Ahli",
      "FR-FR": "Casquette de pêcheur de l'expert",
      "JA-JP": "漁師の帽子（達人）",
      "EN-US": "Expert's Fisherman Cap",
      "DE-DE": "Anglermütze des Experten",
      "AR-SA": "قبعة صياد السمك للأخصائي",
      "KO-KR": "전문 낚시꾼 모자",
      "PT-BR": "Chapéu do Pescador Perito",
      "ZH-TW": "專家級漁夫工作帽",
      "ES-ES": "Gorro de pescador del experto",
      "ZH-CN": "专家级渔夫工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "FISHING_GEAR_HAT",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_AVALON",
    "uiSprite": "HEAD_LEATHER_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo della tenacia dell'esperto",
      "RU-RU": "Капюшон упорства (эксперт)",
      "PL-PL": "Kaptur Uporu Znawcy",
      "TR-TR": "Uzman Azimlilik Kapüşonu",
      "ID-ID": "Kerudung Kegigihan Ahli",
      "FR-FR": "Capuche de ténacité de l'expert",
      "JA-JP": "不屈のフード（達人）",
      "EN-US": "Expert's Hood of Tenacity",
      "DE-DE": "Kapuze der Beharrlichkeit des Experten",
      "AR-SA": "قلنسوة الإصرار للأخصائي",
      "KO-KR": "전문가의 끈기의 후드",
      "PT-BR": "Capuz da Tenacidade do Perito",
      "ZH-TW": "專家級堅韌兜帽",
      "ES-ES": "Capucha de tenacidad del experto",
      "ZH-CN": "专家级坚韧兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_GATHERER_FISH",
    "uiSprite": "FISHING_GEAR_HAT",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "fish",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "THROWINGFISH",
          "uiAtlas": null,
          "uiSprite": "FEAR",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pesce marcio",
            "RU-RU": "Тухлая рыба",
            "PL-PL": "Zgniłe Ryby",
            "TR-TR": "Çürük Balık",
            "ID-ID": "Ikan Busuk",
            "FR-FR": "Poisson pourri",
            "JA-JP": "腐った魚",
            "EN-US": "Rotten Fish",
            "DE-DE": "Verrotteter Fisch",
            "AR-SA": "سمكة فاسدة",
            "KO-KR": "썩은 생선",
            "PT-BR": "Peixe Podre",
            "ZH-TW": "腐魚",
            "ES-ES": "Pez podrido",
            "ZH-CN": "腐臭的鱼"
          },
          "localizedDescriptions": {
            "IT-IT": "Lanci [other]3[/other] pesci marci in un [other]cono di fronte[/other] a te, che [other]trapassano[/other] i nemici e li [cc]rallentano[/cc] del [cc](A)[/cc] per [cc](B)[/cc].\n\nI [debuff]danni[/debuff] inflitti dai mob colpiti sono ridotti del [debuff](C)[/debuff].\nI giocatori nemici colpiti [cc]non potranno[/cc] eseguire [cc]attacchi automatici[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] тухлых рыбины в зоне [other]конуса перед[/other] собой, [other]пронзив[/other] всех врагов и [cc]замедлив[/cc] их на [cc](A)[/cc] в течение [cc](B)[/cc].\n\nВесь [debuff]урон[/debuff] задетых монстров снижается на [debuff](C)[/debuff].\nЗадетые вражеские игроки [cc]не смогут[/cc] проводить [cc]автоатаки[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] zgniłe ryby [other]w stożku przed[/other] tobą, [other]przebijając[/other] wszystkich wrogów i [cc]spowalniając[/cc] ich o [cc](A)[/cc] przez [cc](B)[/cc].\n\nWszystkie [debuff]obrażenia[/debuff] zadawane przez uderzone moby zostają zmniejszone o [debuff](C)[/debuff].\nUderzeni wrodzy gracze [cc]nie mogą[/cc] zadawać [cc]autoataków[/cc].",
            "TR-TR": "[other]Önündeki koni[/other] şeklindeki bir alana [other]3[/other] çürük balık fırlatırsın. Bu balıklar tüm düşmanları [other]delip geçerek[/other] onları [cc](A)[/cc] boyunca [cc](B)[/cc] [cc]yavaşlatır[/cc].\n\nİsabet alan oyuncu olmayan düşmanların tüm [debuff]hasarları[/debuff] [debuff](C)[/debuff] azalır.\nİsabet alan düşman oyuncular [cc]otomatik saldırı[/cc] [cc]yapamaz[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] ikan busuk dalam bentuk [other]kerucut di depan[/other] dirimu, [other]menembus[/other] semua musuh dan [cc]memperlambat[/cc] mereka sebanyak [cc](A)[/cc] selama [cc](B)[/cc].\n\nMob yang terkena [debuff]damage-nya[/debuff] berkurang sebanyak [debuff](C)[/debuff].\nSetiap pemain yang terkena akan [cc]tidak mampu[/cc] melakukan [cc]Auto-Serang[/cc].",
            "FR-FR": "Envoyez [other]3[/other] poissons pourris dans un [other]cône devant vous[/other], [other]traversantt[/other] tous les ennemis et les [cc]ralentissant[/cc] de [cc](A)[/cc] pendant [cc](B)[/cc].\n\nLes monstres touchés voient leurs [debuff]dégâts[/debuff] réduits de [debuff](C)[/debuff].\nLes joueurs ennemis sont [cc]incapables[/cc] d'effectuer des [cc]auto attaques[/cc].",
            "JA-JP": "[other]前方の円錐状[/other]に腐った魚を[other]3[/other]匹投げる。魚は全ての敵を[other]貫通[/other]し、[cc](A)[/cc]の間、[cc]移動速度[/cc] を[cc](B)[/cc]低下させる。\n\n命中したモブは、全ての[debuff]ダメージ[/debuff]が[debuff](C)[/debuff]低下する。\n命中した敵プレイヤーは、[cc]通常攻撃[/cc]が[cc]不可能[/cc]になる。",
            "EN-US": "Throw [other]3[/other] rotten fish in a [other]cone in front[/other] of you, [other]piercing[/other] through all enemies and [cc]slowing[/cc] them by [cc](A)[/cc] for [cc](B)[/cc].\n\nMobs hit will have all their [debuff]damage[/debuff] reduced by [debuff](C)[/debuff].\nEnemy players hit will be [cc]unable[/cc] to do [cc]Auto-Attacks[/cc].",
            "DE-DE": "Wirf [other]3[/other] vergammelte Fische in einem [other]Kegel vor dich[/other], diese [other]durchstoßen[/other] alle Gegner und [cc]verlangsamen[/cc] sie für [cc](A)[/cc] um [cc](B)[/cc].\n\nGetroffene Mobs haben ihren gesamten [debuff]Schaden[/debuff] reduziert um [debuff](C)[/debuff].\nGegnerische Spieler [cc]können keine[/cc] [cc]automatischen Angriffe[/cc] ausführen.",
            "AR-SA": "إلقاء [other]3[/other] أسماك فاسدة في شكل [other]مخروطي أمامك[/other] [other]يخترق[/other] جميع الأعداء [cc]ويبطئ حركتهم[/cc] بمقدار [cc](A)[/cc] لمدة [cc](B)[/cc].\n\nسيقل [debuff]ضرر[/debuff] الغرماء المصابة كله بمقدار [debuff](C)[/debuff].\nاللاعبون الأعداء المصابون [cc]لن يتمكنوا من[/cc] تطبيق [cc]هجمات تلقائية[/cc].",
            "KO-KR": "[other]전방에 부채꼴 모양[/other]으로 썩은 물고기를 [other]3[/other]개 던져, [other]관통하는[/other] 모든 적을 [cc](A)[/cc] 동안 [cc](B)[/cc]만큼 [cc]느려지게[/cc] 만듭니다.\n\n적중한 몬스터들이 가하는 [debuff]대미지[/debuff]가 [debuff](C)[/debuff]만큼 감소합니다.\n적중한 적 플레이어는 [cc]자동 공격[/cc]을 [cc]수행할 수 없게[/cc] 됩니다.",
            "PT-BR": "Lança [other]3[/other] peixes podres em um [other]cone à sua frente[/other], [other]perfurando[/other] todos os inimigos e [cc]desacelerando-os[/cc] em [cc](A)[/cc] por [cc](B)[/cc].\n\nMonstros acertados terão seu [debuff]dano[/debuff] reduzido em [debuff](C)[/debuff].\nJogadores inimigos acertados ficarão [cc]impossibilitados[/cc] de causar [cc]Ataques Automáticos[/cc].",
            "ZH-TW": "朝[other]前方錐形範圍[/other]內投擲[other]3[/other]隻腐魚，[other]穿透[/other]所有敵人並使其[cc]緩速[/cc][cc](A)[/cc]，持續[cc](B)[/cc]。\n\n擊中怪物後，使其所有[debuff]傷害[/debuff]降低[debuff](C)[/debuff]。\n被擊中的敵方玩家將[cc]無法[/cc]進行[cc]普通攻擊[/cc]。",
            "ES-ES": "Lanza [other]3[/other] pescados podridos en un [other]cono frente[/other] a ti que [other]atravesarán[/other] a los enemigos y los [cc]ralentizarán[/cc] en [cc](A)[/cc] por [cc](B)[/cc].\n\nLos monstruos golpeados tendrán todo su [debuff]daño[/debuff] reducido en [debuff](C)[/debuff].\nLos jugadores enemigos golpeados serán [cc]incapaces[/cc] de hacer [cc]auto-ataques[/cc].",
            "ZH-CN": "朝[other]正前方锥形区域[/other]扔出[other]3[/other]只腐化的鱼，[other]穿过[/other]所有敌人，并使他们[cc]减速(A)[/cc] ，持续[cc](B)[/cc]。\n\n被击中的野怪[debuff]伤害[/debuff]降低[debuff](C)[/debuff]。\n被击中的敌对玩家[cc]无法[/cc]进行[cc]普通攻击[/cc]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.2,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 15,
          "category": "instant",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 1,
            "effect": "THROWINGFISH_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FISH_T6",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FISH",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FISH_DESC",
          "localizedNames": {
            "IT-IT": "Abilità del pescatore",
            "RU-RU": "Навыки рыбака",
            "PL-PL": "Umiejętności Rybackie",
            "TR-TR": "Balıkçı Becerileri",
            "ID-ID": "Keterampilan Nelayan",
            "FR-FR": "Compétences de pêche",
            "JA-JP": "漁師スキル",
            "EN-US": "Fisherman Skills",
            "DE-DE": "Anglerfertigkeiten",
            "AR-SA": "مهارات صياد السمك",
            "KO-KR": "낚시꾼 스킬",
            "PT-BR": "Habilidades de Pescador",
            "ZH-TW": "漁夫技能",
            "ES-ES": "Habilidades de pescador",
            "ZH-CN": "渔夫技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della pesca[/buff] del [buff](A)[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]улов[/buff] на [buff](A)[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Łowienia Ryb[/buff] o [buff](A)[/buff] dla ryb [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası için [buff]Balıkçılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Memancing[/buff] kamu sebesar [buff](A)[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de pêche[/buff] de [buff](A)[/buff] pour le [buff]poisson[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]釣り採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Fishing Yield[/buff] by [buff](A)[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Angelertrag[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية الصيد[/buff] بقمية [buff](A)[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]물고기[/buff]의 물고기 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Pesca[/buff] em [buff](A)[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階[/buff]的[buff]釣魚收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de pesca[/buff] en [buff](A)[/buff] para [buff]peces[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶[/buff]的[buff]钓鱼产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da pescatore del maestro",
      "RU-RU": "Шапка рыбака (мастер)",
      "PL-PL": "Czapka Rybaka Mistrza",
      "TR-TR": "Usta Balıkçı Kepi",
      "ID-ID": "Topi Nelayan Master",
      "FR-FR": "Casquette de pêcheur du maître",
      "JA-JP": "漁師の帽子（マスター）",
      "EN-US": "Master's Fisherman Cap",
      "DE-DE": "Anglermütze des Meisters",
      "AR-SA": "قبعة صياد السمك للخبير",
      "KO-KR": "마스터 낚시꾼 모자",
      "PT-BR": "Chapéu do Pescador Mestre",
      "ZH-TW": "大師級漁夫工作帽",
      "ES-ES": "Gorro de pescador del maestro",
      "ZH-CN": "大师级渔夫工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "FISHING_GEAR_HAT",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_CLOTH_AVALON",
    "uiSprite": "HEAD_CLOTH_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 276794,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio della purezza del gran maestro",
      "RU-RU": "Колпак чистоты (магистр)",
      "PL-PL": "Kapuza Czystości Wszechmistrza",
      "TR-TR": "Büyük Usta Masumiyet Başlığı",
      "ID-ID": "Tudung Kemurnian Grandmaster",
      "FR-FR": "Capuchon de pureté du grand maître",
      "JA-JP": "純潔の頭巾（グランドマスター）",
      "EN-US": "Grandmaster's Cowl of Purity",
      "DE-DE": "Gugel der Reinheit des Großmeisters",
      "AR-SA": "غطاء الرأس النقي للأستاذ",
      "KO-KR": "그랜드 마스터의 순수의 두건",
      "PT-BR": "Capote da Pureza do Grão-mestre",
      "ZH-TW": "宗師級純潔風帽",
      "ES-ES": "Hábito de pureza del gran maestro",
      "ZH-CN": "宗师级纯洁风帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_LEATHER_AVALON",
    "uiSprite": "HEAD_LEATHER_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 276794,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo della tenacia del gran maestro",
      "RU-RU": "Капюшон упорства (магистр)",
      "PL-PL": "Kaptur Uporu Wszechmistrza",
      "TR-TR": "Büyük Usta Azimlilik Kapüşonu",
      "ID-ID": "Kerudung Kegigihan Grandmaster",
      "FR-FR": "Capuche de ténacité du grand maître",
      "JA-JP": "不屈のフード（グランドマスター）",
      "EN-US": "Grandmaster's Hood of Tenacity",
      "DE-DE": "Kapuze der Beharrlichkeit des Großmeisters",
      "AR-SA": "قلنسوة الإصرار للأستاذ",
      "KO-KR": "그랜드 마스터의 끈기의 후드",
      "PT-BR": "Capuz da Tenacidade do Grão-mestre",
      "ZH-TW": "宗師級堅韌兜帽",
      "ES-ES": "Capucha de tenacidad del gran maestro",
      "ZH-CN": "宗师级坚韧兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_HELL",
    "uiSprite": "HEAD_PLATE_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1250,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1350,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo demoniaco del maestro",
      "RU-RU": "Демонический шлем (мастер)",
      "PL-PL": "Hełm Demona Mistrza",
      "TR-TR": "Usta Şeytan Miğferi",
      "ID-ID": "Helm Iblis Master",
      "FR-FR": "Casque de démon du maître",
      "JA-JP": "デーモンヘルメット（マスター）",
      "EN-US": "Master's Demon Helmet",
      "DE-DE": "Dämonenhelm des Meisters",
      "AR-SA": "خوذة شيطانية للخبير",
      "KO-KR": "마스터의 데몬 헬멧",
      "PT-BR": "Elmo Demônio do Mestre",
      "ZH-TW": "大師級惡魔頭盔",
      "ES-ES": "Casco de demonio del maestro",
      "ZH-CN": "大师级恶魔头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_UNDEAD",
    "uiSprite": "HEAD_PLATE_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1525,
          "durability": 276792,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da guardatombe dell'anziano",
      "RU-RU": "Могильный шлем (старейшина)",
      "PL-PL": "Hełm Straży Grobowej Starszego",
      "TR-TR": "Yüce Mezar Bekçisi Miğferi",
      "ID-ID": "Helm Jagapusara Tetua",
      "FR-FR": "Casque de gardetombe du sage",
      "JA-JP": "墓守のヘルメット（老熟）",
      "EN-US": "Elder's Graveguard Helmet",
      "DE-DE": "Grabwächterhelm des Ältesten",
      "AR-SA": "خوذة حراس القبور للحكيم",
      "KO-KR": "장로의 그레이브가드 헬멧",
      "PT-BR": "Elmo de Guarda-tumbas do Ancião",
      "ZH-TW": "禪師級守墓者頭盔",
      "ES-ES": "Casco de guardatumbas del anciano",
      "ZH-CN": "禅师级守墓人头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": null,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T3_HEAD_CLOTH_SET1",
    "uiSprite": "HEAD_CLOTH_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 3,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": null,
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "ENERGYSHIELD2",
          "uiAtlas": null,
          "uiSprite": "POWER_FIELD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Egida di Energia",
            "RU-RU": "Эгида энергии",
            "PL-PL": "Egida Energii",
            "TR-TR": "Enerji Siperi",
            "ID-ID": "Perlindungan Energi",
            "FR-FR": "Égide d'Énergie",
            "JA-JP": "エネルギーのエージス",
            "EN-US": "Aegis of Energy",
            "DE-DE": "Aegis der Energie",
            "AR-SA": "درع الطاقة",
            "KO-KR": "에너지의 아이기스",
            "PT-BR": "Égide de Energia",
            "ZH-TW": "能量神盾",
            "ES-ES": "Égida de Energía",
            "ZH-CN": "能量神盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Evoca un'[other]Egida di Energia[/other], aumentando la tua [buff]Armatura[/buff] di [buff](A)[/buff] e la tua [buff]Resistenza Magica[/buff] di [buff](B)[/buff] per [buff](C)[/buff].\nOgni volta che [other] subisci danni[/other], ripristini [other](D) Energia[/other].",
            "RU-RU": "Призовите [other]Эгиду энергии[/other], повышающую вашу [buff]броню[/buff] на [buff](A)[/buff] и ваше [buff]сопротивление магии[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nПри каждом [other]получении урона[/other] вы восстанавливаете [other](D) энергии[/other].",
            "PL-PL": "Przywołuje [other]Egidę Energii[/other], zwiększającą twoją [buff]Zbroję[/buff] o [buff](A)[/buff] i twoją [buff]Odporność na Magię[/buff] o [buff](B)[/buff] na [buff](C)[/buff]\nZa każdym razem, gdy [other]otrzymasz obrażenia[/other], przywrócisz [other](D) Energii[/other].",
            "TR-TR": "[other]Enerji Siperi[/other] çağırarak [buff](A)[/buff] boyunca [buff]Zırhını[/buff] [buff](B)[/buff] ve [buff]Sihir Direncini[/buff] [buff](C)[/buff] artır.\nHer [other]hasar aldığında[/other] [other](D) Enerji[/other] geri kazanırsın.",
            "ID-ID": "Memanggil [other]Perlindungan Energi[/other], meningkatkan [buff]Armor[/buff] kamu sebesar [buff](A)[/buff] dan [buff]Resistansi Sihir[/buff] kamu sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nSetiap kali [other]menerima damage[/other], kamu akan memulihkan [other](D) Energi[/other].",
            "FR-FR": "Invoquez une [other]Égide d'Énergie[/other] qui augmente votre [buff]Armure[/buff] de [buff](A)[/buff] et votre [buff]Résistance Magique[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nChaque fois que vous [other]subissez des dégâts[/other], vous récupérez [other](D) d'Énergie[/other].",
            "JA-JP": "[other]エネルギーのイージス[/other]を召喚し、[buff]アーマー[/buff]が[buff](A)[/buff]、[buff]魔法耐性[/buff]が[buff](B)[/buff]増加する（効果時間：[buff](C)[/buff]）。\n[other]ダメージを受けると[/other]、[other]エネルギーが(D)[/other]回復する。",
            "EN-US": "Summon an [other]Aegis of Energy[/other], increasing your [buff]Armor[/buff] by [buff](A)[/buff] and your [buff]Magic Resistance[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nWhenever you [other]take damage[/other], you will restore [other](D) Energy[/other].",
            "DE-DE": "Beschwöre eine [other]Aegis der Energie[/other], die [buff](A)[/buff] lang deine [buff]Rüstung[/buff] um [buff](B)[/buff] und deine [buff]Magieresistenz[/buff] um [buff](C)[/buff] erhöht.\nImmer, wenn du [other]Schaden nimmst[/other], stellst du [other](D) Energie[/other] wieder her.",
            "AR-SA": "قم باستدعاء [other]درع الطاقة[/other]، مما يزيد من [buff]درعك[/buff] بمقدار [buff](A)[/buff] و [buff]مقاومتك السحرية[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nكلما [other]تلقيت ضررًا[/other]، ستستعيد [other](D) من الطاقة[/other].",
            "KO-KR": "[other]에너지의 아이기스[/other]를 소환해, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff]만큼, [buff]마법 저항력[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.\n[other]대미지를 입을[/other] 때마다, [other](D)의 에너지[/other]를 회복합니다.",
            "PT-BR": "Invoca uma [other]Égide de Energia[/other], aumentando a sua [buff]Armadura[/buff] em [buff](A)[/buff] e a sua [buff]Resistência Mágica[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nSempre que você [other]receber dano[/other], você restaurará [other](D) de Energia[/other].",
            "ZH-TW": "招喚一面[other]能量神盾[/other]，使您自身的[buff]護甲[/buff]增加[buff](A)[/buff]，[buff]魔法抗性[/buff]增加[buff](B)[/buff]，持續[buff](C)[/buff]。\n每當您[other]承受傷害[/other]，您會回復[other](D)點能量[/other]。",
            "ES-ES": "Invoca una [other]Égida de Energía[/other] que incrementa tu [buff]Armadura[/buff] en [buff](A)[/buff] y tu [buff]Resistencia Mágica[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].\nCuando [other]recibas daño[/other] restaurarás [other](D) de Energía[/other].",
            "ZH-CN": "招唤一面[other]能量神盾[/other]，使你自身的[buff]护甲[/buff]提高[buff](A)[/buff]，[buff]魔法抗性[/buff]提高[buff](B)[/buff]，持续[buff](C)[/buff]。\n每当你[other]承受伤害[/other]，你会回复[other](D)能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "physicalarmor",
              "time": 4,
              "value": 0.38,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicresistance",
              "time": 4,
              "value": 0.1,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio da studioso dell'apprendista",
      "RU-RU": "Колпак ученого (странник)",
      "PL-PL": "Kapuza Uczonego Czeladnika",
      "TR-TR": "Kalfa Âlim Başlığı",
      "ID-ID": "Tudung Cendekia Pengembara",
      "FR-FR": "Capuchon d'érudit du compagnon",
      "JA-JP": "学徒の頭巾（熟練）",
      "EN-US": "Journeyman's Scholar Cowl",
      "DE-DE": "Gelehrtengugel des Gesellen",
      "AR-SA": "عباءة الباحث للموثوق",
      "KO-KR": "장인의 학자 두건",
      "PT-BR": "Capote de Erudito do Iniciante",
      "ZH-TW": "學徒級學者風帽",
      "ES-ES": "Hábito de erudito del obrero",
      "ZH-CN": "学徒级学士风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.25,
      "silver": 0,
      "craftingFocus": 245,
      "craftResourceList": [
        {
          "uniqueName": "T3_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_HELL",
    "uiSprite": "HEAD_LEATHER_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 950,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1250,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da canaglia dell'esperto",
      "RU-RU": "Адский капюшон (эксперт)",
      "PL-PL": "Kaptur Diablika Znawcy",
      "TR-TR": "Uzman Uğursuz Kapüşonu",
      "ID-ID": "Kerudung Neraka Ahli",
      "FR-FR": "Capuche de tourmenteur de l'expert",
      "JA-JP": "ヘリオンフード（達人）",
      "EN-US": "Expert's Hellion Hood",
      "DE-DE": "Teufelsbratenkapuze des Experten",
      "AR-SA": "قلنسوة المؤذي للأخصائي",
      "KO-KR": "전문가의 무법자 후드",
      "PT-BR": "Capuz Inferial do Perito",
      "ZH-TW": "專家級惡棍兜帽",
      "ES-ES": "Capucha de vándalo del experto",
      "ZH-CN": "专家级喧嚣兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_SET1",
    "uiSprite": "HEAD_PLATE_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da soldato del maestro",
      "RU-RU": "Шлем солдата (мастер)",
      "PL-PL": "Hełm Żołnierza Mistrza",
      "TR-TR": "Usta Asker Miğferi",
      "ID-ID": "Helm Prajurit Master",
      "FR-FR": "Casque de soldat du maître",
      "JA-JP": "ソルジャーヘルメット（マスター）",
      "EN-US": "Master's Soldier Helmet",
      "DE-DE": "Soldatenhelm des Meisters",
      "AR-SA": "خوذة الجندي للخبير",
      "KO-KR": "마스터의 병사 헬멧",
      "PT-BR": "Elmo de Soldado do Mestre",
      "ZH-TW": "大師級士兵頭盔",
      "ES-ES": "Casco de soldado del maestro",
      "ZH-CN": "大师级士兵头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_SET2",
    "uiSprite": "HEAD_PLATE_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da cavaliere del maestro",
      "RU-RU": "Шлем рыцаря (мастер)",
      "PL-PL": "Hełm Rycerza Mistrza",
      "TR-TR": "Usta Şövalye Miğferi",
      "ID-ID": "Helm Kesatria Master",
      "FR-FR": "Casque de chevalier du maître",
      "JA-JP": "騎士のヘルメット（マスター）",
      "EN-US": "Master's Knight Helmet",
      "DE-DE": "Ritterhelm des Meisters",
      "AR-SA": "خوذة الفارس للخبير",
      "KO-KR": "마스터의 기사 헬멧",
      "PT-BR": "Elmo de Cavaleiro do Mestre",
      "ZH-TW": "大師級騎士頭盔",
      "ES-ES": "Casco de caballero del maestro",
      "ZH-CN": "大师级骑士头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_SET3",
    "uiSprite": "HEAD_PLATE_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da guardiano del maestro",
      "RU-RU": "Шлем хранителя (мастер)",
      "PL-PL": "Hełm Stróża Mistrza",
      "TR-TR": "Usta Muhafız Miğferi",
      "ID-ID": "Helm Penjaga Master",
      "FR-FR": "Casque de gardien du maître",
      "JA-JP": "ガーディアンヘルメット（マスター）",
      "EN-US": "Master's Guardian Helmet",
      "DE-DE": "Beschützerhelm des Meisters",
      "AR-SA": "خوذة الحارس للخبير",
      "KO-KR": "마스터의 가디언 헬멧",
      "PT-BR": "Elmo de Guardião do Mestre",
      "ZH-TW": "大師級守衛者頭盔",
      "ES-ES": "Casco de guardián del maestro",
      "ZH-CN": "大师级守卫头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T1_HEAD_LEATHER_SET1",
    "uiSprite": "HEAD_LEATHER_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 1,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": null,
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da mercenario del principiante",
      "RU-RU": "Капюшон наемника (неопытный)",
      "PL-PL": "Kaptur Najemnika Początkującego",
      "TR-TR": "Tecrübesiz Paralı Asker Kapüşonu",
      "ID-ID": "Kerudung Tentara Bayaran Pemula",
      "FR-FR": "Capuche de mercenaire du débutant",
      "JA-JP": "傭兵フード（ビギナー）",
      "EN-US": "Beginner's Mercenary Hood",
      "DE-DE": "Söldnerkapuze des Anfängers",
      "AR-SA": "قلنسوة المرتزق للمبتدئ",
      "KO-KR": "입문자의 용병 후드",
      "PT-BR": "Capuz de Mercenário do Calouro",
      "ZH-TW": "初學者傭兵兜帽",
      "ES-ES": "Capucha de mercenario del principiante",
      "ZH-CN": "初学者雇佣兵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "craftingFocus": 0,
      "craftResourceList": [
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          "uniqueName": "T1_HIDE",
          "count": 4
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      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL1",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T7_HEAD_CLOTH_SET2",
    "uiSprite": "HEAD_CLOTH_LEVEL2",
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    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
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          "enchantmentLevel": 1,
          "itemPower": 1100,
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                "uniqueName": "T7_CLOTH_LEVEL1",
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        },
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          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
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                "uniqueName": "T7_CLOTH_LEVEL2",
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        },
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          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
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        },
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          "durability": 123019,
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            ]
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        }
      ]
    },
    "activeSlots": {},
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      "IT-IT": "Cappuccio da chierico del gran maestro",
      "RU-RU": "Колпак клирика (магистр)",
      "PL-PL": "Kapuza Kleryka Wszechmistrza",
      "TR-TR": "Büyük Usta Ruhban Başlığı",
      "ID-ID": "Tudung Klerikal Grandmaster",
      "FR-FR": "Capuchon d'ecclésiastique du grand maître",
      "JA-JP": "聖職者の頭巾（グランドマスター）",
      "EN-US": "Grandmaster's Cleric Cowl",
      "DE-DE": "Klerikergugel des Großmeisters",
      "AR-SA": "غطاء رأس رجل الدين للأستاذ",
      "KO-KR": "그랜드 마스터의 성직자 두건",
      "PT-BR": "Capote de Clérigo do Grão-mestre",
      "ZH-TW": "宗師級牧師風帽",
      "ES-ES": "Hábito de clérigo del gran maestro",
      "ZH-CN": "宗师级牧师风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL2",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T7_HEAD_CLOTH_SET3",
    "uiSprite": "HEAD_CLOTH_LEVEL3",
    "uiSpriteOverlay1": null,
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    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
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    "enchantments": {
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        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
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                "uniqueName": "T7_CLOTH_LEVEL1",
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        },
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          "itemPower": 1200,
          "durability": 54675,
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                "uniqueName": "T7_CLOTH_LEVEL2",
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            ]
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        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
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                "uniqueName": "T7_CLOTH_LEVEL3",
                "count": 8
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            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
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                "uniqueName": "T7_CLOTH_LEVEL4",
                "count": 8
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            ]
          }
        }
      ]
    },
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    "localizedNames": {
      "IT-IT": "Cappuccio da mago del gran maestro",
      "RU-RU": "Колпак чародея (магистр)",
      "PL-PL": "Kapuza Maga Wszechmistrza",
      "TR-TR": "Büyük Usta Büyücü Başlığı",
      "ID-ID": "Tudung Magi Grandmaster",
      "FR-FR": "Capuchon de mage du grand maître",
      "JA-JP": "魔法使いの頭巾（グランドマスター）",
      "EN-US": "Grandmaster's Mage Cowl",
      "DE-DE": "Magiergugel des Großmeisters",
      "AR-SA": "غطاء رأس المشعوذ للأستاذ",
      "KO-KR": "그랜드 마스터의 메이지 두건",
      "PT-BR": "Capote de Mago do Grão-mestre",
      "ZH-TW": "宗師級法師風帽",
      "ES-ES": "Hábito de mago del gran maestro",
      "ZH-CN": "宗师级法师风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
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    "physicalArmor": 0,
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    "itemPowerProgressionType": "head",
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        {
          "uniqueName": "T7_CLOTH",
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        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL3",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T7_HEAD_CLOTH_SET1",
    "uiSprite": "HEAD_CLOTH_LEVEL1",
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    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
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          "enchantmentLevel": 1,
          "itemPower": 1100,
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                "uniqueName": "T7_CLOTH_LEVEL1",
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        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
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                "uniqueName": "T7_CLOTH_LEVEL2",
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        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
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            "craftingFocus": 12315,
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                "uniqueName": "T7_CLOTH_LEVEL3",
                "count": 8
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            ]
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        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
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                "uniqueName": "T7_CLOTH_LEVEL4",
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            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da studioso del gran maestro",
      "RU-RU": "Колпак ученого (магистр)",
      "PL-PL": "Kapuza Uczonego Wszechmistrza",
      "TR-TR": "Büyük Usta Âlim Başlığı",
      "ID-ID": "Tudung Cendekia Grandmaster",
      "FR-FR": "Capuchon d'érudit du grand maître",
      "JA-JP": "学徒の頭巾（グランドマスター）",
      "EN-US": "Grandmaster's Scholar Cowl",
      "DE-DE": "Gelehrtengugel des Großmeisters",
      "AR-SA": "غطاء رأس الباحث للأستاذ",
      "KO-KR": "그랜드 마스터의 학자 두건",
      "PT-BR": "Capote de Erudito do Grão-mestre",
      "ZH-TW": "宗師級學者風帽",
      "ES-ES": "Hábito de erudito del gran maestro",
      "ZH-CN": "宗师级学士风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝��物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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    "itemPowerProgressionType": "head",
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        {
          "uniqueName": "T7_CLOTH",
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      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL1",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_SET1",
    "uiSprite": "HEAD_LEATHER_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
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        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
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            "craftingFocus": 1313,
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                "uniqueName": "T5_LEATHER_LEVEL1",
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        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
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            "craftingFocus": 2298,
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              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
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            ]
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        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
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                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
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            ]
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        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
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                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
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            ]
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        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da mercenario dell'esperto",
      "RU-RU": "Капюшон наемника (эксперт)",
      "PL-PL": "Kaptur Najemnika Znawcy",
      "TR-TR": "Uzman Paralı Asker Kapüşonu",
      "ID-ID": "Kerudung Tentara Bayaran Ahli",
      "FR-FR": "Capuche de mercenaire de l'expert",
      "JA-JP": "傭兵のフード（達人）",
      "EN-US": "Expert's Mercenary Hood",
      "DE-DE": "Söldnerkapuze des Experten",
      "AR-SA": "قلنسوة المرتزق للأخصائي",
      "KO-KR": "전문가의 용병 후드",
      "PT-BR": "Capuz de Mercenário do Perito",
      "ZH-TW": "專家級傭兵兜帽",
      "ES-ES": "Capucha de mercenario del experto",
      "ZH-CN": "专家级雇佣兵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
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          "uniqueName": "T5_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL1",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_SET2",
    "uiSprite": "HEAD_LEATHER_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
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            "craftingFocus": 1313,
            "craftResourceList": [
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                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
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        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
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            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
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            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da cacciatore dell'esperto",
      "RU-RU": "Капюшон охотника (эксперт)",
      "PL-PL": "Kaptur Łowcy Znawcy",
      "TR-TR": "Uzman Avcı Kapüşonu",
      "ID-ID": "Kerudung Pemburu Ahli",
      "FR-FR": "Capuche de chasseur de l'expert",
      "JA-JP": "狩人のフード（達人）",
      "EN-US": "Expert's Hunter Hood",
      "DE-DE": "Jägerkapuze des Experten",
      "AR-SA": "قلنسوة الصياد للأخصائي",
      "KO-KR": "전문가의 헌터 후드",
      "PT-BR": "Capuz de Caçador do Perito",
      "ZH-TW": "專家級獵人兜帽",
      "ES-ES": "Capucha de cazador del experto",
      "ZH-CN": "专家级猎人兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_SET3",
    "uiSprite": "HEAD_LEATHER_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da assassino dell'esperto",
      "RU-RU": "Капюшон убийцы (эксперт)",
      "PL-PL": "Kaptur Skrytobójcy Znawcy",
      "TR-TR": "Uzman Suikastçı Kapüşonu",
      "ID-ID": "Kerudung Pembunuh Ahli",
      "FR-FR": "Capuche d'assassin de l'expert",
      "JA-JP": "アサシンのフード（達人）",
      "EN-US": "Expert's Assassin Hood",
      "DE-DE": "Attentäterkapuze des Experten",
      "AR-SA": "قلنسوة السفاح للأخصائي",
      "KO-KR": "전문가의 암살자 후드",
      "PT-BR": "Capuz de Assassino do Perito",
      "ZH-TW": "專家級刺客兜帽",
      "ES-ES": "Capucha de asesino del experto",
      "ZH-CN": "专家级刺客兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T3_HEAD_LEATHER_SET1",
    "uiSprite": "HEAD_LEATHER_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 3,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": null,
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "HOWL",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_HOWL_V2_DESC",
          "localizedNames": {
            "IT-IT": "Ululato",
            "RU-RU": "Вой",
            "PL-PL": "Ryk",
            "TR-TR": "Uluma",
            "ID-ID": "Melolong",
            "FR-FR": "Hurlement",
            "JA-JP": "遠吠え",
            "EN-US": "Howl",
            "DE-DE": "Geheul",
            "AR-SA": "صياح",
            "KO-KR": "울부짖음",
            "PT-BR": "Urro",
            "ZH-TW": "咆嘯",
            "ES-ES": "Aullido",
            "ZH-CN": "咆哮"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigioni un'onda sonica in un [other]cono davanti a te[/other], infliggendo [dmg](A) danni magici[/dmg].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](B)[/cc] per [cc](C)[/cc].\nDiminuisce i [debuff]danni inflitti[/debuff] del [debuff](D)[/debuff] per [debuff](E)[/debuff].\n[cc]Interrompe[/cc] il lancio di incantesimi nemici.",
            "RU-RU": "В��пустите звуковую волну в зоне [other]конуса перед[/other] собой, нанеся [dmg](A) магического урона[/dmg].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](B)[/cc] в течение [cc](C)[/cc].\nСнижает [debuff]наносимый урон[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].\n[cc]Прерывает[/cc] вражеское чтение заклинаний.",
            "PL-PL": "Uwalniasz falę soniczną w [other]stożku przed[/other] tobą, zadając [dmg](A) obrażeń magicznych[/dmg].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](B)[/cc] na [cc](C)[/cc].\nZmniejsza [debuff]zadawane obrażenia[/debuff] o [debuff](D)[/debuff] na [debuff](E)[/debuff].\n[cc]Przerywa[/cc] rzucanie zaklęć przez wroga.",
            "TR-TR": "Önünde [other]koni[/other] şeklinde bir ses dalgası saçarak [dmg](A) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc](C)[/cc] [cc]yavaşlatır[/cc].\n[debuff](D)[/debuff] boyunca [debuff]verilen hasarı[/debuff] [debuff](E)[/debuff] azaltır.\nDüşmanın büyü kullanımını [cc]yarıda keser[/cc].",
            "ID-ID": "Melepaskan gelombang sonik di [other]area kerucut[/other] di depanmu, memberikan [dmg](A) damage sihir[/dmg].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan sebesar [cc](B)[/cc] selama [cc](C)[/cc].\nMengurangi [debuff]damage diberikan[/debuff] sebesar [debuff](D)[/debuff] selama [debuff](E)[/debuff].\n[cc]Menginterupsi[/cc] perapalan mantra musuh.",
            "FR-FR": "Libère une vague sonique dans un [other]cône devant vous[/other] qui inflige [dmg](A) dégâts magiques[/dmg].\n[cc]Ralentit[/cc] tous les ennemis touchés de [cc](B)[/cc] pendant [cc](C)[/cc].\nRéduit les [debuff]dégâts infligés[/debuff] de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].\n[cc]Interrompt[/cc] l'incantation des sorts de l'ennemi.",
            "JA-JP": "自分の前方に[other]円錐状[/other]に音波を放ち、[dmg](A)魔法ダメージ[/dmg]を与える。\n命中した全ての敵に[cc](B)[/cc]間、[cc](C)[/cc]の[cc]移動速度低下[/cc]を与える。\n[debuff](D)[/debuff]間、[debuff]与えるダメージ[/debuff]を[debuff](E)[/debuff]減少させる。\n敵の呪文詠唱を[cc]妨害[/cc]する。",
            "EN-US": "Release a sonic wave in a [other]cone in front[/other] of you, dealing [dmg](A) magical damage[/dmg].\n[cc]Slows[/cc] all enemies hit by [cc](B)[/cc] for [cc](C)[/cc].\nDecreases [debuff]damage dealt[/debuff] by [debuff](D)[/debuff] for [debuff](E)[/debuff].\n[cc]Interrupts[/cc] enemy spell casting.",
            "DE-DE": "Entfessle eine Schallwelle in [other]einem Kegel vor dir[/other], diese verursacht [dmg](A) magischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](B)[/cc] um [cc](C)[/cc].\nReduziert den [debuff]angerichteten Schaden[/debuff] für [debuff](D)[/debuff] um [debuff](E)[/debuff].\n[cc]Unterbricht[/cc] gegnerisches Zauberwirken.",
            "AR-SA": "يمكنك إطلاق موجة صوتية [other]في شكل مخروطي أمامك[/other]، لإلحاق [dmg](A) من الضرر السحري[/dmg].\n[cc]تبطئ[/cc] جميع الأعداء المعرضين لها بمقدار [cc](B)[/cc] لمدة [cc](C)[/cc].\nتقلل من [debuff]الضرر الملحق[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].\n[cc]تقاطع[/cc] إلقاء تعويذة العدو.",
            "KO-KR": "[other]앞으로 부채꼴[/other] 모양으로 음파를 발사해, [dmg](A)의 마법 데미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](B)[/cc] 동안 [cc](C)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n[debuff](D)[/debuff] 동안 [debuff]가하는 대미지[/debuff]가 [debuff](E)[/debuff]만큼 줄어들게 합니다.\n상대의 주문 시전을 [cc]방해[/cc]합니다.",
            "PT-BR": "Libera uma onda sônica em um [other]cone[/other] à sua frente que causa [dmg](A) de dano mágico[/dmg].\n[cc]Desacelera[/cc] todos os inimigos atingidos em [cc](B)[/cc] por [cc](C)[/cc].\nReduz o [debuff]dano causado[/debuff] em [debuff](D)[/debuff] por [debuff](E)[/debuff].\n[cc]Interrompe[/cc] o lançamento de feitiços inimigos.",
            "ZH-TW": "朝[other]前方錐形範圍[/other]釋放一道音波，造成[dmg](A)點魔法傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](B)[/cc]，持續[cc](C)[/cc]。\n使[debuff]造成的傷害[/debuff]降低[debuff](D)[/debuff]，持續[debuff](E)[/debuff]。\n[cc]中斷[/cc]敵人施法。",
            "ES-ES": "Libera una ola sonora en un [other]cono en frente[/other] de ti que inflige [dmg](A) de daño mágico[/dmg].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](B)[/cc] durante [cc](C)[/cc].\nReduce el [debuff]daño infligido[/debuff] en [debuff](D)[/debuff] durante [debuff](E)[/debuff].\n[cc]Interrumpe[/cc] el lanzamiento de hechizos enemigos.",
            "ZH-CN": "朝你[other]正前方锥形区域[/other]放出一道超音波，造成[dmg](A)魔法伤害[/dmg]。\n使所有被击中的敌人[cc]减速(B)[/cc]，持续[cc](C)[/cc]。\n[debuff]造成的伤害[/debuff]降低[debuff](D)[/debuff]，持续[debuff](E)[/debuff]。\n[cc]中断[/cc]敌人的技能施法。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.02,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 11,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 0.8,
            "effect": "HOWL_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]�� [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普��攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo da mercenario dell'apprendista",
      "RU-RU": "Капюшон наемника (странник)",
      "PL-PL": "Kaptur Najemnika Czeladnika",
      "TR-TR": "Kalfa Paralı Asker Kapüşonu",
      "ID-ID": "Kerudung Tentara Bayaran Pengembara",
      "FR-FR": "Capuche de mercenaire du compagnon",
      "JA-JP": "傭兵フード（熟練）",
      "EN-US": "Journeyman's Mercenary Hood",
      "DE-DE": "Söldnerkapuze des Gesellen",
      "AR-SA": "قلنسوة المرتزق للموثوق",
      "KO-KR": "장인의 용병 후드",
      "PT-BR": "Capuz de Mercenário do Iniciante",
      "ZH-TW": "學徒級傭兵兜帽",
      "ES-ES": "Capucha de mercenario del obrero",
      "ZH-CN": "学徒级雇佣兵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.25,
      "silver": 0,
      "craftingFocus": 245,
      "craftResourceList": [
        {
          "uniqueName": "T3_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_GATHERER_FIBER",
    "uiSprite": "HEAD_GATHERER_FIBER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "fiber",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈��中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "MAGICMUSHROOM",
          "uiAtlas": null,
          "uiSprite": "MEZZ",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Polline magico",
            "RU-RU": "Волшебная пыльца",
            "PL-PL": "Magiczny Pyłek",
            "TR-TR": "Sihirli Polen",
            "ID-ID": "Serbuk Sihir",
            "FR-FR": "Pollen magique",
            "JA-JP": "魔法の花粉",
            "EN-US": "Magic Pollen",
            "DE-DE": "Magische Pollen",
            "AR-SA": "حبوب لقاح سحرية",
            "KO-KR": "마법의 가루",
            "PT-BR": "Pólen Mágico",
            "ZH-TW": "魔法花粉",
            "ES-ES": "Polen mágico",
            "ZH-CN": "魔力花粉"
          },
          "localizedDescriptions": {
            "IT-IT": "Spargi una nube di polline magico in un [other]raggio di (A)[/other] attorno a te, [cc]facendo[/cc] [cc]addormentare[/cc] tutti i nemici colpiti per [cc](B)[/cc] (se subisce danni, il nemico si risveglia).\nTi rende [buff]invisibile[/buff] per [buff](B)[/buff] (l'effetto viene rimosso se subisci danni, attacchi, usi un potere o interagisci con un oggetto).",
            "RU-RU": "Вы выпускаете облако волшебной пыльцы в [other]радиусе (A)[/other] вокруг себя, [cc]повергнув[/cc] всех задетых врагов в [cc]сон[/cc] на [cc](B)[/cc] (получение урона пробуждает врагов).\nНаделяет вас [buff]невидимостью[/buff] в течение [buff](B)[/buff] (получение урона, атака, использование навыков или взаимодействие с объектами выведет вас из невидимости).",
            "PL-PL": "Uwalniasz chmurę Magicznego Pyłku w promieniu [other](A)[/other] od ciebie, [cc]usypiając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc] (obrażenia budzą wrogów).\nCzyni cię [buff]niewidzialnym[/buff] przez [buff](B)[/buff] (otrzymanie obrażeń, atakowanie, używanie umiejętności lub interakcja z przedmiotami ujawniają cię).",
            "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alana bir Sihirli Polen bulutu saçarak isabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]uyutur[/cc]. (Hasar almak, düşmanı uyandırır.)\nSeni [buff](B)[/buff] boyunca [buff]görünmez[/buff] kılar. (Hasar almak, saldırmak, bir yetenek kullanmak veya bir nesne ile etkileşime geçmek seni açığa çıkarır.)",
            "ID-ID": "Mengeluarkan awan Serbuk Sihir dalam [other]radius (A)[/other] di sekitarmu, [cc]membuat[/cc] semua musuh yang terkena serangan [cc]tertidur[/cc] selama [cc](B)[/cc] (menerima damage membuat musuh terbangun).\nMembuatmu [buff]tidak terlihat[/buff] selama [buff](B)[/buff] (menerima damage, menyerang, menggunakan kemampuan, atau berinteraksi dengan objek akan membuatmu terlihat).",
            "FR-FR": "Relâchez un nuage de Pollen magique dans un [other]rayon de (A)[/other] autour de vous, [cc]plongeant[/cc] dans le [cc]sommeil[/cc] tous les ennemis touchés pendant [cc](B)[/cc] (subir des dégâts réveille l'ennemi).\nVous rend [buff]invisible[/buff] pendant [buff](B)[/buff] (subir des dégâts, attaquer, utiliser une compétence ou intéragir avec des objets vous révéle).",
            "JA-JP": "あなたの周囲の[other]半径(A)[/other]に魔法の花粉の雲を放ち、ヒットした敵全てを[cc](B)[/cc]の間、[cc]眠らせ[/cc][cc]ます[/cc]（ダメージを受けると敵が目覚めます）。\n[buff](B)[/buff]の間、あなたを[buff]透明化[/buff]します（ダメージを受けたり、能力を使ったり、オブジェクトと交流するとあなたの姿が現れます）。",
            "EN-US": "Release a cloud of magical pollen in a [other](A) radius[/other] around you, [cc]putting[/cc] all enemies hit [cc]to sleep[/cc] for [cc](B)[/cc] (taking damage wakes the enemy).\nTurns you [buff]invisible[/buff] for [buff](B)[/buff] (taking damage, attacking, using an ability, or interacting with an object will reveal you).",
            "DE-DE": "Entlasse eine Wolke magischer Pollen in [other](A) Radius[/other] um dich herum, diese lassen alle getroffenen Gegner für [cc](B)[/cc] [cc]einschlafen[/cc] (Schaden weckt einen Gegner wieder auf).\nMacht dich für [buff](B)[/buff] [buff]unsichtbar[/buff] (Das Erleiden von Schaden, Angreifen, Fertigkeitennutzung, oder Interagieren mit einem Objekt wird dich enttarnen).",
            "AR-SA": "يمكنك إطلاق سحابة من حبوب اللقاح السحرية في محيط [other](A)[/other] حولك، [cc]تجعل[/cc] جميع الأعداء المصابين [cc]ينامون[/cc] لمدة [cc](B)[/cc] (تلقي الضرر يوقظ العدو).\nتسبب [buff]الاختفاء[/buff] لمدة [buff](B)[/buff] (تلقي الضرر، أو الهجوم، أو استخدام قدرة، أو التفاعل مع غرض سيكشفك).",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 마법의 꽃가루를 방출하여, 꽃가루에 닿은 모든 적을 [cc](B)[/cc] 동안 [cc]잠[/cc]에 [cc]빠지게[/cc] 합니다 (대미지를 받으면 깨어납니다).\n또한 [buff](B)[/buff] 동안 [buff]은신[/buff] 상태가 됩니다 (대미지를 받거나, 공격하거나, 스킬을 사용하거나, 물건과 상호작용을 하면 은신이 풀립니다).",
            "PT-BR": "Lança uma núvem de Pólem Mágico em um [other]raio de (A)[/other] ao seu redor, [cc]colocando[/cc] todos os inimigos atingidos [cc]para dormir[/cc] por [cc](B)[/cc] (receber dano acordo o inimigo).\nTe deixa [buff]invisível[/buff] por [buff](B)[/buff] (receber dano, atacar, usar uma habilidade ou interagir com um objeto te revelará).",
            "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內釋放一團魔法花粉，使所有擊中的敵人[cc]陷入[/cc][cc]沉睡[/cc]狀態，持續[cc](B)[/cc](敵人受到傷害會甦醒)。\n使自身進入[buff]隱形[/buff]狀態，持續[buff](B)[/buff](受到傷害、發動攻擊、使用技能或與物件互動將會現身)。",
            "ES-ES": "Libera una nube de polen mágico en un [other]radio de (A)[/other] a tu alrededor y [cc]duerme[/cc] a todos los enemigos alcanzados durante [cc](B)[/cc] (recibir daño despierta al enemigo).\nTe hace [buff]invisible[/buff] durante [buff](B)[/buff] (recibir daño, atacar, usar una habilidad o interactuar con un objeto te revelará).",
            "ZH-CN": "在你周围[other](A)半径[/other]范围释放云状的魔法花粉，使所有范围内的敌人[cc]陷入沉睡[/cc]，持续[cc](B)[/cc]（受到伤害将使敌人醒来）。\n使你进入[buff]隐形[/buff]状态，持续[buff](B)[/buff]（承受伤害、攻击、使用技能或与物件互动将使你被揭露）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 90,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FIBER_T4",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di raccolta",
            "RU-RU": "Навыки жнеца",
            "PL-PL": "Umiejętności zbierackie",
            "TR-TR": "Hasat Becerileri",
            "ID-ID": "Keterampilan Memanen",
            "FR-FR": "Compétences de récolte",
            "JA-JP": "収穫スキル",
            "EN-US": "Harvesting Skills",
            "DE-DE": "Erntefähigkeiten",
            "AR-SA": "مهارات الحصاد",
            "KO-KR": "수확 스킬",
            "PT-BR": "Habilidades de Coleta",
            "ZH-TW": "採收技能",
            "ES-ES": "Habilidades de recolección",
            "ZH-CN": "收割技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Fibre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]волокна[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Lif[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Serat[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]繊維[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Fiber[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Fasern[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الألياف[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]섬유[/buff]의 섬유 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階纖維[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]fibra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶纤维作物[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da raccoglitore del sapiente",
      "RU-RU": "Шапка жнеца (знаток)",
      "PL-PL": "Czapka Zbieracza Adepta",
      "TR-TR": "Ehil Hasatçı Kepi",
      "ID-ID": "Topi Pemanen Mahir",
      "FR-FR": "Casquette de récolteur de l'adepte",
      "JA-JP": "収穫人の帽子（名人）",
      "EN-US": "Adept's Harvester Cap",
      "DE-DE": "Erntehelfermütze des Adepten",
      "AR-SA": "قبعة الحاصد للبارع",
      "KO-KR": "숙련자의 추수꾼 모자",
      "PT-BR": "Chapéu do Ceifeiro Adepto",
      "ZH-TW": "老手級採收者工作帽",
      "ES-ES": "Gorro de cosechador del iniciado",
      "ZH-CN": "老手级收割工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_FIBER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_HELL",
    "uiSprite": "HEAD_PLATE_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1250,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1350,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1450,
          "durability": 276794,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1550,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo demoniaco dell'anziano",
      "RU-RU": "Демонический шлем (старейшина)",
      "PL-PL": "Hełm Demona Starszego",
      "TR-TR": "Yüce Şeytan Miğferi",
      "ID-ID": "Helm Iblis Tetua",
      "FR-FR": "Casque de démon du sage",
      "JA-JP": "デーモンヘルメット（老熟）",
      "EN-US": "Elder's Demon Helmet",
      "DE-DE": "Dämonenhelm des Ältesten",
      "AR-SA": "الخوذة الشيطانية للحكيم",
      "KO-KR": "장로의 데몬 헬멧",
      "PT-BR": "Elmo Demônio do Ancião",
      "ZH-TW": "禪師級惡魔頭盔",
      "ES-ES": "Casco de demonio del anciano",
      "ZH-CN": "禅师级恶魔头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": null,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_PLATE_AVALON",
    "uiSprite": "HEAD_PLATE_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 276794,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo del valore del gran maestro",
      "RU-RU": "Шлем доблести (магистр)",
      "PL-PL": "Hełm Męstwa Wszechmistrza",
      "TR-TR": "Büyük Usta Cesaret Miğferi",
      "ID-ID": "Helm Keberanian Grandmaster",
      "FR-FR": "Casque de bravoure du grand maître",
      "JA-JP": "武勇のヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Helmet of Valor",
      "DE-DE": "Helm des Mutes des Großmeisters",
      "AR-SA": "خوذة البسالة للأستاذ",
      "KO-KR": "그랜드 마스터의 용기의 헬멧",
      "PT-BR": "Elmo da Bravura do Grão-mestre",
      "ZH-TW": "宗師級英勇頭盔",
      "ES-ES": "Casco de valor del gran maestro",
      "ZH-CN": "宗师级英勇头盔"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_GATHERER_FISH",
    "uiSprite": "FISHING_GEAR_HAT",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "fish",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "THROWINGFISH",
          "uiAtlas": null,
          "uiSprite": "FEAR",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pesce marcio",
            "RU-RU": "Тухла�� рыба",
            "PL-PL": "Zgniłe Ryby",
            "TR-TR": "Çürük Balık",
            "ID-ID": "Ikan Busuk",
            "FR-FR": "Poisson pourri",
            "JA-JP": "腐った魚",
            "EN-US": "Rotten Fish",
            "DE-DE": "Verrotteter Fisch",
            "AR-SA": "سمكة فاسدة",
            "KO-KR": "썩은 생선",
            "PT-BR": "Peixe Podre",
            "ZH-TW": "腐魚",
            "ES-ES": "Pez podrido",
            "ZH-CN": "腐臭的鱼"
          },
          "localizedDescriptions": {
            "IT-IT": "Lanci [other]3[/other] pesci marci in un [other]cono di fronte[/other] a te, che [other]trapassano[/other] i nemici e li [cc]rallentano[/cc] del [cc](A)[/cc] per [cc](B)[/cc].\n\nI [debuff]danni[/debuff] inflitti dai mob colpiti sono ridotti del [debuff](C)[/debuff].\nI giocatori nemici colpiti [cc]non potranno[/cc] eseguire [cc]attacchi automatici[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] тухлых рыбины в зоне [other]конуса перед[/other] собой, [other]пронзив[/other] всех врагов и [cc]замедлив[/cc] их на [cc](A)[/cc] в течение [cc](B)[/cc].\n\nВесь [debuff]урон[/debuff] задетых монстров снижается на [debuff](C)[/debuff].\nЗадетые вражеские игроки [cc]не смогут[/cc] проводить [cc]автоатаки[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] zgniłe ryby [other]w stożku przed[/other] tobą, [other]przebijając[/other] wszystkich wrogów i [cc]spowalniając[/cc] ich o [cc](A)[/cc] przez [cc](B)[/cc].\n\nWszystkie [debuff]obrażenia[/debuff] zadawane przez uderzone moby zostają zmniejszone o [debuff](C)[/debuff].\nUderzeni wrodzy gracze [cc]nie mogą[/cc] zadawać [cc]autoataków[/cc].",
            "TR-TR": "[other]Önündeki koni[/other] şeklindeki bir alana [other]3[/other] çürük balık fırlatırsın. Bu balıklar tüm düşmanları [other]delip geçerek[/other] onları [cc](A)[/cc] boyunca [cc](B)[/cc] [cc]yavaşlatır[/cc].\n\nİsabet alan oyuncu olmayan düşmanların tüm [debuff]hasarları[/debuff] [debuff](C)[/debuff] azalır.\nİsabet alan düşman oyuncular [cc]otomatik saldırı[/cc] [cc]yapamaz[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] ikan busuk dalam bentuk [other]kerucut di depan[/other] dirimu, [other]menembus[/other] semua musuh dan [cc]memperlambat[/cc] mereka sebanyak [cc](A)[/cc] selama [cc](B)[/cc].\n\nMob yang terkena [debuff]damage-nya[/debuff] berkurang sebanyak [debuff](C)[/debuff].\nSetiap pemain yang terkena akan [cc]tidak mampu[/cc] melakukan [cc]Auto-Serang[/cc].",
            "FR-FR": "Envoyez [other]3[/other] poissons pourris dans un [other]cône devant vous[/other], [other]traversantt[/other] tous les ennemis et les [cc]ralentissant[/cc] de [cc](A)[/cc] pendant [cc](B)[/cc].\n\nLes monstres touchés voient leurs [debuff]dégâts[/debuff] réduits de [debuff](C)[/debuff].\nLes joueurs ennemis sont [cc]incapables[/cc] d'effectuer des [cc]auto attaques[/cc].",
            "JA-JP": "[other]前方の円錐状[/other]に腐った魚を[other]3[/other]匹投げる。魚は全ての敵を[other]貫通[/other]し、[cc](A)[/cc]の間、[cc]移動速度[/cc] を[cc](B)[/cc]低下させる。\n\n命中したモブは、全ての[debuff]ダメージ[/debuff]が[debuff](C)[/debuff]低下する。\n命中した敵プレイヤーは、[cc]通常攻撃[/cc]が[cc]不可能[/cc]になる。",
            "EN-US": "Throw [other]3[/other] rotten fish in a [other]cone in front[/other] of you, [other]piercing[/other] through all enemies and [cc]slowing[/cc] them by [cc](A)[/cc] for [cc](B)[/cc].\n\nMobs hit will have all their [debuff]damage[/debuff] reduced by [debuff](C)[/debuff].\nEnemy players hit will be [cc]unable[/cc] to do [cc]Auto-Attacks[/cc].",
            "DE-DE": "Wirf [other]3[/other] vergammelte Fische in einem [other]Kegel vor dich[/other], diese [other]durchstoßen[/other] alle Gegner und [cc]verlangsamen[/cc] sie für [cc](A)[/cc] um [cc](B)[/cc].\n\nGetroffene Mobs haben ihren gesamten [debuff]Schaden[/debuff] reduziert um [debuff](C)[/debuff].\nGegnerische Spieler [cc]können keine[/cc] [cc]automatischen Angriffe[/cc] ausführen.",
            "AR-SA": "إلقاء [other]3[/other] أسماك فاسدة في شكل [other]مخروطي أمامك[/other] [other]يخترق[/other] جميع الأعداء [cc]ويبطئ حركتهم[/cc] بمقدار [cc](A)[/cc] لمدة [cc](B)[/cc].\n\nسيقل [debuff]ضرر[/debuff] الغرماء المصابة كله بمقدار [debuff](C)[/debuff].\nاللاعبون الأعداء المصابون [cc]لن يتمكنوا من[/cc] تطبيق [cc]هجمات تلقائية[/cc].",
            "KO-KR": "[other]전방에 부채꼴 모양[/other]으로 썩은 물고기를 [other]3[/other]개 던져, [other]관통하는[/other] 모든 적을 [cc](A)[/cc] 동안 [cc](B)[/cc]만큼 [cc]느려지게[/cc] 만듭니다.\n\n적중한 몬스터들이 가하는 [debuff]대미지[/debuff]가 [debuff](C)[/debuff]만큼 감소합니다.\n적중한 적 플레이어는 [cc]자동 공격[/cc]을 [cc]수행할 수 없게[/cc] 됩니다.",
            "PT-BR": "Lança [other]3[/other] peixes podres em um [other]cone à sua frente[/other], [other]perfurando[/other] todos os inimigos e [cc]desacelerando-os[/cc] em [cc](A)[/cc] por [cc](B)[/cc].\n\nMonstros acertados terão seu [debuff]dano[/debuff] reduzido em [debuff](C)[/debuff].\nJogadores inimigos acertados ficarão [cc]impossibilitados[/cc] de causar [cc]Ataques Automáticos[/cc].",
            "ZH-TW": "朝[other]前方錐形範圍[/other]內投擲[other]3[/other]隻腐魚，[other]穿透[/other]所有敵人並使其[cc]緩速[/cc][cc](A)[/cc]，持續[cc](B)[/cc]。\n\n擊中怪物後，使其所有[debuff]傷害[/debuff]降低[debuff](C)[/debuff]。\n被擊中的敵方玩家將[cc]無法[/cc]進行[cc]普通攻擊[/cc]。",
            "ES-ES": "Lanza [other]3[/other] pescados podridos en un [other]cono frente[/other] a ti que [other]atravesarán[/other] a los enemigos y los [cc]ralentizarán[/cc] en [cc](A)[/cc] por [cc](B)[/cc].\n\nLos monstruos golpeados tendrán todo su [debuff]daño[/debuff] reducido en [debuff](C)[/debuff].\nLos jugadores enemigos golpeados serán [cc]incapaces[/cc] de hacer [cc]auto-ataques[/cc].",
            "ZH-CN": "朝[other]正前方锥形区域[/other]扔出[other]3[/other]只腐化的鱼，[other]穿过[/other]所有敌人，并使他们[cc]减速(A)[/cc] ，持续[cc](B)[/cc]。\n\n被击中的野怪[debuff]伤害[/debuff]降低[debuff](C)[/debuff]。\n被击中的敌对玩家[cc]无法[/cc]进行[cc]普通攻击[/cc]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.2,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 15,
          "category": "instant",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 1,
            "effect": "THROWINGFISH_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FISH_T7",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FISH",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FISH_DESC",
          "localizedNames": {
            "IT-IT": "Abilità del pescatore",
            "RU-RU": "Навыки рыбака",
            "PL-PL": "Umiejętności Rybackie",
            "TR-TR": "Balıkçı Becerileri",
            "ID-ID": "Keterampilan Nelayan",
            "FR-FR": "Compétences de pêche",
            "JA-JP": "漁師スキル",
            "EN-US": "Fisherman Skills",
            "DE-DE": "Anglerfertigkeiten",
            "AR-SA": "مهارات صياد السمك",
            "KO-KR": "낚시꾼 스킬",
            "PT-BR": "Habilidades de Pescador",
            "ZH-TW": "漁夫技能",
            "ES-ES": "Habilidades de pescador",
            "ZH-CN": "渔夫技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della pesca[/buff] del [buff](A)[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]улов[/buff] на [buff](A)[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Łowienia Ryb[/buff] o [buff](A)[/buff] dla ryb [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası için [buff]Balıkçılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Memancing[/buff] kamu sebesar [buff](A)[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de pêche[/buff] de [buff](A)[/buff] pour le [buff]poisson[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]釣り採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Fishing Yield[/buff] by [buff](A)[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Angelertrag[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية الصيد[/buff] بقمية [buff](A)[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]물고기[/buff]의 물고기 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Pesca[/buff] em [buff](A)[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階[/buff]的[buff]釣魚收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de pesca[/buff] en [buff](A)[/buff] para [buff]peces[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶[/buff]的[buff]钓鱼产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da pescatore del gran maestro",
      "RU-RU": "Шапка рыбака (магистр)",
      "PL-PL": "Czapka Rybaka Wszechmistrza",
      "TR-TR": "Büyük Usta Balıkçı Kepi",
      "ID-ID": "Topi Nelayan Grandmaster",
      "FR-FR": "Casquette de pêcheur du grand maître",
      "JA-JP": "漁師の帽子（グランドマスター）",
      "EN-US": "Grandmaster's Fisherman Cap",
      "DE-DE": "Anglermütze des Großmeisters",
      "AR-SA": "قبعة صياد السمك للأستاذ",
      "KO-KR": "그랜드 마스터 낚시꾼 모자",
      "PT-BR": "Chapéu do Pescador Grão-mestre",
      "ZH-TW": "宗師級漁夫工作帽",
      "ES-ES": "Gorro de pescador del gran maestro",
      "ZH-CN": "宗师级渔夫工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "FISHING_GEAR_HAT",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_CLOTH_HELL",
    "uiSprite": "HEAD_CLOTH_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1250,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1350,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1450,
          "durability": 276792,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio demoniaco del gran maestro",
      "RU-RU": "Дьявольский колпак (магистр)",
      "PL-PL": "Czarcia Kapuza Wszechmistrza",
      "TR-TR": "Büyük Usta Zebani Başlığı",
      "ID-ID": "Tudung Setan Grandmaster",
      "FR-FR": "Capuchon de monstre du grand maître",
      "JA-JP": "悪霊の頭巾（グランドマスター）",
      "EN-US": "Grandmaster's Fiend Cowl",
      "DE-DE": "Unholdgugel des Großmeisters",
      "AR-SA": "غطاء رأس شرير للأستاذ",
      "KO-KR": "그랜드 마스터의 악령 두건",
      "PT-BR": "Capote Malévolo do Grão-mestre",
      "ZH-TW": "宗師級邪魔風帽",
      "ES-ES": "Hábito de diablo del gran maestro",
      "ZH-CN": "宗师级恶灵风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_SET1",
    "uiSprite": "HEAD_PLATE_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da soldato dell'anziano",
      "RU-RU": "Шлем солдата (старейшина)",
      "PL-PL": "Hełm Żołnierza Starszego",
      "TR-TR": "Yüce Asker Miğferi",
      "ID-ID": "Helm Prajurit Tetua",
      "FR-FR": "Casque de soldat du sage",
      "JA-JP": "ソルジャーヘルメット（老熟）",
      "EN-US": "Elder's Soldier Helmet",
      "DE-DE": "Soldatenhelm des Ältesten",
      "AR-SA": "خوذة الجنود للحكيم",
      "KO-KR": "장로의 병사 헬멧",
      "PT-BR": "Elmo de Soldado do Ancião",
      "ZH-TW": "禪師級士兵頭盔",
      "ES-ES": "Casco de soldado del anciano",
      "ZH-CN": "禅师级士兵头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_SET2",
    "uiSprite": "HEAD_PLATE_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da cavaliere dell'anziano",
      "RU-RU": "Шлем рыцаря (старейшина)",
      "PL-PL": "Hełm Rycerza Starszego",
      "TR-TR": "Yüce Şövalye Miğferi",
      "ID-ID": "Helm Kesatria Tetua",
      "FR-FR": "Casque de chevalier du sage",
      "JA-JP": "騎士のヘルメット（老熟）",
      "EN-US": "Elder's Knight Helmet",
      "DE-DE": "Ritterhelm des Ältesten",
      "AR-SA": "خوذة الفرسان للحكيم",
      "KO-KR": "장로의 기사 헬멧",
      "PT-BR": "Elmo de Cavaleiro do Ancião",
      "ZH-TW": "禪師級騎士頭盔",
      "ES-ES": "Casco de caballero del anciano",
      "ZH-CN": "禅师级骑士头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_SET3",
    "uiSprite": "HEAD_PLATE_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da guardiano dell'anziano",
      "RU-RU": "Шлем хранителя (старейшина)",
      "PL-PL": "Hełm Stróża Starszego",
      "TR-TR": "Yüce Muhafız Miğferi",
      "ID-ID": "Helm Penjaga Tetua",
      "FR-FR": "Casque de gardien du sage",
      "JA-JP": "ガーディアンヘルメット（老熟）",
      "EN-US": "Elder's Guardian Helmet",
      "DE-DE": "Beschützerhelm des Ältesten",
      "AR-SA": "خوذة الحراس للحكيم",
      "KO-KR": "장로의 가디언 헬멧",
      "PT-BR": "Elmo de Guardião do Ancião",
      "ZH-TW": "禪師級守衛者頭盔",
      "ES-ES": "Casco de guardián del anciano",
      "ZH-CN": "禅师级守卫头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_GATHERER_FIBER",
    "uiSprite": "HEAD_GATHERER_FIBER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "fiber",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자�� [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "MAGICMUSHROOM",
          "uiAtlas": null,
          "uiSprite": "MEZZ",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Polline magico",
            "RU-RU": "Волшебная пыльца",
            "PL-PL": "Magiczny Pyłek",
            "TR-TR": "Sihirli Polen",
            "ID-ID": "Serbuk Sihir",
            "FR-FR": "Pollen magique",
            "JA-JP": "魔法の花粉",
            "EN-US": "Magic Pollen",
            "DE-DE": "Magische Pollen",
            "AR-SA": "حبوب لقاح سحرية",
            "KO-KR": "마법의 가루",
            "PT-BR": "Pólen Mágico",
            "ZH-TW": "魔法花粉",
            "ES-ES": "Polen mágico",
            "ZH-CN": "魔力花粉"
          },
          "localizedDescriptions": {
            "IT-IT": "Spargi una nube di polline magico in un [other]raggio di (A)[/other] attorno a te, [cc]facendo[/cc] [cc]addormentare[/cc] tutti i nemici colpiti per [cc](B)[/cc] (se subisce danni, il nemico si risveglia).\nTi rende [buff]invisibile[/buff] per [buff](B)[/buff] (l'effetto viene rimosso se subisci danni, attacchi, usi un potere o interagisci con un oggetto).",
            "RU-RU": "Вы выпускаете облако волшебной пыльцы в [other]радиусе (A)[/other] вокруг себя, [cc]повергнув[/cc] всех задетых врагов в [cc]сон[/cc] на [cc](B)[/cc] (получение урона пробуждает врагов).\nНаделяет вас [buff]невидимостью[/buff] в течение [buff](B)[/buff] (получение урона, атака, использование навыков или взаимодействие с объектами выведет вас из невидимости).",
            "PL-PL": "Uwalniasz chmurę Magicznego Pyłku w promieniu [other](A)[/other] od ciebie, [cc]usypiając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc] (obrażenia budzą wrogów).\nCzyni cię [buff]niewidzialnym[/buff] przez [buff](B)[/buff] (otrzymanie obrażeń, atakowanie, używanie umiejętności lub interakcja z przedmiotami ujawniają cię).",
            "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alana bir Sihirli Polen bulutu saçarak isabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]uyutur[/cc]. (Hasar almak, düşmanı uyandırır.)\nSeni [buff](B)[/buff] boyunca [buff]görünmez[/buff] kılar. (Hasar almak, saldırmak, bir yetenek kullanmak veya bir nesne ile etkileşime geçmek seni açığa çıkarır.)",
            "ID-ID": "Mengeluarkan awan Serbuk Sihir dalam [other]radius (A)[/other] di sekitarmu, [cc]membuat[/cc] semua musuh yang terkena serangan [cc]tertidur[/cc] selama [cc](B)[/cc] (menerima damage membuat musuh terbangun).\nMembuatmu [buff]tidak terlihat[/buff] selama [buff](B)[/buff] (menerima damage, menyerang, menggunakan kemampuan, atau berinteraksi dengan objek akan membuatmu terlihat).",
            "FR-FR": "Relâchez un nuage de Pollen magique dans un [other]rayon de (A)[/other] autour de vous, [cc]plongeant[/cc] dans le [cc]sommeil[/cc] tous les ennemis touchés pendant [cc](B)[/cc] (subir des dégâts réveille l'ennemi).\nVous rend [buff]invisible[/buff] pendant [buff](B)[/buff] (subir des dégâts, attaquer, utiliser une compétence ou intéragir avec des objets vous révéle).",
            "JA-JP": "あなたの周囲の[other]半径(A)[/other]に魔法の花粉の雲を放ち、ヒットした敵全てを[cc](B)[/cc]の間、[cc]眠らせ[/cc][cc]ます[/cc]（ダメージを受けると敵が目覚めます）。\n[buff](B)[/buff]の間、あなたを[buff]透明化[/buff]します（ダメージを受けたり、能力を使ったり、オブジェクトと交流するとあなたの姿が現れます）。",
            "EN-US": "Release a cloud of magical pollen in a [other](A) radius[/other] around you, [cc]putting[/cc] all enemies hit [cc]to sleep[/cc] for [cc](B)[/cc] (taking damage wakes the enemy).\nTurns you [buff]invisible[/buff] for [buff](B)[/buff] (taking damage, attacking, using an ability, or interacting with an object will reveal you).",
            "DE-DE": "Entlasse eine Wolke magischer Pollen in [other](A) Radius[/other] um dich herum, diese lassen alle getroffenen Gegner für [cc](B)[/cc] [cc]einschlafen[/cc] (Schaden weckt einen Gegner wieder auf).\nMacht dich für [buff](B)[/buff] [buff]unsichtbar[/buff] (Das Erleiden von Schaden, Angreifen, Fertigkeitennutzung, oder Interagieren mit einem Objekt wird dich enttarnen).",
            "AR-SA": "يمكنك إطلاق سحابة من حبوب اللقاح السحرية في محيط [other](A)[/other] حولك، [cc]تجعل[/cc] جميع الأعداء المصابين [cc]ينامون[/cc] لمدة [cc](B)[/cc] (تلقي الضرر يوقظ العدو).\nتسبب [buff]الاختفاء[/buff] لمدة [buff](B)[/buff] (تلقي الضرر، أو الهجوم، أو استخدام قدرة، أو التفاعل مع غرض سيكشفك).",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 마법의 꽃가루를 방출하여, 꽃가루에 닿은 모든 적을 [cc](B)[/cc] 동안 [cc]잠[/cc]에 [cc]빠지게[/cc] 합니다 (대미지를 받으면 깨어납니다).\n또한 [buff](B)[/buff] 동안 [buff]은신[/buff] 상태가 됩니다 (대미지를 받거나, 공격하거나, 스킬을 사용하거나, 물건과 상호작용을 하면 은신이 풀립니다).",
            "PT-BR": "Lança uma núvem de Pólem Mágico em um [other]raio de (A)[/other] ao seu redor, [cc]colocando[/cc] todos os inimigos atingidos [cc]para dormir[/cc] por [cc](B)[/cc] (receber dano acordo o inimigo).\nTe deixa [buff]invisível[/buff] por [buff](B)[/buff] (receber dano, atacar, usar uma habilidade ou interagir com um objeto te revelará).",
            "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內釋放一團魔法花粉，使所有擊中的敵人[cc]陷入[/cc][cc]沉睡[/cc]狀態，持續[cc](B)[/cc](敵人受到傷害會甦醒)。\n使自身進入[buff]隱形[/buff]狀態，持續[buff](B)[/buff](受到傷害、發動攻擊、使用技能或與物件互動將會現身)。",
            "ES-ES": "Libera una nube de polen mágico en un [other]radio de (A)[/other] a tu alrededor y [cc]duerme[/cc] a todos los enemigos alcanzados durante [cc](B)[/cc] (recibir daño despierta al enemigo).\nTe hace [buff]invisible[/buff] durante [buff](B)[/buff] (recibir daño, atacar, usar una habilidad o interactuar con un objeto te revelará).",
            "ZH-CN": "在你周围[other](A)半径[/other]范围释放云状的魔法花粉，使所有范围内的敌人[cc]陷入沉睡[/cc]，持续[cc](B)[/cc]（受到伤害将使敌人醒来）。\n使你进入[buff]隐形[/buff]状态，持续[buff](B)[/buff]（承受伤害、攻击、使用技能或与物件互动将使你被揭露）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 90,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FIBER_T5",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di raccolta",
            "RU-RU": "Навыки жнеца",
            "PL-PL": "Umiejętności zbierackie",
            "TR-TR": "Hasat Becerileri",
            "ID-ID": "Keterampilan Memanen",
            "FR-FR": "Compétences de récolte",
            "JA-JP": "収穫スキル",
            "EN-US": "Harvesting Skills",
            "DE-DE": "Erntefähigkeiten",
            "AR-SA": "مهارات الحصاد",
            "KO-KR": "수확 스킬",
            "PT-BR": "Habilidades de Coleta",
            "ZH-TW": "採收技能",
            "ES-ES": "Habilidades de recolección",
            "ZH-CN": "收割技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Fibre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]волокна[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Lif[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Serat[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]繊維[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Fiber[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Fasern[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الألياف[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]섬유[/buff]의 섬유 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階纖維[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]fibra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶纤维作物[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da raccoglitore dell'esperto",
      "RU-RU": "Шапка жнеца (эксперт)",
      "PL-PL": "Czapka Zbieracza Znawcy",
      "TR-TR": "Uzman Hasatçı Kepi",
      "ID-ID": "Topi Pemanen Ahli",
      "FR-FR": "Casquette de récolteur de l'expert",
      "JA-JP": "収穫人の帽子（達人）",
      "EN-US": "Expert's Harvester Cap",
      "DE-DE": "Erntehelfermütze des Experten",
      "AR-SA": "قبعة الحاصد للأخصائي",
      "KO-KR": "전문가의 추수꾼 모자",
      "PT-BR": "Chapéu do Ceifeiro Perito",
      "ZH-TW": "專家級採收者工作帽",
      "ES-ES": "Gorro de cosechador del experto",
      "ZH-CN": "专家级收割工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_FIBER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_GATHERER_ORE",
    "uiSprite": "HEAD_GATHERER_ORE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "ore",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "CC_IMMUNITY",
          "uiAtlas": null,
          "uiSprite": "STRENGTH",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_CC_IMMUNITY_V2_DESC",
          "localizedNames": {
            "IT-IT": "Canzone del lavoratore",
            "RU-RU": "Песенка рабочих",
            "PL-PL": "Motywująca Pieśń Pracownika",
            "TR-TR": "Motive Edici İşçi Şarkısı",
            "ID-ID": "Lagu Motivasi Pekerja",
            "FR-FR": "Chant de travailleurs motivant",
            "JA-JP": "動機付けの労働者の歌",
            "EN-US": "Motivating Worker's Song",
            "DE-DE": "Motivierendes Arbeitslied",
            "AR-SA": "أغنية التحفيز",
            "KO-KR": "노동자를 위한 응원가",
            "PT-BR": "Canção Motivadora de Mão de Obra",
            "ZH-TW": "激勵工人之歌",
            "ES-ES": "Canción obrera alentadora",
            "ZH-CN": "激发工人之歌"
          },
          "localizedDescriptions": {
            "IT-IT": "Ti motivi, [other]purificando[/other] tutti [other]gli effetti di Controllo sulla Folla[/other] su di te.\nRende [buff]immuni[/buff] a [buff]stordimenti[/buff], [buff]intrappolamenti[/buff], [buff]rallentamenti[/buff], e [buff]silenziamenti[/buff] per [buff](A)[/buff].\n\nDiminuisce tutti i [other]danni[/other] che infliggi del [other](B)[/other] per [other](C)[/other].",
            "RU-RU": "Вы мотивируете себя, [other]сняв[/other] с себя все [other]эффекты контроля[/other].\nНаделяет [buff]невосприимчивостью[/buff] к [buff]оглушению[/buff], [buff]обездвиживанию[/buff], [buff]замедлению[/buff] и [buff]безмолвию[/buff] на [buff](A)[/buff].\n\nСнижает весь наносимый вами [other]урон[/other] на [other](B)[/other] в течение [other](C)[/other].",
            "PL-PL": "Motywujesz siebie samego, [other]oczyszczając[/other] wszystkie aktywne na tobie [other]efekty kontroli tłumu[/other].\nZapewnia [buff]odporność[/buff] na [buff]ogłuszenie[/buff], [buff]unieruchomienie[/buff], [buff]spowolnienie[/buff] i [buff]wyciszenie[/buff] na [buff](A)[/buff].\n\nZmniejsza zadawane przez ciebie [other]obrażenia[/other] o [other](B)[/other] na [other](C)[/other].",
            "TR-TR": "Kendini motive ederek üzerindeki tüm [other]kitle kontrol etkilerini[/other] [other]arındırırsın[/other].\n[buff](A)[/buff] boyunca [buff]sersemletmelere[/buff], [buff]yere sabitlemelere[/buff], [buff]yavaşlatmalara[/buff] ve [buff]susturmalara[/buff] karşı [buff]bağışıklık[/buff] sağlar.\n\n[other](B)[/other] boyunca verdiğin tüm [other]hasarı[/other] [other](C)[/other] azaltır.",
            "ID-ID": "Memotivasi diri sendiri, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] padamu.\nMemberikan [buff]kekebalan[/buff] dari [buff]stun[/buff], [buff]terakar[/buff], [buff]pelambatan[/buff], dan [buff]bungkaman[/buff] selama [buff](A)[/buff].\n\nMengurangi semua [other]damage[/other] yang kamu berikan sebesar [other](B)[/other] selama [other](C)[/other].",
            "FR-FR": "Motivez-vous et [other]purifiez[/other] tous les [other]effets de contrôle de foule[/other] sur vous.\nConfère une [buff]immunité[/buff] contre les [buff]étourdissements[/buff], [buff]immobilisations[/buff], [buff]ralentissements[/buff] et [buff]réductions au silence[/buff] pendant [buff](A)[/buff].\n\nRéduit tous les [other]dégâts[/other] que vous infligez de [other](B)[/other] pendant [other](C)[/other].",
            "JA-JP": "自分をやる気にさせ、自分にかかっているすべての[other]Crowd Control効果[/other]を[other]浄化[/other]する。\n[buff](A)[/buff]の間、[buff]スタン[/buff]、[buff]根付[/buff]、[buff]スロウ[/buff]、[buff]沈黙[/buff]に対する[buff]免疫[/buff]を付与する。\n\n[other](B)[/other]の間、自分が与えるすべての[other]ダメージ[/other]を[other](C)[/other]減少させる。",
            "EN-US": "Motivate yourself, [other]cleansing[/other] all [other]Crowd Control effects[/other] on you.\nGrants [buff]immunity[/buff] to [buff]stuns[/buff], [buff]roots[/buff], [buff]slows[/buff], and [buff]silences[/buff] for [buff](A)[/buff].\n\nDecreases all [other]damage[/other] you deal by [other](B)[/other] for [other](C)[/other].",
            "DE-DE": "Motiviere dich selbst, dies [other]reinigt[/other] alle [other]CC-Effekte[/other] von dir.\nVerleiht dir für [buff](A)[/buff] [buff]Immunität[/buff] gegen [buff]Betäubung[/buff], [buff]Verwurzelungen[/buff], [buff]Verlangsamung[/buff], und [buff]Stille[/buff].\n\nReduziert jeden von dir verursachten [other]Schaden[/other] für [other](B)[/other] um [other](C)[/other].",
            "AR-SA": "عليك تحفيز نفسك [other]وإزالة[/other] كل [other]تأثيرات التحكم في الحشود[/other] لديك.\nتمنح [buff]حصانة[/buff] من محاولات [buff]الصعق[/buff] و[buff]الشلل[/buff] و[buff]الإبطاء[/buff] و[buff]الإيقاف[/buff] لمدة [buff](A)[/buff].\n\nتقلل كل [other]الضرر[/other] المُلحق بمقدار [other](B)[/other] لمدة [other](C)[/other].",
            "KO-KR": "자신에게 동기를 부여하여 자신에게 걸린 모든 [other]군중 제어 효과[/other]를 [other]정화[/other]합니다.\n[buff](A)[/buff] 동안 [buff]기절[/buff], [buff]속박[/buff], [buff]둔화[/buff], [buff]침묵[/buff]에 대한 [buff]면역[/buff]을 획득합니다.\n\n[other](B)[/other] 동안 자신이 가하는 모든 [other]대미지[/other]가 [other](C)[/other]만큼 감소합니다.",
            "PT-BR": "Te motiva, [other]purificando[/other] todos [other]os efeitos de Controle de Grupo[/other] em você.\nConcede [buff]imunidade[/buff] à [buff]atordoamentos[/buff], [buff]enraizamentos[/buff], [buff]desacelerações[/buff] e [buff]efeitos de silêncio[/buff] por [buff](A)[/buff].\n\nReduz todo o [other]dano[/other] que você causa em [other](B)[/other] por [other](C)[/other].",
            "ZH-TW": "鼓舞自身，[other]淨化[/other]您身上所有[other]群體控制效果[/other]。\n對[buff]暈眩[/buff]、[buff]定身[/buff]、[buff]緩速[/buff]和[buff]沉默[/buff][buff]免疫[/buff]，持續[buff](A)[/buff]。\n\n使您自身造成的[other]傷害[/other]降低[other](B)[/other]，持續[other](C)[/other]。",
            "ES-ES": "Usa tu motivación y [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] que tengas.\nTe hace [buff]inmune[/buff] a los [buff]aturdimientos[/buff], [buff]inmovilizaciones[/buff], [buff]ralentizaciones[/buff] y [buff]silencios[/buff] durante [buff](A)[/buff].\n\nReduce todo el [other]daño[/other] que infliges en [other](B)[/other] durante [other](C)[/other].",
            "ZH-CN": "激励自己，[other]净化[/other]所有[other]群体控制效果[/other]。\n使你[buff]免疫击晕[/buff]、[buff]定身[/buff]、[buff]减速[/buff]与[buff]沉默[/buff]效果，持续[buff](A)[/buff]。\n\n使你造成的[other]伤害[/other]降低[other](B)[/other]，持续[other](C)[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "physicalattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "physicalspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ORE_T5",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ORE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ORE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione dei minerali",
            "RU-RU": "Навыки шахтера",
            "PL-PL": "Umiejętności górnicze",
            "TR-TR": "Maden Becerileri",
            "ID-ID": "Keterampilan Menambang",
            "FR-FR": "Compétences de mineur",
            "JA-JP": "採掘スキル",
            "EN-US": "Mining Skills",
            "DE-DE": "Bergbaufähigkeiten",
            "AR-SA": "مهارات التنقيب",
            "KO-KR": "채굴 스킬",
            "PT-BR": "Habilidades de Mineração",
            "ZH-TW": "採礦技能",
            "ES-ES": "Habilidades de minería",
            "ZH-CN": "采矿技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Minerali[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]руды[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Cevher[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Bijih[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]鉱石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Ore[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Erze[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]مواد الخام[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]광석[/buff]의 광석 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階礦石[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para el [buff]mineral[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶矿石[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da minatore dell'esperto",
      "RU-RU": "Шапка шахтера (эксперт)",
      "PL-PL": "Czapka Górnika Znawcy",
      "TR-TR": "Uzman Madenci Kepi",
      "ID-ID": "Topi Penambang Ahli",
      "FR-FR": "Casquette de mineur de l'expert",
      "JA-JP": "採掘者の帽子（達人）",
      "EN-US": "Expert's Miner Cap",
      "DE-DE": "Bergarbeitermütze des Experten",
      "AR-SA": "قبعة عامل المنجم للأخصائي",
      "KO-KR": "전문가의 광부 모자",
      "PT-BR": "Chapéu do Minerador Perito",
      "ZH-TW": "專家級採礦匠工作帽",
      "ES-ES": "Gorro de minero del experto",
      "ZH-CN": "专家级采矿工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ORE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_SET2",
    "uiSprite": "HEAD_CLOTH_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da chierico dell'esperto",
      "RU-RU": "Колпак клирика (эксперт)",
      "PL-PL": "Kapuza Kleryka Znawcy",
      "TR-TR": "Uzman Ruhban Başlığı",
      "ID-ID": "Tudung Klerikal Ahli",
      "FR-FR": "Capuchon d'ecclésiastique de l'expert",
      "JA-JP": "聖職者の頭巾（達人）",
      "EN-US": "Expert's Cleric Cowl",
      "DE-DE": "Klerikergugel des Experten",
      "AR-SA": "غطاء رأس رجل الدين للأخصائي",
      "KO-KR": "전문가의 성직자 두건",
      "PT-BR": "Capote de Clérigo do Perito",
      "ZH-TW": "專家級牧師風帽",
      "ES-ES": "Hábito de clérigo del experto",
      "ZH-CN": "专家级牧师风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_SET3",
    "uiSprite": "HEAD_CLOTH_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da mago dell'esperto",
      "RU-RU": "Колпак чародея (эксперт)",
      "PL-PL": "Kapuza Maga Znawcy",
      "TR-TR": "Uzman Büyücü Başlığı",
      "ID-ID": "Tudung Magi Ahli",
      "FR-FR": "Capuchon de mage de l'expert",
      "JA-JP": "魔法使いの頭巾（達人）",
      "EN-US": "Expert's Mage Cowl",
      "DE-DE": "Magiergugel des Experten",
      "AR-SA": "غطاء رأس المشعوذ للأخصائي",
      "KO-KR": "전문가의 메이지 두건",
      "PT-BR": "Capote de Mago do Perito",
      "ZH-TW": "專家級法師風帽",
      "ES-ES": "Hábito de mago del experto",
      "ZH-CN": "专家级法师风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_SET1",
    "uiSprite": "HEAD_CLOTH_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da studioso dell'esperto",
      "RU-RU": "Колпак ученого (эксперт)",
      "PL-PL": "Kapuza Uczonego Znawcy",
      "TR-TR": "Uzman Âlim Başlığı",
      "ID-ID": "Tudung Cendekia Ahli",
      "FR-FR": "Capuchon d'érudit de l'expert",
      "JA-JP": "学徒の頭巾（達人）",
      "EN-US": "Expert's Scholar Cowl",
      "DE-DE": "Gelehrtengugel des Experten",
      "AR-SA": "غطاء رأس الباحث للأخصائي",
      "KO-KR": "전문가의 학자 두건",
      "PT-BR": "Capote de Erudito do Perito",
      "ZH-TW": "專家級學者風帽",
      "ES-ES": "Hábito de erudito del experto",
      "ZH-CN": "专家级学士风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_HELL",
    "uiSprite": "HEAD_CLOTH_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 950,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1250,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio demoniaco dell'esperto",
      "RU-RU": "Дьявольский колпак (эксперт)",
      "PL-PL": "Czarcia Kapuza Znawcy",
      "TR-TR": "Uzman Zebani Başlığı",
      "ID-ID": "Tudung Setan Ahli",
      "FR-FR": "Capuchon de monstre de l'expert",
      "JA-JP": "悪霊の頭巾（達人）",
      "EN-US": "Expert's Fiend Cowl",
      "DE-DE": "Unholdgugel des Experten",
      "AR-SA": "غطاء رأس الشرير للأخصائي",
      "KO-KR": "전문가의 악령 두건",
      "PT-BR": "Capote Malévolo do Perito",
      "ZH-TW": "專家級邪魔風帽",
      "ES-ES": "Hábito de diablo del experto",
      "ZH-CN": "专家级恶灵风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_GATHERER_FISH",
    "uiSprite": "FISHING_GEAR_HAT",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "fish",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "THROWINGFISH",
          "uiAtlas": null,
          "uiSprite": "FEAR",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pesce marcio",
            "RU-RU": "Тухлая рыба",
            "PL-PL": "Zgniłe Ryby",
            "TR-TR": "Çürük Balık",
            "ID-ID": "Ikan Busuk",
            "FR-FR": "Poisson pourri",
            "JA-JP": "腐った魚",
            "EN-US": "Rotten Fish",
            "DE-DE": "Verrotteter Fisch",
            "AR-SA": "سمكة فاسدة",
            "KO-KR": "썩은 생선",
            "PT-BR": "Peixe Podre",
            "ZH-TW": "腐魚",
            "ES-ES": "Pez podrido",
            "ZH-CN": "腐臭的鱼"
          },
          "localizedDescriptions": {
            "IT-IT": "Lanci [other]3[/other] pesci marci in un [other]cono di fronte[/other] a te, che [other]trapassano[/other] i nemici e li [cc]rallentano[/cc] del [cc](A)[/cc] per [cc](B)[/cc].\n\nI [debuff]danni[/debuff] inflitti dai mob colpiti sono ridotti del [debuff](C)[/debuff].\nI giocatori nemici colpiti [cc]non potranno[/cc] eseguire [cc]attacchi automatici[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] тухлых рыбины в зоне [other]конуса перед[/other] собой, [other]пронзив[/other] всех врагов и [cc]замедлив[/cc] их на [cc](A)[/cc] в течение [cc](B)[/cc].\n\nВесь [debuff]урон[/debuff] задетых монстров снижается на [debuff](C)[/debuff].\nЗадетые вражеские игроки [cc]не смогут[/cc] проводить [cc]автоатаки[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] zgniłe ryby [other]w stożku przed[/other] tobą, [other]przebijając[/other] wszystkich wrogów i [cc]spowalniając[/cc] ich o [cc](A)[/cc] przez [cc](B)[/cc].\n\nWszystkie [debuff]obrażenia[/debuff] zadawane przez uderzone moby zostają zmniejszone o [debuff](C)[/debuff].\nUderzeni wrodzy gracze [cc]nie mogą[/cc] zadawać [cc]autoataków[/cc].",
            "TR-TR": "[other]Önündeki koni[/other] şeklindeki bir alana [other]3[/other] çürük balık fırlatırsın. Bu balıklar tüm düşmanları [other]delip geçerek[/other] onları [cc](A)[/cc] boyunca [cc](B)[/cc] [cc]yavaşlatır[/cc].\n\nİsabet alan oyuncu olmayan düşmanların tüm [debuff]hasarları[/debuff] [debuff](C)[/debuff] azalır.\nİsabet alan düşman oyuncular [cc]otomatik saldırı[/cc] [cc]yapamaz[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] ikan busuk dalam bentuk [other]kerucut di depan[/other] dirimu, [other]menembus[/other] semua musuh dan [cc]memperlambat[/cc] mereka sebanyak [cc](A)[/cc] selama [cc](B)[/cc].\n\nMob yang terkena [debuff]damage-nya[/debuff] berkurang sebanyak [debuff](C)[/debuff].\nSetiap pemain yang terkena akan [cc]tidak mampu[/cc] melakukan [cc]Auto-Serang[/cc].",
            "FR-FR": "Envoyez [other]3[/other] poissons pourris dans un [other]cône devant vous[/other], [other]traversantt[/other] tous les ennemis et les [cc]ralentissant[/cc] de [cc](A)[/cc] pendant [cc](B)[/cc].\n\nLes monstres touchés voient leurs [debuff]dégâts[/debuff] réduits de [debuff](C)[/debuff].\nLes joueurs ennemis sont [cc]incapables[/cc] d'effectuer des [cc]auto attaques[/cc].",
            "JA-JP": "[other]前方の円錐状[/other]に腐った魚を[other]3[/other]匹投げる。魚は全ての敵を[other]貫通[/other]し、[cc](A)[/cc]の間、[cc]移動速度[/cc] を[cc](B)[/cc]低下させる。\n\n命中したモブは、全ての[debuff]ダメージ[/debuff]が[debuff](C)[/debuff]低下する。\n命中した敵プレイヤーは、[cc]通常攻撃[/cc]が[cc]不可能[/cc]になる。",
            "EN-US": "Throw [other]3[/other] rotten fish in a [other]cone in front[/other] of you, [other]piercing[/other] through all enemies and [cc]slowing[/cc] them by [cc](A)[/cc] for [cc](B)[/cc].\n\nMobs hit will have all their [debuff]damage[/debuff] reduced by [debuff](C)[/debuff].\nEnemy players hit will be [cc]unable[/cc] to do [cc]Auto-Attacks[/cc].",
            "DE-DE": "Wirf [other]3[/other] vergammelte Fische in einem [other]Kegel vor dich[/other], diese [other]durchstoßen[/other] alle Gegner und [cc]verlangsamen[/cc] sie für [cc](A)[/cc] um [cc](B)[/cc].\n\nGetroffene Mobs haben ihren gesamten [debuff]Schaden[/debuff] reduziert um [debuff](C)[/debuff].\nGegnerische Spieler [cc]können keine[/cc] [cc]automatischen Angriffe[/cc] ausführen.",
            "AR-SA": "إلقاء [other]3[/other] أسماك فاسدة في شكل [other]مخروطي أمامك[/other] [other]يخترق[/other] جميع الأعداء [cc]ويبطئ حركتهم[/cc] بمقدار [cc](A)[/cc] لمدة [cc](B)[/cc].\n\nسيقل [debuff]ضرر[/debuff] الغرماء المصابة كله بمقدار [debuff](C)[/debuff].\nاللاعبون الأعداء المصابون [cc]لن يتمكنوا من[/cc] تطبيق [cc]هجمات تلقائية[/cc].",
            "KO-KR": "[other]전방에 부채꼴 모양[/other]으로 썩은 물고기를 [other]3[/other]개 던져, [other]관통하는[/other] 모든 적을 [cc](A)[/cc] 동안 [cc](B)[/cc]만큼 [cc]느려지게[/cc] 만듭니다.\n\n적중한 몬스터들이 가하는 [debuff]대미지[/debuff]가 [debuff](C)[/debuff]만큼 감소합니다.\n적중한 적 플레이어는 [cc]자동 공격[/cc]을 [cc]수행할 수 없게[/cc] 됩니다.",
            "PT-BR": "Lança [other]3[/other] peixes podres em um [other]cone à sua frente[/other], [other]perfurando[/other] todos os inimigos e [cc]desacelerando-os[/cc] em [cc](A)[/cc] por [cc](B)[/cc].\n\nMonstros acertados terão seu [debuff]dano[/debuff] reduzido em [debuff](C)[/debuff].\nJogadores inimigos acertados ficarão [cc]impossibilitados[/cc] de causar [cc]Ataques Automáticos[/cc].",
            "ZH-TW": "朝[other]前方錐形範圍[/other]內投擲[other]3[/other]隻腐魚，[other]穿透[/other]所有敵人並使其[cc]緩速[/cc][cc](A)[/cc]，持續[cc](B)[/cc]。\n\n擊中怪物後，使其所有[debuff]傷害[/debuff]降低[debuff](C)[/debuff]。\n被擊中的敵方玩家將[cc]無法[/cc]進行[cc]普通攻擊[/cc]。",
            "ES-ES": "Lanza [other]3[/other] pescados podridos en un [other]cono frente[/other] a ti que [other]atravesarán[/other] a los enemigos y los [cc]ralentizarán[/cc] en [cc](A)[/cc] por [cc](B)[/cc].\n\nLos monstruos golpeados tendrán todo su [debuff]daño[/debuff] reducido en [debuff](C)[/debuff].\nLos jugadores enemigos golpeados serán [cc]incapaces[/cc] de hacer [cc]auto-ataques[/cc].",
            "ZH-CN": "朝[other]正前方锥形区域[/other]扔出[other]3[/other]只腐化的鱼，[other]穿过[/other]所有敌人，并使他们[cc]减速(A)[/cc] ，持续[cc](B)[/cc]。\n\n被击中的野怪[debuff]伤害[/debuff]降低[debuff](C)[/debuff]。\n被击中的敌对玩家[cc]无法[/cc]进行[cc]普通攻击[/cc]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.2,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 15,
          "category": "instant",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 1,
            "effect": "THROWINGFISH_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FISH_T8",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FISH",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FISH_DESC",
          "localizedNames": {
            "IT-IT": "Abilità del pescatore",
            "RU-RU": "Навыки рыбака",
            "PL-PL": "Umiejętności Rybackie",
            "TR-TR": "Balıkçı Becerileri",
            "ID-ID": "Keterampilan Nelayan",
            "FR-FR": "Compétences de pêche",
            "JA-JP": "漁師スキル",
            "EN-US": "Fisherman Skills",
            "DE-DE": "Anglerfertigkeiten",
            "AR-SA": "مهارات صياد السمك",
            "KO-KR": "낚시꾼 스킬",
            "PT-BR": "Habilidades de Pescador",
            "ZH-TW": "漁夫技能",
            "ES-ES": "Habilidades de pescador",
            "ZH-CN": "渔夫技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della pesca[/buff] del [buff](A)[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]улов[/buff] на [buff](A)[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Łowienia Ryb[/buff] o [buff](A)[/buff] dla ryb [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası için [buff]Balıkçılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Memancing[/buff] kamu sebesar [buff](A)[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de pêche[/buff] de [buff](A)[/buff] pour le [buff]poisson[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]釣り採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Fishing Yield[/buff] by [buff](A)[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Angelertrag[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية الصيد[/buff] بقمية [buff](A)[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]물고기[/buff]의 물고기 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Pesca[/buff] em [buff](A)[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階[/buff]的[buff]釣魚收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de pesca[/buff] en [buff](A)[/buff] para [buff]peces[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶[/buff]的[buff]钓鱼产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da pescatore dell'anziano",
      "RU-RU": "Шапка рыбака (старейшина)",
      "PL-PL": "Czapka Rybaka Starszego",
      "TR-TR": "Yüce Balıkçı Kepi",
      "ID-ID": "Topi Nelayan Tetua",
      "FR-FR": "Casquette de pêcheur du sage",
      "JA-JP": "漁師の帽子（老熟）",
      "EN-US": "Elder's Fisherman Cap",
      "DE-DE": "Anglermütze des Ältesten",
      "AR-SA": "قبعة صياد السمك للحكيم",
      "KO-KR": "장로 낚시꾼 모자",
      "PT-BR": "Chapéu do Pescador Ancião",
      "ZH-TW": "禪師級漁夫工作帽",
      "ES-ES": "Gorro de pescador del anciano",
      "ZH-CN": "禅师级渔夫工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "FISHING_GEAR_HAT",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_AVALON",
    "uiSprite": "HEAD_LEATHER_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo della tenacia del maestro",
      "RU-RU": "Капюшон упорства (мастер)",
      "PL-PL": "Kaptur Uporu Mistrza",
      "TR-TR": "Usta Azimlilik Kapüşonu",
      "ID-ID": "Kerudung Kegigihan Master",
      "FR-FR": "Capuche de ténacité du maître",
      "JA-JP": "不屈のフード（マスター）",
      "EN-US": "Master's Hood of Tenacity",
      "DE-DE": "Kapuze der Beharrlichkeit des Meisters",
      "AR-SA": "قلنسوة الإصرار للخبير",
      "KO-KR": "마스터의 끈기의 후드",
      "PT-BR": "Capuz da Tenacidade do Mestre",
      "ZH-TW": "大師級堅韌兜帽",
      "ES-ES": "Capucha de tenacidad del maestro",
      "ZH-CN": "大师级坚韧兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_GATHERER_ORE",
    "uiSprite": "HEAD_GATHERER_ORE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "ore",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩���沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "CC_IMMUNITY",
          "uiAtlas": null,
          "uiSprite": "STRENGTH",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_CC_IMMUNITY_V2_DESC",
          "localizedNames": {
            "IT-IT": "Canzone del lavoratore",
            "RU-RU": "Песенка рабочих",
            "PL-PL": "Motywująca Pieśń Pracownika",
            "TR-TR": "Motive Edici İşçi Şarkısı",
            "ID-ID": "Lagu Motivasi Pekerja",
            "FR-FR": "Chant de travailleurs motivant",
            "JA-JP": "動機付けの労働者の歌",
            "EN-US": "Motivating Worker's Song",
            "DE-DE": "Motivierendes Arbeitslied",
            "AR-SA": "أغنية التحفيز",
            "KO-KR": "노동자를 위한 응원가",
            "PT-BR": "Canção Motivadora de Mão de Obra",
            "ZH-TW": "激勵工人之歌",
            "ES-ES": "Canción obrera alentadora",
            "ZH-CN": "激发工人之歌"
          },
          "localizedDescriptions": {
            "IT-IT": "Ti motivi, [other]purificando[/other] tutti [other]gli effetti di Controllo sulla Folla[/other] su di te.\nRende [buff]immuni[/buff] a [buff]stordimenti[/buff], [buff]intrappolamenti[/buff], [buff]rallentamenti[/buff], e [buff]silenziamenti[/buff] per [buff](A)[/buff].\n\nDiminuisce tutti i [other]danni[/other] che infliggi del [other](B)[/other] per [other](C)[/other].",
            "RU-RU": "Вы мотивируете себя, [other]сняв[/other] с себя все [other]эффекты контроля[/other].\nНаделяет [buff]невосприимчивостью[/buff] к [buff]оглушению[/buff], [buff]обездвиживанию[/buff], [buff]замедлению[/buff] и [buff]безмолвию[/buff] на [buff](A)[/buff].\n\nСнижает весь наносимый вами [other]урон[/other] на [other](B)[/other] в течение [other](C)[/other].",
            "PL-PL": "Motywujesz siebie samego, [other]oczyszczając[/other] wszystkie aktywne na tobie [other]efekty kontroli tłumu[/other].\nZapewnia [buff]odporność[/buff] na [buff]ogłuszenie[/buff], [buff]unieruchomienie[/buff], [buff]spowolnienie[/buff] i [buff]wyciszenie[/buff] na [buff](A)[/buff].\n\nZmniejsza zadawane przez ciebie [other]obrażenia[/other] o [other](B)[/other] na [other](C)[/other].",
            "TR-TR": "Kendini motive ederek üzerindeki tüm [other]kitle kontrol etkilerini[/other] [other]arındırırsın[/other].\n[buff](A)[/buff] boyunca [buff]sersemletmelere[/buff], [buff]yere sabitlemelere[/buff], [buff]yavaşlatmalara[/buff] ve [buff]susturmalara[/buff] karşı [buff]bağışıklık[/buff] sağlar.\n\n[other](B)[/other] boyunca verdiğin tüm [other]hasarı[/other] [other](C)[/other] azaltır.",
            "ID-ID": "Memotivasi diri sendiri, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] padamu.\nMemberikan [buff]kekebalan[/buff] dari [buff]stun[/buff], [buff]terakar[/buff], [buff]pelambatan[/buff], dan [buff]bungkaman[/buff] selama [buff](A)[/buff].\n\nMengurangi semua [other]damage[/other] yang kamu berikan sebesar [other](B)[/other] selama [other](C)[/other].",
            "FR-FR": "Motivez-vous et [other]purifiez[/other] tous les [other]effets de contrôle de foule[/other] sur vous.\nConfère une [buff]immunité[/buff] contre les [buff]étourdissements[/buff], [buff]immobilisations[/buff], [buff]ralentissements[/buff] et [buff]réductions au silence[/buff] pendant [buff](A)[/buff].\n\nRéduit tous les [other]dégâts[/other] que vous infligez de [other](B)[/other] pendant [other](C)[/other].",
            "JA-JP": "自分をやる気にさせ、自分にかかっているすべての[other]Crowd Control効果[/other]を[other]浄化[/other]する。\n[buff](A)[/buff]の間、[buff]スタン[/buff]、[buff]根付[/buff]、[buff]スロウ[/buff]、[buff]沈黙[/buff]に対する[buff]免疫[/buff]を付与する。\n\n[other](B)[/other]の間、自分が与えるすべての[other]ダメージ[/other]を[other](C)[/other]減少させる。",
            "EN-US": "Motivate yourself, [other]cleansing[/other] all [other]Crowd Control effects[/other] on you.\nGrants [buff]immunity[/buff] to [buff]stuns[/buff], [buff]roots[/buff], [buff]slows[/buff], and [buff]silences[/buff] for [buff](A)[/buff].\n\nDecreases all [other]damage[/other] you deal by [other](B)[/other] for [other](C)[/other].",
            "DE-DE": "Motiviere dich selbst, dies [other]reinigt[/other] alle [other]CC-Effekte[/other] von dir.\nVerleiht dir für [buff](A)[/buff] [buff]Immunität[/buff] gegen [buff]Betäubung[/buff], [buff]Verwurzelungen[/buff], [buff]Verlangsamung[/buff], und [buff]Stille[/buff].\n\nReduziert jeden von dir verursachten [other]Schaden[/other] für [other](B)[/other] um [other](C)[/other].",
            "AR-SA": "عليك تحفيز نفسك [other]وإزالة[/other] كل [other]تأثيرات التحكم في الحشود[/other] لديك.\nتمنح [buff]حصانة[/buff] من محاولات [buff]الصعق[/buff] و[buff]الشلل[/buff] و[buff]الإبطاء[/buff] و[buff]الإيقاف[/buff] لمدة [buff](A)[/buff].\n\nتقلل كل [other]الضرر[/other] المُلحق بمقدار [other](B)[/other] لمدة [other](C)[/other].",
            "KO-KR": "자신에게 동기를 부여하여 자신에게 걸린 모든 [other]군중 제어 효과[/other]를 [other]정화[/other]합니다.\n[buff](A)[/buff] 동안 [buff]기절[/buff], [buff]속박[/buff], [buff]둔화[/buff], [buff]침묵[/buff]에 대한 [buff]면역[/buff]을 획득합니다.\n\n[other](B)[/other] 동안 자신이 가하는 모든 [other]대미지[/other]가 [other](C)[/other]만큼 감소합니다.",
            "PT-BR": "Te motiva, [other]purificando[/other] todos [other]os efeitos de Controle de Grupo[/other] em você.\nConcede [buff]imunidade[/buff] à [buff]atordoamentos[/buff], [buff]enraizamentos[/buff], [buff]desacelerações[/buff] e [buff]efeitos de silêncio[/buff] por [buff](A)[/buff].\n\nReduz todo o [other]dano[/other] que você causa em [other](B)[/other] por [other](C)[/other].",
            "ZH-TW": "鼓舞自身，[other]淨化[/other]您身上所有[other]群體控制效果[/other]。\n對[buff]暈眩[/buff]、[buff]定身[/buff]、[buff]緩速[/buff]和[buff]沉默[/buff][buff]免疫[/buff]，持續[buff](A)[/buff]。\n\n使您自身造成的[other]傷害[/other]降低[other](B)[/other]，持續[other](C)[/other]。",
            "ES-ES": "Usa tu motivación y [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] que tengas.\nTe hace [buff]inmune[/buff] a los [buff]aturdimientos[/buff], [buff]inmovilizaciones[/buff], [buff]ralentizaciones[/buff] y [buff]silencios[/buff] durante [buff](A)[/buff].\n\nReduce todo el [other]daño[/other] que infliges en [other](B)[/other] durante [other](C)[/other].",
            "ZH-CN": "激励自己，[other]净化[/other]所有[other]群体控制效果[/other]。\n使你[buff]免疫击晕[/buff]、[buff]定身[/buff]、[buff]减速[/buff]与[buff]沉默[/buff]效果，持续[buff](A)[/buff]。\n\n使你造成的[other]伤害[/other]降低[other](B)[/other]，持续[other](C)[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "physicalattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "physicalspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ORE_T7",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ORE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ORE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione dei minerali",
            "RU-RU": "Навыки шахтера",
            "PL-PL": "Umiejętności górnicze",
            "TR-TR": "Maden Becerileri",
            "ID-ID": "Keterampilan Menambang",
            "FR-FR": "Compétences de mineur",
            "JA-JP": "採掘スキル",
            "EN-US": "Mining Skills",
            "DE-DE": "Bergbaufähigkeiten",
            "AR-SA": "مهارات التنقيب",
            "KO-KR": "채굴 스킬",
            "PT-BR": "Habilidades de Mineração",
            "ZH-TW": "採礦技能",
            "ES-ES": "Habilidades de minería",
            "ZH-CN": "采矿技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Minerali[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]руды[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Cevher[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Bijih[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]鉱石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Ore[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Erze[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]مواد الخام[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]광석[/buff]의 광석 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階礦石[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para el [buff]mineral[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶矿石[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da minatore del gran maestro",
      "RU-RU": "Шапка шахтера (магистр)",
      "PL-PL": "Czapka Górnika Wszechmistrza",
      "TR-TR": "Büyük Usta Madenci Kepi",
      "ID-ID": "Topi Penambang Grandmaster",
      "FR-FR": "Casquette de mineur du grand maître",
      "JA-JP": "採掘者の帽子（グランドマスター）",
      "EN-US": "Grandmaster's Miner Cap",
      "DE-DE": "Bergarbeitermütze des Großmeisters",
      "AR-SA": "قبعة عامل المنجم للأستاذ",
      "KO-KR": "그랜드 마스터의 광부 모자",
      "PT-BR": "Chapéu do Minerador Grão-mestre",
      "ZH-TW": "宗師級採礦匠工作帽",
      "ES-ES": "Gorro de minero del gran maestro",
      "ZH-CN": "宗师级采矿工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ORE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_LEATHER_FEY",
    "uiSprite": "HEAD_LEATHER_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1275,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1375,
          "durability": 276793,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1475,
          "durability": 415189,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1575,
          "durability": 622784,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da camminanebbia dell'anziano",
      "RU-RU": "Капюшон туманного охотника (старейшина)",
      "PL-PL": "Kaptur Mglistego Marszu Starszego",
      "TR-TR": "Yüce Sisli Diyar Gezgini Kapüşonu",
      "ID-ID": "Kerudung Mistwalker Tetua",
      "FR-FR": "Capuche de marcheur des brumes du sage",
      "JA-JP": "ミストウォーカーのフード（老熟）",
      "EN-US": "Elder's Mistwalker Hood",
      "DE-DE": "Nebelläuferkapuze des Ältesten",
      "AR-SA": "قلنسوة تجول الضباب للحكيم",
      "KO-KR": "장로의 미스트워커 후드",
      "PT-BR": "Capuz de Andarilho da Névoa do Ancião",
      "ZH-TW": "禪師級迷霧行者兜帽",
      "ES-ES": "Capucha de caminanieblas del anciano",
      "ZH-CN": "禅师级迷雾行者兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_HEAD_LEATHER_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_GATHERER_FIBER",
    "uiSprite": "HEAD_GATHERER_FIBER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "fiber",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "MAGICMUSHROOM",
          "uiAtlas": null,
          "uiSprite": "MEZZ",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Polline magico",
            "RU-RU": "Волшебная пыльца",
            "PL-PL": "Magiczny Pyłek",
            "TR-TR": "Sihirli Polen",
            "ID-ID": "Serbuk Sihir",
            "FR-FR": "Pollen magique",
            "JA-JP": "魔法の花粉",
            "EN-US": "Magic Pollen",
            "DE-DE": "Magische Pollen",
            "AR-SA": "حبوب لقاح سحرية",
            "KO-KR": "마법의 가루",
            "PT-BR": "Pólen Mágico",
            "ZH-TW": "魔法花粉",
            "ES-ES": "Polen mágico",
            "ZH-CN": "魔力花粉"
          },
          "localizedDescriptions": {
            "IT-IT": "Spargi una nube di polline magico in un [other]raggio di (A)[/other] attorno a te, [cc]facendo[/cc] [cc]addormentare[/cc] tutti i nemici colpiti per [cc](B)[/cc] (se subisce danni, il nemico si risveglia).\nTi rende [buff]invisibile[/buff] per [buff](B)[/buff] (l'effetto viene rimosso se subisci danni, attacchi, usi un potere o interagisci con un oggetto).",
            "RU-RU": "Вы выпускаете облако волшебной пыльцы в [other]радиусе (A)[/other] вокруг себя, [cc]повергнув[/cc] всех задетых врагов в [cc]сон[/cc] на [cc](B)[/cc] (получение урона пробуждает врагов).\nНаделяет вас [buff]невидимостью[/buff] в течение [buff](B)[/buff] (получение урона, атака, использование навыков или взаимодействие с объектами выведет вас из невидимости).",
            "PL-PL": "Uwalniasz chmurę Magicznego Pyłku w promieniu [other](A)[/other] od ciebie, [cc]usypiając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc] (obrażenia budzą wrogów).\nCzyni cię [buff]niewidzialnym[/buff] przez [buff](B)[/buff] (otrzymanie obrażeń, atakowanie, używanie umiejętności lub interakcja z przedmiotami ujawniają cię).",
            "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alana bir Sihirli Polen bulutu saçarak isabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]uyutur[/cc]. (Hasar almak, düşmanı uyandırır.)\nSeni [buff](B)[/buff] boyunca [buff]görünmez[/buff] kılar. (Hasar almak, saldırmak, bir yetenek kullanmak veya bir nesne ile etkileşime geçmek seni açığa çıkarır.)",
            "ID-ID": "Mengeluarkan awan Serbuk Sihir dalam [other]radius (A)[/other] di sekitarmu, [cc]membuat[/cc] semua musuh yang terkena serangan [cc]tertidur[/cc] selama [cc](B)[/cc] (menerima damage membuat musuh terbangun).\nMembuatmu [buff]tidak terlihat[/buff] selama [buff](B)[/buff] (menerima damage, menyerang, menggunakan kemampuan, atau berinteraksi dengan objek akan membuatmu terlihat).",
            "FR-FR": "Relâchez un nuage de Pollen magique dans un [other]rayon de (A)[/other] autour de vous, [cc]plongeant[/cc] dans le [cc]sommeil[/cc] tous les ennemis touchés pendant [cc](B)[/cc] (subir des dégâts réveille l'ennemi).\nVous rend [buff]invisible[/buff] pendant [buff](B)[/buff] (subir des dégâts, attaquer, utiliser une compétence ou intéragir avec des objets vous révéle).",
            "JA-JP": "あなたの周囲の[other]半径(A)[/other]に魔法の花粉の雲を放ち、ヒットした敵全てを[cc](B)[/cc]の間、[cc]眠らせ[/cc][cc]ます[/cc]（ダメージを受けると敵が目覚めます）。\n[buff](B)[/buff]の間、あなたを[buff]透明化[/buff]します（ダメージを受けたり、能力を使ったり、オブジェクトと交流するとあなたの姿が現れます）。",
            "EN-US": "Release a cloud of magical pollen in a [other](A) radius[/other] around you, [cc]putting[/cc] all enemies hit [cc]to sleep[/cc] for [cc](B)[/cc] (taking damage wakes the enemy).\nTurns you [buff]invisible[/buff] for [buff](B)[/buff] (taking damage, attacking, using an ability, or interacting with an object will reveal you).",
            "DE-DE": "Entlasse eine Wolke magischer Pollen in [other](A) Radius[/other] um dich herum, diese lassen alle getroffenen Gegner für [cc](B)[/cc] [cc]einschlafen[/cc] (Schaden weckt einen Gegner wieder auf).\nMacht dich für [buff](B)[/buff] [buff]unsichtbar[/buff] (Das Erleiden von Schaden, Angreifen, Fertigkeitennutzung, oder Interagieren mit einem Objekt wird dich enttarnen).",
            "AR-SA": "يمكنك إطلاق سحابة من حبوب اللقاح السحرية في محيط [other](A)[/other] حولك، [cc]تجعل[/cc] جميع الأعداء المصابين [cc]ينامون[/cc] لمدة [cc](B)[/cc] (تلقي الضرر يوقظ العدو).\nتسبب [buff]الاختفاء[/buff] لمدة [buff](B)[/buff] (تلقي الضرر، أو الهجوم، أو استخدام قدرة، أو التفاعل مع غرض سيكشفك).",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 마법의 꽃가루를 방출하여, 꽃가루에 닿은 모든 적을 [cc](B)[/cc] 동안 [cc]잠[/cc]에 [cc]빠지게[/cc] 합니다 (대미지를 받으면 깨어납니다).\n또한 [buff](B)[/buff] 동안 [buff]은신[/buff] 상태가 됩니다 (대미지를 받거나, 공격하거나, 스킬을 사용하거나, 물건과 상호작용을 하면 은신이 풀립니다).",
            "PT-BR": "Lança uma núvem de Pólem Mágico em um [other]raio de (A)[/other] ao seu redor, [cc]colocando[/cc] todos os inimigos atingidos [cc]para dormir[/cc] por [cc](B)[/cc] (receber dano acordo o inimigo).\nTe deixa [buff]invisível[/buff] por [buff](B)[/buff] (receber dano, atacar, usar uma habilidade ou interagir com um objeto te revelará).",
            "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內釋放一團魔法花粉，使所有擊中的敵人[cc]陷入[/cc][cc]沉睡[/cc]狀態，持續[cc](B)[/cc](敵人受到傷害會甦醒)。\n使自身進入[buff]隱形[/buff]狀態，持續[buff](B)[/buff](受到傷害、發動攻擊、使用技能或與物件互動將會現身)。",
            "ES-ES": "Libera una nube de polen mágico en un [other]radio de (A)[/other] a tu alrededor y [cc]duerme[/cc] a todos los enemigos alcanzados durante [cc](B)[/cc] (recibir daño despierta al enemigo).\nTe hace [buff]invisible[/buff] durante [buff](B)[/buff] (recibir daño, atacar, usar una habilidad o interactuar con un objeto te revelará).",
            "ZH-CN": "在你周围[other](A)半径[/other]范围释放云状的魔法花粉，使所有范围内的敌人[cc]陷入沉睡[/cc]，持续[cc](B)[/cc]（受到伤害将使敌人醒来）。\n使你进入[buff]隐形[/buff]状态，持续[buff](B)[/buff]（承受伤害、攻击、使用技能或与物件互动将使你被揭露）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 90,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FIBER_T8",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FIBER_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di raccolta",
            "RU-RU": "Навыки жнеца",
            "PL-PL": "Umiejętności zbierackie",
            "TR-TR": "Hasat Becerileri",
            "ID-ID": "Keterampilan Memanen",
            "FR-FR": "Compétences de récolte",
            "JA-JP": "収穫スキル",
            "EN-US": "Harvesting Skills",
            "DE-DE": "Erntefähigkeiten",
            "AR-SA": "مهارات الحصاد",
            "KO-KR": "수확 스킬",
            "PT-BR": "Habilidades de Coleta",
            "ZH-TW": "採收技能",
            "ES-ES": "Habilidades de recolección",
            "ZH-CN": "收割技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Fibre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]волокна[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Lif[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Serat[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]繊維[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Fiber[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Fasern[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الألياف[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]섬유[/buff]의 섬유 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階纖維[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]fibra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶纤维作物[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da raccoglitore dell'anziano",
      "RU-RU": "Шапка жнеца (старейшина)",
      "PL-PL": "Czapka Zbieracza Starszego",
      "TR-TR": "Yüce Hasatçı Kepi",
      "ID-ID": "Topi Pemanen Tetua",
      "FR-FR": "Casquette de récolteur du sage",
      "JA-JP": "収穫人の帽子（老熟）",
      "EN-US": "Elder's Harvester Cap",
      "DE-DE": "Erntehelfermütze des Ältesten",
      "AR-SA": "قبعة الحاصد للحكيم",
      "KO-KR": "장로의 추수꾼 모자",
      "PT-BR": "Chapéu do Ceifeiro Ancião",
      "ZH-TW": "禪師級採收者工作帽",
      "ES-ES": "Gorro de cosechador del anciano",
      "ZH-CN": "禅师级收割工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_FIBER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_ROYAL",
    "uiSprite": "HEAD_PLATE_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T5_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T5_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T5_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T5_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo regale dell'esperto",
      "RU-RU": "Королевский шлем (эксперт)",
      "PL-PL": "Królewski Hełm Znawcy",
      "TR-TR": "Uzman Kraliyet Miğferi",
      "ID-ID": "Helm Kerajaan Ahli",
      "FR-FR": "Casque royal de l'expert",
      "JA-JP": "王家のヘルメット（達人）",
      "EN-US": "Expert's Royal Helmet",
      "DE-DE": "Königlicher Helm des Experten",
      "AR-SA": "الخوذة الملكية للأخصائي",
      "KO-KR": "전문가의 왕실 헬멧",
      "PT-BR": "Elmo Real do Perito",
      "ZH-TW": "專家級皇家頭盔",
      "ES-ES": "Casco real del experto",
      "ZH-CN": "专家级皇家头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T5_HEAD_PLATE_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
          "count": 4
        }
      ]
    },
    "spriteName": "HEAD_PLATE_ROYAL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_CLOTH_ROYAL",
    "uiSprite": "HEAD_CLOTH_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio regale del gran maestro",
      "RU-RU": "Королевский колпак (магистр)",
      "PL-PL": "Królewska Kapuza Wszechmistrza",
      "TR-TR": "Büyük Usta Kraliyet Başlığı",
      "ID-ID": "Tudung Kerajaan Grandmaster",
      "FR-FR": "Capuchon royal du grand maître",
      "JA-JP": "王家の頭巾（グランドマスター）",
      "EN-US": "Grandmaster's Royal Cowl",
      "DE-DE": "Königliche Gugel des Großmeisters",
      "AR-SA": "غطاء رأس ملكي للأستاذ",
      "KO-KR": "그랜드 마스터의 왕실 두건",
      "PT-BR": "Capote Real do Grão-mestre",
      "ZH-TW": "宗師級皇家風帽",
      "ES-ES": "Hábito real del gran maestro",
      "ZH-CN": "宗师级皇家风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T7_HEAD_CLOTH_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_ROYAL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_FEY",
    "uiSprite": "HEAD_LEATHER_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 875,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "toggle",
          "uniqueName": "IMMORTAL",
          "uiAtlas": null,
          "uiSprite": "IMMORTAL",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_IMMORTAL_V2_DESC",
          "localizedNames": {
            "IT-IT": "Immortale",
            "RU-RU": "Бессмертие",
            "PL-PL": "Nieśmiertelny",
            "TR-TR": "Ölümsüz",
            "ID-ID": "Kekal",
            "FR-FR": "Immortel",
            "JA-JP": "不死身",
            "EN-US": "Immortal",
            "DE-DE": "Unsterblich",
            "AR-SA": "خلود",
            "KO-KR": "불멸",
            "PT-BR": "Imortal",
            "ZH-TW": "不死之身",
            "ES-ES": "Inmortal",
            "ZH-CN": "不朽意志"
          },
          "localizedDescriptions": {
            "IT-IT": "Diventi immortale, rendendo [buff]impossibile[/buff] scendere [buff]sotto 1 di Salute[/buff].\nDiventi [buff]immune[/buff] agli [buff]effetti di Trasformazione[/buff] [other]nemici[/other].\nConsuma [other](A)[/other] della tua [other]energia massima[/other] ogni [other](B)[/other].\n\nL'abilità può durare fino a [other](C)[/other] ma può essere [other]disattivata prima[/other].",
            "RU-RU": "Вы получаете бессмертие, благодаря чему становится [buff]невозможным[/buff] [buff]опустить здоровье ниже 1[/buff].\nТакже вы становитесь [buff]невосприимчивы[/buff] к [other]вражеским[/other] [buff]эффектам трансформации[/buff].\nПоглощает [other](A)[/other] от вашей [other]максимальной энергии[/other] каждые [other](B)[/other].\n\nНавык длится до [other](C)[/other], но его можно [other]отменить раньше окончания действия[/other].",
            "PL-PL": "Stajesz się nieśmiertelny, przez co twoje Zdrowie [buff]nie może[/buff] [buff]spaść poniżej 1[/buff].\nStajesz się [buff]odporny[/buff] na [buff]efekty Transformacji[/buff] [other]wroga[/other].\nZużywa [other](A)[/other] twojej [other]Maksymalnej Energii[/other] co [other](B)[/other].\n\nUmiejętność może być aktywna do [other](C)[/other], może także zostać [other]wyłączona wcześniej[/other].",
            "TR-TR": "Ölümsüz hâle gelerek [buff]1 sağlığın altına düşmeni[/buff] [buff]imkânsız[/buff] kılarsın.\nTüm [buff]düşman[/buff] [other]Dönüşüm etkilerine[/other] karşı [buff]bağışık[/buff] hâle gelirsin.\nHer [other](A)[/other], [other]azami enerjinin[/other] [other](B)[/other] kadarını harcar.\n\nYetenek, [other](C)[/other] boyunca aktif kalabilir ancak [other]daha erken devre dışı bırakılabilir[/other].",
            "ID-ID": "Menjadi Kekal, sehingga [buff]tak mungkin[/buff] untuk [buff]turun ke bawah 1 HP[/buff].\nMenjadi [buff]kebal[/buff] dari [buff]Efek transformasi[/buff] [other]musuh[/other].\nMengonsumsi [other](A)[/other] [other]Energi Maks[/other] kamu setiap [other](B)[/other].\n\nKemampuan ini dapat bertahan hingga [other](C)[/other] tetapi dapat di [other]nonaktifkan lebih awal[/other].",
            "FR-FR": "Devenez immortel, rendant [buff]impossible[/buff] de [buff]descendre en dessous de 1 de santé[/buff].\nVous êtes [buff]immunisé[/buff] contre les [buff]effets de transformation[/buff] de l'[other]ennemi[/other].\nConsomme [other](A)[/other] de votre [other]énergie maximale[/other] toutes les [other](B)[/other].\n\nCette compétence peut durer jusqu'à [other](C)[/other] mais peut être [other]désactivée plus tôt[/other].",
            "JA-JP": "無敵になり、[buff]HPが1以下になる[/buff]ことが[/buff]不可能になる。\n[other]敵[/other]の[buff]変身効果[/buff]に対して[buff]免疫[/buff]になる。\n[other](A)[/other]毎に[other](B)[/other]自分の[other]最大エネルギー[/other]を消費する。\n\nこの能力は[other](C)[/other]まで持続するが、[other]その前に解除[/other]することもできる。",
            "EN-US": "Become Immortal, making it [buff]impossible[/buff] to [buff]drop below 1 Health[/buff].\nBecome [buff]immune[/buff] to [other]enemy[/other] [buff]Transformation effects[/buff].\nConsumes [other](A)[/other] of your [other]Max Energy[/other] every [other](B)[/other].\n\nThe ability can last up to [other](C)[/other] but can be [other]deactivated earlier[/other].",
            "DE-DE": "Du wirst unsterblich, es ist dir [buff]unmöglich[/buff], [buff]weniger als 1 Leben[/buff] zu haben.\nDu wirst [buff]immun[/buff] gegen [other]gegnerische[/other] [buff]Transformationseffekte[/buff].\nVerbraucht alle [other](A)[/other] [other](B)[/other] deiner [other]max. Energie[/other].\n\nDie Fertigkeit kann bis zu [other](C)[/other] bestehen, kann aber auch [other]früher deaktiviert werden[/other].",
            "AR-SA": "يمكنك التمتع بقدرة الخلود، ما يجعل من [buff]انخفاض الصحة إلى أقل من 1[/buff] أمرًا [buff]مستحيلًا[/buff].\nيمكنك التمتع [buff]بالحصانة[/buff] ضد [buff]تأثيرات تحول[/buff] [other]العدو[/other].\nتستهلك [other](A)[/other] من [other]الحد الأقصى للطاقة[/other] لديك كل [other](B)[/other].\n\nيمكن أن تدوم القدرة لمدة [other](C)[/other] لكن يمكن [other]تعطيلها مسبقًا[/other].",
            "KO-KR": "불멸 상태가 되어, [buff]체력이 1 이하로 떨어지지 않게 됩니다[/buff].\n[buff]적[/buff]의 [buff]변화 효과[/buff]에 [buff]면역[/buff] 상태가 됩니다.\n[other](A)[/other]마다 [other]최대 에너지[/other]의 [other](B)[/other]를 소모합니다.\n\n이 능력은 [other](C)[/other]까지 지속되지만, [other]더 일찍 해제[/other]될 수 있습니다.",
            "PT-BR": "Se torna imortal, [buff]impossibilitando[/buff] que sua [buff]Vida caia abaixo de 1[/buff].\nSe torna [buff]imune[/buff] aos [buff]efeitos de Transformação[/buff] [other]inimigos[/other].\nConsome [other](A)[/other] da sua [other]Energia Máxima[/other] a cada [other](B)[/other].\n\nA habilidade pode durar até [other](C)[/other], mas pode ser [other]desativada antes[/other].",
            "ZH-TW": "變成不死之身，[buff]生命值[/buff][buff]無法低於1點[/buff]。\n[buff]免疫[/buff][other]敵人[/other]的[buff]變形效果[/buff]。\n每[other](A)[/other]消耗[other]能量上限[/other]的[other](B)[/other]。\n\n此技能最多能持續[other](C)[/other]，但能[other]提早停用[/other]。",
            "ES-ES": "Eres inmortal y es [buff]imposible[/buff] que [buff]tu salud caiga por debajo de 1[/buff].\nTe haces [buff]inmune[/buff] a todos los [buff]efectos de transformación[/buff] [other]enemigos[/other] .\nConsume [other](A)[/other] de tu [other]energía máxima[/other] cada [other](B)[/other].\n\nLa habilidad puede durar hasta [other](C)[/other] pero puede ser [other]desactivada antes[/other].",
            "ZH-CN": "成为不朽的存在，使你的[buff]生命值无法降低至1或以下[/buff]。\n[buff]免疫[/buff][other]敌人[/other]的[buff]变形效果[/buff]。\n每[other](A)[/other]消耗你[other]最大能量[/other]的[other](B)[/other]。\n\n此技能可持续最多[other](C)[/other]，但也可以[other]提早关闭[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 25,
          "energyUsage": 0.02,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": [
            {
              "attribute": "energy",
              "interval": 1,
              "initialInterval": 1,
              "change": -0.02,
              "count": 5,
              "effectType": null,
              "effectAreaRadius": null
            }
          ],
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo da camminanebbia del sapiente",
      "RU-RU": "Капюшон туманного охотника (знаток)",
      "PL-PL": "Kaptur Mglistego Marszu Adepta",
      "TR-TR": "Ehil Sisli Diyar Gezgini Kapüşonu",
      "ID-ID": "Kerudung Mistwalker Mahir",
      "FR-FR": "Capuche de marcheur des brumes de l'adepte",
      "JA-JP": "ミストウォーカーのフード（名人）",
      "EN-US": "Adept's Mistwalker Hood",
      "DE-DE": "Nebelläuferkapuze des Adepten",
      "AR-SA": "قلنسوة تجول الضباب للبارع",
      "KO-KR": "숙련자의 미스트워커 후드",
      "PT-BR": "Capuz de Andarilho da Névoa do Adepto",
      "ZH-TW": "老手級迷霧行者兜帽",
      "ES-ES": "Capucha de caminanieblas del iniciado",
      "ZH-CN": "老手级迷雾行者兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_HEAD_LEATHER_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_GATHERER_HIDE",
    "uiSprite": "HEAD_GATHERER_HIDE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "hide",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 ���어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "BEARTRAP",
          "uiAtlas": null,
          "uiSprite": "CALTROPS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tagliola",
            "RU-RU": "Медвежий капкан",
            "PL-PL": "Pułapka na Niedźwiedzia",
            "TR-TR": "Ayı Tuzağı",
            "ID-ID": "Jebakan Beruang",
            "FR-FR": "Piège à ours",
            "JA-JP": "ベアトラップ",
            "EN-US": "Bear Trap",
            "DE-DE": "Bärenfalle",
            "AR-SA": "فخ الدب",
            "KO-KR": "곰 덫",
            "PT-BR": "Armadilha de Urso",
            "ZH-TW": "獵熊陷阱",
            "ES-ES": "Trampa para osos",
            "ZH-CN": "捕熊陷阱"
          },
          "localizedDescriptions": {
            "IT-IT": "Posizioni una trappola con un [other]raggio di (A)[/other] sotto i tuoi piedi che dura [other](B)[/other].\nIl primo nemico che passa sulla trappola inizierà a sanguinare, subendo [dmg](C) danni fisici[/dmg] nell'arco di [dmg](D)[/dmg].\n[cc]Rallenta[/cc] del [cc](E)[/cc].\n\nSe il nemico fornisce pelli, le sue [debuff]resistenze ai danni[/debuff] saranno ridotte di [debuff](F)[/debuff] per [debuff](G)[/debuff].",
            "RU-RU": "Поставьте под ногами ловушку в [other]радиусе (A)[/other] на [other](B)[/other].\nПервый враг, наступивший в ловушку, начнет кровоточить, получая [dmg](C) физического урона[/dmg] в течение [dmg](D)[/dmg].\n[cc]Замедляет[/cc] на [cc](E)[/cc].\n\nЕсли враг - монстр, с которого можно добыть шкуры, его [debuff]сопротивления урону[/debuff] будут снижены на [debuff](F)[/debuff] в течение [debuff](G)[/debuff].",
            "PL-PL": "Umieszczasz pułapkę o promieniu [other](A)[/other] pod swoimi stopami, która utrzymuje się [other](B)[/other].\nPierwszy wróg, który wejdzie na pułapkę zaczyna krwawić, otrzymując [dmg](C) pkt. obrażeń fizycznych[/dmg] przez [dmg](D)[/dmg].\n[cc]Spowalnia[/cc] o [cc](E)[/cc].\n \nJeśli przeciwnik jest mobem do skórowania, jego [debuff]odporności na obrażenia[/debuff] są zmniejszone o [debuff](F)[/debuff] przez [debuff](G)[/debuff].",
            "TR-TR": "Ayağının altına [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir tuzak yerleştirirsin.\nTuzağa basan ilk düşman kanamaya başlayarak [dmg](C)[/dmg] içerisinde [dmg](D) fiziksel hasar[/dmg] alır.\n[cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nDüşman, Kürklü ise [debuff]hasar dirençleri[/debuff] [debuff](F)[/debuff] boyunca [debuff](G)[/debuff] azaltılır.",
            "ID-ID": "Meletakkan jebakan dengan [other]radius (A)[/other] di bawah kaki, aktif selama [other](B)[/other].\nMusuh pertama yang menginjak jebakan akan mulai berdarah, menerima [dmg](C) damage fisik[/dmg] selama [dmg](D)[/dmg].\n[cc]Memperlambat[/cc] hingga [cc](E)[/cc].\n\nJika musuh adalah Mob Kulit Mentah, [debuff]resistansi damage[/debuff] musuh akan dikurangi [debuff](F)[/debuff] selama [debuff](G)[/debuff].",
            "FR-FR": "Placez un piège d'un [other]rayon de (A)[/other] à vos pieds, qui dure [other](B)[/other].\nLe premier ennemi à marcher dans le piège commence à saigner et subit [dmg](C) dégâts physiques[/dmg] pendant [dmg](D)[/dmg].\n[cc]Ralentit[/cc] de [cc](E)[/cc].\n\nSi l'ennemi est un monstre à peau, ses [debuff]résistances aux dégâts[/debuff] sont réduites de [debuff](F)[/debuff] pendant [debuff](G)[/debuff].",
            "JA-JP": "[other](A)半径[/other]のトラップを足元に配置します。持続時間は[other](B)[/other]です。\nトラップを最初に踏んだ敵は出血し、[dmg](C)物理ダメージ[/dmg]を[dmg](D)[/dmg]の間、受けます。\n[cc]速度が[/cc][cc](E)[/cc]低下します。\n\n敵が生皮モブの場合、[debuff]ダメージ耐性[/debuff]が[debuff](F)[/debuff]の間、[debuff](G)[/debuff]低下します。",
            "EN-US": "Place a trap with a [other](A) radius[/other] under your feet, lasting [other](B)[/other].\nThe first enemy stepping on the trap will start to bleed, taking [dmg](C) physical damage[/dmg] over [dmg](D)[/dmg].\n[cc]Slows[/cc] by [cc](E)[/cc].\n\nIf the enemy is a Hide Mob, it will have its [debuff]damage resistances[/debuff] reduced by [debuff](F)[/debuff] for [debuff](G)[/debuff].",
            "DE-DE": "Lege eine Falle mit [other](A) Radius[/other] unter deine Füße, die für [other](B)[/other] bestehen bleibt.\nDer erste Gegner, der auf sie tritt, wird zu bluten beginnen und erleidet dabei über [dmg](C)[/dmg] [dmg](D) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](E)[/cc].\n\nWenn dieser Gegner ein Felltier ist, werden seine [debuff]Schadensresistenzen[/debuff] für [debuff](F)[/debuff] um [debuff](G)[/debuff] reduziert.",
            "AR-SA": "يمكن وضع فخ في [other]محيط (A) [/other]أسفل قدميك، ويستمر لمدة [other](B)[/other].\nسينزف أول عدو يطأ الفخ، وسيتلقى [dmg](C)من الضرر البدني[/dmg] لمدة [dmg](D)[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](E)[/cc].\n\nإذا كان العدو غريمًا يمنح جلدًا، فستقل [debuff]مقاومة الضرر[/debuff] لديه بمقدار [debuff](F)[/debuff] لمدة [debuff](G)[/debuff].",
            "KO-KR": "발 아래에 [other](A)[/other] 동안 지속되는 [other](B) 크기[/other]의 덫을 설치합니다.\n처음 이 덫을 밟은 적은 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 물리 대미지[/dmg]를 받으며,\n또한 [cc](E)[/cc] 만큼 [cc]느려[/cc]집니다.\n\n만약 덫을 밟은 적이 가죽 몬스터라면 [debuff](F)[/debuff] 동안 [debuff]대미지 저항력[/debuff]을 [debuff](G)[/debuff] 만큽 감소시킵니다.",
            "PT-BR": "Coloca uma armadilha com um [other]raio de (A)[/other] sob seus pés, durando por [other](B)[/other].\nO primeiro inimigo que pisar na armadilha começará a sangrar, recebendo [dmg](C) de dano físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Desacelera[/cc] em [cc](E)[/cc].\n\nSe o inimigo for uma criatura de couro, ela terá suas [debuff]resistências a dano[/debuff] reduzidas em [debuff](F)[/debuff] por [debuff](G)[/debuff].",
            "ZH-TW": "在您腳下放置一個[other](A)半徑範圍[/other]的陷阱，持續[other](B)[/other]。\n第一個踩中陷阱的敵人會進入流血狀態，在[dmg](C)[/dmg]內受到[dmg](D)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](E)[/cc]。\n\n若敵人是有獸皮的怪物，則使其[debuff]傷害抗性[/debuff]減少[debuff](F)[/debuff]，持續[debuff](G)[/debuff]。",
            "ES-ES": "Coloca una trampa de un [other]radio de (A)[/other] bajo tus pies que dura [other](B)[/other].\nEl primer enemigo que pise la trampa comenzará a sangrar y recibirá [dmg](C) de daño físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Ralentiza[/cc] en [cc](E)[/cc].\n\nSi el enemigo es una criatura de peletería, su [debuff]resistencia al daño[/debuff] será reducida en [debuff](F)[/debuff] durante [debuff](G)[/debuff].",
            "ZH-CN": "在你脚下放置[other]触发半径(A)[/other]的陷阱，持续[other](B)[/other]。\n第一个踏上陷阱的敌人将陷入流血状态，在[dmg](C)[/dmg]内承受[dmg](D)物理伤害[/dmg]。\n[cc]减速(E)[/cc]。\n\n若敌人是有兽皮的野怪，则其[debuff]伤害抗性[/debuff]降低[debuff](F)[/debuff]，持续[debuff](G)[/debuff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 12.5,
            "effect": "BEARTRAP_EFFECT",
            "target": "enemy",
            "position": null,
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_HIDE_T4",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da scuoiatore",
            "RU-RU": "Навыки свежевателя",
            "PL-PL": "Umiejętności skórowania",
            "TR-TR": "Deri Yüzme Becerileri",
            "ID-ID": "Keterampilan Menguliti",
            "FR-FR": "Compétences de dépeçage",
            "JA-JP": "皮剥ぎスキル",
            "EN-US": "Skinning Skills",
            "DE-DE": "Abhäutefähigkeiten",
            "AR-SA": "مهارات السلخ",
            "KO-KR": "가죽 벗기기 스킬",
            "PT-BR": "Habilidades de Esfolamento",
            "ZH-TW": "剝皮技能",
            "ES-ES": "Habilidades de despellejadura",
            "ZH-CN": "剥皮技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pelli[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]добычи шкур[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Kürk[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kulit Mentah[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]peau[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]皮[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Hide[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Felle[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الجلد[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]가죽[/buff]의 가죽 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelegos[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piel[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶兽皮[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da scuoiatore del sapiente",
      "RU-RU": "Шапка свежевателя (знаток)",
      "PL-PL": "Czapka Skórnika Adepta",
      "TR-TR": "Ehil Deri Yüzücü Kepi",
      "ID-ID": "Topi Pengulit Mahir",
      "FR-FR": "Casquette de dépeceur de l'adepte",
      "JA-JP": "皮剥ぎ屋の帽子（名人）",
      "EN-US": "Adept's Skinner Cap",
      "DE-DE": "Kürschnermütze des Adepten",
      "AR-SA": "قبعة الدبّاغ للبارع",
      "KO-KR": "숙련자의 가죽공 모자",
      "PT-BR": "Chapéu do Esfolador Adepto",
      "ZH-TW": "老手級剝皮匠工作帽",
      "ES-ES": "Gorro de peletero del iniciado",
      "ZH-CN": "老手级剥皮工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_HIDE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_UNDEAD",
    "uiSprite": "HEAD_LEATHER_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 875,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "ARMOR_CD_RESET",
          "uiAtlas": null,
          "uiSprite": "INSPIRATION",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Lampo di genio",
            "RU-RU": "Озарение",
            "PL-PL": "Przebłysk Intuicji",
            "TR-TR": "İçgörü Parlaması",
            "ID-ID": "Kilatan Wawasan",
            "FR-FR": "Éclair de perspicacité",
            "JA-JP": "洞察の閃き",
            "EN-US": "Flash of Insight",
            "DE-DE": "Gedankenblitz",
            "AR-SA": "بريق البصيرة",
            "KO-KR": "지혜의 섬광",
            "PT-BR": "Visão Clarificada",
            "ZH-TW": "靈光一閃",
            "ES-ES": "Destello de perspicacia",
            "ZH-CN": "洞察闪现"
          },
          "localizedDescriptions": {
            "IT-IT": "Ottieni un Lampo di genio, [other]resettando[/other] il [other]tempo di ricarica[/other] del [other]potere della tua armatura[/other].\nSe il lancio è [other]interrotto[/other], il [other]tempo di ricarica[/other] è [other]dimezzato[/other].",
            "RU-RU": "Озарение [other]сбрасывает[/other] [other]восстановление[/other] [other]навыка вашей брони[/other].\nЕсли произнесение [other]прерывается[/other], сбрасывается лишь [other]половина[/other] [other]времени восстановления[/other].",
            "PL-PL": "Masz Przebłysk Zrozumienia, który [other]resetuje[/other] [other]czas odnowienia[/other] twojej [other]umiejętności zbroi[/other]. Jeśli czarowanie zostanie [other]przerwane[/other], [other]czas odnowienia[/other] zostanie [other]skrócony o połowę[/other].",
            "TR-TR": "[other]Zırh yeteneğinin[/other] [other]bekleme süresini[/other] [other]sıfırlayan[/other] bir İçgörü Parlaması kazanırsın.\nKullanım [other]yarıda kesilirse[/other] [other]bekleme süresi[/other] [other]yarıya iner[/other].",
            "ID-ID": "Dapatkan Kilatan Wawasan, [other]mereset[/other] [other]cooldown[/other] dari [other]mantra armormu[/other].\nJika perapalannya [other]terinterupsi[/other], [other]cooldown[/other] akan dikurangi [other]setengahnya[/other].",
            "FR-FR": "Gagnez un éclair de perspicacité, [other]réinitialisant[/other] le [other]temps de recharge[/other] de votre [other]compétence d'armure[/other]. Si l'incantation est [other]interompue[/other], le temps de [other]recharge[/other] est réduit de [other]moitié[/other].",
            "JA-JP": "洞察の閃きを得て、[other]アーマー能力[/other]の[other]クールダウン[/other]を[other]リセット[/other]します。\n詠唱が[other]妨害[/other]された場合、[other]クールダウン[/other]は[other]半分[/other]になります。",
            "EN-US": "Gain a Flash of Insight, [other]resetting[/other] the [other]cooldown[/other] of your [other]armor ability[/other].\nIf the cast is [other]interrupted[/other] the [other]cooldown[/other] will be [other]halved[/other].",
            "DE-DE": "Du hast eine Erleuchtung, dies [other]setzt[/other] die [other]Abklingzeit[/other] deiner [other]Rüstungsfertigkeit[/other] wieder [other]auf Null[/other].\nWird der Zauber [other]unterbrochen[/other], wird die [other]Abklingzeit[/other][other]halbiert[/other].",
            "AR-SA": "عليك الحصول على بريق البصيرة، [other]لإعادة تعيين[/other][other]فترة الانتظار[/other] الخاصة [other]بقدرة الدرع[/other].\nإذا [other]قُوطع[/other] الإلقاء فستقل [other]فترة الانتظار[/other] إلى [other]النصف[/other].",
            "KO-KR": "순간적으로 통찰력을 얻어, [other]갑옷 스킬[/other]의 [other]재사용 대기 시간[/other]을 [other]초기화[/other]합니다. 만약 시전이 [other]방해받을[/other] 경우, [other]재사용 대기 시간[/other]은 [other]절반[/other]이 됩니다.",
            "PT-BR": "Recebe uma Visão Clarificada, [other]reiniciando[/other] a [other]recarga[/other] da [other]habilidade de sua armadura[/other].\nSe o lançamento for [other]interrompido[/other] a [other]recarga[/other] será reduzida pela [other]metade[/other].",
            "ZH-TW": "獲得靈光一閃，[other]重置[/other]您身上[other]護甲技能[/other]的[other]冷卻時間[/other]。\n若施放過程被[other]中斷[/other]，[other]冷卻時間[/other]將會[other]減半[/other]。",
            "ES-ES": "Obtén un destello de perspicacia que [other]reinicia[/other] el [other]tiempo de espera[/other] de la [other]habilidad de tu armadura[/other].\nSi el lanzamiento es [other]interrumpido[/other], el [other]tiempo de espera[/other] será reducido a la [other]mitad[/other].",
            "ZH-CN": "获得洞察的闪光，使你[other]护甲技能[/other]的[other]技能冷却[/other]立即[other]刷新[/other]。\n如果此技能被[other]打断[/other]，则[other]技能冷却[/other]改为[other]减半[/other]。"
          },
          "target": "self",
          "castingTime": 0.5,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo da spettro del sapiente",
      "RU-RU": "Капюшон призрака (знаток)",
      "PL-PL": "Kaptur Widma Adepta",
      "TR-TR": "Ehil Tayf Kapüşonu",
      "ID-ID": "Kerudung Momok Mahir",
      "FR-FR": "Capuche de spectre de l'adepte",
      "JA-JP": "スペクターフード（名人）",
      "EN-US": "Adept's Specter Hood",
      "DE-DE": "Gespensterkapuze des Adepten",
      "AR-SA": "قلنسوة الطيف للبارع",
      "KO-KR": "숙련자의 망령 후드",
      "PT-BR": "Capuz Espectral do Adepto",
      "ZH-TW": "老手級幽魂兜帽",
      "ES-ES": "Capucha de espectro del iniciado",
      "ZH-CN": "老手级幽灵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_HELL",
    "uiSprite": "HEAD_LEATHER_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1250,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1350,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da canaglia del maestro",
      "RU-RU": "Адский капюшон (мастер)",
      "PL-PL": "Kaptur Diablika Mistrza",
      "TR-TR": "Usta Uğursuz Kapüşonu",
      "ID-ID": "Kerudung Neraka Master",
      "FR-FR": "Capuche de tourmenteur du maître",
      "JA-JP": "ヘリオンフード（マスター）",
      "EN-US": "Master's Hellion Hood",
      "DE-DE": "Teufelsbratenkapuze des Meisters",
      "AR-SA": "قلنسوة الشيطان للخبير",
      "KO-KR": "마스터의 무법자 후드",
      "PT-BR": "Capuz Inferial do Mestre",
      "ZH-TW": "大師級惡棍兜帽",
      "ES-ES": "Capucha de vándalo del maestro",
      "ZH-CN": "大师级喧嚣兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_GATHERER_ROCK",
    "uiSprite": "HEAD_GATHERER_ROCK",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "rock",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SLOWSHIELD",
          "uiAtlas": null,
          "uiSprite": "BUFF_SPEED",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Infaticabilità",
            "RU-RU": "Неутомимость",
            "PL-PL": "Odporność na Zmęczenie",
            "TR-TR": "Yorgunluğa Dayanıklı",
            "ID-ID": "Antilelah",
            "FR-FR": "Anti-fatigue",
            "JA-JP": "疲れ知らず",
            "EN-US": "Fatigue-Proof",
            "DE-DE": "Ermüdungsresistent",
            "AR-SA": "مقاوم الإجهاد",
            "KO-KR": "피로 저항",
            "PT-BR": "Incansável",
            "ZH-TW": "吃苦耐勞",
            "ES-ES": "Antifatiga",
            "ZH-CN": "耐疲劳"
          },
          "localizedDescriptions": {
            "IT-IT": "Fai appello alla tua risolutezza, aumentando la [buff]resistenza agli effetti di controllo[/buff] di [buff](A)[/buff] per [buff](B)[/buff].\n\nSe ti [other]infliggono danni[/other] mentre il buff è attivo, l'aggressore viene [cc]rallentato[/cc] del [cc](C)[/cc] per [cc](D)[/cc] ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Вы собираете свою решимость, увеличив [buff]сопротивление эффектам контроля[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].\n\nКаждый раз, когда вы [other]получаете урон[/other] в момент действия навыка, атакующий противник будет [cc]замедлен[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc] ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zbierasz w sobie siły, zwiększając swoją [buff]odporność na kontrolę tłumu[/buff] o [buff](A)[/buff] na [buff](B)[/buff].\n\nZawsze gdy [other]otrzymujesz obrażenia[/other] z aktywnym buffem, atakujący zostanie [cc]spowolniony[/cc] o [cc](C)[/cc] przez [cc](D)[/cc] ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Toparlanır ve [buff]kitle kontrol direncini[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artırırsın.\n\nGüçlendirme etkisindeyken [other]hasar aldığında[/other] saldırgan, [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlar[/cc] (en fazla [other](E)[/other] defa [other]birikir[/other]).",
            "ID-ID": "Mengumpulkan tekadmu, meningkatkan [buff]Resistansi Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].\n\nKapan pun kamu [other]menerima damage[/other] saat menggunakan buff, penyerang akan [cc]diperlambat[/cc] hingga [cc](C)[/cc] selama [cc](D)[/cc] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Rassemblez votre courage et augmentez votre [buff]résistance aux contrôles de foule[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].\n\nChaque fois que vous [other]subissez des dégâts[/other] sous cet effet, l'attaquant est [cc]ralenti[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc] ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "決意を奮い立たせ、[buff](A)[/buff]の間、[buff]クラウドコントロール耐性[/buff]が[buff](B)[/buff]上昇します。\n\nバフが有効な時に[other]ダメージを受ける[/other]と、攻撃者の速度が[cc](C)[/cc]の間、[cc](D)[/cc][cc]低下[/cc]します（最大[other](E)[/other]回まで[other]スタック[/other]します）。",
            "EN-US": "Gather your resolve, increasing your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff] for [buff](B)[/buff].\n\nWhenever you [other]take damage[/other] while buffed, the attacker will be [cc]slowed[/cc] by [cc](C)[/cc] for [cc](D)[/cc] ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Sammle deine Entschlossenheit, dies steigert deine [buff]CC-Resistenzen[/buff] für [buff](A)[/buff] um [buff](B)[/buff].\n\nImmer, wenn du [other]Schaden erleidest[/other], solange der Buff wirkt, wird der Angreifer für [cc](C)[/cc] um [cc](D)[/cc] [cc]verlangsamt[/cc] (Bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "لاستجماع عزيمتك وزيادة [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].\n\nعند [other]تلقي ضرر[/other] في أثناء تفعيل تقوية، [cc]سيُبطأ[/cc] المهاجم بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] ([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).",
            "KO-KR": "각오를 다져 [buff](A)[/buff] 동안 [buff]군중 제어 저항력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.\n\n [other]대미지를 받을[/other] 때마다 공격자는 [cc](C)[/cc] 동안 이동 속도가 [cc](D)[/cc] 만큼 [cc]느려[/cc]집니다 ([other](E)[/other]까지 [other]중첩[/other]됩니다).",
            "PT-BR": "Reúne determinação, aumentando sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff] por [buff](B)[/buff].\n\nSempre que você [other]recebe dano[/other] enquanto está com o bônus, o atacante será [cc]desacelerado[/cc] em [cc](C)[/cc] por [cc](D)[/cc] ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "下定決心，使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。\n\n每當您擁有增益效果時[other]受到傷害[/other]，使攻擊者[cc]緩速[/cc][cc](C)[/cc]，持續[cc](D)[/cc](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Reúne tu determinación e incrementa tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff] por [buff](B)[/buff].\n\nSi [other]recibes daño[/other] mientras el buff esté activo, el atacante será [cc]ralentizado[/cc] en [cc](C)[/cc] por [cc](D)[/cc] (se [other]acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "鼓起勇气，使你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。\n\n效果持续时间内，每当你[other]承受伤害[/other]，攻击者将被[cc]减速(C)[/cc]，持续[cc](D)[/cc]（最多可[other]堆叠(E)次[/other]）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "crowdcontrolresistance",
              "time": 10,
              "value": 0.3,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ROCK_T6",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione delle pietre",
            "RU-RU": "Навыки каменолома",
            "PL-PL": "Umiejętności kamiennicze",
            "TR-TR": "Taş Toplama Becerileri",
            "ID-ID": "Keterampilan Menggali",
            "FR-FR": "Compétences de carrier",
            "JA-JP": "採石スキル",
            "EN-US": "Quarrying Skills",
            "DE-DE": "Steinbruchfähigkeiten",
            "AR-SA": "مهارات الاقتلاع",
            "KO-KR": "채석 스킬",
            "PT-BR": "Habilidades de Extração",
            "ZH-TW": "採石技能",
            "ES-ES": "Habilidades de excavación",
            "ZH-CN": "采石技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pietre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]камня[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Taş[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Batu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Stone[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Stein[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأحجار[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]석재[/buff]의 석재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階石頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piedra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶石头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da cavapietre del maestro",
      "RU-RU": "Шапка каменолома (мастер)",
      "PL-PL": "Czapka Pracownika Kamieniołomu Mistrza",
      "TR-TR": "Usta Taş Ocağı İşçisi Kepi",
      "ID-ID": "Topi Penggali Master",
      "FR-FR": "Casquette de piocheur du maître",
      "JA-JP": "採石者の帽子（マスター）",
      "EN-US": "Master's Quarrier Cap",
      "DE-DE": "Steinbrucharbeitermütze des Meisters",
      "AR-SA": "قبعة عامل المحجر للخبير",
      "KO-KR": "마스터의 채석공 모자",
      "PT-BR": "Chapéu do Cavouqueiro Mestre",
      "ZH-TW": "大師級採石匠工作帽",
      "ES-ES": "Gorro de cantero del maestro",
      "ZH-CN": "大师级采石工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ROCK",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_FEY",
    "uiSprite": "HEAD_PLATE_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 875,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SPIDER_THREAD",
          "uiAtlas": null,
          "uiSprite": "SPIDER_THREAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Filo di Ragno",
            "RU-RU": "Паучья нить",
            "PL-PL": "Pajęcze Włókno",
            "TR-TR": "Örümcek İpliği",
            "ID-ID": "Benang Laba-laba",
            "FR-FR": "Fil d'araignée",
            "JA-JP": "蜘蛛の糸",
            "EN-US": "Spider's Thread",
            "DE-DE": "Spinnenfaden",
            "AR-SA": "خيط عنكبوت",
            "KO-KR": "거미줄",
            "PT-BR": "Teia de Aranha",
            "ZH-TW": "蜘蛛絲",
            "ES-ES": "Telaraña",
            "ZH-CN": "蜘蛛丝"
          },
          "localizedDescriptions": {
            "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Filo di Ragno:[/other]\nSpara un filo di ragno nella direzione selezionata, infliggendo [dmg](B) danni magici[/dmg] al primo nemico colpito.\nI nemici che [other]non sono su una cavalcatura[/other] verranno [cc]rallentati[/cc] del [cc](C)[/cc] per [cc](D)[/cc] (ignora Resistenze agli Effetti di Controllo).\nSe colpisci [other]un nemico[/other] che[other]non sia su una cavalcatura[/other] puoi lanciare l'abilità successiva della combo.\n\n2° [other]Caccia alla Preda:[/other]\n[mobility]Scatti[/mobility] verso il nemico colpito da Filo di Ragno.",
            "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Паучья нить[/other]\nВыпустите нить в направлении цели, нанеся [dmg](B) магического урона[/dmg] первому задетому врагу.\n[other]Спешенные[/other] враги будут [cc]замедлены[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc] (игнорирует сопротивление контролю).\nУдарив [other]спешенного[/other] [other]врага[/other], вы сможете перейти к следующему навыку.\n\n2ой навык: [other]Погоня за добычей[/other]\nВы совершаете [mobility]рывок[/mobility] к врагу, задетому Паучьей нитью.",
            "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1-sza [other]Pajęcze Włókno:[/other]\nWystrzeliwujesz włókno w wybranym kierunku, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] pierwszemu uderzonemu wrogowi.\nWrogowie [other]niebędący na wierzchowcach[/other] zostaną [cc]spowolnieni[/cc] o [cc](C)[/cc] na [cc](D)[/cc] (ignoruje odporność na kontrolę tłumu).\nUderzenie [other]wroga[/other] [other]niebędącego na wierzchowcu[/other] umożliwia użycie kolejnej umiejętności.\n\n2-ga [other]Polowanie na zwierzynę:[/other]\n[mobility]Skaczesz[/mobility] do wroga uderzonego przez Pajęcze Włókno.",
            "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Örümcek İpliği:[/other]\nHedef yönde bir iplik fırlatır ve isabet alan ilk düşmana [dmg](B) sihirli hasar[/dmg] verirsin.\n[other]Bineksiz[/other] düşmanlar [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlar[/cc] (kitle kontrol direncini göz ardı eder).\n[other]Bineksiz[/other] bir [other]düşmana[/other] vurunca sonraki çoklu yeteneği kullanabilirsin.\n\n2. [other]Avcı:[/other]\nÖrümcek İpliği'nin isabet ettiği düşmana doğru [mobility]atılırsın[/mobility].",
            "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Benang Laba-laba ke-1:[/other]\nMenembak benang ke arah target, memberikan [dmg](B) damage sihir[/dmg] ke musuh yang terkena serangan pertama.\nMusuh yang [other]tidak menaiki tunggangan[/other] akan [cc]diperlambat[/cc] sebesar [cc](C)[/cc] selama [cc](D)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMenyerang [other]musuh[/other] yang [other]tidak menaiki tunggangan[/other] akan mengaktifkan kemampuan kombo berikutnya.\n\n[other]Perburuan Mangsa ke-2:[/other]\n[mobility]Melesat[/mobility] ke musuh yang terkena Benang Laba-laba.",
            "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1er [other]Fil d'araignée :[/other]\nTirez un fil dans la direction ciblée, infligeant [dmg](B) dégâts magiques[/dmg] au premier ennemi touché.\nLes ennemis qui ne sont [other]pas sur une monture[/other] sont [cc]ralentis[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc] (ignore la résistance aux contrôles de foule).\nToucher [other]un ennemi[/other] qui n'est [other]pas sur une monture[/other] active la compétence de combo suivante.\n\n2ème [other]Chasser la proie :[/other]\n[mobility]Foncez[/mobility] vers l'ennemi touché par le fil d'araignée.",
            "JA-JP": "アビリティを2つまで組み合わせる。コンボは[other](A)[/other]後にリセットされます。\n\n1 [other]クモの糸:[/other]\n狙った方向に糸を放ち、最初に命中した敵に[dmg](B)の魔法ダメージ[/dmg]を与える。\n[other]マウントされていない[/other]敵は、[cc](C)[/cc]の間、[cc](D)[/cc]だけ[cc]減速[/cc]します。(cc抵抗を無視)。\n[other]マウントされていない[/other][other]敵[/other]を攻撃すると、次のコンボ アビリティが有効になります。\n\n2[other]獲物を狩る:[/other]\n蜘蛛の糸が当たった敵に[mobility]ダッシュ[/mobility]。",
            "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Spider's Thread:[/other]\nShoot a thread in the targeted direction, dealing [dmg](B) magical damage[/dmg] to the first enemy hit.\nEnemies who are [other]unmounted[/other] will be [cc]slowed[/cc] by [cc](C)[/cc] for [cc](D)[/cc] (ignores Crowd Control Resistance).\nHitting [other]an enemy[/other] who is [other]not mounted[/other] enables the next combo ability.\n\n2nd [other]Hunt Prey:[/other]\n[mobility]Dash[/mobility] to the enemy hit by Spider's Thread.",
            "DE-DE": "Verbinde bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Spinnenfaden:[/other]\nSchießt einen Faden in die anvisierte Richtung, der [dmg](B) magischen Schaden[/dmg] beim ersten getroffenen Gegner verursacht.\nGegner, die [other]nicht reiten[/other], werden für [cc](C)[/cc] um [cc](D)[/cc] [cc]verlangsamt[/cc] (ignoriert CC-Resistenzen).\nWird [other]ein Gegner[/other] getroffen, der [other]nicht beritten ist[/other], ist die nächste Kombinationsfertigkeit anwendbar.\n\n2. [other]Beute jagen:[/other]\n[mobility]Sprinte[/mobility] zu dem Gegner, der vom Spinnenfaden getroffen wurde.",
            "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا، [other]خيط عنكبوت:[/other]\nإطلاق خيط إلى الاتجاه المستهدف يلحق [dmg](B) من الضرر السحري[/dmg] بأول عدو مصاب.\nسيتعرض الأعداء [other]المترجلون[/other] [cc]لإبطاء الحركة[/cc] بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] (تتجاهل مقاومة السيطرة على الحشود).\nضرب [other]عدو[/other] [other]مترجل[/other] يُمكّن مجموعة القدرات التالية.\n\nثانيًا [other]اصطياد فريسة:[/other]\n[mobility]الاندفاع[/mobility] إلى العدو المصاب من خلال خيط عنكبوت.",
            "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]거미줄:[/other]\n 목표 방향으로 실을 발사해, 처음으로 적중한 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n [other]탈것을 타고 있지 않은[/other] 적은 [cc](C)[/cc] 동안 [cc](D)[/cc]만큼 느려집니다 (군중 제어 저항 무시).\n [other]탈것을 타고 있지 않은[/other] [other]적 한 명[/other]을 공격했을 경우 다음 콤보 능력을 사용할 수 있습니다.\n \n 두 번째 [other]먹이 사냥:[/other]\n 거미줄에 맞은 적에게 [mobility]돌진[/mobility]합니다.",
            "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Teia de Aranha:[/other]\nAtire um fio na direção alvo, causando [dmg](B) de dano mágico[/dmg] ao primeiro inimigo atingido.\nInimigos que [other]não estiverem montados[/other] serão [cc]desacelerados[/cc] por [cc](C)[/cc] por [cc](D)[/cc] (ignora a Resistência a Controle de Grupo).\nAcertar [other]um inimigo[/other] que não está [other]montado[/other] ativa a próxima habilidade de combinação.\n\n2º [other]Caçar Presa:[/other]\n[mobility]Avança[/mobility] para o inimigo atingido pela Teia de Aranha.",
            "ZH-TW": "最多可組合兩項技能。連擊狀態會在[other](A)[/other]後重置。\n\n第1段[other]蜘蛛絲：[/other]\n朝目標方向發射一條蜘蛛絲，對第一個擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。\n[other]接觸[/other]後使未騎乘坐騎的敵人[cc]緩速[/cc][cc](C)[/cc]，持續[cc](D)[/cc](無視群體控制抗性)。\n擊中[other]未騎乘坐騎[/other]的[other]敵人[/other]時，啟用下一個連續技能。\n\n第2段[other]捕殺獵物：[/other]\n朝被織蛛絲擊中的敵人[mobility]衝刺[/mobility]。",
            "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1ra [other]Telaraña:[/other]\nDispara una tela en la dirección señalada e inflige [dmg](B) de daño mágico[/dmg] al primer enemigo golpeado.\nLos enemigos que estén [other]desmontados[/other] serán [cc]ralentizados[/cc] en [cc](C)[/cc] por [cc](D)[/cc] (ignora la resistencia al control de multitudes).\nGolpear a [other]un enemigo[/other] que esté [other]desmontado[/other] activará la siguiente habilidad del combo.\n\n2da [other]Cazar la presa:[/other]\n[mobility]Corre[/mobility] hacia al enemigo que ha sido golpeado por Telaraña.",
            "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]蜘蛛丝：[/other]\n朝目标方向喷吐蜘蛛丝，对其击中的第一个敌人造成[dmg](B)魔法伤害[/dmg]。\n[other]未骑乘坐骑[/other]的敌人会被[cc]减速(C)[/cc]，持续[cc](D)[/cc]（无视群体控制抗性）。\n成功击中[other]未骑乘坐骑[/other]的[other]敌人[/other]以继续连技。\n\n第二段[other]捕捉猎物：[/other]\n[mobility]冲刺[/mobility]至被蜘蛛丝击中的敌人身边。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 15,
          "energyUsage": 0.03,
          "castRange": 17,
          "category": "damage",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 0.5,
            "effect": "SPIDER_THREAD_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo da tessivespro del sapiente",
      "RU-RU": "Шлем сумеречного ткача (знаток)",
      "PL-PL": "Hełm Tkacza Zmierzchu Adepta",
      "TR-TR": "Ehil Alaca Karanlık Miğferi",
      "ID-ID": "Helm Duskweaver Mahir",
      "FR-FR": "Casque crépusculaire de l'adepte",
      "JA-JP": "ダスクウィーバーのヘルメット（名人）",
      "EN-US": "Adept's Duskweaver Helmet",
      "DE-DE": "Dunkelweberhelm des Adepten",
      "AR-SA": "خوذة نسج الغسق للبارع",
      "KO-KR": "숙련자의 더스크위버 헬멧",
      "PT-BR": "Elmo de Tecelão do Crepúsculo do Adepto",
      "ZH-TW": "老手級幽影編織者頭盔",
      "ES-ES": "Casco crepuscular del iniciado",
      "ZH-CN": "老手级织暮者头盔"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_HEAD_PLATE_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_KEEPER",
    "uiSprite": "HEAD_PLATE_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 875,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "ELECTRICSHOCK",
          "uiAtlas": null,
          "uiSprite": "STORMSHIELD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scarica elettrica",
            "RU-RU": "Электрический разряд",
            "PL-PL": "Wyładowanie Elektryczne",
            "TR-TR": "Elektrik Salınımı",
            "ID-ID": "Tembakan Elektrik",
            "FR-FR": "Décharge électrique",
            "JA-JP": "エレクトリック・ディスチャージ",
            "EN-US": "Electric Discharge",
            "DE-DE": "Stromschlag",
            "AR-SA": "التفريغ الكهربائي",
            "KO-KR": "방전",
            "PT-BR": "Descarga Elétrica",
            "ZH-TW": "電光釋放",
            "ES-ES": "Descarga eléctrica",
            "ZH-CN": "放电"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un impulso elettrico attorno a te, che si espande per [other](A)[/other] in un [other]raggio di (B)[/other].\n[cc]Stordisce[/cc] tutti i nemici che tocca per [cc](C)[/cc].\nInfligge [dmg](D) danni magici[/dmg].",
            "RU-RU": "Вы создаете электрический импульс, расширяющийся в течение [other](A)[/other] до [other](B)[/other].\n[cc]Оглушает[/cc] всех задетых врагов на [cc](C)[/cc].\nНаносит [dmg](D) магического урона[/dmg].",
            "PL-PL": "Tworzysz elektryczny puls, rozszerzający się przez [other](A)[/other] do rozmiaru [other](B)[/other].\n[cc]Ogłusza[/cc] wszystkich wrogów, których dotknie na [cc](C)[/cc].\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg].",
            "TR-TR": "Çevrende, [other](A)[/other] boyunca [other](B) yarıçaplı[/other] bir alana genişleyen bir elektrik dalgası oluşturursun.\nTemas ettiği tüm düşmanları [cc](C)[/cc] boyunca [cc]sersemletir[/cc].\n[dmg](D) sihirli hasar[/dmg] verir.",
            "ID-ID": "Membuat kejut listrik di sekitarmu, meluas selama [other](A)[/other] ke [other]radius (B)[/other].\nMembuat semua musuh tersentuh [cc]Stun[/cc] selama [cc](C)[/cc].\nMemberikan [dmg](D) damage sihir[/dmg].",
            "FR-FR": "Créez une pulsation électrique, qui s'étend pendant [other](A)[/other] sur un [other]rayon de (B)[/other].\n[cc]Étourdit[/cc] tous les ennemis touchés pendant [cc](C)[/cc].\nInflige [dmg](D) dégâts magiques[/dmg].",
            "JA-JP": "あなたの周囲に電気パルスを作り出し、[other](A)[/other]の間、[other]半径(B)[/other]まで拡長します。\n触れた全ての敵を[cc](C)[/cc]の間、[cc]スタン[/cc]させます。\n[dmg](D)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Create an electric pulse around you, expanding for [other](A)[/other] to a [other](B) radius[/other].\n[cc]Stuns[/cc] all enemies it touches for [cc](C)[/cc].\nDeals [dmg](D) magical damage[/dmg].",
            "DE-DE": "Erzeugt einen elektrischen Impuls, der für [other](A)[/other] auf bis zu [other](B) Radius[/other] expandiert.\n[cc]Betäubt[/cc] alle Gegner, die damit in Kontakt kommen, für [cc](C)[/cc].\nVerursacht [dmg](D) magischen Schaden[/dmg].",
            "AR-SA": "يمكن إنشاء نبض كهربائي حولك يمتد لمدة [other](A)[/other] حتى [other]محيط (B)[/other].\n[cc]تصعق[/cc] كل الأعداء الذين يلمسوها لمدة [cc](C)[/cc].\nتلحق [dmg](D) من الضرر السحري[/dmg].",
            "KO-KR": "전기 파장을 생성하여, [other](A)[/other]에 걸쳐 [other](B) 범위[/other]까지 확장하며,\n닿는 모든 적을 [cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다.\n[dmg](D)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Cria uma pulsação elétrica, expandindo por [other](A)[/other] em um [other]raio de (B)[/other].\n[cc]Atordoa[/cc] todos os inimigos que toca por [cc](C)[/cc].\nCausa [dmg](D) de dano mágico[/dmg].",
            "ZH-TW": "在周遭創造電光脈衝，[other](A)[/other]後延展至[other](B)半徑範圍[/other]。\n使所有觸碰的敵人[cc]暈眩[/cc]，持續[cc](C)[/cc]。\n造成[dmg](D)點魔法傷害[/dmg]。",
            "ES-ES": "Crea un pulso eléctrico a tu alrededor que se expande en un [other]radio de (A)[/other] durante [other](B)[/other].\n[cc]Aturde[/cc] a todos los enemigos que alcanza por [cc](C)[/cc].\nInflige [dmg](D) de daño mágico[/dmg].",
            "ZH-CN": "制造一个电能波动，在[other](A)[/other]内扩展至[other](B)半径[/other]。\n[cc]击晕[/cc]所有碰触到它的敌人，持续[cc](C)[/cc]。\n造成[dmg](D)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0.9,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 45,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 1.33,
            "effect": "ELECTRICSHOCK_EFFECT",
            "target": "enemy",
            "position": null,
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo da giudicatore del sapiente",
      "RU-RU": "Шлем вершителя (знаток)",
      "PL-PL": "Hełm Rozjemcy Adepta",
      "TR-TR": "Ehil Yargı Dağıtan Miğferi",
      "ID-ID": "Helm Hakim Mahir",
      "FR-FR": "Casque de judicateur de l'adepte",
      "JA-JP": "法官のヘルメット（名人）",
      "EN-US": "Adept's Judicator Helmet",
      "DE-DE": "Rechtssprecherhelm des Adepten",
      "AR-SA": "خوذة القضاة للبارع",
      "KO-KR": "숙련자의 심판관 헬멧",
      "PT-BR": "Elmo Judicante do Adepto",
      "ZH-TW": "老手級審判者頭盔",
      "ES-ES": "Casco de juez del iniciado",
      "ZH-CN": "老手级审判头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_UNDEAD",
    "uiSprite": "HEAD_PLATE_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da guardatombe del maestro",
      "RU-RU": "Могильный шлем (мастер)",
      "PL-PL": "Hełm Straży Grobowej Mistrza",
      "TR-TR": "Usta Mezar Bekçisi Miğferi",
      "ID-ID": "Helm Jagapusara Master",
      "FR-FR": "Casque de gardetombe du maître",
      "JA-JP": "墓守のヘルメット（マスター）",
      "EN-US": "Master's Graveguard Helmet",
      "DE-DE": "Grabwächterhelm des Meisters",
      "AR-SA": "خوذة حارس القبور للخبير",
      "KO-KR": "마스터의 그레이브가드 헬멧",
      "PT-BR": "Elmo de Guarda-tumbas do Mestre",
      "ZH-TW": "大師級守墓者頭盔",
      "ES-ES": "Casco de guardatumbas del maestro",
      "ZH-CN": "大师级守墓人头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_KEEPER",
    "uiSprite": "HEAD_CLOTH_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 825,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "ENERGYFIELD",
          "uiAtlas": null,
          "uiSprite": "RESTOREENERGY",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Circolo dell'ispirazione",
            "RU-RU": "Круг вдо��новения",
            "PL-PL": "Krąg Inspiracji",
            "TR-TR": "İlham Çemberi",
            "ID-ID": "Lingkaran Inspirasi",
            "FR-FR": "Cercle d'inspiration",
            "JA-JP": "閃きの環",
            "EN-US": "Circle of Inspiration",
            "DE-DE": "Inspirationskreis",
            "AR-SA": "دائرة الإلهام",
            "KO-KR": "영��의 순환",
            "PT-BR": "Círculo de Inspiração",
            "ZH-TW": "鼓舞之環",
            "ES-ES": "Círculo de inspiración",
            "ZH-CN": "鼓舞之环"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un Circolo dell'ispirazione con un [other]raggio di (A)[/other] che dura [other](B)[/other].\nRipristina [other](C) punti energia[/other] a tutti gli alleati all'interno del cerchio ogni [other](D)[/other].",
            "RU-RU": "Создает Круг вдохновения [other]радиусом (A)[/other] на [other](B)[/other].\nВосстанавливает [other](C) энергии[/other] до [other](D)[/other] союзников в круге каждые [other](E)[/other].",
            "PL-PL": "Tworzysz Krąg Inspiracji o promieniu [other](A)[/other], utrzymujący się [other](B)[/other].\nPrzywraca [other](C) Energii[/other] dla do [other](D)[/other] sojuszników wewnątrz kręgu co [other](E)[/other].",
            "TR-TR": "[other](A)[/other] boyunca aktif kalan, [other](B) yarıçaplı[/other] bir İlham Çemberi oluşturursun.\nÇemberin içerisindeki en fazla [other](C)[/other] müttefike her [other](D)[/other] [other](E) enerji[/other] yeniler.",
            "ID-ID": "Membuat Lingkaran Inspirasi dengan radius [other](A)[/other], aktif selama [other](B)[/other].\nMemulihkan [other](C) Energi[/other] untuk hingga [other](D)[/other] sekutu dalam lingkaran setiap [other](E)[/other].",
            "FR-FR": "Créez un cercle d'inspiration d'un [other]rayon de (A)[/other] qui dure [other](B)[/other].\nRestaure [other](C) d'énergie[/other] pour jusqu'à [other](D)[/other] alliés dans le cercle, toutes les [other](E)[/other].",
            "JA-JP": "[other]半径(A)[/other]、持続時間[other](B)[/other]の閃きの環を作り出します。\n[other](C)[/other]ごとに、環のエリア内の味方[other](D)[/other]までの[other]エネルギーを(E)[/other]回復します。",
            "EN-US": "Create a Circle of Inspiration with a [other](A) radius[/other], lasting [other](B)[/other].\nRestores [other](C) Energy[/other] for up to [other](D)[/other] allies within the circle every [other](E)[/other].",
            "DE-DE": "Erzeuge einen Kreis der Inspiration von [other](A) Radius[/other], der für [other](B)[/other] besteht.\nStellt alle [other](C)[/other] für bis zu [other](D)[/other] Alliierte innerhalb des Kreises [other](E) Energie[/other] wieder her.",
            "AR-SA": "يمكن إنشاء دائرة إلهام في [other]محيط (A)[/other] تدوم [other](B)[/other].\nتستعيد [other](C) من الطاقة [/other] لما يصل إلى [other](D)[/other] من الحلفاء بداخل الدائرة كل [other](E)[/other].",
            "KO-KR": "[other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 순환하는 영감을 생성합니다.\n [other](C)[/other] 영역안의 아군은 최대 [other](D)[/other]까지 [other](E)의 에너지[/other]를 회복합니다.",
            "PT-BR": "Crie um Círculo de Inspiração com um [other]raio de (A)[/other], durando [other](B)[/other].\nRestaura [other](C) Energia[/other] de até [other](D)[/other] aliados dentro do círculo a cada [other](E)[/other].",
            "ZH-TW": "創造[other](A)半徑範圍[/other]的「源源不絕」領域，持續[other](B)[/other]。\n每[other](C)[/other]使範圍內最多[other](D)[/other]名盟友回復[other](E)點能量[/other]。",
            "ES-ES": "Crea un círculo de inspiración de un [other]radio de (A)[/other] que dura [other](B)[/other].\nRestaura [other](C) de energía[/other] para hasta [other](D)[/other] aliados dentro del círculo cada [other](E)[/other].",
            "ZH-CN": "制造一个[other](A)半径[/other]范围的灵感之环，持续[other](B)[/other]。\n每[other](C)[/other]为环内最多[other](D)[/other]名友军回复[other](E)能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 8,
            "effect": "none",
            "target": "friendall",
            "position": null,
            "removeOnLeave": true,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio da druido del sapiente",
      "RU-RU": "Колпак друида (знаток)",
      "PL-PL": "Kapuza Druida Adepta",
      "TR-TR": "Ehil Druid Başlığı",
      "ID-ID": "Tudung Druid Mahir",
      "FR-FR": "Capuchon de druide de l'adepte",
      "JA-JP": "ドルイドの頭巾（名人）",
      "EN-US": "Adept's Druid Cowl",
      "DE-DE": "Druidengugel des Adepten",
      "AR-SA": "غطاء رأس الدرويد للبارع",
      "KO-KR": "숙련자의 드루이드 두건",
      "PT-BR": "Capote de Druida do Adepto",
      "ZH-TW": "老手級德魯伊風帽",
      "ES-ES": "Hábito de druida del iniciado",
      "ZH-CN": "老手级德鲁伊风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_AVALON",
    "uiSprite": "HEAD_CLOTH_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio della purezza dell'esperto",
      "RU-RU": "Колпак чистоты (эксперт)",
      "PL-PL": "Kapuza Czystości Znawcy",
      "TR-TR": "Uzman Masumiyet Başlığı",
      "ID-ID": "Tudung Kemurnian Ahli",
      "FR-FR": "Capuchon de pureté de l'expert",
      "JA-JP": "純潔の頭巾（達人）",
      "EN-US": "Expert's Cowl of Purity",
      "DE-DE": "Gugel der Reinheit des Experten",
      "AR-SA": "غطاء رأس النقاء للأخصائي",
      "KO-KR": "전문가의 순수의 두건",
      "PT-BR": "Capote da Pureza do Perito",
      "ZH-TW": "專家級純潔風帽",
      "ES-ES": "Hábito de pureza del experto",
      "ZH-CN": "专家级纯洁风帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_LEATHER_ROYAL",
    "uiSprite": "HEAD_LEATHER_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo regale del gran maestro",
      "RU-RU": "Королевский капюшон (магистр)",
      "PL-PL": "Królewski Kaptur Wszechmistrza",
      "TR-TR": "Büyük Usta Kraliyet Kapüşonu",
      "ID-ID": "Kerudung Kerajaan Grandmaster",
      "FR-FR": "Capuche royale du grand maître",
      "JA-JP": "王家のフード（グランドマスター）",
      "EN-US": "Grandmaster's Royal Hood",
      "DE-DE": "Königliche Kapuze des Großmeisters",
      "AR-SA": "قلنسوة ملكية للأستاذ",
      "KO-KR": "그랜드 마스터의 왕실 후드",
      "PT-BR": "Capuz Real do Grão-mestre",
      "ZH-TW": "宗師級皇家兜帽",
      "ES-ES": "Capucha real del gran maestro",
      "ZH-CN": "宗师级皇家兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T7_HEAD_LEATHER_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_ROYAL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_LEATHER_MORGANA",
    "uiSprite": "HEAD_LEATHER_MORGANA",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da persecutore del gran maestro",
      "RU-RU": "Капюшон лазутчика (магистр)",
      "PL-PL": "Kaptur Prześladowcy Wszechmistrza",
      "TR-TR": "Büyük Usta İzci Kapüşonu",
      "ID-ID": "Kerudung Penguntit Grandmaster",
      "FR-FR": "Capuche de traqueur du grand maître",
      "JA-JP": "ストーカーフード（グランドマスター）",
      "EN-US": "Grandmaster's Stalker Hood",
      "DE-DE": "Pirschjägerkapuze des Großmeisters",
      "AR-SA": "قلنسوة المتربص للأستاذ",
      "KO-KR": "그랜드 마스터의 추적자 후드",
      "PT-BR": "Capuz de Espreitador do Grão-mestre",
      "ZH-TW": "宗師級潛行者兜帽",
      "ES-ES": "Capucha de acechador del gran maestro",
      "ZH-CN": "宗师级潜行者兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_MORGANA",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_FEY",
    "uiSprite": "HEAD_CLOTH_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 875,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "HYPER_FOCUS",
          "uiAtlas": null,
          "uiSprite": "HYPERFOCUS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Iperconcentrazione",
            "RU-RU": "Сверхконцентрация",
            "PL-PL": "Potężne Skupienie",
            "TR-TR": "Hiper Odak",
            "ID-ID": "Fokus Hiper",
            "FR-FR": "Hyper concentration",
            "JA-JP": "ハイパーフォーカス",
            "EN-US": "Hyper Focus",
            "DE-DE": "Hyperfokus",
            "AR-SA": "التركيز الفائق",
            "KO-KR": "초집중",
            "PT-BR": "Hiperfoco",
            "ZH-TW": "高度專注",
            "ES-ES": "Hiperfoco",
            "ZH-CN": "超能聚焦"
          },
          "localizedDescriptions": {
            "IT-IT": "Diventa Iperconcentrato, rendendo tutti i tuoi [buff]Lanci[/buff] e [buff]Incanalazioni[/buff] ininterrompibili per [buff](A)[/buff]. Garantisce [buff]immunità[/buff] ai [buff]Debuff[/buff] (esclusi effetti di danno nel tempo).",
            "RU-RU": "Вы сконцентрированы как никогда ранее, благодаря чему ваше [buff]чтение[/buff] и [buff]поддерживание заклинаний невозможно прервать[/buff] в течение [buff](A)[/buff].\nНаделяет [buff]невосприимчивостью[/buff] к [buff]дебафам[/buff] (кроме эффектов с периодическим уроном).",
            "PL-PL": "Wchodzisz w stan Potężnego Skupienia, który powoduje, że twoich [buff]Zaklęć[/buff] i [buff]Umiejętności kanałowanych nie da się przerwać[/buff] przez [buff](A)[/buff].\nZapewnia [buff]odporność[/buff] na [buff]Debuffy[/buff] (poza efektami obrażeń czasowych).",
            "TR-TR": "Hiper Odak hâline geçerek tüm [buff]Kullanımlarını[/buff] ve [buff]Odaklanmalarını (A)[/buff] boyunca [buff]yarıda kesilemez[/buff] hâle getirirsin.\n[buff]Zayıflatmalara[/buff] karşı [buff]bağışıklık[/buff] sağlar. (Zamanla hasar etkileri hariç.)",
            "ID-ID": "Memiliki Fokus Hiper, membuat semua [buff]Perapalan[/buff] dan [buff]Saluran kamu tidak dapat diganggu[/buff] selama [buff](A)[/buff].\nMemberikan [buff]kekebalan[/buff] terhadap [buff]Debuff[/buff] (kecuali efek damage seiring waktu).",
            "FR-FR": "Devenez hyper concentré, rendant vos [buff]incantations[/buff] et [buff]canalisations[/buff] complètement [buff]ininterruptibles[/buff] pendant [buff](A)[/buff].\nConfère une [buff]immunité[/buff] aux [buff]malus[/buff] (à l'exception des dégâts sur la durée).",
            "JA-JP": "ハイパーフォーカスの状態に入り、[buff](A)[/buff]の間全ての[buff]キャスト[/buff]と[buff]チャンネルが途切れなくなる[/buff]。\n全ての[buff]デバフ[/buff]に対して[buff]無敵[/buff]になる。（DOTダメージは含まれません）",
            "EN-US": "Become Hyper Focused, making all your [buff]Casts[/buff] and [buff]Channels uninterruptible[/buff] for [buff](A)[/buff].\nGrants [buff]immunity[/buff] to [buff]Debuff[/buff] (except damage over time effects).",
            "DE-DE": "Du wirst Hyperfokussiert, dadurch werden all deine [buff]Zauber[/buff] und [buff]Kanalisierungen[/buff] für [buff](A) ununterbrechbar[/buff] .\nVerleiht [buff]Immunität[/buff] gegen [buff]Debuffs[/buff] (außer Schaden auf Zeit).",
            "AR-SA": "يمكنك التمتع بتركيز فائق، لمواصلة عمليات [buff]الإطلاق[/buff] و[buff]التوجيه دون انقطاع[/buff] لمدة [buff](A)[/buff].\nتمنح [buff]حصانة[/buff] ضد [buff]التثبيط[/buff] (باستثناء تأثيرات الضرر بمرور الوقت).",
            "KO-KR": "초집중 상태가 되어, [buff](A)[/buff] 동안 모든 [buff]시전[/buff]과 [buff]채널링[/buff]을 [buff]방해받지 않게[/buff] 됩니다.\n [buff]디버프[/buff]에 대한 [buff]면역[/buff]을 얻습니다(지속 대미지 제외).",
            "PT-BR": "Torne-se Hiperfocado, fazendo com que todas as suas [buff]conjurações[/buff] e [buff]canalizações[/buff] não possam ser interrompidas por [buff](A)[/buff].\nConcede [buff]imunidade[/buff] a [buff]Debuff[/buff] (exceto efeitos de dano ao longo do tempo).",
            "ZH-TW": "進入高度專注狀態，使自身所有[buff]施法[/buff]和[buff]引導[/buff]無法被中斷，持續[buff](A)[/buff]。\n對[buff]減益效果[/buff][buff]免疫[/buff](不包含持續性傷害效果)。",
            "ES-ES": "Hiperenfócate y haz que todos tus [buff]lanzamientos[/buff] y [buff]canalizaciones[/buff] sean ininterrumpibles durante [buff](A)[/buff].\nConcede [buff]inmunidad[/buff] contra [buff]debuffs[/buff] (excepto efectos de daño a largo plazo).",
            "ZH-CN": "变得无比专注，使你的[buff]施法[/buff]与[buff]引导[/buff]过程[buff]无法被打断[/buff]，持续[buff](A)[/buff]。\n[buff]免疫[/buff]所有[buff]减益状态[/buff]（持续性伤害效果除外）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio a scaglie fatate del sapiente",
      "RU-RU": "Шляпа из сказочной чешуи (знаток)",
      "PL-PL": "Kapelusz Łuski Fey Adepta",
      "TR-TR": "Ehil Feypulu Şapkası",
      "ID-ID": "Topi Feyscale Mahir",
      "FR-FR": "Chapeau d'écailles féériques de l'adepte",
      "JA-JP": "フェイスケールの帽子（名人）",
      "EN-US": "Adept's Feyscale Hat",
      "DE-DE": "Feenschuppenhut des Adepten",
      "AR-SA": "غطاء رأس فيسكيل للبارع",
      "KO-KR": "숙련자의 요정비늘 모자",
      "PT-BR": "Capote Feérico do Adepto",
      "ZH-TW": "老手級精靈鱗片帽子",
      "ES-ES": "Sombrero de escamas feéricas del iniciado",
      "ZH-CN": "老手级妖精之鳞帽子"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_HEAD_CLOTH_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_GATHERER_HIDE",
    "uiSprite": "HEAD_GATHERER_HIDE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "hide",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "BEARTRAP",
          "uiAtlas": null,
          "uiSprite": "CALTROPS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tagliola",
            "RU-RU": "Медвежий капкан",
            "PL-PL": "Pułapka na Niedźwiedzia",
            "TR-TR": "Ayı Tuzağı",
            "ID-ID": "Jebakan Beruang",
            "FR-FR": "Piège à ours",
            "JA-JP": "ベアトラップ",
            "EN-US": "Bear Trap",
            "DE-DE": "Bärenfalle",
            "AR-SA": "فخ الدب",
            "KO-KR": "곰 덫",
            "PT-BR": "Armadilha de Urso",
            "ZH-TW": "獵熊陷阱",
            "ES-ES": "Trampa para osos",
            "ZH-CN": "捕熊陷阱"
          },
          "localizedDescriptions": {
            "IT-IT": "Posizioni una trappola con un [other]raggio di (A)[/other] sotto i tuoi piedi che dura [other](B)[/other].\nIl primo nemico che passa sulla trappola inizierà a sanguinare, subendo [dmg](C) danni fisici[/dmg] nell'arco di [dmg](D)[/dmg].\n[cc]Rallenta[/cc] del [cc](E)[/cc].\n\nSe il nemico fornisce pelli, le sue [debuff]resistenze ai danni[/debuff] saranno ridotte di [debuff](F)[/debuff] per [debuff](G)[/debuff].",
            "RU-RU": "Поставьте под ногами ловушку в [other]радиусе (A)[/other] на [other](B)[/other].\nПервый враг, наступивший в ловушку, начнет кровоточить, получая [dmg](C) физического урона[/dmg] в течение [dmg](D)[/dmg].\n[cc]Замедляет[/cc] на [cc](E)[/cc].\n\nЕсли враг - монстр, с которого можно добыть шкуры, его [debuff]сопротивления урону[/debuff] будут снижены на [debuff](F)[/debuff] в течение [debuff](G)[/debuff].",
            "PL-PL": "Umieszczasz pułapkę o promieniu [other](A)[/other] pod swoimi stopami, która utrzymuje się [other](B)[/other].\nPierwszy wróg, który wejdzie na pułapkę zaczyna krwawić, otrzymując [dmg](C) pkt. obrażeń fizycznych[/dmg] przez [dmg](D)[/dmg].\n[cc]Spowalnia[/cc] o [cc](E)[/cc].\n \nJeśli przeciwnik jest mobem do skórowania, jego [debuff]odporności na obrażenia[/debuff] są zmniejszone o [debuff](F)[/debuff] przez [debuff](G)[/debuff].",
            "TR-TR": "Ayağının altına [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir tuzak yerleştirirsin.\nTuzağa basan ilk düşman kanamaya başlayarak [dmg](C)[/dmg] içerisinde [dmg](D) fiziksel hasar[/dmg] alır.\n[cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nDüşman, Kürklü ise [debuff]hasar dirençleri[/debuff] [debuff](F)[/debuff] boyunca [debuff](G)[/debuff] azaltılır.",
            "ID-ID": "Meletakkan jebakan dengan [other]radius (A)[/other] di bawah kaki, aktif selama [other](B)[/other].\nMusuh pertama yang menginjak jebakan akan mulai berdarah, menerima [dmg](C) damage fisik[/dmg] selama [dmg](D)[/dmg].\n[cc]Memperlambat[/cc] hingga [cc](E)[/cc].\n\nJika musuh adalah Mob Kulit Mentah, [debuff]resistansi damage[/debuff] musuh akan dikurangi [debuff](F)[/debuff] selama [debuff](G)[/debuff].",
            "FR-FR": "Placez un piège d'un [other]rayon de (A)[/other] à vos pieds, qui dure [other](B)[/other].\nLe premier ennemi à marcher dans le piège commence à saigner et subit [dmg](C) dégâts physiques[/dmg] pendant [dmg](D)[/dmg].\n[cc]Ralentit[/cc] de [cc](E)[/cc].\n\nSi l'ennemi est un monstre à peau, ses [debuff]résistances aux dégâts[/debuff] sont réduites de [debuff](F)[/debuff] pendant [debuff](G)[/debuff].",
            "JA-JP": "[other](A)半径[/other]のトラップを足元に配置します。持続時間は[other](B)[/other]です。\nトラップを最初に踏んだ敵は出血し、[dmg](C)物理ダメージ[/dmg]を[dmg](D)[/dmg]の間、受けます。\n[cc]速度が[/cc][cc](E)[/cc]低下します。\n\n敵が生皮モブの場合、[debuff]ダメージ耐性[/debuff]が[debuff](F)[/debuff]の間、[debuff](G)[/debuff]低下します。",
            "EN-US": "Place a trap with a [other](A) radius[/other] under your feet, lasting [other](B)[/other].\nThe first enemy stepping on the trap will start to bleed, taking [dmg](C) physical damage[/dmg] over [dmg](D)[/dmg].\n[cc]Slows[/cc] by [cc](E)[/cc].\n\nIf the enemy is a Hide Mob, it will have its [debuff]damage resistances[/debuff] reduced by [debuff](F)[/debuff] for [debuff](G)[/debuff].",
            "DE-DE": "Lege eine Falle mit [other](A) Radius[/other] unter deine Füße, die für [other](B)[/other] bestehen bleibt.\nDer erste Gegner, der auf sie tritt, wird zu bluten beginnen und erleidet dabei über [dmg](C)[/dmg] [dmg](D) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](E)[/cc].\n\nWenn dieser Gegner ein Felltier ist, werden seine [debuff]Schadensresistenzen[/debuff] für [debuff](F)[/debuff] um [debuff](G)[/debuff] reduziert.",
            "AR-SA": "يمكن وضع فخ في [other]محيط (A) [/other]أسفل قدميك، ويستمر لمدة [other](B)[/other].\nسينزف أول عدو يطأ الفخ، وسيتلقى [dmg](C)من الضرر البدني[/dmg] لمدة [dmg](D)[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](E)[/cc].\n\nإذا كان العدو غريمًا يمنح جلدًا، فستقل [debuff]مقاومة الضرر[/debuff] لديه بمقدار [debuff](F)[/debuff] لمدة [debuff](G)[/debuff].",
            "KO-KR": "발 아래에 [other](A)[/other] 동안 지속되는 [other](B) 크기[/other]의 덫을 설치합니다.\n처음 이 덫을 밟은 적은 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 물리 대미지[/dmg]를 받으며,\n또한 [cc](E)[/cc] 만큼 [cc]느려[/cc]집니다.\n\n만약 덫을 밟은 적이 가죽 몬스터라면 [debuff](F)[/debuff] 동안 [debuff]대미지 저항력[/debuff]을 [debuff](G)[/debuff] 만큽 감소시킵니다.",
            "PT-BR": "Coloca uma armadilha com um [other]raio de (A)[/other] sob seus pés, durando por [other](B)[/other].\nO primeiro inimigo que pisar na armadilha começará a sangrar, recebendo [dmg](C) de dano físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Desacelera[/cc] em [cc](E)[/cc].\n\nSe o inimigo for uma criatura de couro, ela terá suas [debuff]resistências a dano[/debuff] reduzidas em [debuff](F)[/debuff] por [debuff](G)[/debuff].",
            "ZH-TW": "在您腳下放置一個[other](A)半徑範圍[/other]的陷阱，持續[other](B)[/other]。\n第一個踩中陷阱的敵人會進入流血狀態，在[dmg](C)[/dmg]內受到[dmg](D)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](E)[/cc]。\n\n若敵人是有獸皮的怪物，則使其[debuff]傷害抗性[/debuff]減少[debuff](F)[/debuff]，持續[debuff](G)[/debuff]。",
            "ES-ES": "Coloca una trampa de un [other]radio de (A)[/other] bajo tus pies que dura [other](B)[/other].\nEl primer enemigo que pise la trampa comenzará a sangrar y recibirá [dmg](C) de daño físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Ralentiza[/cc] en [cc](E)[/cc].\n\nSi el enemigo es una criatura de peletería, su [debuff]resistencia al daño[/debuff] será reducida en [debuff](F)[/debuff] durante [debuff](G)[/debuff].",
            "ZH-CN": "在你脚下放置[other]触发半径(A)[/other]的陷阱，持续[other](B)[/other]。\n第一个踏上陷阱的敌人将陷入流血状态，在[dmg](C)[/dmg]内承受[dmg](D)物理伤害[/dmg]。\n[cc]减速(E)[/cc]。\n\n若敌人是有兽皮的野怪，则其[debuff]伤害抗性[/debuff]降低[debuff](F)[/debuff]，持续[debuff](G)[/debuff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 12.5,
            "effect": "BEARTRAP_EFFECT",
            "target": "enemy",
            "position": null,
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_HIDE_T6",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da scuoiatore",
            "RU-RU": "Навыки свежевателя",
            "PL-PL": "Umiejętności skórowania",
            "TR-TR": "Deri Yüzme Becerileri",
            "ID-ID": "Keterampilan Menguliti",
            "FR-FR": "Compétences de dépeçage",
            "JA-JP": "皮剥ぎスキル",
            "EN-US": "Skinning Skills",
            "DE-DE": "Abhäutefähigkeiten",
            "AR-SA": "مهارات السلخ",
            "KO-KR": "가죽 벗기기 스킬",
            "PT-BR": "Habilidades de Esfolamento",
            "ZH-TW": "剝皮技能",
            "ES-ES": "Habilidades de despellejadura",
            "ZH-CN": "剥皮技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pelli[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]добычи шкур[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Kürk[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kulit Mentah[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]peau[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]皮[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Hide[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Felle[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الجلد[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]가죽[/buff]의 가죽 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelegos[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piel[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶兽皮[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da scuoiatore del maestro",
      "RU-RU": "Шапка свежевателя (мастер)",
      "PL-PL": "Czapka Skórnika Mistrza",
      "TR-TR": "Usta Deri Yüzücü Kepi",
      "ID-ID": "Topi Pengulit Master",
      "FR-FR": "Casquette de dépeceur du maître",
      "JA-JP": "皮剥ぎ屋の帽子（マスター）",
      "EN-US": "Master's Skinner Cap",
      "DE-DE": "Kürschnermütze des Meisters",
      "AR-SA": "قبعة الدبّاغ للخبير",
      "KO-KR": "마스터의 가죽공 모자",
      "PT-BR": "Chapéu do Esfolador Mestre",
      "ZH-TW": "大師級剝皮匠工作帽",
      "ES-ES": "Gorro de peletero del maestro",
      "ZH-CN": "大师级剥皮工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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          "uniqueName": "T6_LEATHER",
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      ]
    },
    "spriteName": "HEAD_GATHERER_HIDE",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T8_HEAD_CLOTH_MORGANA",
    "uiSprite": "HEAD_CLOTH_MORGANA",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
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    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
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          "enchantmentLevel": 1,
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                "uniqueName": "T8_CLOTH_LEVEL1",
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            ]
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        },
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          "enchantmentLevel": 2,
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            ]
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    },
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      "IT-IT": "Cappuccio da cultista dell'anziano",
      "RU-RU": "Колпак культиста (старейшина)",
      "PL-PL": "Kapuza Kultysty Starszego",
      "TR-TR": "Yüce Tarikat Başlığı",
      "ID-ID": "Tudung Kultus Tetua",
      "FR-FR": "Capuchon de culte du sage",
      "JA-JP": "狂信者の頭巾（老熟）",
      "EN-US": "Elder's Cultist Cowl",
      "DE-DE": "Kultistengugel des Ältesten",
      "AR-SA": "غطاء رأس الأتباع للحكيم",
      "KO-KR": "장로의 광신도 두건",
      "PT-BR": "Capote Sectário do Ancião",
      "ZH-TW": "禪師級邪教徒風帽",
      "ES-ES": "Hábito de sectario del anciano",
      "ZH-CN": "禅师级邪教徒风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
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          "uniqueName": "T8_CLOTH",
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        },
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      ]
    },
    "spriteName": "HEAD_CLOTH_MORGANA",
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_AVALON",
    "uiSprite": "HEAD_PLATE_AVALON",
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    "level": 1,
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    "categoryId": "plate_helmet",
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          "enchantmentLevel": 1,
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                "uniqueName": "T5_METALBAR_LEVEL1",
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                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
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            ]
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        },
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                "uniqueName": "T5_METALBAR_LEVEL2",
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            ]
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    "localizedNames": {
      "IT-IT": "Elmo del valore dell'esperto",
      "RU-RU": "Шлем доблести (эксперт)",
      "PL-PL": "Hełm Męstwa Znawcy",
      "TR-TR": "Uzman Cesaret Miğferi",
      "ID-ID": "Helm Keberanian Ahli",
      "FR-FR": "Casque de bravoure de l'expert",
      "JA-JP": "武勇のヘルメット（達人）",
      "EN-US": "Expert's Helmet of Valor",
      "DE-DE": "Helm des Mutes des Experten",
      "AR-SA": "خوذة البسالة للأخصائي",
      "KO-KR": "전문가의 용기의 헬멧",
      "PT-BR": "Elmo da Bravura do Perito",
      "ZH-TW": "專家級英勇頭盔",
      "ES-ES": "Casco de valor del experto",
      "ZH-CN": "专家级英勇头盔"
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          "uniqueName": "T5_METALBAR",
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        },
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          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4",
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      ]
    },
    "spriteName": "HEAD_PLATE_AVALON",
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    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_SET1",
    "uiSprite": "HEAD_LEATHER_LEVEL1",
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          "enchantmentLevel": 3,
          "itemPower": 1200,
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          "itemPower": 1300,
          "durability": 82013,
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    "localizedNames": {
      "IT-IT": "Copricapo da mercenario del maestro",
      "RU-RU": "Капюшон наемника (мастер)",
      "PL-PL": "Kaptur Najemnika Mistrza",
      "TR-TR": "Usta Paralı Asker Kapüşonu",
      "ID-ID": "Kerudung Tentara Bayaran Master",
      "FR-FR": "Capuche de mercenaire du maître",
      "JA-JP": "傭兵フード（マスター）",
      "EN-US": "Master's Mercenary Hood",
      "DE-DE": "Söldnerkapuze des Meisters",
      "AR-SA": "قلنسوة المرتزق للخبير",
      "KO-KR": "마스터의 용병 후드",
      "PT-BR": "Capuz de Mercenário do Mestre",
      "ZH-TW": "大師級傭兵兜帽",
      "ES-ES": "Capucha de mercenario del maestro",
      "ZH-CN": "大师级雇佣兵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
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    "slotType": "head",
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          "uniqueName": "T6_LEATHER",
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    "spriteName": "HEAD_LEATHER_LEVEL1",
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    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_SET2",
    "uiSprite": "HEAD_LEATHER_LEVEL2",
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    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
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          "enchantmentLevel": 1,
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          "durability": 24300,
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        },
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          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
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                "uniqueName": "T6_LEATHER_LEVEL3",
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          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
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    "localizedNames": {
      "IT-IT": "Copricapo da cacciatore del maestro",
      "RU-RU": "Капюшон охотника (мастер)",
      "PL-PL": "Kaptur Łowcy Mistrza",
      "TR-TR": "Usta Avcı Kapüşonu",
      "ID-ID": "Kerudung Pemburu Master",
      "FR-FR": "Capuche de chasseur du maître",
      "JA-JP": "狩人のフード（マスター）",
      "EN-US": "Master's Hunter Hood",
      "DE-DE": "Jägerkapuze des Meisters",
      "AR-SA": "قلنسوة الصياد للخبير",
      "KO-KR": "마스터의 헌터 후드",
      "PT-BR": "Capuz de Caçador do Mestre",
      "ZH-TW": "大師級獵人兜帽",
      "ES-ES": "Capucha de cazador del maestro",
      "ZH-CN": "大师级猎人兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
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    "slotType": "head",
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    "spriteName": "HEAD_LEATHER_LEVEL2",
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  },
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    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_SET3",
    "uiSprite": "HEAD_LEATHER_LEVEL3",
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    "level": 1,
    "tier": 6,
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          "enchantmentLevel": 1,
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          "enchantmentLevel": 2,
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                "uniqueName": "T6_LEATHER_LEVEL2",
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        },
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          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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            "craftingFocus": 7037,
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                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
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            ]
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        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
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                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
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            ]
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        }
      ]
    },
    "activeSlots": {},
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    "localizedNames": {
      "IT-IT": "Copricapo da assassino del maestro",
      "RU-RU": "Капюшон убийцы (мастер)",
      "PL-PL": "Kaptur Skrytobójcy Mistrza",
      "TR-TR": "Usta Suikastçı Kapüşonu",
      "ID-ID": "Kerudung Pembunuh Master",
      "FR-FR": "Capuche d'assassin du maître",
      "JA-JP": "アサシンのフード（マスター）",
      "EN-US": "Master's Assassin Hood",
      "DE-DE": "Attentäterkapuze des Meisters",
      "AR-SA": "قلنسوة السفاح للخبير",
      "KO-KR": "마스터의 암살자 후드",
      "PT-BR": "Capuz de Assassino do Mestre",
      "ZH-TW": "大師級刺客兜帽",
      "ES-ES": "Capucha de asesino del maestro",
      "ZH-CN": "大师级刺客兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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    "physicalArmor": 0,
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    "magicAttackDamageBonus": null,
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    "itemPowerProgressionType": "head",
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      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
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        {
          "uniqueName": "T6_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_CLOTH_ROYAL",
    "uiSprite": "HEAD_CLOTH_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
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        {
          "enchantmentLevel": 1,
          "itemPower": 1225,
          "durability": 82013,
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              {
                "uniqueName": "T8_HEAD_CLOTH_SET3",
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              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T8",
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            ]
          }
        },
        {
          "enchantmentLevel": 2,
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              {
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            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
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                "uniqueName": "T8_HEAD_CLOTH_SET3",
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              {
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            ]
          }
        },
        {
          "enchantmentLevel": 4,
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          "durability": 276792,
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    },
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    "localizedNames": {
      "IT-IT": "Cappuccio regale dell'anziano",
      "RU-RU": "Королевский колпак (старейшина)",
      "PL-PL": "Królewska Kapuza Starszego",
      "TR-TR": "Yüce Kraliyet Başlığı",
      "ID-ID": "Tudung Kerajaan Tetua",
      "FR-FR": "Capuchon royal du sage",
      "JA-JP": "王家の頭巾（老熟）",
      "EN-US": "Elder's Royal Cowl",
      "DE-DE": "Königliche Gugel des Ältesten",
      "AR-SA": "غطاء رأس ملكي للحكيم",
      "KO-KR": "장로의 왕실 두건",
      "PT-BR": "Capote Real do Ancião",
      "ZH-TW": "禪師級皇家風帽",
      "ES-ES": "Hábito real del anciano",
      "ZH-CN": "禅师级皇家风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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          "uniqueName": "T8_HEAD_CLOTH_SET3",
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        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T8",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_ROYAL",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_FEY",
    "uiSprite": "HEAD_CLOTH_FEY",
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    "level": 1,
    "tier": 5,
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                "uniqueName": "T5_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
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            ]
          }
        },
        {
          "enchantmentLevel": 2,
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              {
                "uniqueName": "T5_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
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            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1175,
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          "craftingRequirements": {
            "time": 1.25,
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            "craftingFocus": 4021,
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              {
                "uniqueName": "T5_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
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            ]
          }
        },
        {
          "enchantmentLevel": 4,
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              {
                "uniqueName": "T5_CLOTH_LEVEL4",
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              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_CLOTH_FEY",
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            ]
          }
        }
      ]
    },
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      "IT-IT": "Cappuccio a scaglie fatate dell'esperto",
      "RU-RU": "Шляпа из сказочной чешуи (эксперт)",
      "PL-PL": "Kapelusz Łuski Fey Znawcy",
      "TR-TR": "Uzman Feypulu Şapkası",
      "ID-ID": "Topi Feyscale Ahli",
      "FR-FR": "Chapeau d'écailles féériques de l'expert",
      "JA-JP": "フェイスケールの帽子（達人）",
      "EN-US": "Expert's Feyscale Hat",
      "DE-DE": "Feenschuppenhut des Experten",
      "AR-SA": "قبعة فيسكيل للأخصائي",
      "KO-KR": "전문가의 요정비늘 모자",
      "PT-BR": "Capote Feérico do Perito",
      "ZH-TW": "專家級精靈鱗片帽子",
      "ES-ES": "Sombrero de escamas feéricas del experto",
      "ZH-CN": "专家级妖精之鳞帽子"
    },
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        {
          "uniqueName": "T5_CLOTH",
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        },
        {
          "uniqueName": "T5_ARTEFACT_HEAD_CLOTH_FEY",
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      ]
    },
    "spriteName": "HEAD_CLOTH_FEY",
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  },
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_FEY",
    "uiSprite": "HEAD_LEATHER_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
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    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
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          "enchantmentLevel": 1,
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                "uniqueName": "T5_LEATHER_LEVEL1",
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              {
                "uniqueName": "T5_ARTEFACT_HEAD_LEATHER_FEY",
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            ]
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        },
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          "enchantmentLevel": 2,
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                "uniqueName": "T5_LEATHER_LEVEL2",
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              {
                "uniqueName": "T5_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
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            ]
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        },
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          "enchantmentLevel": 3,
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          "durability": 123019,
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              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
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            ]
          }
        },
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          "enchantmentLevel": 4,
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              {
                "uniqueName": "T5_LEATHER_LEVEL4",
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                "uniqueName": "T5_ARTEFACT_HEAD_LEATHER_FEY",
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            ]
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    },
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    "localizedNames": {
      "IT-IT": "Copricapo da camminanebbia dell'esperto",
      "RU-RU": "Капюшон туманного охотника (эксперт)",
      "PL-PL": "Kaptur Mglistego Marszu Znawcy",
      "TR-TR": "Uzman Sisli Diyar Gezgini Kapüşonu",
      "ID-ID": "Kerudung Mistwalker Ahli",
      "FR-FR": "Capuche de marcheur des brumes de l'expert",
      "JA-JP": "ミストウォーカーのフード（達人）",
      "EN-US": "Expert's Mistwalker Hood",
      "DE-DE": "Nebelläuferkapuze des Experten",
      "AR-SA": "قلنسوة تجول الضباب للأخصائي",
      "KO-KR": "��문가의 미스트워커 후드",
      "PT-BR": "Capuz de Andarilho da Névoa do Perito",
      "ZH-TW": "專家級迷霧行者兜帽",
      "ES-ES": "Capucha de caminanieblas del experto",
      "ZH-CN": "专家级迷雾行者兜帽"
    },
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          "uniqueName": "T5_LEATHER",
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          "uniqueName": "T5_ARTEFACT_HEAD_LEATHER_FEY",
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      ]
    },
    "spriteName": "HEAD_LEATHER_FEY",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_ROYAL",
    "uiSprite": "HEAD_PLATE_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
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    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
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          "enchantmentLevel": 1,
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          "durability": 36450,
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                "uniqueName": "T6_HEAD_PLATE_SET3",
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T6",
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        },
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          "enchantmentLevel": 2,
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                "uniqueName": "T6_HEAD_PLATE_SET3",
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        },
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          "durability": 82013,
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                "uniqueName": "T6_HEAD_PLATE_SET3",
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T6",
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            ]
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        },
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          "enchantmentLevel": 4,
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          "durability": 123019,
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                "uniqueName": "T6_HEAD_PLATE_SET3",
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                "count": 8
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            ]
          }
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      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo regale del maestro",
      "RU-RU": "Королевский шлем (мастер)",
      "PL-PL": "Królewski Hełm Mistrza",
      "TR-TR": "Usta Kraliyet Miğferi",
      "ID-ID": "Helm Kerajaan Master",
      "FR-FR": "Casque royal du maître",
      "JA-JP": "王家のヘルメット（マスター）",
      "EN-US": "Master's Royal Helmet",
      "DE-DE": "Königlicher Helm des Meisters",
      "AR-SA": "الخوذة الملكية للخبير",
      "KO-KR": "마스터의 왕실 헬멧",
      "PT-BR": "Elmo Real do Mestre",
      "ZH-TW": "大師級皇家頭盔",
      "ES-ES": "Casco real del maestro",
      "ZH-CN": "大师级皇家头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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          "uniqueName": "T6_HEAD_PLATE_SET3",
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        },
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      ]
    },
    "spriteName": "HEAD_PLATE_ROYAL",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T8_HEAD_GATHERER_ROCK",
    "uiSprite": "HEAD_GATHERER_ROCK",
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    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "rock",
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    "revision": 317461,
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        {
          "enchantmentLevel": 1,
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                "uniqueName": "T8_METALBAR_LEVEL1",
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              }
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        },
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                "uniqueName": "T8_METALBAR_LEVEL2",
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            ]
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          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
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              {
                "uniqueName": "T8_METALBAR_LEVEL3",
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            ]
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        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
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              {
                "uniqueName": "T8_METALBAR_LEVEL4",
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            ]
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      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, стано��ясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリ��グ[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化���環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원�� 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SLOWSHIELD",
          "uiAtlas": null,
          "uiSprite": "BUFF_SPEED",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Infaticabilità",
            "RU-RU": "Неутомимость",
            "PL-PL": "Odporność na Zmęczenie",
            "TR-TR": "Yorgunluğa Dayanıklı",
            "ID-ID": "Antilelah",
            "FR-FR": "Anti-fatigue",
            "JA-JP": "疲れ知らず",
            "EN-US": "Fatigue-Proof",
            "DE-DE": "Ermüdungsresistent",
            "AR-SA": "مقاوم الإجهاد",
            "KO-KR": "피로 저항",
            "PT-BR": "Incansável",
            "ZH-TW": "吃苦耐勞",
            "ES-ES": "Antifatiga",
            "ZH-CN": "耐疲劳"
          },
          "localizedDescriptions": {
            "IT-IT": "Fai appello alla tua risolutezza, aumentando la [buff]resistenza agli effetti di controllo[/buff] di [buff](A)[/buff] per [buff](B)[/buff].\n\nSe ti [other]infliggono danni[/other] mentre il buff è attivo, l'aggressore viene [cc]rallentato[/cc] del [cc](C)[/cc] per [cc](D)[/cc] ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Вы собираете свою решимость, увеличив [buff]сопротивление эффектам контроля[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].\n\nКаждый раз, когда вы [other]получаете урон[/other] в момент действия навыка, атакующий противник будет [cc]замедлен[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc] ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zbierasz w sobie siły, zwiększając swoją [buff]odporność na kontrolę tłumu[/buff] o [buff](A)[/buff] na [buff](B)[/buff].\n\nZawsze gdy [other]otrzymujesz obrażenia[/other] z aktywnym buffem, atakujący zostanie [cc]spowolniony[/cc] o [cc](C)[/cc] przez [cc](D)[/cc] ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Toparlanır ve [buff]kitle kontrol direncini[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artırırsın.\n\nGüçlendirme etkisindeyken [other]hasar aldığında[/other] saldırgan, [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlar[/cc] (en fazla [other](E)[/other] defa [other]birikir[/other]).",
            "ID-ID": "Mengumpulkan tekadmu, meningkatkan [buff]Resistansi Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].\n\nKapan pun kamu [other]menerima damage[/other] saat menggunakan buff, penyerang akan [cc]diperlambat[/cc] hingga [cc](C)[/cc] selama [cc](D)[/cc] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Rassemblez votre courage et augmentez votre [buff]résistance aux contrôles de foule[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].\n\nChaque fois que vous [other]subissez des dégâts[/other] sous cet effet, l'attaquant est [cc]ralenti[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc] ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "決意を奮い立たせ、[buff](A)[/buff]の間、[buff]クラウドコントロール耐性[/buff]が[buff](B)[/buff]上昇します。\n\nバフが有効な時に[other]ダメージを受ける[/other]と、攻撃者の速度が[cc](C)[/cc]の間、[cc](D)[/cc][cc]低下[/cc]します（最大[other](E)[/other]回まで[other]スタック[/other]します）。",
            "EN-US": "Gather your resolve, increasing your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff] for [buff](B)[/buff].\n\nWhenever you [other]take damage[/other] while buffed, the attacker will be [cc]slowed[/cc] by [cc](C)[/cc] for [cc](D)[/cc] ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Sammle deine Entschlossenheit, dies steigert deine [buff]CC-Resistenzen[/buff] für [buff](A)[/buff] um [buff](B)[/buff].\n\nImmer, wenn du [other]Schaden erleidest[/other], solange der Buff wirkt, wird der Angreifer für [cc](C)[/cc] um [cc](D)[/cc] [cc]verlangsamt[/cc] (Bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "لاستجماع عزيمتك وزيادة [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].\n\nعند [other]تلقي ضرر[/other] في أثناء تفعيل تقوية، [cc]سيُبطأ[/cc] المهاجم بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] ([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).",
            "KO-KR": "각오를 다져 [buff](A)[/buff] 동안 [buff]군중 제어 저항력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.\n\n [other]대미지를 받을[/other] 때마다 공격자는 [cc](C)[/cc] 동안 이동 속도가 [cc](D)[/cc] 만큼 [cc]느려[/cc]집니다 ([other](E)[/other]까지 [other]중첩[/other]됩니다).",
            "PT-BR": "Reúne determinação, aumentando sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff] por [buff](B)[/buff].\n\nSempre que você [other]recebe dano[/other] enquanto está com o bônus, o atacante será [cc]desacelerado[/cc] em [cc](C)[/cc] por [cc](D)[/cc] ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "下定決心，使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。\n\n每當您擁有增益效果時[other]受到傷害[/other]，使攻擊者[cc]緩速[/cc][cc](C)[/cc]，持續[cc](D)[/cc](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Reúne tu determinación e incrementa tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff] por [buff](B)[/buff].\n\nSi [other]recibes daño[/other] mientras el buff esté activo, el atacante será [cc]ralentizado[/cc] en [cc](C)[/cc] por [cc](D)[/cc] (se [other]acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "鼓起勇气，使你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。\n\n效果持续时间内，每当你[other]承受伤害[/other]，攻击者将被[cc]减速(C)[/cc]，持续[cc](D)[/cc]（最多可[other]堆叠(E)次[/other]）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "crowdcontrolresistance",
              "time": 10,
              "value": 0.3,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ROCK_T8",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione delle pietre",
            "RU-RU": "Навыки каменолома",
            "PL-PL": "Umiejętności kamiennicze",
            "TR-TR": "Taş Toplama Becerileri",
            "ID-ID": "Keterampilan Menggali",
            "FR-FR": "Compétences de carrier",
            "JA-JP": "採石スキル",
            "EN-US": "Quarrying Skills",
            "DE-DE": "Steinbruchfähigkeiten",
            "AR-SA": "مهارات الاقتلاع",
            "KO-KR": "채석 스킬",
            "PT-BR": "Habilidades de Extração",
            "ZH-TW": "採石技能",
            "ES-ES": "Habilidades de excavación",
            "ZH-CN": "采石技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pietre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добыч�� ресурсов[/buff] на [buff](A)[/buff] для [buff]камня[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Taş[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Batu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテム���装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Stone[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Stein[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأحجار[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]석재[/buff]의 석재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階石頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piedra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶石头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da cavapietre dell'anziano",
      "RU-RU": "Шапка каменолома (старейшина)",
      "PL-PL": "Czapka Pracownika Kamieniołomu Starszego",
      "TR-TR": "Yüce Taş Ocağı İşçisi Kepi",
      "ID-ID": "Topi Penggali Tetua",
      "FR-FR": "Casquette de piocheur du sage",
      "JA-JP": "採石者の帽子（老熟）",
      "EN-US": "Elder's Quarrier Cap",
      "DE-DE": "Steinbrucharbeitermütze des Ältesten",
      "AR-SA": "قبعة عامل المحجر للحكيم",
      "KO-KR": "장로의 채석공 모자",
      "PT-BR": "Chapéu do Cavouqueiro Ancião",
      "ZH-TW": "禪師級採石匠工作帽",
      "ES-ES": "Gorro de cantero del anciano",
      "ZH-CN": "禅师级采石工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ROCK",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_HELL",
    "uiSprite": "HEAD_PLATE_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 950,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1250,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo demoniaco dell'esperto",
      "RU-RU": "Демонический шлем (эксперт)",
      "PL-PL": "Hełm Demona Znawcy",
      "TR-TR": "Uzman Şeytan Miğferi",
      "ID-ID": "Helm Iblis Ahli",
      "FR-FR": "Casque de démon de l'expert",
      "JA-JP": "デーモンヘルメット（達人）",
      "EN-US": "Expert's Demon Helmet",
      "DE-DE": "Dämonenhelm des Experten",
      "AR-SA": "الخوذة الشيطانية للأخصائي",
      "KO-KR": "전문가의 데몬 헬멧",
      "PT-BR": "Elmo Demônio do Perito",
      "ZH-TW": "專家級惡魔頭盔",
      "ES-ES": "Casco de demonio del experto",
      "ZH-CN": "专家级恶魔头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_PLATE_ROYAL",
    "uiSprite": "HEAD_PLATE_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T7_HEAD_PLATE_SET3",
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              },
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
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                "uniqueName": "T7_HEAD_PLATE_SET3",
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            ]
          }
        }
      ]
    },
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    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo regale del gran maestro",
      "RU-RU": "Королевский шлем (магистр)",
      "PL-PL": "Królewski Hełm Wszechmistrza",
      "TR-TR": "Büyük Usta Kraliyet Mi��feri",
      "ID-ID": "Helm Kerajaan Grandmaster",
      "FR-FR": "Casque royal du grand maître",
      "JA-JP": "王家のヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Royal Helmet",
      "DE-DE": "Königlicher Helm des Großmeisters",
      "AR-SA": "خوذة ملكية للأستاذ",
      "KO-KR": "그랜드 마스터의 왕실 헬멧",
      "PT-BR": "Elmo Real do Grão-mestre",
      "ZH-TW": "宗師級皇家頭盔",
      "ES-ES": "Casco real del gran maestro",
      "ZH-CN": "宗师级皇家头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T7_HEAD_PLATE_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T7",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_ROYAL",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_ROYAL",
    "uiSprite": "HEAD_LEATHER_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
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            "craftingFocus": 0,
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                "uniqueName": "T5_HEAD_LEATHER_SET3",
                "count": 1
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
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            ]
          }
        },
        {
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          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
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            "craftingFocus": 0,
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                "uniqueName": "T5_HEAD_LEATHER_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
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            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
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                "uniqueName": "T5_HEAD_LEATHER_SET3",
                "count": 1
              },
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
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            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1225,
          "durability": 82013,
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                "uniqueName": "T5_HEAD_LEATHER_SET3",
                "count": 1
              },
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
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            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo regale dell'esperto",
      "RU-RU": "Королевский капюшон (эксперт)",
      "PL-PL": "Królewski Kaptur Znawcy",
      "TR-TR": "Uzman Kraliyet Kapüşonu",
      "ID-ID": "Kerudung Kerajaan Ahli",
      "FR-FR": "Capuche royale de l'expert",
      "JA-JP": "王家のフード（達人）",
      "EN-US": "Expert's Royal Hood",
      "DE-DE": "Königliche Kapuze des Experten",
      "AR-SA": "قلنسوة ملكية للأخصائي",
      "KO-KR": "전문가의 왕실 후드",
      "PT-BR": "Capuz Real do Perito",
      "ZH-TW": "專家級皇家兜帽",
      "ES-ES": "Capucha real del experto",
      "ZH-CN": "专家级皇家兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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    "physicalArmor": 0,
    "magicResistance": 0,
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    "activeSpellSlots": 1,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
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          "uniqueName": "T5_HEAD_LEATHER_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
          "count": 4
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_ROYAL",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_SET2",
    "uiSprite": "HEAD_PLATE_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
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    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
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        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
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                "uniqueName": "T5_METALBAR_LEVEL1",
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            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
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            "craftingFocus": 2298,
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              {
                "uniqueName": "T5_METALBAR_LEVEL2",
                "count": 8
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            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 4021,
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              {
                "uniqueName": "T5_METALBAR_LEVEL3",
                "count": 8
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            ]
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        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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            "craftingFocus": 7037,
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                "uniqueName": "T5_METALBAR_LEVEL4",
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            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da cavaliere dell'esperto",
      "RU-RU": "Шлем рыцаря (эксперт)",
      "PL-PL": "Hełm Rycerza Znawcy",
      "TR-TR": "Uzman Şövalye Miğferi",
      "ID-ID": "Helm Kesatria Ahli",
      "FR-FR": "Casque de chevalier de l'expert",
      "JA-JP": "騎士のヘルメット（達人）",
      "EN-US": "Expert's Knight Helmet",
      "DE-DE": "Ritterhelm des Experten",
      "AR-SA": "خوذة الفرسان للأخصائي",
      "KO-KR": "전문가의 기사 헬멧",
      "PT-BR": "Elmo de Cavaleiro do Perito",
      "ZH-TW": "專家級騎士頭盔",
      "ES-ES": "Casco de caballero del experto",
      "ZH-CN": "专家级骑士头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_METALBAR",
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      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL2",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_SET3",
    "uiSprite": "HEAD_PLATE_LEVEL3",
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    "showinmarketplace": true,
    "level": 1,
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    "enchantmentLevel": 0,
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          "enchantmentLevel": 1,
          "itemPower": 900,
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                "uniqueName": "T5_METALBAR_LEVEL1",
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          "itemPower": 1000,
          "durability": 24300,
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          "durability": 36450,
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            "craftingFocus": 4021,
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                "uniqueName": "T5_METALBAR_LEVEL3",
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            ]
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        },
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          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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            "craftingFocus": 7037,
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                "uniqueName": "T5_METALBAR_LEVEL4",
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            ]
          }
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      ]
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    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da guardiano dell'esperto",
      "RU-RU": "Шлем хранителя (эксперт)",
      "PL-PL": "Hełm Stróża Znawcy",
      "TR-TR": "Uzman Muhafız Miğferi",
      "ID-ID": "Helm Penjaga Ahli",
      "FR-FR": "Casque de gardien de l'expert",
      "JA-JP": "ガーディアンヘルメット（達人）",
      "EN-US": "Expert's Guardian Helmet",
      "DE-DE": "Beschützerhelm des Experten",
      "AR-SA": "خوذة الحراس للأخصائي",
      "KO-KR": "전문가의 가디언 헬멧",
      "PT-BR": "Elmo de Guardião do Perito",
      "ZH-TW": "專家級守衛者頭盔",
      "ES-ES": "Casco de guardián del experto",
      "ZH-CN": "专家级守卫头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
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          "uniqueName": "T5_METALBAR",
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      ]
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    "spriteName": "HEAD_PLATE_LEVEL3",
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  },
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_SET1",
    "uiSprite": "HEAD_PLATE_LEVEL1",
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          "enchantmentLevel": 1,
          "itemPower": 900,
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                "uniqueName": "T5_METALBAR_LEVEL1",
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          "enchantmentLevel": 2,
          "itemPower": 1000,
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                "uniqueName": "T5_METALBAR_LEVEL2",
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          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
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            "craftingFocus": 4021,
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                "uniqueName": "T5_METALBAR_LEVEL3",
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        },
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          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
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                "uniqueName": "T5_METALBAR_LEVEL4",
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            ]
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      ]
    },
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    "localizedNames": {
      "IT-IT": "Elmo da soldato dell'esperto",
      "RU-RU": "Шлем солдата (эксперт)",
      "PL-PL": "Hełm Żołnierza Znawcy",
      "TR-TR": "Uzman Asker Miğferi",
      "ID-ID": "Helm Prajurit Ahli",
      "FR-FR": "Casque de soldat de l'expert",
      "JA-JP": "ソルジャーヘルメット（達人）",
      "EN-US": "Expert's Soldier Helmet",
      "DE-DE": "Soldatenhelm des Experten",
      "AR-SA": "خوذة الجنود للأخصائي",
      "KO-KR": "전문가의 병사 헬멧",
      "PT-BR": "Elmo de Soldado do Perito",
      "ZH-TW": "專家級士兵頭盔",
      "ES-ES": "Casco de soldado del experto",
      "ZH-CN": "专家级士兵头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
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          "uniqueName": "T5_METALBAR",
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    },
    "spriteName": "HEAD_PLATE_LEVEL1",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_MORGANA",
    "uiSprite": "HEAD_LEATHER_MORGANA",
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    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
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          "enchantmentLevel": 1,
          "itemPower": 825,
          "durability": 16200,
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            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              },
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                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
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            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
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            "craftingFocus": 1313,
            "craftResourceList": [
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                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SMELLOFBLOOD",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD_DAMAGE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Agonia mortale",
            "RU-RU": "Агония смерти",
            "PL-PL": "Śmiertelna Agonia",
            "TR-TR": "Ölümcül Izdırap",
            "ID-ID": "Penderitaan Fana",
            "FR-FR": "Agonie mortelle",
            "JA-JP": "死者の苦悶",
            "EN-US": "Mortal Agony",
            "DE-DE": "Tödliche Qual",
            "AR-SA": "العذاب المُهلك",
            "KO-KR": "죽음의 고통",
            "PT-BR": "Agonia Mortal",
            "ZH-TW": "致命痛苦",
            "ES-ES": "Agonía mortal",
            "ZH-CN": "致命痛苦"
          },
          "localizedDescriptions": {
            "IT-IT": "Emani un impulso minaccioso in un [other]raggio di (A)[/other] attorno a te, aumentando tutti i [buff]danni[/buff] che infliggi del [buff](B)[/buff] per [buff](C)[/buff].\n[other]Rivela[/other] i nemici invisibili colpiti.\n\nI nemici colpiti con meno di [other](D) punti salute[/other] vedono le proprie [debuff]resistenze ai danni[/debuff] ridotte di [debuff](E)[/debuff] per [debuff](F)[/debuff].",
            "RU-RU": "Вы принимаете угрожающий вид и испускаете импульс, действующий на всех врагов в [other]радиусе (A)[/other] вокруг вас, увеличивая весь наносимый вами [buff]урон[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\n[other]Выводит[/other] задетых врагов из невидимости.\n\nУ задетых врагов, чье здоровье составляет ниже [other](D)[/other], снизятся [debuff]сопротивления урону[/debuff] на [debuff](E)[/debuff] в течение [debuff](F)[/debuff].",
            "PL-PL": "Uwalniasz groźny puls w promieniu [other](A)[/other] od siebie, zwiększający [buff]obrażenia[/buff] jakie zadajesz o [buff](B)[/buff] przez [buff](C)[/buff].\n[other]Ujawnia[/other] uderzonych niewidzialnych wrogów.\n\nWrogowie uderzeni poniżej [other](D) Zdrowia[/other] będą mieli zmniejszone [debuff]odporności na obrażenia[/debuff] o [debuff](E)[/debuff] przez [debuff](F)[/debuff].",
            "TR-TR": "Etrafında [other](A) yarıçaplı[/other] bir tehditkâr dalga yayar ve [buff](B)[/buff] boyunca verdiğin tüm [buff]hasarı[/buff] [buff](C)[/buff] artırırsın.\nVurulan görünmez düşmanları [other]açığa çıkarır[/other].\n\n[other](D) değerinin altında sağlığa[/other] sahip düşmanların [debuff]hasar dirençleri[/debuff] [debuff](E)[/debuff] boyunca [debuff](F)[/debuff] azalır.",
            "ID-ID": "Melepaskan denyut yang mengancam dalam [other]radius (A)[/other] di sekitarmu, meningkatkan semua [buff]damage[/buff] yang kamu timbulkan sebesar [buff](B)[/buff] selama [buff](C)[/buff].\n[other]Mengungkap[/other] musuh tak terlihat yang terkena.\n\nMusuh yang terkena dengan [other](D) HP[/other] akan berkurang [debuff]resistansi damage-nya[/debuff] sebesar [debuff](E)[/debuff] selama [debuff](F)[/debuff].",
            "FR-FR": "Émettez une pulsation menaçante d'un [other]rayon de (A)[/other] autour de vous qui augmente tous les [buff]dégâts[/buff] que vous infligez de [buff](B)[/buff] pendant [buff](C)[/buff].\n[other]Révèle[/other] les ennemis invisibles touchés.\n\nLes ennemis sous les [other](D) de santé[/other] voient leurs [debuff]résistances aux dégâts[/debuff] réduites de [debuff](E)[/debuff] pendant [debuff](F)[/debuff].",
            "JA-JP": "あなたの周囲の[other]半径(A)[/other]内に脅威のパルスを放ち、[buff](B)[/buff]の間、あなたの全ての[buff]ダメージ[/buff]が[buff](C)[/buff]上昇します。\nヒットした透明化中の敵の[other]姿が明らかに[/other]なります。\n\n[other]体力が(D)[/other]未満のヒットした敵は、[debuff](E)[/debuff]の間、[debuff]ダメージ耐性[/debuff]が[debuff](F)[/debuff]低下します。",
            "EN-US": "Release a threatening pulse in a [other](A) radius[/other] around you, increasing all [buff]damage[/buff] you deal by [buff](B)[/buff] for [buff](C)[/buff].\n[other]Reveals[/other] invisible enemies hit.\n\nEnemies hit below [other](D) Health[/other] will have their [debuff]damage resistances[/debuff] reduced by [debuff](E)[/debuff] for [debuff](F)[/debuff].",
            "DE-DE": "Entfessle einen bedrohlichen Impuls in [other](A) Radius[/other] um dich herum, dies steigert allen von dir angerichteten [buff]Schaden[/buff] für [buff](B)[/buff] um [buff](C)[/buff].\n[other]Enttarnt[/other] unsichtbare Gegner, die getroffen werden.\n\nGegner, die mit weniger als [other](D) Leben[/other] getroffen werden, haben ihre [debuff]Schadensresistenzen[/debuff] für [debuff](E)[/debuff] um [debuff](F)[/debuff] reduziert.",
            "AR-SA": "لإطلاق نبضة تهديدية في [other]محيط (A)[/other] حولك، ما يزيد كل [buff]الأضرار[/buff] المُلحقة بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\n[other]تكشف[/other] الأعداء المصابين المخفيين.\n\nالأعداء المصابون الذين يتمتعون بأقل من [other](D) من الصحة[/other] ستقل [debuff]مقاومة الضرر[/debuff] لديهم بمقدار [debuff](E)[/debuff] لمدة [debuff](F)[/debuff].",
            "KO-KR": "주변 [other](A) 범위[/other]에 위협적인 파동을 방출하여 [buff](B)[/buff] 동안 자신이 가하는 모든 [buff]대미지[/buff]를 [buff](C)[/buff] 만큼 증가시킵니다.\n은신 중인 적은 [other]드러[/other]납니다.\n\n맞은 적 중 [other]체력이 (D)[/other] 이하의 적은 [debuff](E)[/debuff] 동안 [debuff]대미지 저항력[/debuff]을 [debuff](F)[/debuff] 만큼 감소시킵니다.",
            "PT-BR": "Lança uma pulsação ameaçadora de [other]raio (A)[/other] ao seu redor, aumentando todo o [buff]dano[/buff] que você causa em [buff](B)[/buff] por [buff](C)[/buff].\n[other]Revela[/other] inimigos invisíveis acertados.\n\nInimigos acertados com menos de [other](D) de Vida[/other] terão suas [debuff]resistências a dano[/debuff] reduzidas em [debuff](E)[/debuff] por [debuff](F)[/debuff].",
            "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內釋放一陣仇恨波動，使自身造成的所有[buff]傷害[/buff]增加[buff](B)[/buff]，持續[buff](C)[/buff]。\n使擊中的隱形敵人[other]現身[/other]。\n\n擊中低於[other](D)點生命值[/other]的敵人時，使其[debuff]傷害抗性[/debuff]減少[debuff](E)[/debuff]，持續[debuff](F)[/debuff]。",
            "ES-ES": "Libera un pulso amenazante en un [other]radio de (A)[/other] a tu alrededor que aumenta todo el [buff]daño[/buff] que infliges en [buff](B)[/buff] por [buff](C)[/buff].\n[other]Revela[/other] a todos los enemigos invisibles alcanzados.\n\nLos enemigos golpeados que tengan menos de [other](D) de salud[/other] tendrán su [debuff]resistencia al daño[/debuff] reducida en [debuff](E)[/debuff] por [debuff](F)[/debuff].",
            "ZH-CN": "在你周围[other](A)半径[/other]范围的区域内释放威胁性的斗气，你造成的所有[buff]伤害[/buff]提高[buff](B)[/buff]，持续[buff](C)[/buff]。\n被击中的隐形敌人将被[other]揭露[/other]。\n\n被击中的敌人[other]生命值[/other]若低于[other](D)[/other]，则他们的[debuff]伤害抗性[/debuff]降低[debuff](E)[/debuff]，持续[debuff](F)[/debuff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0.2,
          "standTime": 0.4,
          "disruptionFactor": 1,
          "recastDelay": 15,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "physicalattackdamagebonus",
              "time": 4,
              "value": 0.15,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicattackdamagebonus",
              "time": 4,
              "value": 0.15,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "physicalspelldamagebonus",
              "time": 4,
              "value": 0.15,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicspelldamagebonus",
              "time": 4,
              "value": 0.15,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo da persecutore del sapiente",
      "RU-RU": "Капюшон лазутчика (знаток)",
      "PL-PL": "Kaptur Prześladowcy Adepta",
      "TR-TR": "Ehil İzci Kapüşonu",
      "ID-ID": "Kerudung Penguntit Mahir",
      "FR-FR": "Capuche de traqueur de l'adepte",
      "JA-JP": "ストーカーフード（名人）",
      "EN-US": "Adept's Stalker Hood",
      "DE-DE": "Pirschjägerkapuze des Adepten",
      "AR-SA": "قلنسوة المتربص للبارع",
      "KO-KR": "숙련자의 추적자 후드",
      "PT-BR": "Capuz de Espreitador do Adepto",
      "ZH-TW": "老手級潛行者兜帽",
      "ES-ES": "Capucha de acechador del iniciado",
      "ZH-CN": "老手级潜行者兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_MORGANA",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_ROYAL",
    "uiSprite": "HEAD_PLATE_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 825,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T4_HEAD_PLATE_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
                "count": 2
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "ARTILLERY_COMMAND",
          "uiAtlas": null,
          "uiSprite": "METEOR_FIRE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Fuoco di supporto della balista",
            "RU-RU": "Поддержка баллисты",
            "PL-PL": "Ogień Wspierający Balisty",
            "TR-TR": "Mancınık Destek Ateşi",
            "ID-ID": "Tembakan Ballista Pendukung",
            "FR-FR": "Baliste de feu",
            "JA-JP": "バリスタ支援射撃",
            "EN-US": "Ballista Support Fire",
            "DE-DE": "Unterstützendes Ballistenfeuer",
            "AR-SA": "المنجنيق الناري",
            "KO-KR": "포격 지원 사격",
            "PT-BR": "Fogo de Assistência de Balista",
            "ZH-TW": "弩砲支援",
            "ES-ES": "Fuego de apoyo de balista",
            "ZH-CN": "弩炮支援"
          },
          "localizedDescriptions": {
            "IT-IT": "Richiedi il fuoco di supporto di una balista nella posizione bersaglio; dopo [other](A)[/other], [cc]stordisce[/cc] tutti i nemici in un [other]raggio di (B)[/other] dall'[other]l'impatto[/other]per [cc](C)[/cc].\nInfligge [dmg](D) danni fisici[/dmg].",
            "RU-RU": "Вызывает артиллерийский огонь по указанной точке, [cc]оглушая[/cc] всех врагов в [other]радиусе (A)[/other] на [cc](B)[/cc] при [other]столкновении[/other] через [other](C)[/other].\nНаносит [dmg](D) физического урона[/dmg].",
            "PL-PL": "Wzywasz Ogień Wspierający Balisty w wybranej pozycji, [cc]ogłuszając[/cc] wszystkich wrogów w promieniu [other](A)[/other] na [cc](B)[/cc] po [other]uderzeniu[/other] po upływie [other](C)[/other].\nZadaje [dmg](D) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Hedef konuma Mancınık Destek Ateşi çağırarak [other](A)[/other] sonra [other]darbe[/other] anında [other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](C)[/cc] boyunca [cc]sersemletirsin[/cc].\n[dmg](D) fiziksel hasar[/dmg] verir.",
            "ID-ID": "Memanggil Tembakan Ballista Pendukung ke posisi yang diincar, semua musuh terkena [cc]stun[/cc] dalam [other]radius (A)[/other] selama [cc](B)[/cc] saat [other]terkena[/other] setelah [other](C)[/other].\nMemberikan [dmg](D) damage fisik[/dmg].",
            "FR-FR": "Appelez un tir de soutien de baliste à la position ciblée, [cc]étourdissant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] pendant [cc](B)[/cc] à l'[other]impact[/other] après [other](C)[/other].\nInflige [dmg](D) dégâts physiques[/dmg].",
            "JA-JP": "狙った位置にバリスタ支援射撃を要請し、[other](A)の半径[/other]内の全ての敵を[cc](B)[/cc]、[other](C)[/other]後の[other]命中時に[/other][cc]スタン[/cc]させます。\n[dmg](D)物理ダメージ[/dmg]を与えます。",
            "EN-US": "Call in Ballista Support Fire at the targeted position, [cc]stunning[/cc] all enemies within a [other](A) radius[/other] for [cc](B)[/cc] on [other]impact[/other] after [other](C)[/other].\nDeals [dmg](D) physical damage[/dmg].",
            "DE-DE": "Rufe Ballisten-Unterstützungsfeuer an die anvisierte Position, dies [cc]betäubt[/cc] alle Gegner in einem [other](A) Radius[/other] für [cc](B)[/cc] bei [other]Einschlag[/other] nach [other](C)[/other].\nVerursacht [dmg](D) physischen Schaden[/dmg].",
            "AR-SA": "عليك استدعاء المنجنيق الناري في الموقع المستهدف من أجل [cc]صعق[/cc] كل الأعداء في [other]محيط (A) [/other] لمدة [cc](B)[/cc] عند [other]الاصطدام[/other] بعد [other](C)[/other].\nتلحق [dmg](D) من الضرر البدني[/dmg].",
            "KO-KR": "대상 위치에 포격 지원 사격을 요청하여 [other](A)[/other] 후에 [other](B) 범위[/other] 안에 [other]충격[/other]을 가하고, 범위 안에 있는 모든 적을 [cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다.\n[dmg](D)의 물리 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Chama o Fogo de Assistência de Balista na posição alvo, [cc]atordoando[/cc] todos os inimigos em um [other]raio de (A)[/other] por [cc](B)[/cc] no [other]impacto[/other] após [other](C)[/other].\nCausa [dmg](D) de dano físico[/dmg].",
            "ZH-TW": "在目標位置呼喚弩砲支援，[other](A)[/other]後[other]接觸[/other]目標，使[other](B)半徑範圍[/other]內所有敵人[cc]暈眩[/cc]，持續[cc](C)[/cc]。\n造成[dmg](D)點物理傷害[/dmg]。",
            "ES-ES": "Solicita fuego de apoyo de la Balista en la posición señalada y [cc]aturde[/cc] a todos los enemigos en un [other]radio de (A)[/other] por [cc](B)[/cc] al [other]impactar[/other] después de [other](C)[/other].\nInflige [dmg](D) de daño físico[/dmg].",
            "ZH-CN": "在目标位置呼叫火炮支援，在[other](A)[/other]后，[cc]击晕[/cc][other](B)半径[/other]范围內的所有敌人，持续[cc](C)[/cc]。\n造成[dmg](D)物理伤害[/dmg]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0.6,
          "standTime": 0.2,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 11,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -61.12,
              "effectType": "physical",
              "effectAreaRadius": 3
            }
          ],
          "root": null,
          "stun": [
            {
              "target": "enemy",
              "time": 2.2,
              "effectAreaRadius": 3
            }
          ],
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo regale del sapiente",
      "RU-RU": "Королевский шлем (знаток)",
      "PL-PL": "Królewski Hełm Adepta",
      "TR-TR": "Ehil Kraliyet Miğferi",
      "ID-ID": "Helm Kerajaan Mahir",
      "FR-FR": "Casque royale de l'adepte",
      "JA-JP": "王家のヘルメット（名人）",
      "EN-US": "Adept's Royal Helmet",
      "DE-DE": "Königlicher Helm des Adepten",
      "AR-SA": "خوذة ملكية للبارع",
      "KO-KR": "숙련자의 왕실 헬멧",
      "PT-BR": "Elmo Real do Adepto",
      "ZH-TW": "老手級皇家頭盔",
      "ES-ES": "Casco real del iniciado",
      "ZH-CN": "老手级皇家头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T4_HEAD_PLATE_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T4",
          "count": 2
        }
      ]
    },
    "spriteName": "HEAD_PLATE_ROYAL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_GATHERER_HIDE",
    "uiSprite": "HEAD_GATHERER_HIDE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "hide",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击���[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員か��[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "BEARTRAP",
          "uiAtlas": null,
          "uiSprite": "CALTROPS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tagliola",
            "RU-RU": "Медвежий капкан",
            "PL-PL": "Pułapka na Niedźwiedzia",
            "TR-TR": "Ayı Tuzağı",
            "ID-ID": "Jebakan Beruang",
            "FR-FR": "Piège à ours",
            "JA-JP": "ベアトラップ",
            "EN-US": "Bear Trap",
            "DE-DE": "Bärenfalle",
            "AR-SA": "فخ الدب",
            "KO-KR": "곰 덫",
            "PT-BR": "Armadilha de Urso",
            "ZH-TW": "獵熊陷阱",
            "ES-ES": "Trampa para osos",
            "ZH-CN": "捕熊陷阱"
          },
          "localizedDescriptions": {
            "IT-IT": "Posizioni una trappola con un [other]raggio di (A)[/other] sotto i tuoi piedi che dura [other](B)[/other].\nIl primo nemico che passa sulla trappola inizierà a sanguinare, subendo [dmg](C) danni fisici[/dmg] nell'arco di [dmg](D)[/dmg].\n[cc]Rallenta[/cc] del [cc](E)[/cc].\n\nSe il nemico fornisce pelli, le sue [debuff]resistenze ai danni[/debuff] saranno ridotte di [debuff](F)[/debuff] per [debuff](G)[/debuff].",
            "RU-RU": "Поставьте под ногами ловушку в [other]радиусе (A)[/other] на [other](B)[/other].\nПервый враг, наступивший в ловушку, начнет кр��воточить, получая [dmg](C) физического урона[/dmg] в течение [dmg](D)[/dmg].\n[cc]Замедляет[/cc] на [cc](E)[/cc].\n\nЕсли враг - монстр, с которого можно добыть шкуры, его [debuff]сопротивления урону[/debuff] будут снижены на [debuff](F)[/debuff] в течение [debuff](G)[/debuff].",
            "PL-PL": "Umieszczasz pułapkę o promieniu [other](A)[/other] pod swoimi stopami, która utrzymuje się [other](B)[/other].\nPierwszy wróg, który wejdzie na pułapkę zaczyna krwawić, otrzymując [dmg](C) pkt. obrażeń fizycznych[/dmg] przez [dmg](D)[/dmg].\n[cc]Spowalnia[/cc] o [cc](E)[/cc].\n \nJeśli przeciwnik jest mobem do skórowania, jego [debuff]odporności na obrażenia[/debuff] są zmniejszone o [debuff](F)[/debuff] przez [debuff](G)[/debuff].",
            "TR-TR": "Ayağının altına [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir tuzak yerleştirirsin.\nTuzağa basan ilk düşman kanamaya başlayarak [dmg](C)[/dmg] içerisinde [dmg](D) fiziksel hasar[/dmg] alır.\n[cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nDüşman, Kürklü ise [debuff]hasar dirençleri[/debuff] [debuff](F)[/debuff] boyunca [debuff](G)[/debuff] azaltılır.",
            "ID-ID": "Meletakkan jebakan dengan [other]radius (A)[/other] di bawah kaki, aktif selama [other](B)[/other].\nMusuh pertama yang menginjak jebakan akan mulai berdarah, menerima [dmg](C) damage fisik[/dmg] selama [dmg](D)[/dmg].\n[cc]Memperlambat[/cc] hingga [cc](E)[/cc].\n\nJika musuh adalah Mob Kulit Mentah, [debuff]resistansi damage[/debuff] musuh akan dikurangi [debuff](F)[/debuff] selama [debuff](G)[/debuff].",
            "FR-FR": "Placez un piège d'un [other]rayon de (A)[/other] à vos pieds, qui dure [other](B)[/other].\nLe premier ennemi à marcher dans le piège commence à saigner et subit [dmg](C) dégâts physiques[/dmg] pendant [dmg](D)[/dmg].\n[cc]Ralentit[/cc] de [cc](E)[/cc].\n\nSi l'ennemi est un monstre à peau, ses [debuff]résistances aux dégâts[/debuff] sont réduites de [debuff](F)[/debuff] pendant [debuff](G)[/debuff].",
            "JA-JP": "[other](A)半径[/other]のトラップを足元に配置します。持続時間は[other](B)[/other]です。\nトラップを最初に踏んだ敵は出血し、[dmg](C)物理ダメージ[/dmg]を[dmg](D)[/dmg]の間、受けます。\n[cc]速度が[/cc][cc](E)[/cc]低下します。\n\n敵が生皮モブの場合、[debuff]ダメージ耐性[/debuff]が[debuff](F)[/debuff]の間、[debuff](G)[/debuff]低下します。",
            "EN-US": "Place a trap with a [other](A) radius[/other] under your feet, lasting [other](B)[/other].\nThe first enemy stepping on the trap will start to bleed, taking [dmg](C) physical damage[/dmg] over [dmg](D)[/dmg].\n[cc]Slows[/cc] by [cc](E)[/cc].\n\nIf the enemy is a Hide Mob, it will have its [debuff]damage resistances[/debuff] reduced by [debuff](F)[/debuff] for [debuff](G)[/debuff].",
            "DE-DE": "Lege eine Falle mit [other](A) Radius[/other] unter deine Füße, die für [other](B)[/other] bestehen bleibt.\nDer erste Gegner, der auf sie tritt, wird zu bluten beginnen und erleidet dabei über [dmg](C)[/dmg] [dmg](D) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](E)[/cc].\n\nWenn dieser Gegner ein Felltier ist, werden seine [debuff]Schadensresistenzen[/debuff] für [debuff](F)[/debuff] um [debuff](G)[/debuff] reduziert.",
            "AR-SA": "يمكن وضع فخ في [other]محيط (A) [/other]أسفل قدميك، ويستمر لمدة [other](B)[/other].\nسينزف أول عدو يطأ الفخ، وسيتلقى [dmg](C)من الضرر البدني[/dmg] لمدة [dmg](D)[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](E)[/cc].\n\nإذا كان العدو غريمًا يمنح جلدًا، فستقل [debuff]مقاومة الضرر[/debuff] لديه بمقدار [debuff](F)[/debuff] لمدة [debuff](G)[/debuff].",
            "KO-KR": "발 아래에 [other](A)[/other] 동안 지속되는 [other](B) 크기[/other]의 덫을 설치합니다.\n처음 이 덫을 밟은 적은 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 물리 대미지[/dmg]를 받으며,\n또한 [cc](E)[/cc] 만큼 [cc]느려[/cc]집니다.\n\n만약 덫을 밟은 적이 가죽 몬스터라면 [debuff](F)[/debuff] 동안 [debuff]대미지 저항력[/debuff]을 [debuff](G)[/debuff] 만큽 감소시킵니다.",
            "PT-BR": "Coloca uma armadilha com um [other]raio de (A)[/other] sob seus pés, durando por [other](B)[/other].\nO primeiro inimigo que pisar na armadilha começará a sangrar, recebendo [dmg](C) de dano físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Desacelera[/cc] em [cc](E)[/cc].\n\nSe o inimigo for uma criatura de couro, ela terá suas [debuff]resistências a dano[/debuff] reduzidas em [debuff](F)[/debuff] por [debuff](G)[/debuff].",
            "ZH-TW": "在您腳下放置一個[other](A)半徑範圍[/other]的陷阱，持續[other](B)[/other]。\n第一個踩中陷阱的敵人會進入流血狀態，在[dmg](C)[/dmg]內受到[dmg](D)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](E)[/cc]。\n\n若敵人是有獸皮的怪物，則使其[debuff]傷害抗性[/debuff]減少[debuff](F)[/debuff]，持續[debuff](G)[/debuff]。",
            "ES-ES": "Coloca una trampa de un [other]radio de (A)[/other] bajo tus pies que dura [other](B)[/other].\nEl primer enemigo que pise la trampa comenzará a sangrar y recibirá [dmg](C) de daño físico[/dmg] durante [dmg](D)[/dmg].\n[cc]Ralentiza[/cc] en [cc](E)[/cc].\n\nSi el enemigo es una criatura de peletería, su [debuff]resistencia al daño[/debuff] será reducida en [debuff](F)[/debuff] durante [debuff](G)[/debuff].",
            "ZH-CN": "在你脚下放置[other]触发半径(A)[/other]的陷阱，持续[other](B)[/other]。\n第一个踏上陷阱的敌人将陷入流血状态，在[dmg](C)[/dmg]内承受[dmg](D)物理伤害[/dmg]。\n[cc]减速(E)[/cc]。\n\n若敌人是有兽皮的野怪，则其[debuff]伤害抗性[/debuff]降低[debuff](F)[/debuff]，持续[debuff](G)[/debuff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 12.5,
            "effect": "BEARTRAP_EFFECT",
            "target": "enemy",
            "position": null,
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_HIDE_T8",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_HIDE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da scuoiatore",
            "RU-RU": "Навыки свежевателя",
            "PL-PL": "Umiejętności skórowania",
            "TR-TR": "Deri Yüzme Becerileri",
            "ID-ID": "Keterampilan Menguliti",
            "FR-FR": "Compétences de dépeçage",
            "JA-JP": "皮剥ぎスキル",
            "EN-US": "Skinning Skills",
            "DE-DE": "Abhäutefähigkeiten",
            "AR-SA": "مهارات السلخ",
            "KO-KR": "가죽 벗기기 스킬",
            "PT-BR": "Habilidades de Esfolamento",
            "ZH-TW": "剝皮技能",
            "ES-ES": "Habilidades de despellejadura",
            "ZH-CN": "剥皮技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pelli[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]добычи шкур[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Kürk[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kulit Mentah[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]peau[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]皮[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Hide[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Felle[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الجلد[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]가죽[/buff]의 가죽 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelegos[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piel[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶兽皮[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da scuoiatore dell'anziano",
      "RU-RU": "Шапка свежевателя (старейшина)",
      "PL-PL": "Czapka Skórnika Starszego",
      "TR-TR": "Yüce Deri Yüzücü Kepi",
      "ID-ID": "Topi Pengulit Tetua",
      "FR-FR": "Casquette de dépeceur du sage",
      "JA-JP": "皮剥ぎ屋の帽子（老熟）",
      "EN-US": "Elder's Skinner Cap",
      "DE-DE": "Kürschnermütze des Ältesten",
      "AR-SA": "قبعة الدبّاغ للحكيم",
      "KO-KR": "장로의 가죽공 모자",
      "PT-BR": "Chapéu do Esfolador Ancião",
      "ZH-TW": "禪師級剝皮匠工作帽",
      "ES-ES": "Gorro de peletero del anciano",
      "ZH-CN": "禅师级剥皮工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_HIDE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_KEEPER",
    "uiSprite": "HEAD_PLATE_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1375,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da giudicatore del maestro",
      "RU-RU": "Шлем вершителя (мастер)",
      "PL-PL": "Hełm Rozjemcy Mistrza",
      "TR-TR": "Usta Yargı Dağıtan Miğferi",
      "ID-ID": "Helm Hakim Master",
      "FR-FR": "Casque de judicateur du maître",
      "JA-JP": "法官のヘルメット（マスター）",
      "EN-US": "Master's Judicator Helmet",
      "DE-DE": "Rechtssprecherhelm des Meisters",
      "AR-SA": "خوذة القضاة للخبير",
      "KO-KR": "마스터의 심판관 헬멧",
      "PT-BR": "Elmo Judicante do Mestre",
      "ZH-TW": "大師級審判者頭盔",
      "ES-ES": "Casco de juez del maestro",
      "ZH-CN": "大师级审判头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_LEATHER_UNDEAD",
    "uiSprite": "HEAD_LEATHER_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1275,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1375,
          "durability": 276793,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1475,
          "durability": 415189,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1575,
          "durability": 622784,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da spettro dell'anziano",
      "RU-RU": "Капюшон призрака (старейшина)",
      "PL-PL": "Kaptur Widma Starszego",
      "TR-TR": "Yüce Tayf Kapüşonu",
      "ID-ID": "Kerudung Momok Tetua",
      "FR-FR": "Capuche de spectre du sage",
      "JA-JP": "スペクターフード（老熟）",
      "EN-US": "Elder's Specter Hood",
      "DE-DE": "Gespensterkapuze des Ältesten",
      "AR-SA": "قلنسوة الطيف للحكيم",
      "KO-KR": "장로의 망령 후드",
      "PT-BR": "Capuz Espectral do Ancião",
      "ZH-TW": "禪師級幽魂兜帽",
      "ES-ES": "Capucha de espectro del anciano",
      "ZH-CN": "禅师级幽灵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": null,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_ROYAL",
    "uiSprite": "HEAD_CLOTH_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 925,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T5_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T5_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T5_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 0,
            "craftResourceList": [
              {
                "uniqueName": "T5_HEAD_CLOTH_SET3",
                "count": 1
              },
              {
                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
                "count": 4
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio regale dell'esperto",
      "RU-RU": "Королевский колпак (эксперт)",
      "PL-PL": "Królewska Kapuza Znawcy",
      "TR-TR": "Uzman Kraliyet Başlığı",
      "ID-ID": "Tudung Kerajaan Ahli",
      "FR-FR": "Capuchon royal de l'expert",
      "JA-JP": "王家の頭巾（達人）",
      "EN-US": "Expert's Royal Cowl",
      "DE-DE": "Königliche Gugel des Experten",
      "AR-SA": "غطاء الرأس الملكي للأخصائي",
      "KO-KR": "전문가의 왕실 두건",
      "PT-BR": "Capote Real do Perito",
      "ZH-TW": "專家級皇家風帽",
      "ES-ES": "Hábito real del experto",
      "ZH-CN": "专家级皇家风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T5_HEAD_CLOTH_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T5",
          "count": 4
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_ROYAL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T3_HEAD_PLATE_SET1",
    "uiSprite": "HEAD_PLATE_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 3,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": null,
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo da soldato dell'apprendista",
      "RU-RU": "Шлем солдата (странник)",
      "PL-PL": "Hełm Żołnierza Czeladnika",
      "TR-TR": "Kalfa Asker Miğferi",
      "ID-ID": "Helm Prajurit Pengembara",
      "FR-FR": "Casque de soldat du compagnon",
      "JA-JP": "ソルジャーヘルメット（熟練）",
      "EN-US": "Journeyman's Soldier Helmet",
      "DE-DE": "Soldatenhelm des Gesellen",
      "AR-SA": "خوذة الجنود للموثوق",
      "KO-KR": "장인의 병사 헬멧",
      "PT-BR": "Elmo de Soldado do Iniciante",
      "ZH-TW": "學徒級士兵頭盔",
      "ES-ES": "Casco de soldado del obrero",
      "ZH-CN": "学徒级士兵头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.25,
      "silver": 0,
      "craftingFocus": 245,
      "craftResourceList": [
        {
          "uniqueName": "T3_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_CLOTH_MORGANA",
    "uiSprite": "HEAD_CLOTH_MORGANA",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1375,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da cultista del maestro",
      "RU-RU": "Колпак культиста (мастер)",
      "PL-PL": "Kapuza Kultysty Mistrza",
      "TR-TR": "Usta Tarikat Başlığı",
      "ID-ID": "Tudung Kultus Master",
      "FR-FR": "Capuchon de culte du maître",
      "JA-JP": "狂信者の頭巾（マスター）",
      "EN-US": "Master's Cultist Cowl",
      "DE-DE": "Kultistengugel des Meisters",
      "AR-SA": "عباءة الأتباع للخبير",
      "KO-KR": "마스터의 광신도 두건",
      "PT-BR": "Capote Sectário do Mestre",
      "ZH-TW": "大師級邪教徒風帽",
      "ES-ES": "Hábito de sectario del maestro",
      "ZH-CN": "大师级邪教徒风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_MORGANA",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_CLOTH_KEEPER",
    "uiSprite": "HEAD_CLOTH_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da druido del gran maestro",
      "RU-RU": "Колпак друида (магистр)",
      "PL-PL": "Kapuza Druida Wszechmistrza",
      "TR-TR": "Büyük Usta Druid Başlığı",
      "ID-ID": "Tudung Druid Grandmaster",
      "FR-FR": "Capuchon de druide du grand maître",
      "JA-JP": "ドルイドの頭巾（グランドマスター）",
      "EN-US": "Grandmaster's Druid Cowl",
      "DE-DE": "Druidengugel des Großmeisters",
      "AR-SA": "غطاء رأس درويد للأستاذ",
      "KO-KR": "그랜드 마스터의 드루이드 두건",
      "PT-BR": "Capote de Druida do Grão-mestre",
      "ZH-TW": "宗師級德魯伊風帽",
      "ES-ES": "Hábito de druida del gran maestro",
      "ZH-CN": "宗师级德鲁伊风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_GATHERER_FISH",
    "uiSprite": "FISHING_GEAR_HAT",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "fish",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "THROWINGFISH",
          "uiAtlas": null,
          "uiSprite": "FEAR",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pesce marcio",
            "RU-RU": "Тухлая рыба",
            "PL-PL": "Zgniłe Ryby",
            "TR-TR": "Çürük Balık",
            "ID-ID": "Ikan Busuk",
            "FR-FR": "Poisson pourri",
            "JA-JP": "腐った魚",
            "EN-US": "Rotten Fish",
            "DE-DE": "Verrotteter Fisch",
            "AR-SA": "سمكة فاسدة",
            "KO-KR": "썩은 생선",
            "PT-BR": "Peixe Podre",
            "ZH-TW": "腐魚",
            "ES-ES": "Pez podrido",
            "ZH-CN": "腐臭的鱼"
          },
          "localizedDescriptions": {
            "IT-IT": "Lanci [other]3[/other] pesci marci in un [other]cono di fronte[/other] a te, che [other]trapassano[/other] i nemici e li [cc]rallentano[/cc] del [cc](A)[/cc] per [cc](B)[/cc].\n\nI [debuff]danni[/debuff] inflitti dai mob colpiti sono ridotti del [debuff](C)[/debuff].\nI giocatori nemici colpiti [cc]non potranno[/cc] eseguire [cc]attacchi automatici[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] тухлых рыбины в зоне [other]конуса перед[/other] собой, [other]пронзив[/other] всех врагов и [cc]замедлив[/cc] их на [cc](A)[/cc] в течение [cc](B)[/cc].\n\nВесь [debuff]урон[/debuff] задетых монстров снижается на [debuff](C)[/debuff].\nЗадетые вражеские игроки [cc]не смогут[/cc] проводить [cc]автоатаки[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] zgniłe ryby [other]w stożku przed[/other] tobą, [other]przebijając[/other] wszystkich wrogów i [cc]spowalniając[/cc] ich o [cc](A)[/cc] przez [cc](B)[/cc].\n\nWszystkie [debuff]obrażenia[/debuff] zadawane przez uderzone moby zostają zmniejszone o [debuff](C)[/debuff].\nUderzeni wrodzy gracze [cc]nie mogą[/cc] zadawać [cc]autoataków[/cc].",
            "TR-TR": "[other]Önündeki koni[/other] şeklindeki bir alana [other]3[/other] çürük balık fırlatırsın. Bu balıklar tüm düşmanları [other]delip geçerek[/other] onları [cc](A)[/cc] boyunca [cc](B)[/cc] [cc]yavaşlatır[/cc].\n\nİsabet alan oyuncu olmayan düşmanların tüm [debuff]hasarları[/debuff] [debuff](C)[/debuff] azalır.\nİsabet alan düşman oyuncular [cc]otomatik saldırı[/cc] [cc]yapamaz[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] ikan busuk dalam bentuk [other]kerucut di depan[/other] dirimu, [other]menembus[/other] semua musuh dan [cc]memperlambat[/cc] mereka sebanyak [cc](A)[/cc] selama [cc](B)[/cc].\n\nMob yang terkena [debuff]damage-nya[/debuff] berkurang sebanyak [debuff](C)[/debuff].\nSetiap pemain yang terkena akan [cc]tidak mampu[/cc] melakukan [cc]Auto-Serang[/cc].",
            "FR-FR": "Envoyez [other]3[/other] poissons pourris dans un [other]cône devant vous[/other], [other]traversantt[/other] tous les ennemis et les [cc]ralentissant[/cc] de [cc](A)[/cc] pendant [cc](B)[/cc].\n\nLes monstres touchés voient leurs [debuff]dégâts[/debuff] réduits de [debuff](C)[/debuff].\nLes joueurs ennemis sont [cc]incapables[/cc] d'effectuer des [cc]auto attaques[/cc].",
            "JA-JP": "[other]前方の円錐状[/other]に腐った魚を[other]3[/other]匹投げる。魚は全ての敵を[other]貫通[/other]し、[cc](A)[/cc]の間、[cc]移動速度[/cc] を[cc](B)[/cc]低下させる。\n\n命中したモブは、全ての[debuff]ダメージ[/debuff]が[debuff](C)[/debuff]低下する。\n命中した敵プレイヤーは、[cc]通常攻撃[/cc]が[cc]不可能[/cc]になる。",
            "EN-US": "Throw [other]3[/other] rotten fish in a [other]cone in front[/other] of you, [other]piercing[/other] through all enemies and [cc]slowing[/cc] them by [cc](A)[/cc] for [cc](B)[/cc].\n\nMobs hit will have all their [debuff]damage[/debuff] reduced by [debuff](C)[/debuff].\nEnemy players hit will be [cc]unable[/cc] to do [cc]Auto-Attacks[/cc].",
            "DE-DE": "Wirf [other]3[/other] vergammelte Fische in einem [other]Kegel vor dich[/other], diese [other]durchstoßen[/other] alle Gegner und [cc]verlangsamen[/cc] sie für [cc](A)[/cc] um [cc](B)[/cc].\n\nGetroffene Mobs haben ihren gesamten [debuff]Schaden[/debuff] reduziert um [debuff](C)[/debuff].\nGegnerische Spieler [cc]können keine[/cc] [cc]automatischen Angriffe[/cc] ausführen.",
            "AR-SA": "إلقاء [other]3[/other] أسماك فاسدة في شكل [other]مخروطي أمامك[/other] [other]يخترق[/other] جميع الأعداء [cc]ويبطئ حركتهم[/cc] بمقدار [cc](A)[/cc] لمدة [cc](B)[/cc].\n\nسيقل [debuff]ضرر[/debuff] الغرماء المصابة كله بمقدار [debuff](C)[/debuff].\nاللاعبون الأعداء المصابون [cc]لن يتمكنوا من[/cc] تطبيق [cc]هجمات تلقائية[/cc].",
            "KO-KR": "[other]전방에 부채꼴 모양[/other]으로 썩은 물고기를 [other]3[/other]개 던져, [other]관통하는[/other] 모든 적을 [cc](A)[/cc] 동안 [cc](B)[/cc]만큼 [cc]느려지게[/cc] 만듭니다.\n\n적중한 몬스터들이 가하는 [debuff]대미지[/debuff]가 [debuff](C)[/debuff]만큼 감소합니다.\n적중한 적 플레이어는 [cc]자동 공격[/cc]을 [cc]수행할 수 없게[/cc] 됩니다.",
            "PT-BR": "Lança [other]3[/other] peixes podres em um [other]cone à sua frente[/other], [other]perfurando[/other] todos os inimigos e [cc]desacelerando-os[/cc] em [cc](A)[/cc] por [cc](B)[/cc].\n\nMonstros acertados terão seu [debuff]dano[/debuff] reduzido em [debuff](C)[/debuff].\nJogadores inimigos acertados ficarão [cc]impossibilitados[/cc] de causar [cc]Ataques Automáticos[/cc].",
            "ZH-TW": "朝[other]前方錐形範圍[/other]內投擲[other]3[/other]隻腐魚，[other]穿透[/other]所有敵人並使其[cc]緩速[/cc][cc](A)[/cc]，持續[cc](B)[/cc]。\n\n擊中怪物後，使其所有[debuff]傷害[/debuff]降低[debuff](C)[/debuff]。\n被擊中的敵方玩家將[cc]無法[/cc]進行[cc]普通攻擊[/cc]。",
            "ES-ES": "Lanza [other]3[/other] pescados podridos en un [other]cono frente[/other] a ti que [other]atravesarán[/other] a los enemigos y los [cc]ralentizarán[/cc] en [cc](A)[/cc] por [cc](B)[/cc].\n\nLos monstruos golpeados tendrán todo su [debuff]daño[/debuff] reducido en [debuff](C)[/debuff].\nLos jugadores enemigos golpeados serán [cc]incapaces[/cc] de hacer [cc]auto-ataques[/cc].",
            "ZH-CN": "朝[other]正前方锥形区域[/other]扔出[other]3[/other]只腐化的鱼，[other]穿过[/other]所有敌人，并使他们[cc]减速(A)[/cc] ，持续[cc](B)[/cc]。\n\n被击中的野怪[debuff]伤害[/debuff]降低[debuff](C)[/debuff]。\n被击中的敌对玩家[cc]无法[/cc]进行[cc]普通攻击[/cc]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.2,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 15,
          "category": "instant",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 1,
            "effect": "THROWINGFISH_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_FISH_T4",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_FISH",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_FISH_DESC",
          "localizedNames": {
            "IT-IT": "Abilità del pescatore",
            "RU-RU": "Навыки рыбака",
            "PL-PL": "Umiejętności Rybackie",
            "TR-TR": "Balıkçı Becerileri",
            "ID-ID": "Keterampilan Nelayan",
            "FR-FR": "Compétences de pêche",
            "JA-JP": "漁師スキル",
            "EN-US": "Fisherman Skills",
            "DE-DE": "Anglerfertigkeiten",
            "AR-SA": "مهارات صياد السمك",
            "KO-KR": "낚시꾼 스킬",
            "PT-BR": "Habilidades de Pescador",
            "ZH-TW": "漁夫技能",
            "ES-ES": "Habilidades de pescador",
            "ZH-CN": "渔夫技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della pesca[/buff] del [buff](A)[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]улов[/buff] на [buff](A)[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Łowienia Ryb[/buff] o [buff](A)[/buff] dla ryb [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası için [buff]Balıkçılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Memancing[/buff] kamu sebesar [buff](A)[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de pêche[/buff] de [buff](A)[/buff] pour le [buff]poisson[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]釣り採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Fishing Yield[/buff] by [buff](A)[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Angelertrag[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية الصيد[/buff] بقمية [buff](A)[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]물고기[/buff]의 물고기 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Pesca[/buff] em [buff](A)[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階[/buff]的[buff]釣魚收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de pesca[/buff] en [buff](A)[/buff] para [buff]peces[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶[/buff]的[buff]钓鱼产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da pescatore del sapiente",
      "RU-RU": "Шапка рыбака (знаток)",
      "PL-PL": "Czapka Rybaka Adepta",
      "TR-TR": "Ehil Balıkçı Kepi",
      "ID-ID": "Topi Nelayan Mahir",
      "FR-FR": "Casquette de pêcheur de l'adepte",
      "JA-JP": "漁師の帽子（名人）",
      "EN-US": "Adept's Fisherman Cap",
      "DE-DE": "Anglermütze des Adepten",
      "AR-SA": "قبعة صياد السمك للبارع",
      "KO-KR": "숙련된 낚시꾼 모자",
      "PT-BR": "Chapéu do Pescador Adepto",
      "ZH-TW": "老手級漁夫工作帽",
      "ES-ES": "Gorro de pescador del iniciado",
      "ZH-CN": "老手级渔夫工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "FISHING_GEAR_HAT",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_PLATE_KEEPER",
    "uiSprite": "HEAD_PLATE_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1175,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1275,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1375,
          "durability": 276794,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1475,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da giudicatore del gran maestro",
      "RU-RU": "Шлем вершителя (магистр)",
      "PL-PL": "Hełm Rozjemcy Wszechmistrza",
      "TR-TR": "Büyük Usta Yargı Dağıtan Miğferi",
      "ID-ID": "Helm Hakim Grandmaster",
      "FR-FR": "Casque de judicateur du grand maître",
      "JA-JP": "法官のヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Judicator Helmet",
      "DE-DE": "Rechtssprecherhelm des Großmeisters",
      "AR-SA": "خوذة القضاة للأستاذ",
      "KO-KR": "그랜드 마스터의 심판관 헬멧",
      "PT-BR": "Elmo Judicante do Grão-mestre",
      "ZH-TW": "宗師級審判者頭盔",
      "ES-ES": "Casco de juez del gran maestro",
      "ZH-CN": "宗师级审判头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_MORGANA",
    "uiSprite": "HEAD_CLOTH_MORGANA",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 875,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "INNER_CORRUPTION",
          "uiAtlas": null,
          "uiSprite": "CURSE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Corruzione interiore",
            "RU-RU": "Разложение души",
            "PL-PL": "Wewnętrzna Deprawacja",
            "TR-TR": "İç Yozlaşma",
            "ID-ID": "Kebusukan Batin",
            "FR-FR": "Corruption intérieure",
            "JA-JP": "内なる堕落",
            "EN-US": "Inner Corruption",
            "DE-DE": "Innerer Verfall",
            "AR-SA": "فساد داخلي",
            "KO-KR": "내면의 부패",
            "PT-BR": "Corrupção Interior",
            "ZH-TW": "自甘墮落",
            "ES-ES": "Corrupción interna",
            "ZH-CN": "内心堕落"
          },
          "localizedDescriptions": {
            "IT-IT": "Riveli la corruzione interiore del nemico bersaglio per [dmg](A)[/dmg] dopo [other](B)[/other].\n\nSe il bersaglio è un [other]giocatore[/other]:\nInfligge [dmg](C) danni magici[/dmg] [other]ogni volta[/other] che il bersaglio esegue un [other]attacco automatico[/other] o usa un [other]potere[/other] (il danno non può essere riflesso).\n\nSe il bersaglio è un [other]mob[/other]:\nInfligge [dmg](D) danni magici[/dmg] nell'arco della sua [dmg]durata[/dmg] (il danno non può essere riflesso).",
            "RU-RU": "Проклинает выбранного врага Разложением души на [dmg](A)[/dmg] через [other](B)[/other].\n\nЕсли цель является [other]игроком[/other]:\nНаносит [dmg](C) магического урона[/dmg] [other]всякий раз[/other], когда цель проводит [other]автоатаку[/other] или использует [other]навык[/other] (урон не может быть отражен).\n\nЕсли цель является [other]монстром[/other]:\nНаносит [dmg](D) магического урона[/dmg] в течение [dmg]действия эффекта[/dmg] (урон не может быть отражен).",
            "PL-PL": "Ujawniasz Wewnętrzną Deprawację wybranego wroga na [dmg](A)[/dmg] po [other](B)[/other].\n\nJeśli celem jest [other]gracz[/other]:\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] [other]za każdym razem, gdy[/other] cel zada [other]autoatak[/other] lub użyje [other]umiejętności[/other] (obrażeń nie można odbić).\n\nJeśli celem jest [other]mob[/other]:\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg] w trakcie [dmg]czasu działania[/dmg] (obrażeń nie można odbić).",
            "TR-TR": "[other](A)[/other] sonra hedef düşmanın İç Yozlaşma'sını [dmg](B)[/dmg] boyunca açığa çıkarır.\n\nHedef bir [other]oyuncu[/other] ise:\nHedef [other]her[/other] [other]otomatik saldırı[/other] gerçekleştirdiğinde veya [other]yetenek[/other] kullandığında [dmg](C) sihirli hasar[/dmg] verir. (Hasar yansıtılamaz.)\n\nHedef bir [other]oyuncu olmayan düşman[/other] ise:\n[dmg]Süre[/dmg] içerisinde [dmg](D) sihirli hasar[/dmg] verir. (Hasar yansıtılamaz.)",
            "ID-ID": "Mengungkapkan Kebusukan Batin musuh target selama [dmg](A)[/dmg] setelah [other](B)[/other].\n\nJika target adalah seorang [other]pemain[/other]:\nMemberikan [dmg](C) damage sihir[/dmg] [other]setiap kali[/other] target melakukan [other]Auto-Serang[/other] atau menggunakan [other]kemampuan[/other] (damage tak bisa dipantulkan).\n\nJika target adalah [other]mob[/other]:\nMemberikan [dmg](D) damage sihir[/dmg] selama [dmg]durasi[/dmg] (damage tak bisa dipantulkan).",
            "FR-FR": "Révèle la Corruption intérieure de l'ennemi ciblé pendant [dmg](A)[/dmg] après [other](B)[/other].\n\nSi la cible est un [other]joueur[/other] :\nInflige [dmg](C) dégâts magiques[/dmg] [other]chaque fois[/other] que la cible effectue une [other]auto attaque[/other] ou utilise une [other]compétence[/other] (les dégâts ne peuvent pas être renvoyés).\n\nSi la cible est un [other]monstre[/other] :\nInflige [dmg](D) dégâts magiques[/dmg] sur la [dmg]durée[/dmg] (les dégâts ne peuvent pas être renvoyés).",
            "JA-JP": "[other](A)[/other]後、狙った敵の内なる堕落を[dmg](B)[/dmg]間明らかになります。\n\nターゲットが[other]プレイヤー[/other]の場合：\nターゲットが[other]通常攻撃[/other]もしくは[other]能力[/other]を使う[other]たびに[/other]、[dmg](C)[/dmg]魔法ダメージを与える（ダメージは跳ね返せない）。\n\nターゲットが[other]モブ[/other]の場合：\n[dmg]持続時間[/dmg]に渡っての[dmg](D)魔法ダメージ[/dmg]を与えます（ダメージは反射されない）。",
            "EN-US": "Reveal the Inner Corruption of the targeted enemy for [dmg](A)[/dmg] after [other](B)[/other].\n\nIf the target is a [other]player[/other]:\nDeals [dmg](C) magical damage[/dmg] [other]whenever[/other] the target does a [other]Auto-Attack[/other] or uses an [other]ability[/other] (the damage can't be reflected).\n\nIf the target is a [other]mob[/other]:\nDeals [dmg](D) magical damage[/dmg] over the [dmg]duration[/dmg] (the damage can't be reflected).",
            "DE-DE": "Zeigt nach [other](A)[/other] für [dmg](B)[/dmg] die Innere Verderbnis des anvisierten Gegners auf.\n\nBei einem [other]Spieler[/other]:\nVerursacht [dmg](C) magischen Schaden[/dmg], [other]immer wenn[/other] das Ziel einen [other]automatischen Angriff[/other] durchführt oder eine [other]Fertigkeit[/other] nutzt (Der Schaden kann nicht reflektiert werden).\n\nBei einem [other]Mob[/other]:\nVerursacht über die [dmg](D)Dauer[/dmg] [dmg] magischen Schaden[/dmg] (Der Schaden kann nicht reflektiert werden).",
            "AR-SA": "تكشف عن الفساد الداخلي للعدو المستهدف لمدة [dmg](A)[/dmg] بعد [other](B)[/other].\n\nإذا كان الهدف [other]لاعبًا[/other]:\nتلحق [dmg](C) من الضرر السحري [/dmg] [other]في أي وقت[/other] ينفّذ فيه الهدف [other]هجومًا تلقائيًا[/other] أو يستخدم [other]قدرة[/other] (لا يمكن عكس الضرر).\n\nإذا كان الهدف [other]غريمًا[/other]:\nتلحق [dmg](D) من الضرر السحري[/dmg] طوال [dmg]المدة[/dmg] (لا يمكن عكس الضرر).",
            "KO-KR": "[other](A)[/other] 후에, [dmg](B)[/dmg] 동안 대상 적이 지닌 내면의 부패를 드러냅니다.\n\n만약 대상이 [other]플레이어[/other]라면:\n대상이 [other]자동 공격[/other]이나 [other]스킬[/other]을 [other]사용할 때마다[/other] [dmg](C)의 마법 대미지[/dmg]를 입힙니다 (대미지 반사 불가).\n\n만약 대상이 [other]몬스터[/other]라면:\n[dmg](D)의 마법 대미지[/dmg]를 [dmg]지속 시간[/dmg]에 걸쳐 입힙니다 (대미지 반사 불가).",
            "PT-BR": "Revela a Corrupção Interior do alvo inimigo por [dmg](A)[/dmg] após [other](B)[/other].\n\nSe o alvo é um [other]jogador[/other]:\nCausa [dmg](C) de dano mágico[/dmg] [other]sempre que[/other] o alvo golpeia com um [other]Ataque Automático[/other] ou usa uma [other]habilidade[/other] (o dano não pode ser refletido).\n\nSe o alvo é um [other]monstro[/other]:\nCausa [dmg](D) de dano mágico[/dmg] pela [dmg]duração[/dmg] (o dano não pode ser refletido).",
            "ZH-TW": "[other](A)[/other]後使目標敵人自甘墮落，持續[dmg](B)[/dmg]。\n\n若目標是[other]玩家[/other]：\n[other]每次[/other]目標進行[other]普通攻擊[/other]或使用[other]技能[/other]時，對其造成[dmg](C)點魔法傷害[/dmg](該傷害無法被反彈)。\n\n若目標是[other]怪物[/other]：\n在[dmg]持續時間[/dmg]內造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。",
            "ES-ES": "Revela la Corrupción interna del enemigo señalado durante [dmg](A)[/dmg] después de [other](B)[/other].\n\nSi el objetivo es un [other]jugador[/other]:\nInflige [dmg](C) de daño mágico[/dmg] [other]siempre que[/other] el objetivo realice un [other]auto-ataque[/other] o use una [other]habilidad[/other] (el daño no puede ser reflejado).\n\nSi el objetivo es un [other]monstruo[/other]:\nInflige [dmg](D) de daño mágico[/dmg] mientras [dmg]dure[/dmg] (el daño no puede ser reflejado).",
            "ZH-CN": "在[other](A)[/other]后暴露目标敌人的内心腐败，持续[dmg](B)[/dmg]。\n\n若目标是[other]玩家[/other]：\n[other]每次[/other]目标进行[other]普通攻击[/other]或施放[other]技能[/other]时，造成[dmg](C)魔法伤害[/dmg]（伤害无法被反弹）。\n\n若目标是[other]野怪[/other]：\n在[dmg]持续时间[/dmg]内造成[dmg](D)魔法伤害[/dmg]（伤害无法被反弹）。"
          },
          "target": "enemy",
          "castingTime": 0,
          "hitDelay": 0.2,
          "standTime": 0.2,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 9,
          "category": "debuff",
          "uiType": "debuff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio da cultista del sapiente",
      "RU-RU": "Колпак культиста (знаток)",
      "PL-PL": "Kapuza Kultysty Adepta",
      "TR-TR": "Ehil Tarikat Başlığı",
      "ID-ID": "Tudung Kultus Mahir",
      "FR-FR": "Capuchon de culte de l'adepte",
      "JA-JP": "狂信者の頭巾（名人）",
      "EN-US": "Adept's Cultist Cowl",
      "DE-DE": "Kultistengugel des Adepten",
      "AR-SA": "غطاء رأس الأتباع للبارع",
      "KO-KR": "숙련자의 광신도 두건",
      "PT-BR": "Capote Sectário do Adepto",
      "ZH-TW": "老手級邪教徒風帽",
      "ES-ES": "Hábito de sectario del iniciado",
      "ZH-CN": "老手级邪教徒风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_MORGANA",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_PLATE_FEY",
    "uiSprite": "HEAD_PLATE_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1375,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da tessivespro del maestro",
      "RU-RU": "Шлем сумеречного ткача (мастер)",
      "PL-PL": "Hełm Tkacza Zmierzchu Mistrza",
      "TR-TR": "Usta Alaca Karanlık Miğferi",
      "ID-ID": "Helm Duskweaver Master",
      "FR-FR": "Casque crépusculaire du maître",
      "JA-JP": "ダスクウィーバーのヘルメット（マスター）",
      "EN-US": "Master's Duskweaver Helmet",
      "DE-DE": "Dunkelweberhelm des Meisters",
      "AR-SA": "خوذة الغسق للخبير",
      "KO-KR": "마스터의 더스크위버 헬멧",
      "PT-BR": "Elmo de Tecelão do Crepúsculo do Mestre",
      "ZH-TW": "大師級幽影編織者頭盔",
      "ES-ES": "Casco crepuscular del maestro",
      "ZH-CN": "大师级织暮者头盔"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_HEAD_PLATE_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_LEATHER_UNDEAD",
    "uiSprite": "HEAD_LEATHER_UNDEAD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da spettro dell'esperto",
      "RU-RU": "Капюшон призрака (эксперт)",
      "PL-PL": "Kaptur Widma Znawcy",
      "TR-TR": "Uzman Tayf Kapüşonu",
      "ID-ID": "Kerudung Momok Ahli",
      "FR-FR": "Capuche de spectre de l'expert",
      "JA-JP": "スペクターフード（達人）",
      "EN-US": "Expert's Specter Hood",
      "DE-DE": "Gespensterkapuze des Experten",
      "AR-SA": "قلنسوة الطيف للأخصائي",
      "KO-KR": "전문가의 망령 후드",
      "PT-BR": "Capuz Espectral do Perito",
      "ZH-TW": "專家級幽魂兜帽",
      "ES-ES": "Capucha de espectro del experto",
      "ZH-CN": "专家级幽灵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": null,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_GATHERER_WOOD",
    "uiSprite": "HEAD_GATHERER_WOOD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "wood",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "TREETRUNKS",
          "uiAtlas": null,
          "uiSprite": "BACKFLIP",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tronco dell'albero",
            "RU-RU": "Атака бревнами",
            "PL-PL": "Pnie Drzew",
            "TR-TR": "Ağaç Gövdesi",
            "ID-ID": "Batang Pohon",
            "FR-FR": "Troncs d'arbres",
            "JA-JP": "木の幹",
            "EN-US": "Tree Trunks",
            "DE-DE": "Baumstämme",
            "AR-SA": "جذوع أشجار",
            "KO-KR": "나무 줄기",
            "PT-BR": "Troncos de Árvore",
            "ZH-TW": "樹幹",
            "ES-ES": "Troncos de árbol",
            "ZH-CN": "树干"
          },
          "localizedDescriptions": {
            "IT-IT": "Scagli [other]3[/other] tronchi d'albero in un'area a [other]cono dietro[/other] di te, che rotolano per [other](A)[/other].\nI nemici colpiti dai tronchi sono [cc]respinti[/cc] di [cc](B)[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] бревна в зоне [other]конуса позади[/other] себя, скатывающиеся до [other](A)[/other].\nВраги, получившие удар бревнами, будут [cc]отброшены[/cc] на [cc](B)[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] pnie drzew w [other]stożku za[/other] tobą, turlające się do [other](A)[/other].\nWrogowie uderzeni przez pnie są [cc]odrzuceni[/cc] na [cc](B)[/cc].",
            "TR-TR": "[other]Arkandaki koni[/other] şeklindeki bir alana [other](A)[/other] boyunca yuvarlanan [other]3[/other] ağaç gövdesi fırlatırsın.\nAğaç gövdelerinin çarptığı düşmanlar [cc](B)[/cc] [cc]geri püskürtülür[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] batang pohon dalam bentuk [other]kerucut[/other] di belakangmu, menggelinding sampai [other](A)[/other].\nMusuh yang terkena batang akan [cc]dipukul mundur[/cc] sejauh [cc](B)[/cc].",
            "FR-FR": "Jetez [other]3[/other] troncs d'arbre dans un [other]cône derrière vous[/other], roulant jusqu'à [other](A)[/other].\nLes ennemis touchés par les troncs sont [cc]repoussés[/cc] de [cc](B)[/cc].",
            "JA-JP": "あなたの[other]後ろの円錐状[/other]に[other]3[/other]本の木の幹を投げて、[other](A)[/other]まで転がします。\n幹がヒットした敵は[cc](B)[/cc][cc]ノックバック[/cc]します。",
            "EN-US": "Throw [other]3[/other] tree trunks in a [other]cone behind[/other] you, rolling up to [other](A)[/other].\nEnemies hit by the trunks will be [cc]knocked back[/cc] by [cc](B)[/cc].",
            "DE-DE": "Schleudere [other]3[/other] Baumstümpfe in einem [other]Kegel hinter[/other] dich, diese rollen noch bis zu [other](A)[/other].\nGetroffene Gegner werden um [cc](B)[/cc] [cc]zurückgestoßen[/cc].",
            "AR-SA": "إلقاء [other]3[/other] جذوع أشجار في شكل [other]مخروطي خلفك[/other] يدحرجها لمسافة تصل إلى [other](A)[/other] من الأمتار.\nالأعداء الذين ضربتهم الجذوع [cc]سيُطاح بهم[/cc] لمسافة قدرها [cc](B)[/cc]من الأمتار.",
            "KO-KR": "자신 [other]뒤에 부채꼴 모양[/other]으로 [other](A)[/other]까지 굴러가는 [other]3[/other]개의 통나무를 던집니다.\n통나무에 맞은 적은 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]집니다.",
            "PT-BR": "Lança [other]3[/other] troncos de árvore em um [other]cone atrás[/other] de você, rolando até [other](A)[/other].\nInimigos acertados pelos troncos serão [cc]empurrados[/cc] em [cc](B)[/cc].",
            "ZH-TW": "朝[other]身後錐形範圍[/other]內投擲[other]3[/other]根樹幹，最遠可滾動[other](A)[/other]。\n將被樹幹擊中的敵人[cc]擊退[/cc][cc](B)[/cc]。",
            "ES-ES": "Lanza [other]3[/other] troncos de árboles en un [other]cono detrás[/other] de ti que rodarán hasta [other](A)[/other].\nLos enemigos golpeados por los troncos serán [cc]derribados[/cc] a una distancia de [cc](B)[/cc].",
            "ZH-CN": "朝[other]正后方锥形区域[/other]扔出[other]3[/other]条树干，滚动最长[other](A)[/other]的距离。\n\n[cc]击退[/cc]所有被击中的敌人[cc](B)[/cc]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 2.5,
            "effect": "TREETRUNKS_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": true
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_WOOD_T5",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da tagliaboschi",
            "RU-RU": "Навыки дровосека",
            "PL-PL": "Umiejętności drwalnicze",
            "TR-TR": "Oduncu Becerileri",
            "ID-ID": "Keterampilan Penebang",
            "FR-FR": "Compétences de bûcheron",
            "JA-JP": "きこりのスキル",
            "EN-US": "Lumberjack Skills",
            "DE-DE": "Holzfällerfähigkeiten",
            "AR-SA": "مهارات الاحتطاب",
            "KO-KR": "벌목 스킬",
            "PT-BR": "Habilidades de Lenhador",
            "ZH-TW": "伐木技能",
            "ES-ES": "Habilidades de leñador",
            "ZH-CN": "伐木工技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Legname[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]древесины[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Odun[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kayu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]木[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Wood[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Holz[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأخشاب[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]목재[/buff]의 목재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階木頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]madera[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶木头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da tagliaboschi dell'esperto",
      "RU-RU": "Шапка дровосека (эксперт)",
      "PL-PL": "Czapka Drwala Znawcy",
      "TR-TR": "Uzman Oduncu Kepi",
      "ID-ID": "Topi Penebang Ahli",
      "FR-FR": "Casquette de bûcheron de l'expert",
      "JA-JP": "きこりの帽子（達人）",
      "EN-US": "Expert's Lumberjack Cap",
      "DE-DE": "Holzfällermütze des Experten",
      "AR-SA": "قبعة الحطاب للأخصائي",
      "KO-KR": "전문가의 벌목꾼 모자",
      "PT-BR": "Chapéu do Lenhador Perito",
      "ZH-TW": "專家級伐木匠工作帽",
      "ES-ES": "Gorro de leñador del experto",
      "ZH-CN": "专家级伐木工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_WOOD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_CLOTH_KEEPER",
    "uiSprite": "HEAD_CLOTH_KEEPER",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1025,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1325,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da druido del maestro",
      "RU-RU": "Колпак друида (мастер)",
      "PL-PL": "Kapuza Druida Mistrza",
      "TR-TR": "Usta Druid Başlığı",
      "ID-ID": "Tudung Druid Master",
      "FR-FR": "Capuchon de druide du maître",
      "JA-JP": "ドルイドの頭巾（マスター）",
      "EN-US": "Master's Druid Cowl",
      "DE-DE": "Druidengugel des Meisters",
      "AR-SA": "عباءة الدرويد للخبير",
      "KO-KR": "마스터의 드루이드 두건",
      "PT-BR": "Capote de Druida do Mestre",
      "ZH-TW": "大師級德魯伊風帽",
      "ES-ES": "Hábito de druida del maestro",
      "ZH-CN": "大师级德鲁伊风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_KEEPER",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_LEATHER_SET1",
    "uiSprite": "HEAD_LEATHER_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da mercenario dell'anziano",
      "RU-RU": "Капюшон наемника (старейшина)",
      "PL-PL": "Kaptur Najemnika Starszego",
      "TR-TR": "Yüce Paralı Asker Kapüşonu",
      "ID-ID": "Kerudung Tentara Bayaran Tetua",
      "FR-FR": "Capuche de mercenaire du sage",
      "JA-JP": "傭兵のフード（老熟）",
      "EN-US": "Elder's Mercenary Hood",
      "DE-DE": "Söldnerkapuze des Ältesten",
      "AR-SA": "قلنسوة المرتزق للحكيم",
      "KO-KR": "장로의 용병 후드",
      "PT-BR": "Capuz de Mercenário do Ancião",
      "ZH-TW": "禪師級傭兵兜帽",
      "ES-ES": "Capucha de mercenario del anciano",
      "ZH-CN": "禅师级雇佣兵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_LEATHER_SET3",
    "uiSprite": "HEAD_LEATHER_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da assassino dell'anziano",
      "RU-RU": "Капюшон убийцы (старейшина)",
      "PL-PL": "Kaptur Skrytobójcy Starszego",
      "TR-TR": "Yüce Suikastçı Kapüşonu",
      "ID-ID": "Kerudung Pembunuh Tetua",
      "FR-FR": "Capuche d'assassin du sage",
      "JA-JP": "アサシンのフード（老熟）",
      "EN-US": "Elder's Assassin Hood",
      "DE-DE": "Attentäterkapuze des Ältesten",
      "AR-SA": "قلنسوة السفاح للحكيم",
      "KO-KR": "장로의 암살자 후드",
      "PT-BR": "Capuz de Assassino do Ancião",
      "ZH-TW": "禪師級刺客兜帽",
      "ES-ES": "Capucha de asesino del anciano",
      "ZH-CN": "禅师级刺客兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_LEATHER_SET2",
    "uiSprite": "HEAD_LEATHER_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da cacciatore dell'anziano",
      "RU-RU": "Капюшон охотника (старейшина)",
      "PL-PL": "Kaptur Łowcy Starszego",
      "TR-TR": "Yüce Avcı Kapüşonu",
      "ID-ID": "Kerudung Pemburu Tetua",
      "FR-FR": "Capuche de chasseur du sage",
      "JA-JP": "狩人のフード（老熟）",
      "EN-US": "Elder's Hunter Hood",
      "DE-DE": "Jägerkapuze des Ältesten",
      "AR-SA": "قلنسوة الصياد للحكيم",
      "KO-KR": "장로의 헌터 후드",
      "PT-BR": "Capuz de Caçador do Ancião",
      "ZH-TW": "禪師級獵人兜帽",
      "ES-ES": "Capucha de cazador del anciano",
      "ZH-CN": "禅师级猎人兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_PLATE_SET1",
    "uiSprite": "HEAD_PLATE_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da soldato del gran maestro",
      "RU-RU": "Шлем солдата (магистр)",
      "PL-PL": "Hełm Żołnierza Wszechmistrza",
      "TR-TR": "Büyük Usta Asker Miğferi",
      "ID-ID": "Helm Prajurit Grandmaster",
      "FR-FR": "Casque de soldat du grand maître",
      "JA-JP": "ソルジャーヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Soldier Helmet",
      "DE-DE": "Soldatenhelm des Großmeisters",
      "AR-SA": "خوذة الجنود للأستاذ",
      "KO-KR": "그랜드 마스터의 병사 헬멧",
      "PT-BR": "Elmo de Soldado do Grão-mestre",
      "ZH-TW": "宗師級士兵頭盔",
      "ES-ES": "Casco de soldado del gran maestro",
      "ZH-CN": "宗师级士兵头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL1",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T7_HEAD_PLATE_SET2",
    "uiSprite": "HEAD_PLATE_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da cavaliere del gran maestro",
      "RU-RU": "Шлем рыцаря (магистр)",
      "PL-PL": "Hełm Rycerza Wszechmistrza",
      "TR-TR": "Büyük Usta Şövalye Miğferi",
      "ID-ID": "Helm Kesatria Grandmaster",
      "FR-FR": "Casque de chevalier du grand maître",
      "JA-JP": "騎士のヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Knight Helmet",
      "DE-DE": "Ritterhelm des Großmeisters",
      "AR-SA": "خوذة الفرسان للأستاذ",
      "KO-KR": "그랜드 마스터의 기사 헬멧",
      "PT-BR": "Elmo de Cavaleiro do Grão-mestre",
      "ZH-TW": "宗師級騎士頭盔",
      "ES-ES": "Casco de caballero del gran maestro",
      "ZH-CN": "宗师级骑士头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL2",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T7_HEAD_PLATE_SET3",
    "uiSprite": "HEAD_PLATE_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
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            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
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          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
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            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
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                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da guardiano del gran maestro",
      "RU-RU": "Шлем хранителя (магистр)",
      "PL-PL": "Hełm Stróża Wszechmistrza",
      "TR-TR": "Büyük Usta Muhafız Miğferi",
      "ID-ID": "Helm Penjaga Grandmaster",
      "FR-FR": "Casque de gardien du grand maître",
      "JA-JP": "ガーディアンヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Guardian Helmet",
      "DE-DE": "Beschützerhelm des Großmeisters",
      "AR-SA": "خوذة الحراس للأستاذ",
      "KO-KR": "그랜드 마스터의 가디언 헬멧",
      "PT-BR": "Elmo de Guardião do Grão-mestre",
      "ZH-TW": "宗師級守衛者頭盔",
      "ES-ES": "Casco de guardián del gran maestro",
      "ZH-CN": "宗师级守卫头盔"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_PLATE_LEVEL3",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_SET1",
    "uiSprite": "HEAD_LEATHER_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
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          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
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            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
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            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da mercenario del sapiente",
      "RU-RU": "Капюшон наемника (знаток)",
      "PL-PL": "Kaptur Najemnika Adepta",
      "TR-TR": "Ehil Paralı Asker Kapüşonu",
      "ID-ID": "Kerudung Tentara Bayaran Mahir",
      "FR-FR": "Capuche de mercenaire de l'adepte",
      "JA-JP": "傭兵フード（名人）",
      "EN-US": "Adept's Mercenary Hood",
      "DE-DE": "Söldnerkapuze des Adepten",
      "AR-SA": "قلنسوة المرتزق للبارع",
      "KO-KR": "숙련자의 용병 후드",
      "PT-BR": "Capuz de Mercenário do Adepto",
      "ZH-TW": "老手級傭兵兜帽",
      "ES-ES": "Capucha de mercenario del iniciado",
      "ZH-CN": "老手级雇佣兵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
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    "magicResistance": 0,
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    "activeSpellSlots": 1,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
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      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL1",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_SET2",
    "uiSprite": "HEAD_LEATHER_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              }
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        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
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            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "RETALIATE2",
          "uiAtlas": null,
          "uiSprite": "RETALITATE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Ritorsione",
            "RU-RU": "Ответный удар",
            "PL-PL": "Odwet",
            "TR-TR": "Misilleme",
            "ID-ID": "Serang Balik",
            "FR-FR": "Riposte",
            "JA-JP": "報復",
            "EN-US": "Retaliate",
            "DE-DE": "Vergeltung",
            "AR-SA": "الانتقام",
            "KO-KR": "보복",
            "PT-BR": "Retaliar",
            "ZH-TW": "報復",
            "ES-ES": "Contraataque",
            "ZH-CN": "反攻"
          },
          "localizedDescriptions": {
            "IT-IT": "Proietti una barriera magica, aumentando le tue [buff]resistenze ai danni[/buff] del [buff](A)[/buff] per [buff](B)[/buff].\n[dmg]Riflette il (C)[/dmg] dei danni in arrivo come [dmg]danni magici[/dmg].",
            "RU-RU": "Вы создаете магический барьер, увеличивающий ваши [buff]сопротивления урону[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].\n[dmg]Отражает (C)[/dmg] от входящего урона в качестве [dmg]магического урона[/dmg].",
            "PL-PL": "Przyzywasz magiczną barierę zwiększającą twoje [buff]odporności na obrażenia[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].\n[dmg]Odbija (C)[/dmg] przychodzących  obrażeń w formie [dmg]obrażeń magicznych[/dmg].",
            "TR-TR": "Sihirli bir bariyer oluşturup [buff](A)[/buff] boyunca [buff]hasar dirençlerini[/buff] [buff](B)[/buff] artırırsın.\nGelen hasarın [dmg](C)[/dmg] kadarını [dmg]sihirli hasar olarak yansıtır[/dmg].",
            "ID-ID": "Memanggil barier sihir, meningkatkan [buff]resistansi damage[/buff] dirimu sebesar[buff](A)[/buff] selama [buff](B)[/buff].\n[dmg]Memantulkan (C)[/dmg] dari damage yang akan diterima sebagai [dmg]damage sihir[/dmg].",
            "FR-FR": "Conjurez une barrière magique qui augmente vos [buff]résistances aux dégâts[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].\n[dmg]Renvoie (C)[/dmg] des dégâts que vous subissez sous forme de [dmg]dégâts magiques[/dmg].",
            "JA-JP": "魔法障壁を召喚します。[buff](A)[/buff]の間、[buff]ダメージ耐性[/buff]が[buff](B)[/buff]上昇します。\n[dmg]魔法ダメージ[/dmg]として、受けたダメージの[dmg](C)を跳ね返し[/dmg]ます。",
            "EN-US": "Conjure a magical barrier, increasing your [buff]damage resistances[/buff] by [buff](A)[/buff] for [buff](B)[/buff].\n[dmg]Reflects (C)[/dmg] of incoming damage as [dmg]magical damage[/dmg].",
            "DE-DE": "Beschwört eine magische Barriere, diese steigert deine [buff]Schadensresistenzen[/buff] für [buff](A)[/buff] um [buff](B)[/buff].\n[dmg]Reflektiert (C)[/dmg] des eingehenden Schadens als [dmg]magischen Schaden[/dmg].",
            "AR-SA": "استحضار حاجز سحري يزيد [buff]مقاومتك للضرر[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].\n[dmg]تعكس (C)[/dmg] من الضرر المتلقى [dmg]كضرر سحري[/dmg].",
            "KO-KR": "��법의 보호막을 생성하여 [buff](A)[/buff] 동안 [buff]대미지 저항력[/buff]을 [buff](B)[/buff]만큼 증가시킵니다.\n가해지는 대미지의 [dmg](C)를 반사하여[/dmg] [dmg]마법 대미지[/dmg]로 돌려줍니다.",
            "PT-BR": "Conjura uma barreira mágica, aumentando suas [buff]resistências a dano[/buff] em [buff](A)[/buff] por [buff](B)[/buff].\n[dmg]Reflete (C)[/dmg] do dano recebido como [dmg]dano mágico[/dmg].",
            "ZH-TW": "喚出一道魔法屏障，使自身[buff]傷害抗性[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。\n以[dmg]魔法傷害[/dmg]的形式，將即將承受傷害的[dmg](C)反彈[/dmg]回去。",
            "ES-ES": "Conjura una barrera mágica e incrementa tu [buff]resistencia al daño[/buff] en [buff](A)[/buff] por [buff](B)[/buff].\n[dmg]Refleja (C)[/dmg] del daño que recibes como [dmg]daño mágico[/dmg].",
            "ZH-CN": "构筑一道魔法屏障，你的[buff]伤害抗性[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。\n你即将承受的伤害中，[dmg](C)[/dmg]以[dmg]魔法伤害[/dmg]的形式[dmg]反弹[/dmg]给敌人。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 45,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "physicalarmor",
              "time": 3,
              "value": 0.2,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicresistance",
              "time": 3,
              "value": 0.2,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo da cacciatore del sapiente",
      "RU-RU": "Капюшон охотника (знаток)",
      "PL-PL": "Kaptur Łowcy Adepta",
      "TR-TR": "Ehil Avcı Kapüşonu",
      "ID-ID": "Kerudung Pemburu Mahir",
      "FR-FR": "Capuche de chasseur de l'adepte",
      "JA-JP": "狩人のフード（名人）",
      "EN-US": "Adept's Hunter Hood",
      "DE-DE": "Jägerkapuze des Adepten",
      "AR-SA": "قلنسوة الصياد للبارع",
      "KO-KR": "숙련자의 헌터 후드",
      "PT-BR": "Capuz de Caçador do Adepto",
      "ZH-TW": "老手級獵人兜帽",
      "ES-ES": "Capucha de cazador del iniciado",
      "ZH-CN": "老手级猎人兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_SET3",
    "uiSprite": "HEAD_LEATHER_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SUMMONER_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "HASTEN_COOLDOWN",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Meditazione",
            "RU-RU": "Медитация",
            "PL-PL": "Medytacja",
            "TR-TR": "Meditasyon",
            "ID-ID": "Meditasi",
            "FR-FR": "Méditation",
            "JA-JP": "瞑想",
            "EN-US": "Meditation",
            "DE-DE": "Meditation",
            "AR-SA": "التأمل",
            "KO-KR": "명상",
            "PT-BR": "Meditação",
            "ZH-TW": "冥想",
            "ES-ES": "Meditación",
            "ZH-CN": "冥想"
          },
          "localizedDescriptions": {
            "IT-IT": "Mediti, aumentando la [buff]velocità di ricarica[/buff] del [buff](A)[/buff] mentre [other]incanali[/other] fino a [other](B)[/other].",
            "RU-RU": "Вы медитируете, увеличивая [buff]время восстановления[/buff] на [buff](A)[/buff] в момент [other]поддерживания[/other] заклинания в течение [other](B)[/other].",
            "PL-PL": "Medytujesz, zwiększając swoją [buff]szybkość odnowienia[/buff] o [buff](A)[/buff] podczas [other]kanałowania[/other] do [other](B)[/other].",
            "TR-TR": "En fazla [other](A)[/other] [other]odaklanırken[/other] meditasyon yaptığında [buff]bekleme dolma hızını[/buff] [buff](B)[/buff] artırırsın.",
            "ID-ID": "Bermeditasi, meningkatkan [buff]Laju Cooldown[/buff] sebesar [buff](A)[/buff], sembari [other]menyalurkan[/other] hingga [other](B)[/other].",
            "FR-FR": "Méditez, augmentant votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff] en [other]canalisant[/other] pendant [other](B)[/other].",
            "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]している時に瞑想して[buff]クールダウン率[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Meditate, increasing your [buff]Cooldown Rate[/buff] by [buff](A)[/buff] while [other]channeling[/other] for up to [other](B)[/other].",
            "DE-DE": "Du meditierst, dies steigert deine [buff]Abklingrate[/buff] um [buff](A)[/buff], solange du für bis zu [other](B)[/other] [other]kanalisierst[/other].",
            "AR-SA": "يزيد التأمل [buff]معدل فترة الانتظار[/buff] لديك بمقدار [buff](A)[/buff] في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](B)[/other].",
            "KO-KR": "명상하여, 최대 [other](A)[/other]에 걸쳐 [other]채널링[/other]하는 동안 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Medita, aumentando sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff] enquanto [other]canaliza[/other] por até [other](B)[/other].",
            "ZH-TW": "開始冥想，使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]，[other]引導[/other]最多持續[other](B)[/other]。",
            "ES-ES": "Medita y aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff] mientras [other]canalizas[/other] hasta por [other](B)[/other].",
            "ZH-CN": "进入冥想状态，并持续[other]引导(A)[/other]，引导过程中，你的[buff]技能冷却速度[/buff]提高[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 40,
          "energyUsage": 0,
          "castRange": 11,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": null,
            "initialEffectInterval": 0,
            "effectCount": 12,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": {
              "target": "self",
              "type": "magiccooldownreduction",
              "time": 0.25,
              "value": 0.8,
              "effectAreaRadius": null
            },
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo da assassino del sapiente",
      "RU-RU": "Капюшон убийцы (знаток)",
      "PL-PL": "Kaptur Skrytobójcy Adepta",
      "TR-TR": "Ehil Suikastçı Kapüşonu",
      "ID-ID": "Kerudung Pembunuh Mahir",
      "FR-FR": "Capuche d'assassin de l'adepte",
      "JA-JP": "アサシンのフード（名人）",
      "EN-US": "Adept's Assassin Hood",
      "DE-DE": "Attentäterkapuze des Adepten",
      "AR-SA": "قلنسوة السفاح للبارع",
      "KO-KR": "숙련자의 암살자 후드",
      "PT-BR": "Capuz de Assassino do Adepto",
      "ZH-TW": "老手級刺客兜帽",
      "ES-ES": "Capucha de asesino del iniciado",
      "ZH-CN": "老手级刺客兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_CLOTH_FEY",
    "uiSprite": "HEAD_CLOTH_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1175,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1275,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1375,
          "durability": 276794,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1475,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_CLOTH_LEVEL4",
                "count": 8
              },
              {
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            ]
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    },
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      "IT-IT": "Cappuccio a scaglie fatate del gran maestro",
      "RU-RU": "Шляпа из сказочной чешуи (магистр)",
      "PL-PL": "Kapelusz Łuski Fey Wszechmistrza",
      "TR-TR": "Büyük Usta Feypulu Şapkası",
      "ID-ID": "Topi Feyscale Grandmaster",
      "FR-FR": "Chapeau d'écailles féériques du grand maître",
      "JA-JP": "フェイスケールの帽子（グランドマスター）",
      "EN-US": "Grandmaster's Feyscale Hat",
      "DE-DE": "Feenschuppenhut des Großmeisters",
      "AR-SA": "قبعة فيسكيل للأستاذ",
      "KO-KR": "그랜드 마스터의 요정비늘 모자",
      "PT-BR": "Capote Feérico do Grão-mestre",
      "ZH-TW": "宗師級精靈鱗片帽子",
      "ES-ES": "Sombrero de escamas feéricas del gran maestro",
      "ZH-CN": "宗师级妖精之鳞帽子"
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          "uniqueName": "T7_CLOTH",
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          "uniqueName": "T7_ARTEFACT_HEAD_CLOTH_FEY",
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      ]
    },
    "spriteName": "HEAD_CLOTH_FEY",
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    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T8_HEAD_PLATE_AVALON",
    "uiSprite": "HEAD_PLATE_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
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    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
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        },
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          "itemPower": 1400,
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        },
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          "enchantmentLevel": 3,
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          "durability": 415189,
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                "uniqueName": "T8_METALBAR_LEVEL3",
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            ]
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      ]
    },
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      "IT-IT": "Elmo del valore dell'anziano",
      "RU-RU": "Шлем доблести (старейшина)",
      "PL-PL": "Hełm Męstwa Starszego",
      "TR-TR": "Yüce Cesaret Miğferi",
      "ID-ID": "Helm Keberanian Tetua",
      "FR-FR": "Casque de bravoure du sage",
      "JA-JP": "武勇のヘルメット（老熟）",
      "EN-US": "Elder's Helmet of Valor",
      "DE-DE": "Helm des Mutes des Ältesten",
      "AR-SA": "خوذة البسالة للحكيم",
      "KO-KR": "장로의 용기의 헬멧",
      "PT-BR": "Elmo da Bravura do Ancião",
      "ZH-TW": "禪師級英勇頭盔",
      "ES-ES": "Casco de valor del anciano",
      "ZH-CN": "禅师级英勇头盔"
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    "uniqueName": "T8_HEAD_LEATHER_HELL",
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    "level": 1,
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          "itemPower": 1250,
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        },
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                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
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            ]
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          "itemPower": 1450,
          "durability": 276794,
          "craftingRequirements": {
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                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
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        },
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          "enchantmentLevel": 4,
          "itemPower": 1550,
          "durability": 415191,
          "craftingRequirements": {
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                "uniqueName": "T8_LEATHER_LEVEL4",
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            ]
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      ]
    },
    "activeSlots": {},
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    "localizedNames": {
      "IT-IT": "Copricapo da canaglia dell'anziano",
      "RU-RU": "Адский капюшон (старейшина)",
      "PL-PL": "Kaptur Diablika Starszego",
      "TR-TR": "Yüce Uğursuz Kapüşonu",
      "ID-ID": "Kerudung Neraka Tetua",
      "FR-FR": "Capuche de tourmenteur du sage",
      "JA-JP": "ヘリオンフード（老熟）",
      "EN-US": "Elder's Hellion Hood",
      "DE-DE": "Teufelsbratenkapuze des Ältesten",
      "AR-SA": "قلنسوة المؤذي للحكيم",
      "KO-KR": "장로의 무법자 후드",
      "PT-BR": "Capuz Inferial do Ancião",
      "ZH-TW": "禪師級惡棍兜帽",
      "ES-ES": "Capucha de vándalo del anciano",
      "ZH-CN": "禅师级喧嚣兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
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          "uniqueName": "T8_LEATHER",
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          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
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    "spriteName": "HEAD_LEATHER_HELL",
    "stackable": true,
    "equipable": true
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    "itemType": "equipment",
    "uniqueName": "T5_HEAD_CLOTH_MORGANA",
    "uiSprite": "HEAD_CLOTH_MORGANA",
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    "showinmarketplace": true,
    "level": 1,
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    "categoryId": "cloth_helmet",
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          "enchantmentLevel": 1,
          "itemPower": 975,
          "durability": 54675,
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                "uniqueName": "T5_CLOTH_LEVEL1",
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                "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3",
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          "enchantmentLevel": 2,
          "itemPower": 1075,
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                "uniqueName": "T5_CLOTH_LEVEL2",
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          "durability": 123019,
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                "uniqueName": "T5_CLOTH_LEVEL3",
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          "durability": 184528,
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    "localizedNames": {
      "IT-IT": "Cappuccio da cultista dell'esperto",
      "RU-RU": "Колпак культиста (эксперт)",
      "PL-PL": "Kapuza Kultysty Znawcy",
      "TR-TR": "Uzman Tarikat Başlığı",
      "ID-ID": "Tudung Kultus Ahli",
      "FR-FR": "Capuchon de culte de l'expert",
      "JA-JP": "狂信者の頭巾（達人）",
      "EN-US": "Expert's Cultist Cowl",
      "DE-DE": "Kultistengugel des Experten",
      "AR-SA": "غطاء رأس الأتباع للأخصائي",
      "KO-KR": "전문가의 광신도 두건",
      "PT-BR": "Capote Sectário do Perito",
      "ZH-TW": "專家級邪教徒風帽",
      "ES-ES": "Hábito de sectario del experto",
      "ZH-CN": "专家级邪教徒风帽"
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      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
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    "level": 1,
    "tier": 7,
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                "uniqueName": "T7_METALBAR_LEVEL1",
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                "uniqueName": "T7_METALBAR_LEVEL2",
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                "uniqueName": "T7_METALBAR_LEVEL3",
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    "localizedNames": {
      "IT-IT": "Elmo demoniaco del gran maestro",
      "RU-RU": "Демонический шлем (магистр)",
      "PL-PL": "Hełm Demona Wszechmistrza",
      "TR-TR": "Büyük Usta Şeytan Miğferi",
      "ID-ID": "Helm Iblis Grandmaster",
      "FR-FR": "Casque de démon du grand maître",
      "JA-JP": "デーモンヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Demon Helmet",
      "DE-DE": "Dämonenhelm des Großmeisters",
      "AR-SA": "خوذة شيطانية للأستاذ",
      "KO-KR": "그랜드 마스터의 데몬 헬멧",
      "PT-BR": "Elmo Demônio do Grão-mestre",
      "ZH-TW": "宗師級惡魔頭盔",
      "ES-ES": "Casco de demonio del gran maestro",
      "ZH-CN": "宗师级恶魔头盔"
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      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
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    "spriteName": "HEAD_PLATE_HELL",
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    "uniqueName": "T7_HEAD_LEATHER_UNDEAD",
    "uiSprite": "HEAD_LEATHER_UNDEAD",
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    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
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    "revision": 317461,
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                "uniqueName": "T7_LEATHER_LEVEL1",
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                "uniqueName": "T7_LEATHER_LEVEL2",
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                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
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        {
          "enchantmentLevel": 3,
          "itemPower": 1375,
          "durability": 276794,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1475,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da spettro del gran maestro",
      "RU-RU": "Капюшон призрака (магистр)",
      "PL-PL": "Kaptur Widma Wszechmistrza",
      "TR-TR": "Büyük Usta Tayf Kapüşonu",
      "ID-ID": "Kerudung Momok Grandmaster",
      "FR-FR": "Capuche de spectre du grand maître",
      "JA-JP": "スペクターフード（グランドマスター）",
      "EN-US": "Grandmaster's Specter Hood",
      "DE-DE": "Gespensterkapuze des Großmeisters",
      "AR-SA": "قلنسوة الطيف للأستاذ",
      "KO-KR": "그랜드 마스터의 망령 후드",
      "PT-BR": "Capuz Espectral do Grão-mestre",
      "ZH-TW": "宗師級幽魂兜帽",
      "ES-ES": "Capucha de espectro del gran maestro",
      "ZH-CN": "宗师级幽灵兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": null,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_UNDEAD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_GATHERER_WOOD",
    "uiSprite": "HEAD_GATHERER_WOOD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "wood",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] ��се [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "TREETRUNKS",
          "uiAtlas": null,
          "uiSprite": "BACKFLIP",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tronco dell'albero",
            "RU-RU": "Атака бревнами",
            "PL-PL": "Pnie Drzew",
            "TR-TR": "Ağaç Gövdesi",
            "ID-ID": "Batang Pohon",
            "FR-FR": "Troncs d'arbres",
            "JA-JP": "木の幹",
            "EN-US": "Tree Trunks",
            "DE-DE": "Baumstämme",
            "AR-SA": "جذوع أشجار",
            "KO-KR": "나무 줄기",
            "PT-BR": "Troncos de Árvore",
            "ZH-TW": "樹幹",
            "ES-ES": "Troncos de árbol",
            "ZH-CN": "树干"
          },
          "localizedDescriptions": {
            "IT-IT": "Scagli [other]3[/other] tronchi d'albero in un'area a [other]cono dietro[/other] di te, che rotolano per [other](A)[/other].\nI nemici colpiti dai tronchi sono [cc]respinti[/cc] di [cc](B)[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] бревна в зоне [other]конуса позади[/other] себя, скатывающиеся до [other](A)[/other].\nВраги, получившие удар бревнами, будут [cc]отброшены[/cc] на [cc](B)[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] pnie drzew w [other]stożku za[/other] tobą, turlające się do [other](A)[/other].\nWrogowie uderzeni przez pnie są [cc]odrzuceni[/cc] na [cc](B)[/cc].",
            "TR-TR": "[other]Arkandaki koni[/other] şeklindeki bir alana [other](A)[/other] boyunca yuvarlanan [other]3[/other] ağaç gövdesi fırlatırsın.\nAğaç gövdelerinin çarptığı düşmanlar [cc](B)[/cc] [cc]geri püskürtülür[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] batang pohon dalam bentuk [other]kerucut[/other] di belakangmu, menggelinding sampai [other](A)[/other].\nMusuh yang terkena batang akan [cc]dipukul mundur[/cc] sejauh [cc](B)[/cc].",
            "FR-FR": "Jetez [other]3[/other] troncs d'arbre dans un [other]cône derrière vous[/other], roulant jusqu'à [other](A)[/other].\nLes ennemis touchés par les troncs sont [cc]repoussés[/cc] de [cc](B)[/cc].",
            "JA-JP": "あなたの[other]後ろの円錐状[/other]に[other]3[/other]本の木の幹を投げて、[other](A)[/other]まで転がします。\n幹がヒットした敵は[cc](B)[/cc][cc]ノックバック[/cc]します。",
            "EN-US": "Throw [other]3[/other] tree trunks in a [other]cone behind[/other] you, rolling up to [other](A)[/other].\nEnemies hit by the trunks will be [cc]knocked back[/cc] by [cc](B)[/cc].",
            "DE-DE": "Schleudere [other]3[/other] Baumstümpfe in einem [other]Kegel hinter[/other] dich, diese rollen noch bis zu [other](A)[/other].\nGetroffene Gegner werden um [cc](B)[/cc] [cc]zurückgestoßen[/cc].",
            "AR-SA": "إلقاء [other]3[/other] جذوع أشجار في شكل [other]مخروطي خلفك[/other] يدحرجها لمسافة تصل إلى [other](A)[/other] من الأمتار.\nالأعداء الذين ضربتهم الجذوع [cc]سيُطاح بهم[/cc] لمسافة قدرها [cc](B)[/cc]من الأمتار.",
            "KO-KR": "자신 [other]뒤에 부채꼴 모양[/other]으로 [other](A)[/other]까지 굴러가는 [other]3[/other]개의 통나무를 던집니다.\n통나무에 맞은 적은 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]집니다.",
            "PT-BR": "Lança [other]3[/other] troncos de árvore em um [other]cone atrás[/other] de você, rolando até [other](A)[/other].\nInimigos acertados pelos troncos serão [cc]empurrados[/cc] em [cc](B)[/cc].",
            "ZH-TW": "朝[other]身後錐形範圍[/other]內投擲[other]3[/other]根樹幹，最遠可滾動[other](A)[/other]。\n將被樹幹擊中的敵人[cc]擊退[/cc][cc](B)[/cc]。",
            "ES-ES": "Lanza [other]3[/other] troncos de árboles en un [other]cono detrás[/other] de ti que rodarán hasta [other](A)[/other].\nLos enemigos golpeados por los troncos serán [cc]derribados[/cc] a una distancia de [cc](B)[/cc].",
            "ZH-CN": "朝[other]正后方锥形区域[/other]扔出[other]3[/other]条树干，滚动最长[other](A)[/other]的距离。\n\n[cc]击退[/cc]所有被击中的敌人[cc](B)[/cc]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 2.5,
            "effect": "TREETRUNKS_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": true
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_WOOD_T6",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da tagliaboschi",
            "RU-RU": "Навыки дровосека",
            "PL-PL": "Umiejętności drwalnicze",
            "TR-TR": "Oduncu Becerileri",
            "ID-ID": "Keterampilan Penebang",
            "FR-FR": "Compétences de bûcheron",
            "JA-JP": "きこりのスキル",
            "EN-US": "Lumberjack Skills",
            "DE-DE": "Holzfällerfähigkeiten",
            "AR-SA": "مهارات الاحتطاب",
            "KO-KR": "벌목 스킬",
            "PT-BR": "Habilidades de Lenhador",
            "ZH-TW": "伐木技能",
            "ES-ES": "Habilidades de leñador",
            "ZH-CN": "伐木工技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Legname[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]древесины[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Odun[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kayu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]木[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Wood[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Holz[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأخشاب[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]목재[/buff]의 목재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階木頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]madera[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶木头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da tagliaboschi del maestro",
      "RU-RU": "Шапка дровосека (мастер)",
      "PL-PL": "Czapka Drwala Mistrza",
      "TR-TR": "Usta Oduncu Kepi",
      "ID-ID": "Topi Penebang Master",
      "FR-FR": "Casquette de bûcheron du maître",
      "JA-JP": "きこりの帽子（マスター）",
      "EN-US": "Master's Lumberjack Cap",
      "DE-DE": "Holzfällermütze des Meisters",
      "AR-SA": "قبعة الحطاب للخبير",
      "KO-KR": "마스터의 벌목꾼 모자",
      "PT-BR": "Chapéu do Lenhador Mestre",
      "ZH-TW": "大師級伐木匠工作帽",
      "ES-ES": "Gorro de leñador del maestro",
      "ZH-CN": "大师级伐木工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_WOOD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_LEATHER_FEY",
    "uiSprite": "HEAD_LEATHER_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1375,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_LEATHER_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo da camminanebbia del maestro",
      "RU-RU": "Капюшон туманного охотника (мастер)",
      "PL-PL": "Kaptur Mglistego Marszu Mistrza",
      "TR-TR": "Usta Sisli Diyar Gezgini Kapüşonu",
      "ID-ID": "Kerudung Mistwalker Master",
      "FR-FR": "Capuche de marcheur des brumes du maître",
      "JA-JP": "ミストウォーカーのフード（マスター）",
      "EN-US": "Master's Mistwalker Hood",
      "DE-DE": "Nebelläuferkapuze des Meisters",
      "AR-SA": "قلنسوة متجول الضباب للخبير",
      "KO-KR": "마스터의 미스트워커 후드",
      "PT-BR": "Capuz de Andarilho da Névoa do Mestre",
      "ZH-TW": "大師級迷霧行者兜帽",
      "ES-ES": "Capucha de caminanieblas del maestro",
      "ZH-CN": "大师级迷雾行者兜帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_HEAD_LEATHER_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_CLOTH_SET1",
    "uiSprite": "HEAD_CLOTH_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da studioso dell'anziano",
      "RU-RU": "Колпак ученого (старейшина)",
      "PL-PL": "Kapuza Uczonego Starszego",
      "TR-TR": "Yüce Âlim Başlığı",
      "ID-ID": "Tudung Cendekia Tetua",
      "FR-FR": "Capuchon d'érudit du sage",
      "JA-JP": "学徒の頭巾（老熟）",
      "EN-US": "Elder's Scholar Cowl",
      "DE-DE": "Gelehrtengugel des Ältesten",
      "AR-SA": "غطاء رأس الباحث للحكيم",
      "KO-KR": "장로의 학자 두건",
      "PT-BR": "Capote de Erudito do Ancião",
      "ZH-TW": "禪師級學者風帽",
      "ES-ES": "Hábito de erudito del anciano",
      "ZH-CN": "禅师级学士风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_CLOTH_SET2",
    "uiSprite": "HEAD_CLOTH_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da chierico dell'anziano",
      "RU-RU": "Колпак клирика (старейшина)",
      "PL-PL": "Kapuza Kleryka Starszego",
      "TR-TR": "Yüce Ruhban Başlığı",
      "ID-ID": "Tudung Klerikal Tetua",
      "FR-FR": "Capuchon d'ecclésiastique du sage",
      "JA-JP": "聖職者の頭巾（老熟）",
      "EN-US": "Elder's Cleric Cowl",
      "DE-DE": "Klerikergugel des Ältesten",
      "AR-SA": "غطاء رأس رجل الدين للحكيم",
      "KO-KR": "장로의 성직자 두건",
      "PT-BR": "Capote de Clérigo do Ancião",
      "ZH-TW": "禪師級牧師風帽",
      "ES-ES": "Hábito de clérigo del anciano",
      "ZH-CN": "禅师级牧师风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_CLOTH_SET3",
    "uiSprite": "HEAD_CLOTH_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da mago dell'anziano",
      "RU-RU": "Колпак чародея (старейшина)",
      "PL-PL": "Kapuza Maga Starszego",
      "TR-TR": "Yüce Büyücü Başlığı",
      "ID-ID": "Tudung Magi Tetua",
      "FR-FR": "Capuchon de mage du sage",
      "JA-JP": "魔法使いの頭巾（老熟）",
      "EN-US": "Elder's Mage Cowl",
      "DE-DE": "Magiergugel des Ältesten",
      "AR-SA": "غطاء رأس المشعوذ الحكيم",
      "KO-KR": "장로의 메이지 두건",
      "PT-BR": "Capote de Mago do Ancião",
      "ZH-TW": "禪師級法師風帽",
      "ES-ES": "Hábito de mago del anciano",
      "ZH-CN": "禅师级法师风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T2_HEAD_CLOTH_SET1",
    "uiSprite": "HEAD_CLOTH_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 2,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": null,
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "���的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio da studioso del novizio",
      "RU-RU": "Колпак ученого (новичок)",
      "PL-PL": "Kapuza Uczonego Nowicjusza",
      "TR-TR": "Acemi Âlim Başlığı",
      "ID-ID": "Tudung Cendekia Pemula",
      "FR-FR": "Capuchon d'érudit de l'apprenti",
      "JA-JP": "学徒の頭巾（見習い）",
      "EN-US": "Novice's Scholar Cowl",
      "DE-DE": "Gelehrtengugel des Novizen",
      "AR-SA": "عباءة الباحث للمبتدئ",
      "KO-KR": "초심자의 학자 두건",
      "PT-BR": "Capote de Erudito do Novato",
      "ZH-TW": "新手級學者風帽",
      "ES-ES": "Hábito de erudito del novato",
      "ZH-CN": "新手级学士风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.167,
      "silver": 0,
      "craftingFocus": 140,
      "craftResourceList": [
        {
          "uniqueName": "T2_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_CLOTH_HELL",
    "uiSprite": "HEAD_CLOTH_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1250,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1350,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1450,
          "durability": 276794,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1550,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio demoniaco dell'anziano",
      "RU-RU": "Дьявольский колпак (старейшина)",
      "PL-PL": "Czarcia Kapuza Starszego",
      "TR-TR": "Yüce Zebani Başlığı",
      "ID-ID": "Tudung Setan Tetua",
      "FR-FR": "Capuchon de monstre du sage",
      "JA-JP": "悪霊の頭巾（老熟）",
      "EN-US": "Elder's Fiend Cowl",
      "DE-DE": "Unholdgugel des Ältesten",
      "AR-SA": "غطاء رأس شرير للحكيم",
      "KO-KR": "장로의 악령 두건",
      "PT-BR": "Capote Malévolo do Ancião",
      "ZH-TW": "禪師級邪魔風帽",
      "ES-ES": "Hábito de diablo del anciano",
      "ZH-CN": "禅师级恶灵风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": null,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_CLOTH_FEY",
    "uiSprite": "HEAD_CLOTH_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1375,
          "durability": 276792,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_HEAD_CLOTH_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio a scaglie fatate del maestro",
      "RU-RU": "Шляпа из сказочной чешуи (мастер)",
      "PL-PL": "Kapelusz Łuski Fey Mistrza",
      "TR-TR": "Usta Feypulu Şapkası",
      "ID-ID": "Topi Feyscale Master",
      "FR-FR": "Chapeau d'écailles féériques du maître",
      "JA-JP": "フェイスケールの帽子（マスター）",
      "EN-US": "Master's Feyscale Hat",
      "DE-DE": "Feenschuppenhut des Meisters",
      "AR-SA": "قبعة فيسكال للخبير",
      "KO-KR": "마스터의 요정비늘 모자",
      "PT-BR": "Capote Feérico do Mestre",
      "ZH-TW": "大師級精靈鱗片帽子",
      "ES-ES": "Sombrero de escamas feéricas del maestro",
      "ZH-CN": "大师级妖精之鳞帽子"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_HEAD_CLOTH_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_LEATHER_HELL",
    "uiSprite": "HEAD_LEATHER_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "leather_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 850,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 950,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_LEATHER_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "���력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘��싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها ��ي أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内���友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SMOKEBOMB",
          "uiAtlas": null,
          "uiSprite": "SMOKEBOMB",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_SMOKEBOMB_V2_DESC",
          "localizedNames": {
            "IT-IT": "Bomba di fumo",
            "RU-RU": "Дымовая шашка",
            "PL-PL": "Bomba dymna",
            "TR-TR": "Sis Bombası",
            "ID-ID": "Bom Asap",
            "FR-FR": "Fumigène",
            "JA-JP": "発煙弾",
            "EN-US": "Smokebomb",
            "DE-DE": "Rauchbombe",
            "AR-SA": "قنبلة الدخان",
            "KO-KR": "연막탄",
            "PT-BR": "Bomba de Fumaça",
            "ZH-TW": "煙霧彈",
            "ES-ES": "Bomba de humo",
            "ZH-CN": "烟雾弹"
          },
          "localizedDescriptions": {
            "IT-IT": "Fai esplodere una Bomba di Fumo ai tuoi piedi, che rilascia una nube con un [other]raggio di (A)[/other] che dura [other](B)[/other].\n[cc]Silenzia[/cc] [other]te[/other] e tutti i [other]nemici[/other] all'interno della nube.\nTi rende [buff]invisibile[/buff] mentre sei nella nube (gli Attacchi Automatici non ti rivelano).",
            "RU-RU": "Вы бросаете к своим ногам дымовую бомбу, которая выпускает облако [other]радиусом (A)[/other] на [other](B)[/other].\n[other]Вы[/other] и ваши [other]противники[/other] в облаке становитесь [cc]безмолвными[/cc].\nПереводит вас в состояние [buff]невидимости[/buff], пока вы находитесь в облаке (автоатаки не раскрывают вас).",
            "PL-PL": "Upuszczasz pod swoimi nogami Bombę Dymną, która uwalnia chmurę o promieniu [other](A)[/other], trwającą [other](B)[/other].\n[cc]Ucisza[/cc] [other] ciebie[/other] i wszystkich [other]wrogów[/other] podczas przebywania w chmurze.\nCzyni cię [buff]niewidzialnym[/buff], gdy znajdujesz się w chmurze (auto-ataki nie ujawniają cię).",
            "TR-TR": "Ayağının altına bir Sis Bombası bırakarak [other](A)[/other] boyunca [other](B) çapında[/other] bir bulut oluştur.\nBulut içindeyken [other]seni[/other] ve tüm [other]düşmanları[/other] [cc]susturur[/cc].\nBulut içindeyken seni [buff]görünmez[/buff] hale getirir (Otomatik Saldırılar seni görünür yapmaz).",
            "ID-ID": "Menjatuhkan Bom Asap di kakimu, melepaskan kepulan asap dengan [other](A) radius[/other] berlangsung selama [other](B)[/other].\n[cc]Membungkam[/cc] [other]dirimu[/other] dan semua [other]musuh[/other] ketika berada di kepulan asap.\nMembuatmu [buff]tak terlihat[/buff] ketika berada di kepulan asap (Auto-Serang tidak mengungkapkan keberadaanmu).",
            "FR-FR": "Lâchez une bombe fumigène à vos pieds qui libère un nuage d'un [other]rayon de (A)[/other] pendant [other](B)[/other].\n[other]Vous[/other] [cc]réduit au silence[/cc] ainsi que tous les [other]ennemis[/other] qui se trouvent dans le nuage.\nVous rend [buff]invisible[/buff] lorsque vous êtes dans le nuage (les auto-attaques ne vous révèlent pas).",
            "JA-JP": "足元に発煙弾を落とし、[other]半径(A)[/other]、[other](B)[/other]持続する煙幕を放ちます。\n煙幕にいる間は、[other]自分[/other]も[other]敵[/other] もすべて[cc]沈黙[/cc]する。\n煙幕にいる間、[buff]透明化[/buff]になる（自動攻撃では透明化されない）",
            "EN-US": "Drop a Smokebomb at your feet, releasing a cloud with a [other](A) radius[/other] lasting [other](B)[/other].\n[cc]Silences[/cc] [other]you[/other] and all [other]enemies[/other] while in the cloud.\nTurns you [buff]invisible[/buff] while in the cloud (Auto-Attacks do not reveal you).",
            "DE-DE": "Lässt eine Rauchbombe auf deine Füße fallen, dies verursacht eine Wolke mit [other](A) Radius[/other], die für [other](B)[/other] besteht.\n[cc]Lässt[/cc] [other]dich[/other] und alle [other]Gegner verstummen,[/other] während ihr in der Wolke seid.\nMacht dich [buff]unsichtbar[/buff], solange du innerhalb der Wolke bist (automatische Angriffe enttarnen dich nicht).",
            "AR-SA": "لإسقاط قنبلة دخان عند قدميك تطلق سحابة [other](A) بمحيط[/other] تدوم لمدة [other](B)[/other].\n[cc]تعيق[/cc] [other]أنت[/other] وكل [other]الأعداء[/other] أثناء وجودك في السحابة.\nيجعلك [buff]غير مرئي[/buff] أثناء وجودك في السحابة (الهجمات التلقائية لا تكشفك).",
            "KO-KR": "연막탄을 발 밑에 떨어뜨려 [other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 연막을 생성합니다.\n연막안의 [other]자신[/other]과 모든 [other]적[/other]을 [cc]침묵[/cc]시킵니다.\n또한 연막 안에 있는 동안 자신은 [buff]은신[/buff] 상태입니다 (자동 공격으로는 모습이 드러나지 않습니다).",
            "PT-BR": "Joga uma Bomba de Fumaça sob os seus pés, liberando uma nuvem com um [other]raio de (A)[/other] que dura [other](B)[/other].\n[cc]Silencia[/cc] [other]você[/other] e todos os [other]inimigos[/other] dentro da nuvem.\nTorna você [buff]invisível[/buff] dentro da nuvem (Ataques Automáticos não te revelam).",
            "ZH-TW": "朝自身腳下丟���煙霧彈，釋放[other](A)半徑範圍[/other]的煙霧，持續[other](B)[/other]。\n[other]您[/other]和所有[other]敵人[/other]在煙霧內時會被[cc]沉默[/cc]。\n您在煙霧內會[buff]隱形[/buff](普通攻擊不會使您現身)。",
            "ES-ES": "Deja caer una bomba de humo a tus pies que libera una nube de un [other]radio de (A)[/other] que dura [other](B)[/other].\n[cc]Te silencia[/cc] a [other]ti[/other] y a todos los [other]enemigos[/other] mientras estén dentro de la nube.\nTe hace [buff]invisible[/buff] mientras estés dentro de la nube (Los autoataques no te revelan).",
            "ZH-CN": "在你脚下放置一枚烟雾弹，释放覆盖[other](A)半径[/other]范围的烟雾，持续[other](B)[/other]。\n[other]你[/other]和所有[other]敌人[/other]在烟雾内时会被[cc]沉默[/cc]。\n你在烟雾中时[buff]隐形[/buff]（进行普通攻击不会使你被揭露）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 0,
          "recastDelay": 40,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 7,
            "effect": "none",
            "target": "ground",
            "position": "atcaster",
            "removeOnLeave": true,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_BALANCE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_VITALITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Mente equilibrata",
            "RU-RU": "Гармония разума",
            "PL-PL": "Zrównoważony Umysł",
            "TR-TR": "Dengeli Zihin",
            "ID-ID": "Pikiran Seimbang",
            "FR-FR": "Esprit équilibré",
            "JA-JP": "安定した精神",
            "EN-US": "Balanced Mind",
            "DE-DE": "Ausgeglichener Geist",
            "AR-SA": "عقل متزن",
            "KO-KR": "균형 잡힌 정신",
            "PT-BR": "Mente Equilibrada",
            "ZH-TW": "心平氣和",
            "ES-ES": "Mente equilibrada",
            "ZH-CN": "思维平衡"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].\nAumenta la [buff]difesa[/buff] del [buff](B)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].\nУвеличивает [buff]защиту[/buff] на [buff](B)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff], o [buff](A)[/buff].\nZwiększa [buff]Obronę[/buff] o [buff](B)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]iyileştirme gerçekleştirmeni[/buff] [buff](A)[/buff] artırır.\n[buff]Savunmayı[/buff] [buff](B)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff], hingga [buff](A)[/buff].\nMenambah [buff]Pertahanan[/buff] sebesar [buff](B)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].\nAugmente votre [buff]défense[/buff] de [buff](B)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。\n[buff]防御力[/buff]が[buff](B)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and your [buff]Healing Cast[/buff], by [buff](A)[/buff].\nIncreases [buff]Defense[/buff] by [buff](B)[/buff].",
            "DE-DE": "Steigert den von dir angerichteten [buff]Schaden[/buff] und deine [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].\nSteigert die [buff]Verteidigung[/buff] um [buff](B)[/buff].",
            "AR-SA": "تزيد [buff]الضرر[/buff] الكلي لديك وقدرتك على [buff]إطلاق العلاج[/buff] بمقدار [buff](A)[/buff].\nتزيد [buff]الدفاع[/buff] بمقدار [buff](B)[/buff].",
            "KO-KR": "자신의 [buff]대미지[/buff]와 [buff]회복 시전량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.\n[buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e sua [buff]Cura[/buff], em [buff](A)[/buff].\nAumenta a [buff]Defesa[/buff] em [buff](B)[/buff].",
            "ZH-TW": "使所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。\n使[buff]防禦力[/buff]增加[buff](B)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y tu [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].\nAumenta la [buff]Defensa[/buff] en [buff](B)[/buff].",
            "ZH-CN": "你的[buff]伤害[/buff]与[buff]治疗输出[/buff]提高[buff](A)[/buff]。\n你的[buff]防御[/buff]提高[buff](B)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.015
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.015
            },
            {
              "type": "healbonus",
              "value": 0.015
            },
            {
              "type": "bonusdefensevsplayers",
              "value": 0.01
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.01
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_AASPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_AGILITY_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Rapidità",
            "RU-RU": "Быстрота",
            "PL-PL": "Lotność",
            "TR-TR": "Atiklik",
            "ID-ID": "Kecepatan",
            "FR-FR": "Promptitude",
            "JA-JP": "迅速",
            "EN-US": "Swiftness",
            "DE-DE": "Raschheit",
            "AR-SA": "الخفة",
            "KO-KR": "신속",
            "PT-BR": "Rapidez",
            "ZH-TW": "敏捷身手",
            "ES-ES": "Prontitud",
            "ZH-CN": "迅捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità degli attacchi automatici[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]скорость автоатаки[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość Autoataku[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Otomatik saldırı hızını[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff](A)[/buff]の間、[buff]通常攻撃速度[/buff]が上昇します。",
            "EN-US": "Increases your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]자동 공격 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]普通攻擊速度[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]普通攻击速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "attackspeedbonus",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CD_REDUCTION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_PARALYSIS",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pensatore rapido",
            "RU-RU": "Находчивость",
            "PL-PL": "Spryt",
            "TR-TR": "Tez Zihin",
            "ID-ID": "Pemikir Cepat",
            "FR-FR": "Réflexion rapide",
            "JA-JP": "迅速な頭脳",
            "EN-US": "Quick Thinker",
            "DE-DE": "Schnelldenker",
            "AR-SA": "سرعة البديهة",
            "KO-KR": "빠른 생각",
            "PT-BR": "Pensamento Rápido",
            "ZH-TW": "隨機應變",
            "ES-ES": "Decisiones rápidas",
            "ZH-CN": "思维敏捷"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]velocità di ricarica[/buff] del [buff](A)[/buff].",
            "RU-RU": "Сокращает [buff]время восстановления[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]szybkość odnawiania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Bekleme dolma hızını [/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Laju Cooldown[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]vitesse de recharge[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クールダウン率[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Cooldown Rate[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Abklingrate[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]معدل فترات الانتظار[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "자신의 [buff]재사용 대기 시간 감소 속도[/buff]를 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Taxa de Recarga[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]冷卻時間速率[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]ritmo de tiempo de espera[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]技能冷却速度[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccooldownreduction",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Copricapo da canaglia del sapiente",
      "RU-RU": "Адский капюшон (знаток)",
      "PL-PL": "Kaptur Diablika Adepta",
      "TR-TR": "Ehil Uğursuz Kapüşonu",
      "ID-ID": "Kerudung Neraka Mahir",
      "FR-FR": "Capuche de tourmenteur de l'adepte",
      "JA-JP": "ヘリオンフード（名人）",
      "EN-US": "Adept's Hellion Hood",
      "DE-DE": "Teufelsbratenkapuze des Adepten",
      "AR-SA": "قلنسوة المؤذي للبارع",
      "KO-KR": "숙련자의 무법자 후드",
      "PT-BR": "Capuz Inferial do Adepto",
      "ZH-TW": "老手級惡棍兜帽",
      "ES-ES": "Capucha de vándalo del iniciado",
      "ZH-CN": "老手级喧嚣兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_LEATHER",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_PLATE_AVALON",
    "uiSprite": "HEAD_PLATE_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 ���미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "STONESKIN",
          "uiAtlas": null,
          "uiSprite": "OVERLOAD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Pelle di pietra",
            "RU-RU": "Каменная кожа",
            "PL-PL": "Skałoskóra",
            "TR-TR": "Taş Görünümü",
            "ID-ID": "Kulit Batu",
            "FR-FR": "Peau de pierre",
            "JA-JP": "石の皮膚",
            "EN-US": "Stone Skin",
            "DE-DE": "Steinhaut",
            "AR-SA": "هيئة حجرية",
            "KO-KR": "바위 피부",
            "PT-BR": "Pele Pétrea",
            "ZH-TW": "石化皮膚",
            "ES-ES": "Piel de piedra",
            "ZH-CN": "石化皮肤"
          },
          "localizedDescriptions": {
            "IT-IT": "La tua pelle diventa pietre e la tua [buff]difesa[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].",
            "RU-RU": "Превращает вашу кожу в камень, увеличивая вашу [buff]защиту[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].",
            "PL-PL": "Zamieniasz swoją skórę w kamień, zwiększając swoją [buff]Obronę[/buff] o [buff](A)[/buff] przez [buff](B)[/buff].",
            "TR-TR": "Görünümünü taşa çevirirsin ve [buff](A)[/buff] boyunca [buff]savunman[/buff] [buff](B)[/buff] artar.",
            "ID-ID": "Mengubah kulitmu menjadi batu, meningkatkan [buff]Pertahanan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].",
            "FR-FR": "Transformez votre peau en pierre, augmentant votre [buff]défense[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].",
            "JA-JP": "あなたの皮膚を石に変えて、[buff](A)[/buff]の間、[buff]防御力[/buff]を[buff](B)[/buff]上昇させます。",
            "EN-US": "Turn your skin to stone, increasing your [buff]Defense[/buff] by [buff](A)[/buff] for [buff](B)[/buff].",
            "DE-DE": "Verwandelt deine Haut in Stein, dies steigert deine [buff]Verteidigung[/buff] für [buff](A)[/buff] um [buff](B)[/buff].",
            "AR-SA": "تحويل هيئتك إلى حجرية يزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].",
            "KO-KR": "피부를 단단하게하여, [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Transforma a sua pele em pedra, aumentando sua [buff]Defesa[/buff] em [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-TW": "將您的皮膚石化，使自身[buff]防禦力[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。",
            "ES-ES": "Convierte tu piel en piedra y aumenta tu [buff]defensa[/buff] en [buff](A)[/buff] por [buff](B)[/buff].",
            "ZH-CN": "将你的皮肤变得如岩石一般坚硬，你的[buff]防御[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "bonusdefensevsplayers",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "bonusdefensevsmobs",
              "time": 4,
              "value": 0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PURIFYING_SMOKE",
          "uiAtlas": null,
          "uiSprite": "WINDWALL",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Fumo purificante",
            "RU-RU": "Очищающий дым",
            "PL-PL": "Oczyszczający Dym",
            "TR-TR": "Arındırıcı Duman",
            "ID-ID": "Asap Pemurni",
            "FR-FR": "Fumée purifiante",
            "JA-JP": "浄化の煙",
            "EN-US": "Purifying Smoke",
            "DE-DE": "Reinigender Rauch",
            "AR-SA": "دخان التنقية",
            "KO-KR": "정화의 연기",
            "PT-BR": "Fumaça Purificadora",
            "ZH-TW": "潔淨煙霧",
            "ES-ES": "Humo purificante",
            "ZH-CN": "净化烟雾"
          },
          "localizedDescriptions": {
            "IT-IT": "Evochi del fumo purificante in un [other]raggio di (A)[/other] attorno alla posizione bersaglio dopo [other](B)[/other], [other]rimuovendo[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo) dagli alleati all'interno dell'area del fumo.\n[other]Rimuove[/other] tutti i [other]buff[/other] dei nemici all'interno dell'area fumosa.",
            "RU-RU": "Вызывает очищающий дым в [other]радиусе (A)[/other] вокруг указанной точки через [other](B)[/other], [other]снимая[/other] все [other]эффекты контроля[/other] и [other]негативные эффекты[/other] (исключая эффекты с периодическим уроном) со всех находящихся в дыму союзников.\n[other]Снимает[/other] все [other]положительные эффекты[/other] со всех находящихся в дыму врагов.",
            "PL-PL": "Przyzywasz Oczyszczający Dym o promieniu [other](A)[/other] od wybranej pozycji po [other](B)[/other], [other]oczyszczając[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi) ze wszystkich sojuszników wewnątrz dymu.\n[other]Oczyszcza[/other] wszystkie [other]buffy[/other] z wrogów wewnątrz dymu.",
            "TR-TR": "[other](A)[/other] sonra hedef konum etrafındaki [other](B) yarıçaplı[/other] alana Arındırıcı Duman salıp duman içindeki müttefikleri tüm [other]kitle kontrol etkilerinden[/other] ve [other]zayıflatmalardan[/other] (zamanla hasar etkileri hariç) [other]arındırır[/other].\nDuman içerisindeki [other]tüm düşmanların[/other] [other]güçlendirmelerini[/other] siler.",
            "ID-ID": "Mengeluarkan Asap Pemurni dalam [other]radius (A)[/other] di sekitar posisi target setelah [other](B)[/other], [other]membersihkan[/other] semua [other]efek Kendali Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage over time) dari semua sekutu dalam asap.\n[other]Memurnikan[/other] semua [other]buff[/other] dari semua musuh yang ada di dalam asap.",
            "FR-FR": "Conjurez une fumée purifiante d'un [other]rayon de (A)[/other] autour de la position ciblée après [other](B)[/other], [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et [other]malus[/other] (excepté les dégâts sur la durée) de tous les alliés dans la fumée.\n[other]Purge[/other] tous les [other]bonus[/other] de tous les ennemis dans la fumée.",
            "JA-JP": "[other](A)[/other]後に、狙った位置の周辺の[other]半径(B)[/other]に浄化の煙を召喚し、煙の中にいる味方全員から全ての[other]クラウドコントロール効果[/other]と[other]デバフ[/other]（時間経過ダメージの効果を除く）を[other]浄化[/other]します。\n煙内の[other]敵全員[/other]の全ての[other]バフ[/other]を[other]パージ[/other]します。",
            "EN-US": "Conjure Purifying Smoke in a [other](A) radius[/other] around the targeted position after [other](B)[/other], [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects) from all allies in the smoke.\n[other]Purges[/other] all [other]buffs[/other] of all enemies within the smoke.",
            "DE-DE": "Beschwört nach [other](A)[/other] Reinigenden Rauch in [other](B) Radius[/other] um die Zielposition herum, dies [other]reinigt[/other] alle [other]CC-Effekte[/other] und [other]Debuffs[/other] (Außer Schaden-über-Zeit Effekte / Dots) von allen Alliierten innerhalb des Rauches.\n[other]Reinigt[/other] alle [other]Buffs[/other] von allen Gegnern innerhalb des Rauches.",
            "AR-SA": "يتم استحضار دخان تنقية في [other]محيط (A)[/other] حول الموقع المستهدف بعد [other](B)[/other] [other]يطهر[/other] كل [other]تأثيرات التحكم في الحشود[/other] [other]والتثبيطات[/other] من جميع الحلفاء في الدخان (باستثناء تأثيرات الضرر بمرور الوقت).\n[other]يزيل[/other] كل [other]التعزيزات[/other] من كل الأعداء في الدخان.",
            "KO-KR": "[other](A)[/other] 후에 목표 위치 주변 [other](B) 범위[/other]에 정화하는 연기를 생성하여, 범위안의 모든 아군���게서 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other]합니다 (지속 대미지 제외).\n범위안의 모든 적에게서는 모든 [other]버프[/other]를 [other]제거[/other]합니다.",
            "PT-BR": "Conjura a Fumaça Purificadora em um [other]raio de (A)[/other] ao redor da posição alvo após [other](B)[/other], [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo) de todos os aliados na fumaça.\n[other]Expurga[/other] todos os [other]bônus[/other] de todos os inimigos na fumaça.",
            "ZH-TW": "[other](A)[/other]後，在目標位置周圍[other](B)半徑範圍[/other]內喚出潔淨煙霧，[other]淨化[/other]煙霧內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果)。\n[other]清除[/other]煙霧內全部敵人的所有[other]增益效果[/other]。",
            "ES-ES": "Conjura un humo purificador de un [other]radio de (A) [/other] alrededor de la posición señalada después de [other](B)[/other] que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto los efectos de daño a largo plazo) de todos los aliados en el humo.\n[other]Purga[/other] todos los [other]buffs[/other] de todos los enemigos dentro del humo.",
            "ZH-CN": "在[other](A)[/other]后，于目标位置周围[other](B)半径[/other]范围降下净化烟雾，[other]净化[/other]烟雾内所有友军的所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外）。\n[other]驱散[/other]在烟雾内所有敌人的所有[other]增益状态[/other]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0.4,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 40,
          "energyUsage": 0,
          "castRange": 11,
          "category": "instant",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_MR_AR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_GUARD",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Устойчивость",
            "PL-PL": "Odporność",
            "TR-TR": "Dayanıklılık",
            "ID-ID": "Kekerasan",
            "FR-FR": "Robustesse",
            "JA-JP": "不屈",
            "EN-US": "Toughness",
            "DE-DE": "Härte",
            "AR-SA": "الصرامة",
            "KO-KR": "강인함",
            "PT-BR": "Resistência",
            "ZH-TW": "強硬",
            "ES-ES": "Dureza",
            "ZH-CN": "强健"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenti la tua [buff]difesa[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает вашу [buff]защиту[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]obronę[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Savunmanı[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Pertahanan[/buff] milikmu hingga [buff](A)[/buff].",
            "FR-FR": "Réduit tous les [buff]dégâts[/buff] que vous [buff]subissez[/buff] de [buff](A)[/buff].",
            "JA-JP": "あなたの[buff]防御力[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Defense[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Verteidigung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]دفاعك[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 [buff]방어력[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Defesa[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]防禦力[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]defensa[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]防御[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusdefensevsplayers",
              "value": 0.025
            },
            {
              "type": "bonusdefensevsmobs",
              "value": 0.025
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CCDURATION",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Autorità",
            "RU-RU": "Авторитет",
            "PL-PL": "Autorytet",
            "TR-TR": "Otorite",
            "ID-ID": "Otoritas",
            "FR-FR": "Autorité",
            "JA-JP": "権威",
            "EN-US": "Authority",
            "DE-DE": "Obrigkeit",
            "AR-SA": "السلطة",
            "KO-KR": "권위",
            "PT-BR": "Autoridade",
            "ZH-TW": "威武",
            "ES-ES": "Autoridad",
            "ZH-CN": "威严"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol etkilerinin[/buff] [buff]süresini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]durasi[/buff] [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff].",
            "FR-FR": "Augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール効果[/buff]の[buff]持続時間[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht die [buff]Dauer[/buff] deiner [buff]Crowd Control Effekte[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 효과[/buff]의 [buff]효과 시간[/buff]을 증가시킵니다.",
            "PT-BR": "Aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "bonusccdurationvsplayers",
              "value": 0.05
            },
            {
              "type": "bonusccdurationvsmobs",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_CCR",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_THORNS_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tenacia",
            "RU-RU": "Неумолимость",
            "PL-PL": "Upór",
            "TR-TR": "Azimlilik",
            "ID-ID": "Kegigihan",
            "FR-FR": "Ténacité",
            "JA-JP": "執念",
            "EN-US": "Tenacity",
            "DE-DE": "Beharrlichkeit",
            "AR-SA": "الإصرار",
            "KO-KR": "끈기",
            "PT-BR": "Tenacidade",
            "ZH-TW": "頑強",
            "ES-ES": "Tenacidad",
            "ZH-CN": "坚韧"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает ваше [buff]сопротивление контролю[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa twoją [buff]odporność na kontrolę tłumu [/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Kitle kontrol direncini[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah [buff]Resistansi Kontrol Kerumunan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente votre [buff]résistance aux contrôles de foule[/buff] de[buff](A)[/buff].",
            "JA-JP": "[buff]クラウドコントロール耐性[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff].",
            "DE-DE": "Erhöht deine [buff]Crowd Control Resistenz[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد من [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff](A)[/buff] 만큼 자신의 [buff]군중 제어 저항력[/buff]을 증가 시킵니다.",
            "PT-BR": "Aumenta a sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "crowdcontrolresistance",
              "value": 0.1
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Elmo del valore del sapiente",
      "RU-RU": "Шлем доблести (знаток)",
      "PL-PL": "Hełm Męstwa Adepta",
      "TR-TR": "Ehil Cesaret Miğferi",
      "ID-ID": "Helm Keberanian Mahir",
      "FR-FR": "Casque de bravoure de l'adepte",
      "JA-JP": "武勇のヘルメット（名人）",
      "EN-US": "Adept's Helmet of Valor",
      "DE-DE": "Helm des Mutes des Adepten",
      "AR-SA": "خوذة البسالة للبارع",
      "KO-KR": "숙련자의 용기의 헬멧",
      "PT-BR": "Elmo da Bravura do Adepto",
      "ZH-TW": "老手級英勇頭盔",
      "ES-ES": "Casco de valor del iniciado",
      "ZH-CN": "老手级英勇头盔"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_AVALON",
    "uiSprite": "HEAD_CLOTH_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 900,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1000,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1100,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1200,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] все�� врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "AVALON_BEAM",
          "uiAtlas": null,
          "uiSprite": "BEAM_HOLY",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_AVALON_BEAM_V2_DESC",
          "localizedNames": {
            "IT-IT": "Raggio avaloniano",
            "RU-RU": "Луч Авалона",
            "PL-PL": "Awaloński Promień",
            "TR-TR": "Avalon Işını",
            "ID-ID": "Laser Avalonian",
            "FR-FR": "Rayon avalonien",
            "JA-JP": "アバロニア人の光線",
            "EN-US": "Avalonian Beam",
            "DE-DE": "Avalonischer Strahl",
            "AR-SA": "الشعاع الأفالوني",
            "KO-KR": "아발로니��� 광선",
            "PT-BR": "Raio Avaloniano",
            "ZH-TW": "阿瓦隆光束",
            "ES-ES": "Rayo avaloniano",
            "ZH-CN": "阿瓦隆光束"
          },
          "localizedDescriptions": {
            "IT-IT": "Emetti un raggio di Energia avaloniana lungo una [other]linea di (A)[/other], infliggendo [dmg](B) danni magici[/dmg].\n [cc]Interrompe[/cc] il lancio di incantesimi dei nemici.\n Folgora tutti i nemici colpiti, infliggendo [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg].",
            "RU-RU": "Выпускает луч авалонской энергии по [other]линии длиной (A)[/other], нанося [dmg](B) магического урона[/dmg].\n[cc]Прерывает[/cc] вражеское чтение заклинаний.\nОглушает всех задетых врагов, нанося [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg].",
            "PL-PL": "Emitujesz promień Awalońskiej Energii w linii długości [other](A)[/other], zadający [dmg](B) pkt. obrażeń magicznych[/dmg].\n[cc]Przerywa[/cc] rzucanie zaklęć przez wrogów.\nRazi wszystkich uderzonych wrogów, zadając [dmg](C) pkt. obrażeń magicznych[/dmg] w ciągu [dmg](D)[/dmg].",
            "TR-TR": "[other](A) hat boyunca[/other] Avalonlu Enerji demeti yay ve [dmg](B) sihirli hasar[/dmg] ver.\nDüşmanların büyü gerçekleştirmesini [cc]engeller[/cc].\nVurulan tüm düşmanlar şoka girer ve [dmg](C)[/dmg] boyunca [dmg](D) sihirli hasar[/dmg] alır.",
            "ID-ID": "Memancarkan seberkas Energi Avalonian dalam [other](A) garis lurus[/other], memberikan [dmg](B) damage sihir[/dmg].\n[cc]menginterupsi[/cc] perapalan mantra musuh.\nMengejut semua musuh yang terkena, memberikan [dmg](C) damage sihir[/dmg] dalam [dmg](D)[/dmg].",
            "FR-FR": "Emet un rayon d'énergie avalonienne de [other](A) de long[/other], infligeant [dmg](B) dégâts magiques[/dmg].\n[cc]Interrompt[/cc] l'incantation des sorts de l'ennemi.\nSecoue tous les ennemis touchés, infligeant [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg].",
            "JA-JP": "[other](A)[/other]のアヴァロニアン・エネルギーのビームを放ち、[dmg](B)魔法ダメージ[/dmg]を与える。\n敵の[cc]詠唱を妨害[/cc]する。\n命中した全ての敵に[dmg](C)[/dmg]の間[dmg](D)魔法ダメージ[/dmg]を与える。",
            "EN-US": "Emit a beam of Avalonian Energy along a [other](A) long line[/other], dealing [dmg](B) magical damage[/dmg].\n[cc]Interrupts[/cc] enemies' spell casting.\nShocks all enemies hit, dealing [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg].",
            "DE-DE": "Wirf einen Strahl Avalonischer Energie entlang einer [other](A) langen Linie[/other], dies verursacht [dmg](B) magischen Schaden[/dmg].\n[cc]Unterbricht[/cc] das Zauberwirken getroffener Gegner.\nSchockt alle getroffenen Gegner, dies verursacht [dmg](C) magischen Schaden[/dmg] über [dmg](D)[/dmg].",
            "AR-SA": "ينبعث شعاع من طاقة أفالونية على طول [other](A)أمتار[/other], مسببا [dmg](B) ضرر سحري[/dmg].\n[cc]يقطع [/cc]  إلقاء الأعداء للتعويذة.\nتصعق جميع الأعداء الذين تصيبهم, مسببة [dmg](C) ضرر سحري[/dmg] خلال [dmg](D)[/dmg].",
            "KO-KR": "[other](A) 길이의 선으로[/other] 아발로니안 에너지 광선을 방출하여, [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n적의 주문 시전을 [cc]방해[/cc]합니다.\n적중한 모든 적에게 충격을 가해, [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Emite um raio de Energia Avaloniana ao longo de uma linha longa de [other](A)[/other], causando [dmg](B) de dano mágico[/dmg].\n[cc]Interrompe[/cc] o lançamento de feitiços inimigos.\nChoca todos os inimigos atingidos, causando [dmg](C) de dano mágico[/dmg] ao longo de [dmg](D)[/dmg].",
            "ZH-TW": "發射一道[other]長(A)[/other]的阿瓦隆能量光束，造成[dmg](B)點魔法傷害[/dmg]。\n[cc]中斷[/cc]敵人施放技能。\n電擊所有被命中的敵人，在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg]。",
            "ES-ES": "Emite un rayo de energía avaloniana de [other](A) de largo[/other] que inflige [dmg](B) de daño mágico[/dmg].\n[cc]Interrumpe[/cc] el lanzamiento de hechizos de los enemigos.\nSacude a todos los enemigos golpeados e inflige [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg].",
            "ZH-CN": "发射一道[other](A)长[/other]，充满阿瓦隆能量的光束，造成[dmg](B)魔法伤害[/dmg]。\n[cc]中断[/cc]敌人的技能施法。\n电击所有被命中的敌人，在[dmg](C)[/dmg]内造成[dmg](D)魔法伤害[/dmg]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.4,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 18,
          "category": "damage",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 0.55,
            "effect": "AVALON_BEAM_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": null,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio della purezza del sapiente",
      "RU-RU": "Колпак чистоты (знаток)",
      "PL-PL": "Kapuza Czystości Adepta",
      "TR-TR": "Ehil Masumiyet Başlığı",
      "ID-ID": "Tudung Kemurnian Mahir",
      "FR-FR": "Capuchon de pureté de l'adepte",
      "JA-JP": "純潔の頭巾（名人）",
      "EN-US": "Adept's Cowl of Purity",
      "DE-DE": "Gugel der Reinheit des Adepten",
      "AR-SA": "غطاء رأس النقاء للبارع",
      "KO-KR": "숙련자의 순수의 두건",
      "PT-BR": "Capote da Pureza do Adepto",
      "ZH-TW": "老手級純潔風帽",
      "ES-ES": "Hábito de pureza del iniciado",
      "ZH-CN": "老手级纯洁风帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_SET2",
    "uiSprite": "HEAD_CLOTH_LEVEL2",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "ICEBLOCK2",
          "uiAtlas": null,
          "uiSprite": "ICEBLOCK2",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco di ghiaccio",
            "RU-RU": "Ледяной блок",
            "PL-PL": "Blok Lodu",
            "TR-TR": "Buz Bloku",
            "ID-ID": "Balok Es",
            "FR-FR": "Bloc de glace",
            "JA-JP": "氷のブロック",
            "EN-US": "Ice Block",
            "DE-DE": "Eisblock",
            "AR-SA": "كتلة ثلجية",
            "KO-KR": "얼음 막기",
            "PT-BR": "Bloco de Gelo",
            "ZH-TW": "寒冰屏障",
            "ES-ES": "Bloque de hielo",
            "ZH-CN": "寒冰屏障"
          },
          "localizedDescriptions": {
            "IT-IT": "Ti lasci avvolgere dal ghiaccio, diventando [buff]immune[/buff] ai [buff]danni[/buff] mentre [other]incanali[/other] fino a [other](A)[/other] (si può usare da storditi o silenziati).",
            "RU-RU": "Вы замораживаете себя, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно использовать при оглушении или безмолвии).",
            "PL-PL": "Zamrażasz się podczas [other]kanałowania nie do przerwania[/other], stając się [buff]odporny[/buff] na [buff]obrażenia[/buff] na [other](A)[/other] (może zostać użyte, gdy gracz jest ogłuszony lub wyciszony).",
            "TR-TR": "Kendini dondurarak en fazla [other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] karşı [buff]bağışık[/buff] olursun. (Sersemlemiş veya susturulmuşken de kullanılabilir.)",
            "ID-ID": "Membekukan diri sendiri, menjadi [buff]kebal[/buff] terhadapi [buff]damage[/buff] sambil [other]menyalurkan[/other] hingga [other](A)[/other] (bisa digunakan saat terbungkam atau terkena stun).",
            "FR-FR": "Gelez sur place, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (Peut être utilisé en étant étourdi ou réduit au silence).",
            "JA-JP": "あなたを凍らせ、最大[other](A)[/other]の間、[other]チャネリング[/other]している時に[buff]ダメージ[/buff]が[buff]無効[/buff]になります（スタンまたは沈黙中も使用可能）。",
            "EN-US": "Freeze yourself in an [other]uninterruptable channel[/other], becoming [buff]immune[/buff] to [buff]damage[/buff] for [other](A)[/other] (can be used while stunned or silenced).",
            "DE-DE": "Du frierst ein und wirst [buff]immun[/buff] gegen [buff]Schaden[/buff], während du für bis zu [other](A)[/other] [other]kanalisierst[/other](Kann auch während Verstummung oder Betäubung genutzt werden).",
            "AR-SA": "يمكنك تجميد الذات، للتمتع [buff]بحصانة[/buff] ضد [buff]الضرر[/buff] في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](A)[/other] (يمكن استخدامها خلال الصعق أو الإعاقة).",
            "KO-KR": "자신을 얼려 최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]로 부터 [buff]면역[/buff] 상태가 됩니다 (기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Se congela, ficando [buff]imune[/buff] a [buff]dano[/buff] enquanto [other]canaliza[/other] por até [other](A)[/other] (pode ser usado enquanto silenciado ou atordoado).",
            "ZH-TW": "使自身凍結，對[buff]傷害[/buff][buff]免疫[/buff]，[other]引導[/other]最多持續[other](A)[/other](暈眩或沉默時可使用)。",
            "ES-ES": "Congélate y hazte [buff]inmune[/buff] al [buff]daño[/buff] mientras [other]canalizas[/other] por hasta [other](A)[/other] (puedes usarlo mientras estés aturdido o silenciado).",
            "ZH-CN": "冰冻自己，使你[buff]免疫[/buff]所有[buff]伤害[/buff]，并持续[other]引导(A)[/other]（可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 0,
          "recastDelay": 90,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_undirected_03",
            "initialEffectInterval": 0,
            "effectCount": 17,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": {
              "target": "self",
              "type": "crowdcontrolresistance",
              "time": 4,
              "value": 9999,
              "effectAreaRadius": null
            },
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio da chierico del sapiente",
      "RU-RU": "Колпак клирика (знаток)",
      "PL-PL": "Kapuza Kleryka Adepta",
      "TR-TR": "Ehil Ruhban Başlığı",
      "ID-ID": "Tudung Klerikal Mahir",
      "FR-FR": "Capuchon d'ecclésiastique de l'adepte",
      "JA-JP": "聖職者の頭巾（名人）",
      "EN-US": "Adept's Cleric Cowl",
      "DE-DE": "Klerikergugel des Adepten",
      "AR-SA": "غطاء رأس رجل الدين للبارع",
      "KO-KR": "숙련자의 성직자 두건",
      "PT-BR": "Capote de Clérigo do Adepto",
      "ZH-TW": "老手級牧師風帽",
      "ES-ES": "Hábito de clérigo del iniciado",
      "ZH-CN": "老手级牧师风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL2",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_SET1",
    "uiSprite": "HEAD_CLOTH_LEVEL1",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio da studioso del sapiente",
      "RU-RU": "Колпак ученого (знаток)",
      "PL-PL": "Kapuza Uczonego Adepta",
      "TR-TR": "Ehil Âlim Başlığı",
      "ID-ID": "Tudung Cendekia Mahir",
      "FR-FR": "Capuchon d'érudit de l'adepte",
      "JA-JP": "学徒の頭巾（名人）",
      "EN-US": "Adept's Scholar Cowl",
      "DE-DE": "Gelehrtengugel des Adepten",
      "AR-SA": "غطاء رأس الباحث للبارع",
      "KO-KR": "숙련자의 학자 두건",
      "PT-BR": "Capote de Erudito do Adepto",
      "ZH-TW": "老手級學者風帽",
      "ES-ES": "Hábito de erudito del iniciado",
      "ZH-CN": "老手级学士风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL1",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_GATHERER_WOOD",
    "uiSprite": "HEAD_GATHERER_WOOD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "wood",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "TREETRUNKS",
          "uiAtlas": null,
          "uiSprite": "BACKFLIP",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tronco dell'albero",
            "RU-RU": "Атака бревнами",
            "PL-PL": "Pnie Drzew",
            "TR-TR": "Ağaç Gövdesi",
            "ID-ID": "Batang Pohon",
            "FR-FR": "Troncs d'arbres",
            "JA-JP": "木の幹",
            "EN-US": "Tree Trunks",
            "DE-DE": "Baumstämme",
            "AR-SA": "جذوع أشجار",
            "KO-KR": "나무 줄기",
            "PT-BR": "Troncos de Árvore",
            "ZH-TW": "樹幹",
            "ES-ES": "Troncos de árbol",
            "ZH-CN": "树干"
          },
          "localizedDescriptions": {
            "IT-IT": "Scagli [other]3[/other] tronchi d'albero in un'area a [other]cono dietro[/other] di te, che rotolano per [other](A)[/other].\nI nemici colpiti dai tronchi sono [cc]respinti[/cc] di [cc](B)[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] бревна в зоне [other]конуса позади[/other] себя, скатывающиеся до [other](A)[/other].\nВраги, получившие удар бревнами, будут [cc]отброшены[/cc] на [cc](B)[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] pnie drzew w [other]stożku za[/other] tobą, turlające się do [other](A)[/other].\nWrogowie uderzeni przez pnie są [cc]odrzuceni[/cc] na [cc](B)[/cc].",
            "TR-TR": "[other]Arkandaki koni[/other] şeklindeki bir alana [other](A)[/other] boyunca yuvarlanan [other]3[/other] ağaç gövdesi fırlatırsın.\nAğaç gövdelerinin çarptığı düşmanlar [cc](B)[/cc] [cc]geri püskürtülür[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] batang pohon dalam bentuk [other]kerucut[/other] di belakangmu, menggelinding sampai [other](A)[/other].\nMusuh yang terkena batang akan [cc]dipukul mundur[/cc] sejauh [cc](B)[/cc].",
            "FR-FR": "Jetez [other]3[/other] troncs d'arbre dans un [other]cône derrière vous[/other], roulant jusqu'à [other](A)[/other].\nLes ennemis touchés par les troncs sont [cc]repoussés[/cc] de [cc](B)[/cc].",
            "JA-JP": "あなたの[other]後ろの円錐状[/other]に[other]3[/other]本の木の幹を投げて、[other](A)[/other]まで転がします。\n幹がヒットした敵は[cc](B)[/cc][cc]ノックバック[/cc]します。",
            "EN-US": "Throw [other]3[/other] tree trunks in a [other]cone behind[/other] you, rolling up to [other](A)[/other].\nEnemies hit by the trunks will be [cc]knocked back[/cc] by [cc](B)[/cc].",
            "DE-DE": "Schleudere [other]3[/other] Baumstümpfe in einem [other]Kegel hinter[/other] dich, diese rollen noch bis zu [other](A)[/other].\nGetroffene Gegner werden um [cc](B)[/cc] [cc]zurückgestoßen[/cc].",
            "AR-SA": "إلقاء [other]3[/other] جذوع أشجار في شكل [other]مخروطي خلفك[/other] يدحرجها لمسافة تصل إلى [other](A)[/other] من الأمتار.\nالأعداء الذين ضربتهم الجذوع [cc]سيُطاح بهم[/cc] لمسافة قدرها [cc](B)[/cc]من الأمتار.",
            "KO-KR": "자신 [other]뒤에 부채꼴 모양[/other]으로 [other](A)[/other]까지 굴러가는 [other]3[/other]개의 통나무를 던집니다.\n통나무에 맞은 적은 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]집니다.",
            "PT-BR": "Lança [other]3[/other] troncos de árvore em um [other]cone atrás[/other] de você, rolando até [other](A)[/other].\nInimigos acertados pelos troncos serão [cc]empurrados[/cc] em [cc](B)[/cc].",
            "ZH-TW": "朝[other]身後錐形範圍[/other]內投擲[other]3[/other]根樹幹，最遠可滾動[other](A)[/other]。\n將被樹幹擊中的敵人[cc]擊退[/cc][cc](B)[/cc]。",
            "ES-ES": "Lanza [other]3[/other] troncos de árboles en un [other]cono detrás[/other] de ti que rodarán hasta [other](A)[/other].\nLos enemigos golpeados por los troncos serán [cc]derribados[/cc] a una distancia de [cc](B)[/cc].",
            "ZH-CN": "朝[other]正后方锥形区域[/other]扔出[other]3[/other]条树干，滚动最长[other](A)[/other]的距离。\n\n[cc]击退[/cc]所有被击中的敌人[cc](B)[/cc]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 2.5,
            "effect": "TREETRUNKS_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": true
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_WOOD_T8",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da tagliaboschi",
            "RU-RU": "Навыки дровосека",
            "PL-PL": "Umiejętności drwalnicze",
            "TR-TR": "Oduncu Becerileri",
            "ID-ID": "Keterampilan Penebang",
            "FR-FR": "Compétences de bûcheron",
            "JA-JP": "きこりのスキル",
            "EN-US": "Lumberjack Skills",
            "DE-DE": "Holzfällerfähigkeiten",
            "AR-SA": "مهارات الاحتطاب",
            "KO-KR": "벌목 스킬",
            "PT-BR": "Habilidades de Lenhador",
            "ZH-TW": "伐木技能",
            "ES-ES": "Habilidades de leñador",
            "ZH-CN": "伐木工技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Legname[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]древесины[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Odun[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kayu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]木[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Wood[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Holz[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأخشاب[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]목재[/buff]의 목재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階木頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]madera[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶木头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da tagliaboschi dell'anziano",
      "RU-RU": "Шапка дровосека (старейшина)",
      "PL-PL": "Czapka Drwala Starszego",
      "TR-TR": "Yüce Oduncu Kepi",
      "ID-ID": "Topi Penebang Tetua",
      "FR-FR": "Casquette de bûcheron du sage",
      "JA-JP": "きこりの帽子（老熟）",
      "EN-US": "Elder's Lumberjack Cap",
      "DE-DE": "Holzfällermütze des Ältesten",
      "AR-SA": "قبعة الحطاب للحكيم",
      "KO-KR": "장로의 벌목꾼 모자",
      "PT-BR": "Chapéu do Lenhador Ancião",
      "ZH-TW": "禪師級伐木匠工作帽",
      "ES-ES": "Gorro de leñador del anciano",
      "ZH-CN": "禅师级伐木工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_WOOD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_SET3",
    "uiSprite": "HEAD_CLOTH_LEVEL3",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방��막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] ��كل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "HELMET_FIREBREATH",
          "uiAtlas": null,
          "uiSprite": "FLAMECONE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Soffio di fuoco",
            "RU-RU": "Огненное дыхание",
            "PL-PL": "Oddech Ognia",
            "TR-TR": "Alev Nefesi",
            "ID-ID": "Napas Api",
            "FR-FR": "Souffle de feu",
            "JA-JP": "ファイヤーブレス",
            "EN-US": "Firebreath",
            "DE-DE": "Feueratem",
            "AR-SA": "أنفاس من اللهب",
            "KO-KR": "불의 숨결",
            "PT-BR": "Cuspir Fogo",
            "ZH-TW": "火息術",
            "ES-ES": "Aliento de fuego",
            "ZH-CN": "火息术"
          },
          "localizedDescriptions": {
            "IT-IT": "Soffia un cono di fuoco davanti a te, infliggendo [dmg](A) danni magici[/dmg] in[dmg](B)[/dmg] a tutti i nemici colpiti.",
            "RU-RU": "Выдохните огонь в зоне конуса перед собой, нанося [dmg](A) магического урона[/dmg] в течение [dmg](B)[/dmg] всем задетым врагам.",
            "PL-PL": "Oddychasz ogniem w stożku przed tobą, zadając [dmg](A) pkt. obrażeń magicznych[/dmg] w ciągu [dmg](B)[/dmg] wszystkim uderzonym wrogom.",
            "TR-TR": "Önündeki koni şeklindeki bir alana ateş püskürerek isabet alan tüm düşmanlara [dmg](A)[/dmg] içerisinde [dmg](B) sihirli hasar[/dmg] verirsin.",
            "ID-ID": "Menyemburkan api pada kerucut di depan kamu, memberikan [dmg](A) damage sihir[/dmg] dalam [dmg](B)[/dmg] ke semua musuh yang terkena.",
            "FR-FR": "Soufflez du feu dans un cône devant vous, infligeant [dmg](A) dégâts magiques[/dmg] pendant [dmg](B)[/dmg] à tous les ennemis touchés.",
            "JA-JP": "前方に円錐状の炎を吹き付け、当たった全ての敵に[dmg](A)魔法ダメージ[/dmg]にわたってダメージを与える。",
            "EN-US": "Breathe fire in a cone in front of you, dealing [dmg](A) magical damage[/dmg] over [dmg](B)[/dmg] to all enemies hit.",
            "DE-DE": "Puste einen Feuerkegel von dir weg, dies verursacht bei allen getroffenen Gegnern [dmg](A) magischen Schaden[/dmg] über [dmg](B)[/dmg].",
            "AR-SA": "يمكنك نفخ النار في شكل مخروطي أمامك، لإلحاق [dmg](A)من الضرر السحري[/dmg] لمدة تطول عن [dmg](B)[/dmg] بجميع الأعداء المصابين.",
            "KO-KR": "전방에 부채꼴 모양으로 불꽃을 내뱉어, 적중한 모든 적에게 [dmg](A)[/dmg]에 걸쳐 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Cospe fogo em um cone à sua frente, causando [dmg](A) de dano mágico[/dmg] por [dmg](B)[/dmg] a todos os inimigos atingidos.",
            "ZH-TW": "朝[other]前方錐形範圍[/other]吹出一道火焰吐息，在[dmg](A)[/dmg]內對所有被擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。",
            "ES-ES": "Expulsa fuego en un cono en frente de ti e inflige [dmg](A) de daño mágico[/dmg] durante [dmg](B)[/dmg] a todos los enemigos alcanzados.",
            "ZH-CN": "朝你[other]正前方锥形区域[/other]吹出一道火焰吐息，在[dmg](A)[/dmg]内对所有被击中的敌人造成[dmg](B)点魔法伤害[/dmg]。"
          },
          "target": "ground",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.02,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 13,
          "category": "instant",
          "uiType": "damage",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 1.5,
            "effect": "HELMET_FIREBREATH_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": false
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения з��клинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio da mago del sapiente",
      "RU-RU": "Колпак чародея (знаток)",
      "PL-PL": "Kapuza Maga Adepta",
      "TR-TR": "Ehil Büyücü Başlığı",
      "ID-ID": "Tudung Magi Mahir",
      "FR-FR": "Capuchon de mage de l'adepte",
      "JA-JP": "魔法使いの頭巾（名人）",
      "EN-US": "Adept's Mage Cowl",
      "DE-DE": "Magiergugel des Adepten",
      "AR-SA": "غطاء رأس المشعوذ للبارع",
      "KO-KR": "숙련자의 메이지 두건",
      "PT-BR": "Capote de Mago do Adepto",
      "ZH-TW": "老手級法師風帽",
      "ES-ES": "Hábito de mago del iniciado",
      "ZH-CN": "老手级法师风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_LEVEL3",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_PLATE_FEY",
    "uiSprite": "HEAD_PLATE_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1175,
          "durability": 123020,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1275,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1375,
          "durability": 276794,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1475,
          "durability": 415191,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T7_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da tessivespro del gran maestro",
      "RU-RU": "Шлем сумеречного ткача (магистр)",
      "PL-PL": "Hełm Tkacza Zmierzchu Wszechmistrza",
      "TR-TR": "Büyük Usta Alaca Karanlık Miğferi",
      "ID-ID": "Helm Duskweaver Grandmaster",
      "FR-FR": "Casque crépusculaire du grand maître",
      "JA-JP": "ダスクウィーバーのヘルメット（グランドマスター）",
      "EN-US": "Grandmaster's Duskweaver Helmet",
      "DE-DE": "Dunkelweberhelm des Großmeisters",
      "AR-SA": "خوذة نسج الغسق للأستاذ",
      "KO-KR": "그랜드 마스터의 더스크위버 헬멧",
      "PT-BR": "Elmo de Tecelão do Crepúsculo do Grão-mestre",
      "ZH-TW": "宗師級幽影編織者頭盔",
      "ES-ES": "Casco crepuscular del gran maestro",
      "ZH-CN": "宗师级织暮者头盔"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T7_ARTEFACT_HEAD_PLATE_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T7_HEAD_GATHERER_WOOD",
    "uiSprite": "HEAD_GATHERER_WOOD",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 7,
    "enchantmentLevel": 0,
    "categoryId": "wood",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T7_LEATHER_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن است��دامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص ��لضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "TREETRUNKS",
          "uiAtlas": null,
          "uiSprite": "BACKFLIP",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Tronco dell'albero",
            "RU-RU": "Атака бревнами",
            "PL-PL": "Pnie Drzew",
            "TR-TR": "Ağaç Gövdesi",
            "ID-ID": "Batang Pohon",
            "FR-FR": "Troncs d'arbres",
            "JA-JP": "木の幹",
            "EN-US": "Tree Trunks",
            "DE-DE": "Baumstämme",
            "AR-SA": "جذوع أشجار",
            "KO-KR": "나무 줄기",
            "PT-BR": "Troncos de Árvore",
            "ZH-TW": "樹幹",
            "ES-ES": "Troncos de árbol",
            "ZH-CN": "树干"
          },
          "localizedDescriptions": {
            "IT-IT": "Scagli [other]3[/other] tronchi d'albero in un'area a [other]cono dietro[/other] di te, che rotolano per [other](A)[/other].\nI nemici colpiti dai tronchi sono [cc]respinti[/cc] di [cc](B)[/cc].",
            "RU-RU": "Вы бросаете [other]3[/other] бревна в зоне [other]конуса позади[/other] себя, скатывающиеся до [other](A)[/other].\nВраги, получившие удар бревнами, будут [cc]отброшены[/cc] на [cc](B)[/cc].",
            "PL-PL": "Rzucasz [other]3[/other] pnie drzew w [other]stożku za[/other] tobą, turlające się do [other](A)[/other].\nWrogowie uderzeni przez pnie są [cc]odrzuceni[/cc] na [cc](B)[/cc].",
            "TR-TR": "[other]Arkandaki koni[/other] şeklindeki bir alana [other](A)[/other] boyunca yuvarlanan [other]3[/other] ağaç gövdesi fırlatırsın.\nAğaç gövdelerinin çarptığı düşmanlar [cc](B)[/cc] [cc]geri püskürtülür[/cc].",
            "ID-ID": "Melemparkan [other]3[/other] batang pohon dalam bentuk [other]kerucut[/other] di belakangmu, menggelinding sampai [other](A)[/other].\nMusuh yang terkena batang akan [cc]dipukul mundur[/cc] sejauh [cc](B)[/cc].",
            "FR-FR": "Jetez [other]3[/other] troncs d'arbre dans un [other]cône derrière vous[/other], roulant jusqu'à [other](A)[/other].\nLes ennemis touchés par les troncs sont [cc]repoussés[/cc] de [cc](B)[/cc].",
            "JA-JP": "あなたの[other]後ろの円錐状[/other]に[other]3[/other]本の木の幹を投げて、[other](A)[/other]まで転がします。\n幹がヒットした敵は[cc](B)[/cc][cc]ノックバック[/cc]します。",
            "EN-US": "Throw [other]3[/other] tree trunks in a [other]cone behind[/other] you, rolling up to [other](A)[/other].\nEnemies hit by the trunks will be [cc]knocked back[/cc] by [cc](B)[/cc].",
            "DE-DE": "Schleudere [other]3[/other] Baumstümpfe in einem [other]Kegel hinter[/other] dich, diese rollen noch bis zu [other](A)[/other].\nGetroffene Gegner werden um [cc](B)[/cc] [cc]zurückgestoßen[/cc].",
            "AR-SA": "إلقاء [other]3[/other] جذوع أشجار في شكل [other]مخروطي خلفك[/other] يدحرجها لمسافة تصل إلى [other](A)[/other] من الأمتار.\nالأعداء الذين ضربتهم الجذوع [cc]سيُطاح بهم[/cc] لمسافة قدرها [cc](B)[/cc]من الأمتار.",
            "KO-KR": "자신 [other]뒤에 부채꼴 모양[/other]으로 [other](A)[/other]까지 굴러가는 [other]3[/other]개의 통나무를 던집니다.\n통나무에 맞은 적은 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]집니다.",
            "PT-BR": "Lança [other]3[/other] troncos de árvore em um [other]cone atrás[/other] de você, rolando até [other](A)[/other].\nInimigos acertados pelos troncos serão [cc]empurrados[/cc] em [cc](B)[/cc].",
            "ZH-TW": "朝[other]身後錐形範圍[/other]內投擲[other]3[/other]根樹幹，最遠可滾動[other](A)[/other]。\n將被樹幹擊中的敵人[cc]擊退[/cc][cc](B)[/cc]。",
            "ES-ES": "Lanza [other]3[/other] troncos de árboles en un [other]cono detrás[/other] de ti que rodarán hasta [other](A)[/other].\nLos enemigos golpeados por los troncos serán [cc]derribados[/cc] a una distancia de [cc](B)[/cc].",
            "ZH-CN": "朝[other]正后方锥形区域[/other]扔出[other]3[/other]条树干，滚动最长[other](A)[/other]的距离。\n\n[cc]击退[/cc]所有被击中的敌人[cc](B)[/cc]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": {
            "time": 2.5,
            "effect": "TREETRUNKS_EFFECT",
            "target": "enemy",
            "position": "atcaster",
            "removeOnLeave": false,
            "visible": true
          },
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_WOOD_T7",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_WOOD_DESC",
          "localizedNames": {
            "IT-IT": "Abilità da tagliaboschi",
            "RU-RU": "Навыки дровосека",
            "PL-PL": "Umiejętności drwalnicze",
            "TR-TR": "Oduncu Becerileri",
            "ID-ID": "Keterampilan Penebang",
            "FR-FR": "Compétences de bûcheron",
            "JA-JP": "きこりのスキル",
            "EN-US": "Lumberjack Skills",
            "DE-DE": "Holzfällerfähigkeiten",
            "AR-SA": "مهارات الاحتطاب",
            "KO-KR": "벌목 스킬",
            "PT-BR": "Habilidades de Lenhador",
            "ZH-TW": "伐木技能",
            "ES-ES": "Habilidades de leñador",
            "ZH-CN": "伐木工技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Legname[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]древесины[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Odun[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Kayu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]木[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Wood[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Holz[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأخشاب[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]목재[/buff]의 목재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階木頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]madera[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶木头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da tagliaboschi del gran maestro",
      "RU-RU": "Шапка дровосека (магистр)",
      "PL-PL": "Czapka Drwala Wszechmistrza",
      "TR-TR": "Büyük Usta Oduncu Kepi",
      "ID-ID": "Topi Penebang Grandmaster",
      "FR-FR": "Casquette de bûcheron du grand maître",
      "JA-JP": "きこりの帽子（グランドマスター）",
      "EN-US": "Grandmaster's Lumberjack Cap",
      "DE-DE": "Holzfällermütze des Großmeisters",
      "AR-SA": "قبعة الحطاب للأستاذ",
      "KO-KR": "그랜드 마스터의 벌목꾼 모자",
      "PT-BR": "Chapéu do Lenhador Grão-mestre",
      "ZH-TW": "宗師級伐木匠工作帽",
      "ES-ES": "Gorro de leñador del gran maestro",
      "ZH-CN": "宗师级伐木工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.833,
      "silver": 0,
      "craftingFocus": 2298,
      "craftResourceList": [
        {
          "uniqueName": "T7_LEATHER",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_WOOD",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_CLOTH_HELL",
    "uiSprite": "HEAD_CLOTH_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 850,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 950,
          "durability": 36450,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "ENERGY_BARRIER",
          "uiAtlas": null,
          "uiSprite": "MAGICBARRIER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Scudo Energizzante",
            "RU-RU": "Энергетический щит",
            "PL-PL": "Tarcza Energetyzująca",
            "TR-TR": "Canlandıran Kalkan",
            "ID-ID": "Perisai Pembangkit",
            "FR-FR": "Bouclier Énergisant",
            "JA-JP": "活気の盾",
            "EN-US": "Energizing Shield",
            "DE-DE": "Energieschild",
            "AR-SA": "الدرع المنعش",
            "KO-KR": "활력의 방패",
            "PT-BR": "Escudo Energizante",
            "ZH-TW": "能量護盾",
            "ES-ES": "Escudo Energizante",
            "ZH-CN": "能量护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Raccogli l'energia dell'ambiente per ottenere uno [buff]Scudo[/buff], che assorbe fino a [buff](A) danni[/buff] (prima delle resistenze) per [buff](B)[/buff].\nRipristina [other](C)[/other] della tua [other]Energia mancante[/other].",
            "RU-RU": "Вы собираете древнюю энергию для получения [buff]щита[/buff], поглощающего до [buff](A) урона[/buff] (обходя сопротивления) на [buff](B)[/buff].\nВосстанавливает [other](C)[/other] вашей [other]потраченной энергии[/other].",
            "PL-PL": "Zbierasz energię otoczenia, aby zyskać [buff]Tarczę[/buff], pochłaniającą do [buff](A) pkt. obrażeń[/buff] (przed odpornościami) przez [buff](B)[/buff].\nPrzywraca [other](C)[/other] twojej [other]brakującej Energii[/other].",
            "TR-TR": "[buff](A)[/buff] boyunca en fazla [buff](B) hasar[/buff] (dirençlerden önce) emen bir [buff]Kalkan[/buff] kazanmak için çevreleyen bir enerji topla.\n[other](C)[/other] [other]kaybolan Enerjini[/other] geri kazandırır.",
            "ID-ID": "Mengumpulkan energi sekitar untuk mendapatkan [buff]Perisai[/buff], menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff].\nMemulihkan [other](C)[/other] dari [other]Energi yang hilang[/other].",
            "FR-FR": "Rassemblez de l'énergie environnante pour obtenir un [buff]Bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nRestaure [other](C)[/other] de votre [other]Énergie manquante[/other].",
            "JA-JP": "周囲のエネルギーを集め、[buff](A)[/buff]間、最大[buff](B)ダメージ[/buff]（耐性適用前）を吸収する[buff]シールド[/buff]を獲得する。\n[other]不足しているエネルギー[/other]を[other](C)[/other]回復する。",
            "EN-US": "Gather ambient energy to gain a [buff]Shield[/buff], absorbing up to [buff](A) damage[/buff] (before resistances) for [buff](B)[/buff].\nRestores [other](C)[/other] of your [other]missing Energy[/other].",
            "DE-DE": "Sammle Umgebungsenergie, um einen [buff]Schild[/buff] zu erhalten, der für [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzen) absorbiert.\nStellt [other](C)[/other] deiner [other]fehlenden Energie[/other] wieder her.",
            "AR-SA": "اجمع الطاقة المحيطة لتحصل على [buff]درع[/buff]، يمتص ما يصل إلى [buff](A) ضرر[/buff] (قبل المقاومة) لمدة [buff](B)[/buff].\nتستعيد [other](C)[/other] من طاقتك [other]المفقودة[/other].",
            "KO-KR": "주변을 둘러싼 에너지를 모아, [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 (저항력 계산 전) 흡수하는 [buff]방어막[/buff]을 얻습니다.\n[other]잃은 에너지[/other]의 [other](C)[/other]를 회복합니다.",
            "PT-BR": "Reúne a energia do ambiente para ganhar um [buff]Escudo[/buff], absorvendo até [buff](A) de dano[/buff] (antes das resistências) por [buff](B)[/buff].\nRestaura [other](C)[/other] da sua [other]Energia perdida[/other].",
            "ZH-TW": "聚集環境中的能量以獲得[buff]護盾[/buff]，吸收最多[buff](A)點傷害[/buff](計算抗性前)，持續[buff](B)[/buff]。\n恢復您失去的[other](C)[/other][other]能量[/other]。",
            "ES-ES": "Reúne energía del ambiente para obtener un [buff]Escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes que las resistencias) durante [buff](B)[/buff].\nRestaura [other](C)[/other] de la [other]Energía que te falta[/other].",
            "ZH-CN": "聚集环境中的能量以获得[buff]护盾[/buff]，吸收最多[buff](A)点伤害[/buff]（在抗性前计算），持续[buff](B)[/buff]。\n恢复你失去的[other](C)[/other][other]能量[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": null,
          "disruptionFactor": null,
          "recastDelay": 25,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PBAOE_KNOCKBACK",
          "uiAtlas": null,
          "uiSprite": "INTIMIDATINGSHOUT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Campo di forza",
            "RU-RU": "Силовое поле",
            "PL-PL": "Pole Siłowe",
            "TR-TR": "Güç Alanı",
            "ID-ID": "Medan Gaya",
            "FR-FR": "Champ de force",
            "JA-JP": "フォースフィールド",
            "EN-US": "Force Field",
            "DE-DE": "Kraftschild",
            "AR-SA": "مجال القوة",
            "KO-KR": "포스 필드",
            "PT-BR": "Campo de Força",
            "ZH-TW": "衝擊力場",
            "ES-ES": "Campo de fuerza",
            "ZH-CN": "力场"
          },
          "localizedDescriptions": {
            "IT-IT": "Sprigiona un'Onda d'urto, [cc]respingendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] attorno a te per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg](C) danni magici[/dmg].",
            "RU-RU": "Выпустите ударную волну, [cc]отбросив[/cc] всех врагов в [other]радиусе (A)[/other] вокруг себя на [cc](B)[/cc] (игнорирует сопротивление контролю).\nНаносит [dmg](C) магического урона[/dmg].",
            "PL-PL": "Wysyłasz falę uderzeniową, [cc]odrzucającą[/cc] wszystkich wrogów w promieniu [other](A)[/other] od ciebie na [cc](B)[/cc] (ignorując Odporność na kontrolę tłumu).\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].",
            "TR-TR": "Bir şok dalgası göndererek çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc]. (Kitle kontrol direncini görmezden gelir.)\n[dmg](C) sihirli hasar[/dmg] verir.",
            "ID-ID": "Mengirim gelombang kejut, [cc]memukul mundur[/cc] semua musuh dalam [other](A) radius[/other] di sekitarmu sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nMemberikan [dmg](C) damage sihir[/dmg].",
            "FR-FR": "Envoyez une onde de choc, [cc]repoussant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] autour de vous de [cc](B)[/cc] (ignore la résistance aux contrôles de foule).\nInflige [dmg](C) dégâts magiques[/dmg].",
            "JA-JP": "衝撃波を送り、[other]半径(A)[/other]内の全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます（クラウドコントロール耐性は無視します）。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。",
            "EN-US": "Send out a shockwave, [cc]knocking back[/cc] all enemies within a [other](A) radius[/other] around you by [cc](B)[/cc] (ignoring Crowd Control Resistance).\nDeals [dmg](C) magical damage[/dmg].",
            "DE-DE": "Du erzeugst eine Schockwelle, die alle Gegner in [other](A) Radius[/other] um dich herum [cc](B)[/cc] [cc]wegstößt[/cc] (ignoriert CC-Resistenzen).\nVerursacht [dmg](C) magischen Schaden[/dmg].",
            "AR-SA": "لإطلاق موجة صاعقة [cc]للإطاحة[/cc] بكل الأعداء في [other]محيط (A)[/other] حولك بمقدار [cc](B)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\nتلحق [dmg](C) من الضرر السحري[/dmg].",
            "KO-KR": "충겨파를 방출하여 자신 주변 [other](A) 범위[/other]의 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다 (군중 제어 효과 무시).\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.",
            "PT-BR": "Lança uma onda de choque, [cc]empurrando[/cc] todos os inimigos em um [other](A)raio de [/other] ao seu redor em [cc](B)[/cc] (ignorando Resistência a Controle de Grupo).\nCausa [dmg](C) de dano mágico[/dmg].",
            "ZH-TW": "釋放衝擊波，將自身周圍[other](A)半徑範圍[/other]內所有敵人[cc]擊退[/cc][cc](B)[/cc](無視群體控制抗性)。\n造成[dmg](C)點魔法傷害[/dmg]。",
            "ES-ES": "Envía una onda de choque que [cc]derriba[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] a tu alrededor a una distancia de [cc](B)[/cc] (ignorando la resistencia al control de multitudes).\nInflige [dmg](C) de daño mágico[/dmg].",
            "ZH-CN": "发出一道冲击波，[cc]击退[/cc]你周围[other](A)半径[/other]范围内的所有敌人[cc](B)[/cc]（无视群体控制抗性）。\n造成[dmg](C)魔法伤害[/dmg]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0.5,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "crowdcontrol",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": [
            {
              "target": "enemy",
              "attribute": "health",
              "change": -67.42,
              "effectType": "magic",
              "effectAreaRadius": 6
            }
          ],
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "PURGE_HELMET",
          "uiAtlas": null,
          "uiSprite": "PURGE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Epurazione",
            "RU-RU": "Чистка",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Silme",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purge",
            "JA-JP": "パージ",
            "EN-US": "Purge",
            "DE-DE": "Läuterung",
            "AR-SA": "الإزالة",
            "KO-KR": "제거",
            "PT-BR": "Expurgar",
            "ZH-TW": "淨身",
            "ES-ES": "Purga",
            "ZH-CN": "驱散术"
          },
          "localizedDescriptions": {
            "IT-IT": "[other]Rimuove[/other] tutti i [other]buff[/other] dal nemico bersaglio dopo [other](A)[/other].",
            "RU-RU": "[other]Снимает[/other] все [other]положительные эффекты[/other] с выбранного врага через [other](A)[/other].",
            "PL-PL": "[other]Oczyszczasz[/other] wszystkie [other]buffy[/other] z wybranego wroga po [other](A)[/other].",
            "TR-TR": "[other](A)[/other] sonra hedef düşmandan gelen tüm [other]güçlendirmeleri[/other] [other]siler[/other].",
            "ID-ID": "[other]Menghapus[/other] semua [other]buff[/other] dari musuh yang ditargetkan setelah [other](A)[/other].",
            "FR-FR": "[other]Purge[/other] tous les [other]bonus[/other] de la cible ennemie après [other](A)[/other].",
            "JA-JP": "[other](A)[/other]後、狙った敵から全ての[other]バフ[/other]を[other]パージ[/other]します。",
            "EN-US": "[other]Purge[/other] all [other]buffs[/other] from the targeted enemy after [other](A)[/other].",
            "DE-DE": "[other]Reinige[/other] nach [other](A)[/other] alle [other]Buffs[/other] vom anvisierten Gegner.",
            "AR-SA": "[other]لإزالة[/other] كل [other]التقويات[/other] من العدو المستهدف بعد [other](A)[/other].",
            "KO-KR": "[other](A)[/other] 후에 대상 적에게서 모든 [other]버프[/other]를 [other]제거[/other]합니다.",
            "PT-BR": "[other]Expurga[/other] todos os [other]bônus[/other] de um alvo inimigo após [other](A)[/other].",
            "ZH-TW": "[other](A)[/other]後，[other]清除[/other]目標敵人的所有[other]增益[/other]效果。",
            "ES-ES": "[other]Purga[/other] todos los [other]buffs[/other] del enemigo señalado después de [other](A)[/other].",
            "ZH-CN": "在[other](A)[/other]后[other]驱散[/other]所有目标敌人的[other]增益效果[/other]。"
          },
          "target": "enemy",
          "castingTime": 0,
          "hitDelay": 0.4,
          "standTime": 0.2,
          "disruptionFactor": null,
          "recastDelay": 40,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "debuff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_INCREASED_DAMAGE",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_DAZE",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Aggressione",
            "RU-RU": "Агрессия",
            "PL-PL": "Agresja",
            "TR-TR": "Saldırganlık",
            "ID-ID": "Agresi",
            "FR-FR": "Agression",
            "JA-JP": "侵略",
            "EN-US": "Aggression",
            "DE-DE": "Aggression",
            "AR-SA": "العدائية",
            "KO-KR": "공격성",
            "PT-BR": "Agressão",
            "ZH-TW": "兇猛",
            "ES-ES": "Agresión",
            "ZH-CN": "侵略"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta tutti i [buff]danni[/buff] e le tue [buff]guarigioni fornite[/buff] del [buff](A)[/buff].",
            "RU-RU": "Увеличивает весь ваш [buff]урон[/buff] и [buff]исходящее исцеление[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zwiększa wszystkie twoje [buff]obrażenia[/buff] i [buff]zadawane leczenie[/buff] o [buff](A)[/buff].",
            "TR-TR": "Tüm [buff]hasarını[/buff] ve [buff]gerçekleştirdiğin iyileştirmeyi[/buff] [buff](A)[/buff] artırır.",
            "ID-ID": "Menambah semua [buff]damage[/buff] dan [buff]Rapalan Penyembuhan[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Augmente tous vos [buff]dégâts[/buff] et vos [buff]incantations de soins[/buff] de [buff](A)[/buff].",
            "JA-JP": "全ての[buff]ダメージ[/buff]と[buff]治癒詠唱[/buff]が[buff](A)[/buff]上昇します。",
            "EN-US": "Increases all your [buff]damage[/buff] and [buff]Healing Cast[/buff] by [buff](A)[/buff].",
            "DE-DE": "Steigert all deinen [buff]Schaden[/buff] und [buff]gewirkte Heilung[/buff] um [buff](A)[/buff].",
            "AR-SA": "تزيد [buff]ضررك[/buff] الكلي[buff]وإطلاق العلاج[/buff] بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]대미지[/buff]와 [buff]회복량[/buff]을 [buff](A)[/buff] 만큼 증가시킵니다.",
            "PT-BR": "Aumenta todo o seu [buff]dano[/buff] e [buff]Cura[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身所有[buff]傷害[/buff]和[buff]施放的治療[/buff]增加[buff](A)[/buff]。",
            "ES-ES": "Aumenta todo tu [buff]daño[/buff] y [buff]Lanzamiento de Cura[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]伤害[buff]与[/buff]治疗输出[/buff]提高[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "physicalattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "physicalspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "magicattackdamagebonus",
              "value": 0.035
            },
            {
              "type": "magicspelldamagebonus",
              "value": 0.035
            },
            {
              "type": "healbonus",
              "value": 0.035
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_CASTSPEED",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_SHARPSHOOTER",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Concentrazione",
            "RU-RU": "Концентрация",
            "PL-PL": "Koncentracja",
            "TR-TR": "Konsantrasyon",
            "ID-ID": "Konsentrasi",
            "FR-FR": "Concentration",
            "JA-JP": "集中",
            "EN-US": "Concentration",
            "DE-DE": "Konzentration",
            "AR-SA": "التركيز",
            "KO-KR": "집중",
            "PT-BR": "Concentração",
            "ZH-TW": "集中注意",
            "ES-ES": "Concentración",
            "ZH-CN": "专心"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]tempi di lancio[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]время чтения заклинаний[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]czasy czarowania[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Gerçekleştirme sürelerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Waktu Perapalan[/buff] selama [buff](A)[/buff].",
            "FR-FR": "Réduit tous vos [buff]temps d'incantation[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]詠唱時間[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Cast Times[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Zauberdauer[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل [buff]مرات الإلقاء[/buff]لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]시전 시간[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Tempos de Lançamento[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]施法時間[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tus [buff]tiempos de lanzamientos[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]施放时间[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "magiccasttimereduction",
              "value": 0.05
            }
          ],
          "reflectDamage": null
        },
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_REDUCED_ENERGYCOST",
          "uiAtlas": null,
          "uiSprite": "PASSIVE_CONCENTRATION_1",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Efficienza",
            "RU-RU": "Эффективность",
            "PL-PL": "Skuteczność",
            "TR-TR": "Verimlilik",
            "ID-ID": "Efisiensi",
            "FR-FR": "Efficacité",
            "JA-JP": "効率性",
            "EN-US": "Efficiency",
            "DE-DE": "Effizienz",
            "AR-SA": "الكفاءة",
            "KO-KR": "효율",
            "PT-BR": "Eficiência",
            "ZH-TW": "效率",
            "ES-ES": "Eficiencia",
            "ZH-CN": "效率"
          },
          "localizedDescriptions": {
            "IT-IT": "Riduce i tuoi [buff]costi in energia[/buff] del [buff](A)[/buff].",
            "RU-RU": "Снижает [buff]расход энергии[/buff] на [buff](A)[/buff].",
            "PL-PL": "Zmniejsza twoje [buff]koszty energii[/buff] o [buff](A)[/buff].",
            "TR-TR": "[buff]Enerji bedellerini[/buff] [buff](A)[/buff] azaltır.",
            "ID-ID": "Mengurangi [buff]Konsumsi Energi[/buff] hingga [buff](A)[/buff].",
            "FR-FR": "Réduit vos [buff]coûts en énergie[/buff] de [buff](A)[/buff].",
            "JA-JP": "[buff]エネルギーコスト[/buff]が[buff](A)[/buff]減少します。",
            "EN-US": "Reduces your [buff]Energy Costs[/buff] by [buff](A)[/buff].",
            "DE-DE": "Reduziert deine [buff]Energiekosten[/buff] um [buff](A)[/buff].",
            "AR-SA": "تقلل من [buff]تكاليف الطاقة[/buff] لديك بمقدار [buff](A)[/buff].",
            "KO-KR": "[buff]에너지 소비량[/buff]을 [buff](A)[/buff] 만큼 감소시킵니다.",
            "PT-BR": "Reduz seus [buff]Custos de Energia[/buff] em [buff](A)[/buff].",
            "ZH-TW": "使自身[buff]能量消耗[/buff]減少[buff](A)[/buff]。",
            "ES-ES": "Reduce tu [buff]coste de energía[/buff] en [buff](A)[/buff].",
            "ZH-CN": "你的[buff]能量耗费[/buff]降低[buff](A)[/buff]。"
          },
          "buff": [
            {
              "type": "energycostreduction",
              "value": 0.06
            }
          ],
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappuccio demoniaco del sapiente",
      "RU-RU": "Дьявольский колпак (знаток)",
      "PL-PL": "Czarcia Kapuza Adepta",
      "TR-TR": "Ehil Zebani Başlığı",
      "ID-ID": "Tudung Setan Mahir",
      "FR-FR": "Capuchon de monstre de l'adepte",
      "JA-JP": "悪霊の頭巾（名人）",
      "EN-US": "Adept's Fiend Cowl",
      "DE-DE": "Unholdgugel des Adepten",
      "AR-SA": "غطاء رأس الشرير للبارع",
      "KO-KR": "숙련자의 악령 두건",
      "PT-BR": "Capote Malévolo do Adepto",
      "ZH-TW": "老手級邪魔風帽",
      "ES-ES": "Hábito de diablo del iniciado",
      "ZH-CN": "老手级恶灵风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": null,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T5_HEAD_PLATE_FEY",
    "uiSprite": "HEAD_PLATE_FEY",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 5,
    "enchantmentLevel": 0,
    "categoryId": "plate_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 975,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1075,
          "durability": 82013,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1175,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1275,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T5_METALBAR_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T5_ARTEFACT_HEAD_PLATE_FEY",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Elmo da tessivespro dell'esperto",
      "RU-RU": "Шлем сумеречного ткача (эксперт)",
      "PL-PL": "Hełm Tkacza Zmierzchu Znawcy",
      "TR-TR": "Uzman Alaca Karanlık Miğferi",
      "ID-ID": "Helm Duskweaver Ahli",
      "FR-FR": "Casque crépusculaire de l'expert",
      "JA-JP": "ダスクウィーバーのヘルメット（達人）",
      "EN-US": "Expert's Duskweaver Helmet",
      "DE-DE": "Dunkelweberhelm des Experten",
      "AR-SA": "خوذة نسج الغسق للأخصائي",
      "KO-KR": "전문가의 더스크위버 헬멧",
      "PT-BR": "Elmo de Tecelão do Crepúsculo do Perito",
      "ZH-TW": "專家級幽影編織者頭盔",
      "ES-ES": "Casco crepuscular del experto",
      "ZH-CN": "专家级织暮者头盔"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.5,
      "silver": 0,
      "craftingFocus": 750,
      "craftResourceList": [
        {
          "uniqueName": "T5_METALBAR",
          "count": 8
        },
        {
          "uniqueName": "T5_ARTEFACT_HEAD_PLATE_FEY",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_PLATE_FEY",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_CLOTH_HELL",
    "uiSprite": "HEAD_CLOTH_HELL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1050,
          "durability": 54675,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1150,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1250,
          "durability": 123019,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1350,
          "durability": 184528,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio demoniaco del maestro",
      "RU-RU": "Дьявольский колпак (мастер)",
      "PL-PL": "Czarcia Kapuza Mistrza",
      "TR-TR": "Usta Zebani Başlığı",
      "ID-ID": "Tudung Setan Master",
      "FR-FR": "Capuchon de monstre du maître",
      "JA-JP": "悪霊の頭巾（マスター）",
      "EN-US": "Master's Fiend Cowl",
      "DE-DE": "Unholdgugel des Meisters",
      "AR-SA": "عباءة الشياطين للخبير",
      "KO-KR": "마스터의 악령 두건",
      "PT-BR": "Capote Malévolo do Mestre",
      "ZH-TW": "大師級邪魔風帽",
      "ES-ES": "Hábito de diablo del maestro",
      "ZH-CN": "大师级恶灵风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": null,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_HELL",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_CLOTH_AVALON",
    "uiSprite": "HEAD_CLOTH_AVALON",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1300,
          "durability": 184529,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL1",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1400,
          "durability": 276793,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL2",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1500,
          "durability": 415189,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL3",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1600,
          "durability": 622784,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_CLOTH_LEVEL4",
                "count": 8
              },
              {
                "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
                "count": 1
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio della purezza dell'anziano",
      "RU-RU": "Колпак чистоты (старейшина)",
      "PL-PL": "Kapuza Czystości Starszego",
      "TR-TR": "Yüce Masumiyet Başlığı",
      "ID-ID": "Tudung Kemurnian Tetua",
      "FR-FR": "Capuchon de pureté du sage",
      "JA-JP": "純潔の頭巾（老熟）",
      "EN-US": "Elder's Cowl of Purity",
      "DE-DE": "Gugel der Reinheit des Ältesten",
      "AR-SA": "غطاء الرأس النقي للحكيم",
      "KO-KR": "장로의 순수의 두건",
      "PT-BR": "Capote da Pureza do Ancião",
      "ZH-TW": "禪師級純潔風帽",
      "ES-ES": "Hábito de pureza del anciano",
      "ZH-CN": "禅师级纯洁风帽"
    },
    "localizedDescriptions": null,
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": null,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_CLOTH",
          "count": 8
        },
        {
          "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4",
          "count": 1
        }
      ]
    },
    "spriteName": "HEAD_CLOTH_AVALON",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T6_HEAD_GATHERER_ORE",
    "uiSprite": "HEAD_GATHERER_ORE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "ore",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T6_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "CC_IMMUNITY",
          "uiAtlas": null,
          "uiSprite": "STRENGTH",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_CC_IMMUNITY_V2_DESC",
          "localizedNames": {
            "IT-IT": "Canzone del lavoratore",
            "RU-RU": "Песенка рабочих",
            "PL-PL": "Motywująca Pieśń Pracownika",
            "TR-TR": "Motive Edici İşçi Şarkısı",
            "ID-ID": "Lagu Motivasi Pekerja",
            "FR-FR": "Chant de travailleurs motivant",
            "JA-JP": "動機付けの労働者の歌",
            "EN-US": "Motivating Worker's Song",
            "DE-DE": "Motivierendes Arbeitslied",
            "AR-SA": "أغنية التحفيز",
            "KO-KR": "노동자를 위한 응원가",
            "PT-BR": "Canção Motivadora de Mão de Obra",
            "ZH-TW": "激勵工人之歌",
            "ES-ES": "Canción obrera alentadora",
            "ZH-CN": "激发工人之歌"
          },
          "localizedDescriptions": {
            "IT-IT": "Ti motivi, [other]purificando[/other] tutti [other]gli effetti di Controllo sulla Folla[/other] su di te.\nRende [buff]immuni[/buff] a [buff]stordimenti[/buff], [buff]intrappolamenti[/buff], [buff]rallentamenti[/buff], e [buff]silenziamenti[/buff] per [buff](A)[/buff].\n\nDiminuisce tutti i [other]danni[/other] che infliggi del [other](B)[/other] per [other](C)[/other].",
            "RU-RU": "Вы мотивируете себя, [other]сняв[/other] с себя все [other]эффекты контроля[/other].\nНаделяет [buff]невосприимчивостью[/buff] к [buff]оглушению[/buff], [buff]обездвиживанию[/buff], [buff]замедлению[/buff] и [buff]безмолвию[/buff] на [buff](A)[/buff].\n\nСнижает весь наносимый вами [other]урон[/other] на [other](B)[/other] в течение [other](C)[/other].",
            "PL-PL": "Motywujesz siebie samego, [other]oczyszczając[/other] wszystkie aktywne na tobie [other]efekty kontroli tłumu[/other].\nZapewnia [buff]odporność[/buff] na [buff]ogłuszenie[/buff], [buff]unieruchomienie[/buff], [buff]spowolnienie[/buff] i [buff]wyciszenie[/buff] na [buff](A)[/buff].\n\nZmniejsza zadawane przez ciebie [other]obrażenia[/other] o [other](B)[/other] na [other](C)[/other].",
            "TR-TR": "Kendini motive ederek üzerindeki tüm [other]kitle kontrol etkilerini[/other] [other]arındırırsın[/other].\n[buff](A)[/buff] boyunca [buff]sersemletmelere[/buff], [buff]yere sabitlemelere[/buff], [buff]yavaşlatmalara[/buff] ve [buff]susturmalara[/buff] karşı [buff]bağışıklık[/buff] sağlar.\n\n[other](B)[/other] boyunca verdiğin tüm [other]hasarı[/other] [other](C)[/other] azaltır.",
            "ID-ID": "Memotivasi diri sendiri, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] padamu.\nMemberikan [buff]kekebalan[/buff] dari [buff]stun[/buff], [buff]terakar[/buff], [buff]pelambatan[/buff], dan [buff]bungkaman[/buff] selama [buff](A)[/buff].\n\nMengurangi semua [other]damage[/other] yang kamu berikan sebesar [other](B)[/other] selama [other](C)[/other].",
            "FR-FR": "Motivez-vous et [other]purifiez[/other] tous les [other]effets de contrôle de foule[/other] sur vous.\nConfère une [buff]immunité[/buff] contre les [buff]étourdissements[/buff], [buff]immobilisations[/buff], [buff]ralentissements[/buff] et [buff]réductions au silence[/buff] pendant [buff](A)[/buff].\n\nRéduit tous les [other]dégâts[/other] que vous infligez de [other](B)[/other] pendant [other](C)[/other].",
            "JA-JP": "自分をやる気にさせ、自分にかかっているすべての[other]Crowd Control効果[/other]を[other]浄化[/other]する。\n[buff](A)[/buff]の間、[buff]スタン[/buff]、[buff]根付[/buff]、[buff]スロウ[/buff]、[buff]沈黙[/buff]に対する[buff]免疫[/buff]を付与する。\n\n[other](B)[/other]の間、自分が与えるすべての[other]ダメージ[/other]を[other](C)[/other]減少させる。",
            "EN-US": "Motivate yourself, [other]cleansing[/other] all [other]Crowd Control effects[/other] on you.\nGrants [buff]immunity[/buff] to [buff]stuns[/buff], [buff]roots[/buff], [buff]slows[/buff], and [buff]silences[/buff] for [buff](A)[/buff].\n\nDecreases all [other]damage[/other] you deal by [other](B)[/other] for [other](C)[/other].",
            "DE-DE": "Motiviere dich selbst, dies [other]reinigt[/other] alle [other]CC-Effekte[/other] von dir.\nVerleiht dir für [buff](A)[/buff] [buff]Immunität[/buff] gegen [buff]Betäubung[/buff], [buff]Verwurzelungen[/buff], [buff]Verlangsamung[/buff], und [buff]Stille[/buff].\n\nReduziert jeden von dir verursachten [other]Schaden[/other] für [other](B)[/other] um [other](C)[/other].",
            "AR-SA": "عليك تحفيز نفسك [other]وإزالة[/other] كل [other]تأثيرات التحكم في الحشود[/other] لديك.\nتمنح [buff]حصانة[/buff] من محاولات [buff]الصعق[/buff] و[buff]الشلل[/buff] و[buff]الإبطاء[/buff] و[buff]الإيقاف[/buff] لمدة [buff](A)[/buff].\n\nتقلل كل [other]الضرر[/other] المُلحق بمقدار [other](B)[/other] لمدة [other](C)[/other].",
            "KO-KR": "자신에게 동기를 부여하여 자신에게 걸린 모든 [other]군중 제어 효과[/other]를 [other]정화[/other]합니다.\n[buff](A)[/buff] 동안 [buff]기절[/buff], [buff]속박[/buff], [buff]둔화[/buff], [buff]침묵[/buff]에 대한 [buff]면역[/buff]을 획득합니다.\n\n[other](B)[/other] 동안 자신이 가하는 모든 [other]대미지[/other]가 [other](C)[/other]만큼 감소합니다.",
            "PT-BR": "Te motiva, [other]purificando[/other] todos [other]os efeitos de Controle de Grupo[/other] em você.\nConcede [buff]imunidade[/buff] à [buff]atordoamentos[/buff], [buff]enraizamentos[/buff], [buff]desacelerações[/buff] e [buff]efeitos de silêncio[/buff] por [buff](A)[/buff].\n\nReduz todo o [other]dano[/other] que você causa em [other](B)[/other] por [other](C)[/other].",
            "ZH-TW": "鼓舞自身，[other]淨化[/other]您身上所有[other]群體控制效果[/other]。\n對[buff]暈眩[/buff]、[buff]定身[/buff]、[buff]緩速[/buff]和[buff]沉默[/buff][buff]免疫[/buff]，持續[buff](A)[/buff]。\n\n使您自身造成的[other]傷害[/other]降低[other](B)[/other]，持續[other](C)[/other]。",
            "ES-ES": "Usa tu motivación y [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] que tengas.\nTe hace [buff]inmune[/buff] a los [buff]aturdimientos[/buff], [buff]inmovilizaciones[/buff], [buff]ralentizaciones[/buff] y [buff]silencios[/buff] durante [buff](A)[/buff].\n\nReduce todo el [other]daño[/other] que infliges en [other](B)[/other] durante [other](C)[/other].",
            "ZH-CN": "激励自己，[other]净化[/other]所有[other]群体控制效果[/other]。\n使你[buff]免疫击晕[/buff]、[buff]定身[/buff]、[buff]减速[/buff]与[buff]沉默[/buff]效果，持续[buff](A)[/buff]。\n\n使你造成的[other]伤害[/other]降低[other](B)[/other]，持续[other](C)[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "physicalattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "physicalspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ORE_T6",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ORE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ORE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione dei minerali",
            "RU-RU": "Навыки шахтера",
            "PL-PL": "Umiejętności górnicze",
            "TR-TR": "Maden Becerileri",
            "ID-ID": "Keterampilan Menambang",
            "FR-FR": "Compétences de mineur",
            "JA-JP": "採掘スキル",
            "EN-US": "Mining Skills",
            "DE-DE": "Bergbaufähigkeiten",
            "AR-SA": "مهارات التنقيب",
            "KO-KR": "채굴 스킬",
            "PT-BR": "Habilidades de Mineração",
            "ZH-TW": "採礦技能",
            "ES-ES": "Habilidades de minería",
            "ZH-CN": "采矿技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Minerali[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]руды[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Cevher[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Bijih[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]鉱石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Ore[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Erze[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]مواد الخام[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]광석[/buff]의 광석 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階礦石[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para el [buff]mineral[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶矿石[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da minatore del maestro",
      "RU-RU": "Шапка шахтера (мастер)",
      "PL-PL": "Czapka Górnika Mistrza",
      "TR-TR": "Usta Madenci Kepi",
      "ID-ID": "Topi Penambang Master",
      "FR-FR": "Casquette de mineur du maître",
      "JA-JP": "採掘者の帽子（マスター）",
      "EN-US": "Master's Miner Cap",
      "DE-DE": "Bergarbeitermütze des Meisters",
      "AR-SA": "قبعة عامل المنجم للخبير",
      "KO-KR": "마스터의 광부 모자",
      "PT-BR": "Chapéu do Minerador Mestre",
      "ZH-TW": "大師級採礦匠工作帽",
      "ES-ES": "Gorro de minero del maestro",
      "ZH-CN": "大师级采矿工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.667,
      "silver": 0,
      "craftingFocus": 1313,
      "craftResourceList": [
        {
          "uniqueName": "T6_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ORE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_GATHERER_ORE",
    "uiSprite": "HEAD_GATHERER_ORE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "ore",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "CC_IMMUNITY",
          "uiAtlas": null,
          "uiSprite": "STRENGTH",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_CC_IMMUNITY_V2_DESC",
          "localizedNames": {
            "IT-IT": "Canzone del lavoratore",
            "RU-RU": "Песенка рабочих",
            "PL-PL": "Motywująca Pieśń Pracownika",
            "TR-TR": "Motive Edici İşçi Şarkısı",
            "ID-ID": "Lagu Motivasi Pekerja",
            "FR-FR": "Chant de travailleurs motivant",
            "JA-JP": "動機付けの労働者の歌",
            "EN-US": "Motivating Worker's Song",
            "DE-DE": "Motivierendes Arbeitslied",
            "AR-SA": "أغنية التحفيز",
            "KO-KR": "노동자를 위한 응원가",
            "PT-BR": "Canção Motivadora de Mão de Obra",
            "ZH-TW": "激勵工人之歌",
            "ES-ES": "Canción obrera alentadora",
            "ZH-CN": "激发工人之歌"
          },
          "localizedDescriptions": {
            "IT-IT": "Ti motivi, [other]purificando[/other] tutti [other]gli effetti di Controllo sulla Folla[/other] su di te.\nRende [buff]immuni[/buff] a [buff]stordimenti[/buff], [buff]intrappolamenti[/buff], [buff]rallentamenti[/buff], e [buff]silenziamenti[/buff] per [buff](A)[/buff].\n\nDiminuisce tutti i [other]danni[/other] che infliggi del [other](B)[/other] per [other](C)[/other].",
            "RU-RU": "Вы мотивируете себя, [other]сняв[/other] с себя все [other]эффекты контроля[/other].\nНаделяет [buff]невосприимчивостью[/buff] к [buff]оглушению[/buff], [buff]обездвиживанию[/buff], [buff]замедлению[/buff] и [buff]безмолвию[/buff] на [buff](A)[/buff].\n\nСнижает весь наносимый вами [other]урон[/other] на [other](B)[/other] в течение [other](C)[/other].",
            "PL-PL": "Motywujesz siebie samego, [other]oczyszczając[/other] wszystkie aktywne na tobie [other]efekty kontroli tłumu[/other].\nZapewnia [buff]odporność[/buff] na [buff]ogłuszenie[/buff], [buff]unieruchomienie[/buff], [buff]spowolnienie[/buff] i [buff]wyciszenie[/buff] na [buff](A)[/buff].\n\nZmniejsza zadawane przez ciebie [other]obrażenia[/other] o [other](B)[/other] na [other](C)[/other].",
            "TR-TR": "Kendini motive ederek üzerindeki tüm [other]kitle kontrol etkilerini[/other] [other]arındırırsın[/other].\n[buff](A)[/buff] boyunca [buff]sersemletmelere[/buff], [buff]yere sabitlemelere[/buff], [buff]yavaşlatmalara[/buff] ve [buff]susturmalara[/buff] karşı [buff]bağışıklık[/buff] sağlar.\n\n[other](B)[/other] boyunca verdiğin tüm [other]hasarı[/other] [other](C)[/other] azaltır.",
            "ID-ID": "Memotivasi diri sendiri, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] padamu.\nMemberikan [buff]kekebalan[/buff] dari [buff]stun[/buff], [buff]terakar[/buff], [buff]pelambatan[/buff], dan [buff]bungkaman[/buff] selama [buff](A)[/buff].\n\nMengurangi semua [other]damage[/other] yang kamu berikan sebesar [other](B)[/other] selama [other](C)[/other].",
            "FR-FR": "Motivez-vous et [other]purifiez[/other] tous les [other]effets de contrôle de foule[/other] sur vous.\nConfère une [buff]immunité[/buff] contre les [buff]étourdissements[/buff], [buff]immobilisations[/buff], [buff]ralentissements[/buff] et [buff]réductions au silence[/buff] pendant [buff](A)[/buff].\n\nRéduit tous les [other]dégâts[/other] que vous infligez de [other](B)[/other] pendant [other](C)[/other].",
            "JA-JP": "自分をやる気にさせ、自分にかかっているすべての[other]Crowd Control効果[/other]を[other]浄化[/other]する。\n[buff](A)[/buff]の間、[buff]スタン[/buff]、[buff]根付[/buff]、[buff]スロウ[/buff]、[buff]沈黙[/buff]に対する[buff]免疫[/buff]を付与する。\n\n[other](B)[/other]の間、自分が与えるすべての[other]ダメージ[/other]を[other](C)[/other]減少させる。",
            "EN-US": "Motivate yourself, [other]cleansing[/other] all [other]Crowd Control effects[/other] on you.\nGrants [buff]immunity[/buff] to [buff]stuns[/buff], [buff]roots[/buff], [buff]slows[/buff], and [buff]silences[/buff] for [buff](A)[/buff].\n\nDecreases all [other]damage[/other] you deal by [other](B)[/other] for [other](C)[/other].",
            "DE-DE": "Motiviere dich selbst, dies [other]reinigt[/other] alle [other]CC-Effekte[/other] von dir.\nVerleiht dir für [buff](A)[/buff] [buff]Immunität[/buff] gegen [buff]Betäubung[/buff], [buff]Verwurzelungen[/buff], [buff]Verlangsamung[/buff], und [buff]Stille[/buff].\n\nReduziert jeden von dir verursachten [other]Schaden[/other] für [other](B)[/other] um [other](C)[/other].",
            "AR-SA": "عليك تحفيز نفسك [other]وإزالة[/other] كل [other]تأثيرات التحكم في الحشود[/other] لديك.\nتمنح [buff]حصانة[/buff] من محاولات [buff]الصعق[/buff] و[buff]الشلل[/buff] و[buff]الإبطاء[/buff] و[buff]الإيقاف[/buff] لمدة [buff](A)[/buff].\n\nتقلل كل [other]الضرر[/other] المُلحق بمقدار [other](B)[/other] لمدة [other](C)[/other].",
            "KO-KR": "자신에게 동기를 부여하여 자신에게 걸린 모든 [other]군중 제어 효과[/other]를 [other]정화[/other]합니다.\n[buff](A)[/buff] 동안 [buff]기절[/buff], [buff]속박[/buff], [buff]둔화[/buff], [buff]침묵[/buff]에 대한 [buff]면역[/buff]을 획득합니다.\n\n[other](B)[/other] 동안 자신이 가하는 모든 [other]대미지[/other]가 [other](C)[/other]만큼 감소합니다.",
            "PT-BR": "Te motiva, [other]purificando[/other] todos [other]os efeitos de Controle de Grupo[/other] em você.\nConcede [buff]imunidade[/buff] à [buff]atordoamentos[/buff], [buff]enraizamentos[/buff], [buff]desacelerações[/buff] e [buff]efeitos de silêncio[/buff] por [buff](A)[/buff].\n\nReduz todo o [other]dano[/other] que você causa em [other](B)[/other] por [other](C)[/other].",
            "ZH-TW": "鼓舞自身，[other]淨化[/other]您身上所有[other]群體控制效果[/other]。\n對[buff]暈眩[/buff]、[buff]定身[/buff]、[buff]緩速[/buff]和[buff]沉默[/buff][buff]免疫[/buff]，持續[buff](A)[/buff]。\n\n使您自身造成的[other]傷害[/other]降低[other](B)[/other]，持續[other](C)[/other]。",
            "ES-ES": "Usa tu motivación y [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] que tengas.\nTe hace [buff]inmune[/buff] a los [buff]aturdimientos[/buff], [buff]inmovilizaciones[/buff], [buff]ralentizaciones[/buff] y [buff]silencios[/buff] durante [buff](A)[/buff].\n\nReduce todo el [other]daño[/other] que infliges en [other](B)[/other] durante [other](C)[/other].",
            "ZH-CN": "激励自己，[other]净化[/other]所有[other]群体控制效果[/other]。\n使你[buff]免疫击晕[/buff]、[buff]定身[/buff]、[buff]减速[/buff]与[buff]沉默[/buff]效果，持续[buff](A)[/buff]。\n\n使你造成的[other]伤害[/other]降低[other](B)[/other]，持续[other](C)[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "physicalattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "physicalspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ORE_T4",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ORE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ORE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione dei minerali",
            "RU-RU": "Навыки шахтера",
            "PL-PL": "Umiejętności górnicze",
            "TR-TR": "Maden Becerileri",
            "ID-ID": "Keterampilan Menambang",
            "FR-FR": "Compétences de mineur",
            "JA-JP": "採掘スキル",
            "EN-US": "Mining Skills",
            "DE-DE": "Bergbaufähigkeiten",
            "AR-SA": "مهارات التنقيب",
            "KO-KR": "채굴 스킬",
            "PT-BR": "Habilidades de Mineração",
            "ZH-TW": "採礦技能",
            "ES-ES": "Habilidades de minería",
            "ZH-CN": "采矿技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Minerali[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]руды[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Cevher[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Bijih[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]鉱石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Ore[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Erze[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]مواد الخام[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]광석[/buff]의 광석 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階礦石[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para el [buff]mineral[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶矿石[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da minatore del sapiente",
      "RU-RU": "Шапка шахтера (знаток)",
      "PL-PL": "Czapka Górnika Adepta",
      "TR-TR": "Ehil Madenci Kepi",
      "ID-ID": "Topi Penambang Mahir",
      "FR-FR": "Casquette de mineur de l'adepte",
      "JA-JP": "採掘者の帽子（名人）",
      "EN-US": "Adept's Miner Cap",
      "DE-DE": "Bergarbeitermütze des Adepten",
      "AR-SA": "قبعة عامل المنجم للبارع",
      "KO-KR": "숙련자의 광부 모자",
      "PT-BR": "Chapéu do Minerador Adepto",
      "ZH-TW": "老手級採礦匠工作帽",
      "ES-ES": "Gorro de minero del iniciado",
      "ZH-CN": "老手级采矿工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ORE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T8_HEAD_GATHERER_ORE",
    "uiSprite": "HEAD_GATHERER_ORE",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 8,
    "enchantmentLevel": 0,
    "categoryId": "ore",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 1200,
          "durability": 54675,
          "craftingRequirements": {
            "time": 1.5,
            "silver": 0,
            "craftingFocus": 7037,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1300,
          "durability": 82013,
          "craftingRequirements": {
            "time": 1.8,
            "silver": 0,
            "craftingFocus": 12315,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1400,
          "durability": 123019,
          "craftingRequirements": {
            "time": 2.16,
            "silver": 0,
            "craftingFocus": 21551,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1500,
          "durability": 184528,
          "craftingRequirements": {
            "time": 2.52,
            "silver": 0,
            "craftingFocus": 37715,
            "craftResourceList": [
              {
                "uniqueName": "T8_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半���(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "CC_IMMUNITY",
          "uiAtlas": null,
          "uiSprite": "STRENGTH",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_CC_IMMUNITY_V2_DESC",
          "localizedNames": {
            "IT-IT": "Canzone del lavoratore",
            "RU-RU": "Песенка рабочих",
            "PL-PL": "Motywująca Pieśń Pracownika",
            "TR-TR": "Motive Edici İşçi Şarkısı",
            "ID-ID": "Lagu Motivasi Pekerja",
            "FR-FR": "Chant de travailleurs motivant",
            "JA-JP": "動機付けの労働者の歌",
            "EN-US": "Motivating Worker's Song",
            "DE-DE": "Motivierendes Arbeitslied",
            "AR-SA": "أغنية التحفيز",
            "KO-KR": "노동자를 위한 응원가",
            "PT-BR": "Canção Motivadora de Mão de Obra",
            "ZH-TW": "激勵工人之歌",
            "ES-ES": "Canción obrera alentadora",
            "ZH-CN": "激发工人之歌"
          },
          "localizedDescriptions": {
            "IT-IT": "Ti motivi, [other]purificando[/other] tutti [other]gli effetti di Controllo sulla Folla[/other] su di te.\nRende [buff]immuni[/buff] a [buff]stordimenti[/buff], [buff]intrappolamenti[/buff], [buff]rallentamenti[/buff], e [buff]silenziamenti[/buff] per [buff](A)[/buff].\n\nDiminuisce tutti i [other]danni[/other] che infliggi del [other](B)[/other] per [other](C)[/other].",
            "RU-RU": "Вы мотивируете себя, [other]сняв[/other] с себя все [other]эффекты контроля[/other].\nНаделяет [buff]невосприимчивостью[/buff] к [buff]оглушению[/buff], [buff]обездвиживанию[/buff], [buff]замедлению[/buff] и [buff]безмолвию[/buff] на [buff](A)[/buff].\n\nСнижает весь наносимый вами [other]урон[/other] на [other](B)[/other] в течение [other](C)[/other].",
            "PL-PL": "Motywujesz siebie samego, [other]oczyszczając[/other] wszystkie aktywne na tobie [other]efekty kontroli tłumu[/other].\nZapewnia [buff]odporność[/buff] na [buff]ogłuszenie[/buff], [buff]unieruchomienie[/buff], [buff]spowolnienie[/buff] i [buff]wyciszenie[/buff] na [buff](A)[/buff].\n\nZmniejsza zadawane przez ciebie [other]obrażenia[/other] o [other](B)[/other] na [other](C)[/other].",
            "TR-TR": "Kendini motive ederek üzerindeki tüm [other]kitle kontrol etkilerini[/other] [other]arındırırsın[/other].\n[buff](A)[/buff] boyunca [buff]sersemletmelere[/buff], [buff]yere sabitlemelere[/buff], [buff]yavaşlatmalara[/buff] ve [buff]susturmalara[/buff] karşı [buff]bağışıklık[/buff] sağlar.\n\n[other](B)[/other] boyunca verdiğin tüm [other]hasarı[/other] [other](C)[/other] azaltır.",
            "ID-ID": "Memotivasi diri sendiri, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] padamu.\nMemberikan [buff]kekebalan[/buff] dari [buff]stun[/buff], [buff]terakar[/buff], [buff]pelambatan[/buff], dan [buff]bungkaman[/buff] selama [buff](A)[/buff].\n\nMengurangi semua [other]damage[/other] yang kamu berikan sebesar [other](B)[/other] selama [other](C)[/other].",
            "FR-FR": "Motivez-vous et [other]purifiez[/other] tous les [other]effets de contrôle de foule[/other] sur vous.\nConfère une [buff]immunité[/buff] contre les [buff]étourdissements[/buff], [buff]immobilisations[/buff], [buff]ralentissements[/buff] et [buff]réductions au silence[/buff] pendant [buff](A)[/buff].\n\nRéduit tous les [other]dégâts[/other] que vous infligez de [other](B)[/other] pendant [other](C)[/other].",
            "JA-JP": "自分をやる気にさせ、自分にかかっているすべての[other]Crowd Control効果[/other]を[other]浄化[/other]する。\n[buff](A)[/buff]の間、[buff]スタン[/buff]、[buff]根付[/buff]、[buff]スロウ[/buff]、[buff]沈黙[/buff]に対する[buff]免疫[/buff]を付与する。\n\n[other](B)[/other]の間、自分が与えるすべての[other]ダメージ[/other]を[other](C)[/other]減少させる。",
            "EN-US": "Motivate yourself, [other]cleansing[/other] all [other]Crowd Control effects[/other] on you.\nGrants [buff]immunity[/buff] to [buff]stuns[/buff], [buff]roots[/buff], [buff]slows[/buff], and [buff]silences[/buff] for [buff](A)[/buff].\n\nDecreases all [other]damage[/other] you deal by [other](B)[/other] for [other](C)[/other].",
            "DE-DE": "Motiviere dich selbst, dies [other]reinigt[/other] alle [other]CC-Effekte[/other] von dir.\nVerleiht dir für [buff](A)[/buff] [buff]Immunität[/buff] gegen [buff]Betäubung[/buff], [buff]Verwurzelungen[/buff], [buff]Verlangsamung[/buff], und [buff]Stille[/buff].\n\nReduziert jeden von dir verursachten [other]Schaden[/other] für [other](B)[/other] um [other](C)[/other].",
            "AR-SA": "عليك تحفيز نفسك [other]وإزالة[/other] كل [other]تأثيرات التحكم في الحشود[/other] لديك.\nتمنح [buff]حصانة[/buff] من محاولات [buff]الصعق[/buff] و[buff]الشلل[/buff] و[buff]الإبطاء[/buff] و[buff]الإيقاف[/buff] لمدة [buff](A)[/buff].\n\nتقلل كل [other]الضرر[/other] المُلحق بمقدار [other](B)[/other] لمدة [other](C)[/other].",
            "KO-KR": "자신에게 동기를 부여하여 자신에게 걸린 모든 [other]군중 제어 효과[/other]를 [other]정화[/other]합니다.\n[buff](A)[/buff] 동안 [buff]기절[/buff], [buff]속박[/buff], [buff]둔화[/buff], [buff]침묵[/buff]에 대한 [buff]면역[/buff]을 획득합니다.\n\n[other](B)[/other] 동안 자신이 가하는 모든 [other]대미지[/other]가 [other](C)[/other]만큼 감소합니다.",
            "PT-BR": "Te motiva, [other]purificando[/other] todos [other]os efeitos de Controle de Grupo[/other] em você.\nConcede [buff]imunidade[/buff] à [buff]atordoamentos[/buff], [buff]enraizamentos[/buff], [buff]desacelerações[/buff] e [buff]efeitos de silêncio[/buff] por [buff](A)[/buff].\n\nReduz todo o [other]dano[/other] que você causa em [other](B)[/other] por [other](C)[/other].",
            "ZH-TW": "鼓舞自身，[other]淨化[/other]您身上所有[other]群體控制效果[/other]。\n對[buff]暈眩[/buff]、[buff]定身[/buff]、[buff]緩速[/buff]和[buff]沉默[/buff][buff]免疫[/buff]，持續[buff](A)[/buff]。\n\n使您自身造成的[other]傷害[/other]降低[other](B)[/other]，持續[other](C)[/other]。",
            "ES-ES": "Usa tu motivación y [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] que tengas.\nTe hace [buff]inmune[/buff] a los [buff]aturdimientos[/buff], [buff]inmovilizaciones[/buff], [buff]ralentizaciones[/buff] y [buff]silencios[/buff] durante [buff](A)[/buff].\n\nReduce todo el [other]daño[/other] que infliges en [other](B)[/other] durante [other](C)[/other].",
            "ZH-CN": "激励自己，[other]净化[/other]所有[other]群体控制效果[/other]。\n使你[buff]免疫击晕[/buff]、[buff]定身[/buff]、[buff]减速[/buff]与[buff]沉默[/buff]效果，持续[buff](A)[/buff]。\n\n使你造成的[other]伤害[/other]降低[other](B)[/other]，持续[other](C)[/other]。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "crowdcontrol",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "physicalattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicattackdamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "physicalspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            },
            {
              "target": "self",
              "type": "magicspelldamagebonus",
              "time": 6,
              "value": -0.5,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ORE_T8",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ORE",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ORE_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione dei minerali",
            "RU-RU": "Навыки шахтера",
            "PL-PL": "Umiejętności górnicze",
            "TR-TR": "Maden Becerileri",
            "ID-ID": "Keterampilan Menambang",
            "FR-FR": "Compétences de mineur",
            "JA-JP": "採掘スキル",
            "EN-US": "Mining Skills",
            "DE-DE": "Bergbaufähigkeiten",
            "AR-SA": "مهارات التنقيب",
            "KO-KR": "채굴 스킬",
            "PT-BR": "Habilidades de Mineração",
            "ZH-TW": "採礦技能",
            "ES-ES": "Habilidades de minería",
            "ZH-CN": "采矿技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Minerali[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]руды[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Cevher[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Bijih[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]鉱石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Ore[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Erze[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]مواد الخام[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]광석[/buff]의 광석 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階礦石[/buff]的[buff]採集收穫[/buff]��加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para el [buff]mineral[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶矿石[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da minatore dell'anziano",
      "RU-RU": "Шапка шахтера (старейшина)",
      "PL-PL": "Czapka Górnika Starszego",
      "TR-TR": "Yüce Madenci Kepi",
      "ID-ID": "Topi Penambang Tetua",
      "FR-FR": "Casquette de mineur du sage",
      "JA-JP": "採掘者の帽子（老熟）",
      "EN-US": "Elder's Miner Cap",
      "DE-DE": "Bergarbeitermütze des Ältesten",
      "AR-SA": "قبعة عامل المنجم للحكيم",
      "KO-KR": "장로의 광부 모자",
      "PT-BR": "Chapéu do Minerador Ancião",
      "ZH-TW": "禪師級採礦匠工作帽",
      "ES-ES": "Gorro de minero del anciano",
      "ZH-CN": "禅师级采矿工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 4021,
      "craftResourceList": [
        {
          "uniqueName": "T8_METALBAR",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_GATHERER_ORE",
    "stackable": true,
    "equipable": true
  },
  {
    "itemType": "equipment",
    "uniqueName": "T4_HEAD_GATHERER_ROCK",
    "uiSprite": "HEAD_GATHERER_ROCK",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 4,
    "enchantmentLevel": 0,
    "categoryId": "rock",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
      "enchantments": [
        {
          "enchantmentLevel": 1,
          "itemPower": 800,
          "durability": 10800,
          "craftingRequirements": {
            "time": 0.5,
            "silver": 0,
            "craftingFocus": 750,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL1",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 900,
          "durability": 16200,
          "craftingRequirements": {
            "time": 0.667,
            "silver": 0,
            "craftingFocus": 1313,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL2",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1000,
          "durability": 24300,
          "craftingRequirements": {
            "time": 0.833,
            "silver": 0,
            "craftingFocus": 2298,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL3",
                "count": 8
              }
            ]
          }
        },
        {
          "enchantmentLevel": 4,
          "itemPower": 1100,
          "durability": 36450,
          "craftingRequirements": {
            "time": 1.25,
            "silver": 0,
            "craftingFocus": 4021,
            "craftResourceList": [
              {
                "uniqueName": "T4_METALBAR_LEVEL4",
                "count": 8
              }
            ]
          }
        }
      ]
    },
    "activeSlots": {
      "1": [
        {
          "spellType": "active",
          "uniqueName": "BLOCK",
          "uiAtlas": null,
          "uiSprite": "BLOCK",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Blocco",
            "RU-RU": "Блок",
            "PL-PL": "Blok",
            "TR-TR": "Blok",
            "ID-ID": "Blokir",
            "FR-FR": "Défense",
            "JA-JP": "ブロック",
            "EN-US": "Block",
            "DE-DE": "Blocken",
            "AR-SA": "الصد",
            "KO-KR": "막기",
            "PT-BR": "Bloqueio",
            "ZH-TW": "格擋",
            "ES-ES": "Bloquear",
            "ZH-CN": "格挡"
          },
          "localizedDescriptions": {
            "IT-IT": "Blocca gli attacchi, diventando [buff]immune[/buff] ai [buff]danni[/buff] e a tutti gli [buff]effetti di controllo[/buff] [other]incanalando[/other] per [other](A)[/other] (puoi muoverti durante l'incanalamento).",
            "RU-RU": "Вы блокируете входящие атаки, становясь [buff]невосприимчивым[/buff] к [buff]урону[/buff] и всем [buff]эффектам контроля[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться при поддерживании).",
            "PL-PL": "Blokujesz nadchodzące ataki, stając się [buff]odpornym[/buff] na [buff]obrażenia[/buff] i wszystkie [buff]efekty kontroli tłumu[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (możesz się poruszać podczas kanałowania).",
            "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] ve tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olarak gelen saldırıları bloklarsın. (Odaklanırken hareket edilemez.)",
            "ID-ID": "Blokir serangan yang datang, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff] dan semua [buff]efek Kontrol Kerumunan[/buff] sambil [other]penyaluran[/other] selama [other](A)[/other] (bisa bergerak saat penyaluran).",
            "FR-FR": "Bloquez les attaques, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff] et tous les [buff]effets de contrôle de foule[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (déplacement possible pendant la canalisation).",
            "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら（チャネリング中に移動可能）、攻撃をブロックし、[buff]ダメージ[/buff]や全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。",
            "EN-US": "Block incoming attacks, becoming [buff]immune[/buff] to [buff]damage[/buff] and all [buff]Crowd Control effects[/buff] while [other]channeling[/other] for [other](A)[/other] (can move while channeling).",
            "DE-DE": "Blockiert eingehende Attacken, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff] und alle [buff]CC-Effekte[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Bewegung während des Kanalisierens ist möglich).",
            "AR-SA": "عليك صد الهجمات الواردة لاكتساب [buff]حصانة[/buff] من [buff]الضرر[/buff] وكل [buff]تأثيرات التحكم في الحشود[/buff] خلال [other]التوجيه[/other] لمدة [other](A)[/other] (يمكن التحرك خلال التوجيه).",
            "KO-KR": "들어오는 공격을 차단하며, 최대 [other](A)[/other] 까지 [other]채널링[/other]하는 동안 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다 (채널링하며 이동 가능).",
            "PT-BR": "Bloqueia novos ataques, se tornando [buff]imune[/buff] a [buff]dano[/buff] e todos os [buff]efeitos de Controle de Grupo[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (pode ser mover enquanto canaliza).",
            "ZH-TW": "擋下接踵而來的攻擊，對[buff]傷害[/buff]和所有[buff]群體控制效果[/buff][buff]免疫[/buff]，[other]引導[/other]持續[other](A)[/other](引導時可移動)。",
            "ES-ES": "Bloquea los ataques entrantes y hazte [buff]inmune[/buff] al [buff]daño[/buff] y a todos los [buff]efectos de control de multitudes [/buff] mientras [other]canalizas[/other] por [other](A)[/other] (puedes moverte mientras canalizas).",
            "ZH-CN": "专注格挡攻击，[other]免疫[/other]所有[other]伤害[/other]与[other]群体控制效果[/other]，并持续[other]引导(A)[/other]（引导过程中可移动）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": null,
          "standTime": 0,
          "disruptionFactor": null,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": {
            "channelingAnimation": "channel_block",
            "initialEffectInterval": 0,
            "effectCount": 11,
            "effectInterval": 0.25,
            "energyUsage": 0,
            "disruptionFactor": 0,
            "directAttributeChange": null,
            "buffOverTime": null,
            "damageShield": null
          },
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SELF_CLEANSE",
          "uiAtlas": null,
          "uiSprite": "MAGICCIRCLE_MOVEMENT",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Purificazione",
            "RU-RU": "Очищение",
            "PL-PL": "Oczyszczenie",
            "TR-TR": "Arındır",
            "ID-ID": "Pembersihan",
            "FR-FR": "Purification",
            "JA-JP": "浄化",
            "EN-US": "Cleanse",
            "DE-DE": "Läuterung",
            "AR-SA": "التطهير",
            "KO-KR": "정화",
            "PT-BR": "Purificação",
            "ZH-TW": "淨化",
            "ES-ES": "Purificación",
            "ZH-CN": "净化术"
          },
          "localizedDescriptions": {
            "IT-IT": "Crea un circolo di purificazione con un [other]raggio di (A)[/other] ai tuoi piedi, che [other]rimuove[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati) dagli alleati all'interno del circolo.",
            "RU-RU": "Вы создаете очищающий круг [other]радиусом (A)[/other] у ваших ног, [other]снимая[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (исключая эффекты с периодическим уроном, можно использовать при оглушении или безмолвии) со всех союзников, находящихся в области.",
            "PL-PL": "Tworzysz pod swoimi stopami oczyszczający krąg o promieniu [other](A)[/other], który [other]oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza obrażeniami czasowymi, może być użyte, gdy jesteś ogłuszony lub wyciszony) ze wszystkich sojuszników wewnątrz kręgu.",
            "TR-TR": "Çevrende [other](A) yarıçaplı[/other] arındırıcı bir daire oluşturup içindeki tüm müttefiklerin [other]kitle kontrol etkilerini[/other] ve [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariçtir; sersemletilmiş veya susturulmuşken de kullanılabilir) [other]temizlersin[/other].",
            "ID-ID": "Membuat lingkaran pemurnian dengan [other]radius (A)[/other] di kakimu, [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun) dari semua sekutu dalam lingkaran.",
            "FR-FR": "Créez un cercle de purification d'un [other]rayon de (A)[/other] à vos pieds, [other]purifiant[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) de tous les alliés dans le cercle. Peut être utilisé en étant étourdi ou réduit au silence.",
            "JA-JP": "足元に[other]半径(A)[/other]の浄化の環を作り出し、[other]クラウドコントロール効果[/other]、[other]デバフ[/other]（時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能）を環の中の味方全員から[other]浄化[/other]します。",
            "EN-US": "Create a purifying circle with a [other](A) radius[/other] at your feet, [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced) from all allies within the circle.",
            "DE-DE": "Erzeugt einen reinigenden Kreis mit [other](A) Radius[/other] zu deinen Füßen, dieser [other]reinigt[/other] alle [other]Crowd Control Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden) von allen Alliierten innerhalb des Kreises.",
            "AR-SA": "لإنشاء دائرة تنقية [other]بمحيط (A)[/other] عند قدميك، [other]لتطهير[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] من جميع الحلفاء داخل الدائرة (باستثناء تأثيرات الضرر بمرور الوقت. يمكن استخدامها في أثناء الصعق أو الإيقاف).",
            "KO-KR": "자신 아래에 [other](A) 반경[/other]의 정화의 원을 생성하여, 원 안의 모든 아군에게서 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other] 합니다 (지속 대미지 효과 제외, 기절과 침묵 상태에서 사용 가능).",
            "PT-BR": "Cria um círculo purificante de [other](A)raio [/other] nos seus pés, [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado) de todos os aliados no círculo.",
            "ZH-TW": "在您腳下創造一個[other](A)半徑範圍[/other]的潔淨之環，[other]淨化[/other]圓環內全部盟友的所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果，且暈眩或沉默時可使用)。",
            "ES-ES": "Crea un círculo purificador de un [other]radio de (A) [/other] a tus pies que [other]limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado) de todos los aliados dentro del círculo.",
            "ZH-CN": "在你周围[other](A)半径[/other]范围内的区域创造一个纯净圆环，为范围内的友军[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other]（持续性伤害效果除外，可以在被击晕或沉默的状态下使用）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 20,
          "energyUsage": 0,
          "castRange": 9,
          "category": "instant",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "EMERGENCY_SHIELD",
          "uiAtlas": null,
          "uiSprite": null,
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
          "localizedNames": {
            "IT-IT": "Scudo di emergenza",
            "RU-RU": "Спасительный щит",
            "PL-PL": "Tarcza Awaryjna",
            "TR-TR": "Acil Durum Kalkanı",
            "ID-ID": "Perisai Darurat",
            "FR-FR": "Bouclier d'urgence",
            "JA-JP": "緊急シールド",
            "EN-US": "Emergency Shield",
            "DE-DE": "Notschild",
            "AR-SA": "درع الطوارئ",
            "KO-KR": "긴급 보호막",
            "PT-BR": "Escudo de Emergência",
            "ZH-TW": "危急護盾",
            "ES-ES": "Escudo de emergencia",
            "ZH-CN": "紧急护盾"
          },
          "localizedDescriptions": {
            "IT-IT": "Applichi uno [buff]scudo di emergenza[/buff] a massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other] attorno a te, che [buff]assorbe danni[/buff] (prima di applicare le resistenze) in base alla loro [other]salute attuale[/other] per i prossimi [buff](C)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti con danni nel tempo[/other].\n \n[#] Salute: [other]sotto il 40%[/other] | [other]sopra il 40%[/other]\n[#] Scudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "RU-RU": "Вы даруете [buff]спасительный щит[/buff] [other](A)[/other] союзникам в [other]радиусе (B)[/other] вокруг себя, [buff]поглощающий урон[/buff] (обходя сопротивления) на основе их [other]текущего здоровья[/other] в течение следующих [buff](C)[/buff].\n[other]Снимает[/other] все [other]эффекты с периодическим уроном[/other].\n \n[#] Здоровье: [other]ниже 40%[/other] | [other]выше 40%[/other]\n[#] Щит: [buff](D)[/buff] | [buff](E)[/buff]",
            "PL-PL": "Zapewniasz [buff]Tarczę Awaryjną[/buff] dla do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od ciebie, [buff]absorbując obrażenia[/buff] (przez odpornościami) oparte na ich [other]obecnym Zdrowiu[/other] przez następne [buff](C)[/buff].\n[other]Oczyszcza[/other] wszystkie [other]efekty obrażeń czasowych[/other].\n \n[#] Zdrowie: [other]poniżej 40%[/other] | [other]powyżej 40%[/other]\n[#] Tarcza: [buff](D)[/buff] | [buff](E)[/buff]",
            "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda en fazla [other](B)[/other] müttefiğe bir [buff]Acil Durum Kalkanı[/buff] sağlarsın ve bu kalkan sonraki [buff](C)[/buff] boyunca [other]mevcut sağlıklarına[/other] göre [buff]hasar soğurur[/buff] (dirençten önce).\nTüm [other]zamanla hasar etkilerini[/other] [other]arındırır[/other].\n \n[#]Sağlık: [other]%40 altında[/other] | [other]%40 üstünde[/other]\n[#] Kalkan: [buff](D)[/buff] | [buff](E)[/buff]",
            "ID-ID": "Menyediakan [buff]Perisai Darurat[/buff] untuk hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, [buff]menyerap damage[/buff] (sebelum resistansi) berdasarkan pada [other]HP mereka saat ini[/other] untuk [buff](C)[/buff] berikutnya.\n[other]Membersihkan[/other] semua [other]efek kecuali efek damage seiring waktu[/other].\n \n[#] HP: [other]di bawah 40%[/other] | [other]di atas 40%[/other]\n[#] Perisai: [buff](D)[/buff] | [buff](E)[/buff]",
            "FR-FR": "Procurez un [buff]Bouclier d'urgence[/buff] pour jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, [buff]absorbant des dégâts[/buff] (avant les résistances) en fonction de la [other]santé actuelle[/other] pendant [buff](C)[/buff].\n[other]Purifie[/other] tous les [other]dégâts sur la durée[/other].\n \n[#] Santé : [other]en-dessous de 40%[/other] | [other]au-dessus de 40%[/other]\n[#] Bouclier : [buff](D)[/buff] | [buff](E)[/buff]",
            "JA-JP": "[buff]緊急シールド[/buff]をあなたの周囲の[other]半径(A)[/other]内の最大[other](B)[/other]人の味方に提供します。次の[buff](C)[/buff]の間、シールドは味方の[other]現在の体力[/other]に応じて[buff]ダメージを吸収[/buff]します（耐性前）。\n全ての[other]時間経過ダメージの効果[/other]を[other]浄化[/other]します。\n\n[#]体力：[other]40%未満[/other] | [other]40%超[/other]\n[#]シールド：[buff](D)[/buff] | [buff](E)[/buff]",
            "EN-US": "Provide an [buff]Emergency Shield[/buff] for up to [other](A)[/other] allies within a [other](B) radius[/other] around you, [buff]absorbing damage[/buff] (before resistances) based on their [other]current Health[/other] for the next [buff](C)[/buff].\n[other]Cleanses[/other] all [other]damage over time effects[/other].\n \n[#] Health: [other]below 40%[/other] | [other]above 40%[/other]\n[#] Shield: [buff](D)[/buff] | [buff](E)[/buff]",
            "DE-DE": "Erzeuge einen [buff]Notschild[/buff] für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um dich herum. Der Schild [buff]absorbiert Schaden[/buff] (vor Abzug der Resistenzen) entsprechend des [other]aktuellen Lebens[/other] der betroffenen Alliierten für die nächsten [buff](C)[/buff].\n[other]Reinigt[/other] alle [other]Schaden-über-Zeit Effekte[/other].\n \n[#] Leben: [other]unter 40%[/other] | [other]über 40%[/other]\n[#] Schild: [buff](D)[/buff] | [buff](E)[/buff]",
            "AR-SA": "توفر [buff]درع طوارئ[/buff] لما يصل إلى [other](A)[/other] من الحلفاء في نطاق [other](B)[/other] حولك [buff]ليمتص الضرر[/buff] (قبل المقاومة) بناءً على [other]صحتهم الحالية[/other] لمدة [buff](C)[/buff] التالية.\n[other]يطهر[/other] كل [other]تأثيرات الضرر بمرور الوقت[/other].\n \n[#] الصحة: [other]أقل من 40%[/other] | [other]أعلى من 40%[/other]\n[#] الدرع: [buff](D)[/buff] | [buff](E)[/buff]",
            "KO-KR": "자신 주변 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 각자의 [other]현재 체력[/other]에 기반하여 [buff]대미지를 흡수하는[/buff]하는(저항력 계산 전) [buff]긴급 보호막[/buff]을 [buff](C)[/buff] 동안 부여합니다.\n모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.\n \n[#] 체력: [other]40% 미만[/other] | [other]40% 이상[/other]\n[#] 보호막: [buff](D)[/buff] | [buff](E)[/buff]",
            "PT-BR": "Oferece um [buff]Escudo de Emergência[/buff] para até [other](A)[/other] aliados em um [other]raio de (B)[/other] ao seu redor, [buff]absorvendo dano[/buff] (antes das resistências) baseado na [other]Vida atual[/other] pelos próximos [buff](C)[/buff].\n[other]Purifica[/other] todos os [other]efeitos de dano por tempo[/other].\n \n[#] Vida: [other]abaixo de 40%[/other] | [other]acima de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友提供[buff]緊急護盾[/buff]，並在接下來[buff](C)[/buff]內[buff]吸收傷害[/buff]，吸收量(計算抗性前)依其[other]目前生命值[/other]而定。\n[other]淨化[/other]所有[other]持續性傷害效果[/other]。\n\n[#]生命值：[other]低於40%[/other] | [other]高於40%[/other]\n[#]護盾：[buff](D)[/buff] | [buff](E)[/buff]",
            "ES-ES": "Proporciona un [buff]Escudo de emergencia[/buff] para hasta [other](A)[/other] aliados en un radio de [other](B)[/other] a tu alrededor que [buff]absorbe daño[/buff] (sin tomar en cuenta las resistencias) de acuerdo a su [other]salud actual[/other] durante los próximos [buff](C)[/buff].\n[other]Limpia[/other] todos los [other]efectos de daño a largo plazo[/other].\n \n[#] Salud: [other]menos de 40%[/other] | [other]más de 40%[/other]\n[#] Escudo: [buff](D)[/buff] | [buff](E)[/buff]",
            "ZH-CN": "为你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军施加[buff]紧急护盾[/buff]，基于他们的[other]当前生命值[/other][buff]吸收伤害[/buff]（在抗性减免前计算）。\n[other]净化[/other]所有[other]持续性伤害效果[/other]。\n\n[#] 生命值：[other]40%以下[/other] | [other]40%以上[/other]\n[#] 护盾：[buff](C)[/buff] | [buff](D)[/buff]"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 30,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff_damageshield",
          "uiType": "heal",
          "maxCharges": null,
          "buffOverTime": null,
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        },
        {
          "spellType": "active",
          "uniqueName": "SLOWSHIELD",
          "uiAtlas": null,
          "uiSprite": "BUFF_SPEED",
          "revision": 314441,
          "nameLocaTag": null,
          "descriptionLocaTag": null,
          "localizedNames": {
            "IT-IT": "Infaticabilità",
            "RU-RU": "Неутомимость",
            "PL-PL": "Odporność na Zmęczenie",
            "TR-TR": "Yorgunluğa Dayanıklı",
            "ID-ID": "Antilelah",
            "FR-FR": "Anti-fatigue",
            "JA-JP": "疲れ知らず",
            "EN-US": "Fatigue-Proof",
            "DE-DE": "Ermüdungsresistent",
            "AR-SA": "مقاوم الإجهاد",
            "KO-KR": "피로 저항",
            "PT-BR": "Incansável",
            "ZH-TW": "吃苦耐勞",
            "ES-ES": "Antifatiga",
            "ZH-CN": "耐疲劳"
          },
          "localizedDescriptions": {
            "IT-IT": "Fai appello alla tua risolutezza, aumentando la [buff]resistenza agli effetti di controllo[/buff] di [buff](A)[/buff] per [buff](B)[/buff].\n\nSe ti [other]infliggono danni[/other] mentre il buff è attivo, l'aggressore viene [cc]rallentato[/cc] del [cc](C)[/cc] per [cc](D)[/cc] ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Вы собираете свою решимость, увеличив [buff]сопротивление эффектам контроля[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].\n\nКаждый раз, когда вы [other]получаете урон[/other] в момент действия навыка, атакующий противник будет [cc]замедлен[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc] ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zbierasz w sobie siły, zwiększając swoją [buff]odporność na kontrolę tłumu[/buff] o [buff](A)[/buff] na [buff](B)[/buff].\n\nZawsze gdy [other]otrzymujesz obrażenia[/other] z aktywnym buffem, atakujący zostanie [cc]spowolniony[/cc] o [cc](C)[/cc] przez [cc](D)[/cc] ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Toparlanır ve [buff]kitle kontrol direncini[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artırırsın.\n\nGüçlendirme etkisindeyken [other]hasar aldığında[/other] saldırgan, [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlar[/cc] (en fazla [other](E)[/other] defa [other]birikir[/other]).",
            "ID-ID": "Mengumpulkan tekadmu, meningkatkan [buff]Resistansi Kontrol Kerumunan[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].\n\nKapan pun kamu [other]menerima damage[/other] saat menggunakan buff, penyerang akan [cc]diperlambat[/cc] hingga [cc](C)[/cc] selama [cc](D)[/cc] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Rassemblez votre courage et augmentez votre [buff]résistance aux contrôles de foule[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].\n\nChaque fois que vous [other]subissez des dégâts[/other] sous cet effet, l'attaquant est [cc]ralenti[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc] ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "決意を奮い立たせ、[buff](A)[/buff]の間、[buff]クラウドコントロール耐性[/buff]が[buff](B)[/buff]上昇します。\n\nバフが有効な時に[other]ダメージを受ける[/other]と、攻撃者の速度が[cc](C)[/cc]の間、[cc](D)[/cc][cc]低下[/cc]します（最大[other](E)[/other]回まで[other]スタック[/other]します）。",
            "EN-US": "Gather your resolve, increasing your [buff]Crowd Control Resistance[/buff] by [buff](A)[/buff] for [buff](B)[/buff].\n\nWhenever you [other]take damage[/other] while buffed, the attacker will be [cc]slowed[/cc] by [cc](C)[/cc] for [cc](D)[/cc] ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Sammle deine Entschlossenheit, dies steigert deine [buff]CC-Resistenzen[/buff] für [buff](A)[/buff] um [buff](B)[/buff].\n\nImmer, wenn du [other]Schaden erleidest[/other], solange der Buff wirkt, wird der Angreifer für [cc](C)[/cc] um [cc](D)[/cc] [cc]verlangsamt[/cc] (Bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "لاستجماع عزيمتك وزيادة [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].\n\nعند [other]تلقي ضرر[/other] في أثناء تفعيل تقوية، [cc]سيُبطأ[/cc] المهاجم بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] ([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).",
            "KO-KR": "각오를 다져 [buff](A)[/buff] 동안 [buff]군중 제어 저항력[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.\n\n [other]대미지를 받을[/other] 때마다 공격자는 [cc](C)[/cc] 동안 이동 속도가 [cc](D)[/cc] 만큼 [cc]느려[/cc]집니다 ([other](E)[/other]까지 [other]중첩[/other]됩니다).",
            "PT-BR": "Reúne determinação, aumentando sua [buff]Resistência a Controle de Grupo[/buff] em [buff](A)[/buff] por [buff](B)[/buff].\n\nSempre que você [other]recebe dano[/other] enquanto está com o bônus, o atacante será [cc]desacelerado[/cc] em [cc](C)[/cc] por [cc](D)[/cc] ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "下定決心，使自身[buff]群體控制抗性[/buff]增加[buff](A)[/buff]，持續[buff](B)[/buff]。\n\n每當您擁有增益效果時[other]受到傷害[/other]，使攻擊者[cc]緩速[/cc][cc](C)[/cc]，持續[cc](D)[/cc](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Reúne tu determinación e incrementa tu [buff]resistencia al control de multitudes[/buff] en [buff](A)[/buff] por [buff](B)[/buff].\n\nSi [other]recibes daño[/other] mientras el buff esté activo, el atacante será [cc]ralentizado[/cc] en [cc](C)[/cc] por [cc](D)[/cc] (se [other]acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "鼓起勇气，使你的[buff]群体控制抗性[/buff]提高[buff](A)[/buff]，持续[buff](B)[/buff]。\n\n效果持续时间内，每当你[other]承受伤害[/other]，攻击者将被[cc]减速(C)[/cc]，持续[cc](D)[/cc]（最多可[other]堆叠(E)次[/other]）。"
          },
          "target": "self",
          "castingTime": 0,
          "hitDelay": 0,
          "standTime": 0,
          "disruptionFactor": 1,
          "recastDelay": 60,
          "energyUsage": 0,
          "castRange": 0,
          "category": "buff",
          "uiType": "buff",
          "maxCharges": null,
          "buffOverTime": [
            {
              "target": "self",
              "type": "crowdcontrolresistance",
              "time": 10,
              "value": 0.3,
              "effectAreaRadius": null
            }
          ],
          "directAttributeChange": null,
          "root": null,
          "stun": null,
          "attributeChangeOverTime": null,
          "silence": null,
          "damageShield": null,
          "channeling": null,
          "knockback": null,
          "spellEffectArea": null,
          "invisibility": null
        }
      ]
    },
    "passiveSlots": {
      "1": [
        {
          "spellType": "passive",
          "uniqueName": "PASSIVE_HEAD_YIELD_ROCK_T4",
          "uiAtlas": null,
          "uiSprite": "EQUIPNEXTTOOL",
          "revision": 314441,
          "nameLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK",
          "descriptionLocaTag": "@SPELLS_PASSIVE_YIELD_ROCK_DESC",
          "localizedNames": {
            "IT-IT": "Abilità di estrazione delle pietre",
            "RU-RU": "Навыки каменолома",
            "PL-PL": "Umiejętności kamiennicze",
            "TR-TR": "Taş Toplama Becerileri",
            "ID-ID": "Keterampilan Menggali",
            "FR-FR": "Compétences de carrier",
            "JA-JP": "採石スキル",
            "EN-US": "Quarrying Skills",
            "DE-DE": "Steinbruchfähigkeiten",
            "AR-SA": "مهارات الاقتلاع",
            "KO-KR": "채석 스킬",
            "PT-BR": "Habilidades de Extração",
            "ZH-TW": "採石技能",
            "ES-ES": "Habilidades de excavación",
            "ZH-CN": "采石技能"
          },
          "localizedDescriptions": {
            "IT-IT": "Aumenta la tua [buff]Resa della raccolta[/buff] del [buff](A)[/buff] di [buff]Pietre[/buff] tra [buff]Grado (B)-(C)[/buff] per ogni [buff](D)[/buff] che indossi quest'oggetto ([other]si accumula[/other] fino a [other](E)[/other] volte).",
            "RU-RU": "Увеличивает [buff]добычу ресурсов[/buff] на [buff](A)[/buff] для [buff]камня[/buff] между [buff](B)-(C) тирами[/buff] за каждые [buff](D)[/buff], в течение которых экипирован этот предмет ([other]накапливается[/other] до [other](E)[/other] раз).",
            "PL-PL": "Zwiększa twoją [buff]Wydajność Zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia[/buff] [buff]Stopnia (B)-(C)[/buff] za każde [buff](D)[/buff], przez które przedmiot jest wyposażony ([other]kumuluje się[/other] do [other](E)[/other] razy).",
            "TR-TR": "Bu eşyayı giydiğin her [buff](A)[/buff] saniyede [buff]Kademe (B)-(C)[/buff] arası [buff]Taş[/buff] için [buff]Toplayıcılık Verimini[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).",
            "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] kamu sebesar [buff](A)[/buff] untuk [buff]Batu[/buff] antara [buff]Tingkat (B)-(C)[/buff] setiap [buff](D)[/buff] kamu menggunakan item ini ([other]bertumpuk[/other] hingga [other](E)[/other] kali).",
            "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre[/buff] de [buff]niveau (B)-(C)[/buff] toutes les [buff](D)[/buff] lorsque vous avez cet objet équipé ([other]cumulable[/other] jusqu'à [other](E)[/other] fois).",
            "JA-JP": "このアイテムを装備している[buff](A)[/buff]毎に、[buff]ティア(B)～(C)[/buff]の[buff]石[/buff]の[buff]採集量[/buff]を[buff](D)[/buff]を増加させる（[other]スタック[/other]は[other](E)[/other]回まで）。",
            "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Stone[/buff] between [buff]Tier (B)-(C)[/buff] every [buff](D)[/buff] you have this item equipped ([other]stacks[/other] up to [other](E)[/other] times).",
            "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] für [buff]Stein[/buff] der [buff]Stufen (A)-(B)[/buff] alle [buff](C)[/buff], die du diesen Gegenstand ausgerüstet hast, um [buff](D)[/buff] (bis zu [other](E)[/other] [other]Stapel[/other]).",
            "AR-SA": "تزيد[buff]إنتاجية التجميع[/buff] بقمية [buff](A)[/buff] بالنسبة الى [buff]الأحجار[/buff] بين [buff]مستوى (B)-(C)[/buff] في كل [buff](D)[/buff] يتم إرتداءها ([other]تتكوم[/other] حتى [other](E)[/other] مرات).",
            "KO-KR": "이 아이템을 장착한 이후 [buff](A)[/buff]이 지날 때마다, [buff]티어 (B)-(C)[/buff] 사이 [buff]석재[/buff]의 석재 [buff]채집량[/buff]이 [buff](D)[/buff]만큼 증가합니다. (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).",
            "PT-BR": "Aumenta o seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras[/buff] entre os [buff]Graus (B)-(C)[/buff] a cada [buff](D)[/buff] que você possui este item equipado ([other]acumula[/other] até [other](E)[/other] vezes).",
            "ZH-TW": "裝備此物品時，每[buff](A)[/buff]使[buff](B)至(C)階石頭[/buff]的[buff]採集收穫[/buff]增加[buff](D)[/buff](最多可[other]疊加[/other][other](E)[/other]層)。",
            "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para la [buff]piedra[/buff] de [buff]nivel (B)-(C)[/buff] cada [buff](D)[/buff] mientras tengas este objeto equipado ([other]se acumula[/other] hasta [other](E)[/other] veces).",
            "ZH-CN": "在装备此物品的情况下，每经过[buff](A)[/buff]，使你对[buff](B)至(C)阶石头[/buff]的[buff]采集产出[/buff]提高[buff](D)[/buff]（最多可[other]堆叠(E)[/other]次）。"
          },
          "buff": null,
          "reflectDamage": null
        }
      ]
    },
    "localizedNames": {
      "IT-IT": "Cappello da cavapietre del sapiente",
      "RU-RU": "Шапка каменолома (знаток)",
      "PL-PL": "Czapka Pracownika Kamieniołomu Adepta",
      "TR-TR": "Ehil Taş Ocağı İşçisi Kepi",
      "ID-ID": "Topi Penggali Mahir",
      "FR-FR": "Casquette de piocheur de l'adepte",
      "JA-JP": "採石者の帽子（名人）",
      "EN-US": "Adept's Quarrier Cap",
      "DE-DE": "Steinbrucharbeitermütze des Adepten",
      "AR-SA": "قبعة عامل المحجر للبارع",
      "KO-KR": "숙련자의 채석공 모자",
      "PT-BR": "Chapéu do Cavouqueiro Adepto",
      "ZH-TW": "老手級採石匠工作帽",
      "ES-ES": "Gorro de cantero del iniciado",
      "ZH-CN": "老手级采石工帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 0.333,
      "silver": 0,
      "craftingFocus": 429,
      "craftResourceList": [
        {
          "uniqueName": "T4_METALBAR",
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      ]
    },
    "spriteName": "HEAD_GATHERER_ROCK",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T6_HEAD_CLOTH_ROYAL",
    "uiSprite": "HEAD_CLOTH_ROYAL",
    "uiSpriteOverlay1": null,
    "uiSpriteOverlay2": null,
    "uiSpriteOverlay3": null,
    "uiAtlas": null,
    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
    "revision": 317461,
    "enchantments": {
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          "enchantmentLevel": 1,
          "itemPower": 1025,
          "durability": 36450,
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                "uniqueName": "T6_HEAD_CLOTH_SET3",
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T6",
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            ]
          }
        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1125,
          "durability": 54675,
          "craftingRequirements": {
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                "uniqueName": "T6_HEAD_CLOTH_SET3",
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                "uniqueName": "QUESTITEM_TOKEN_ROYAL_T6",
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            ]
          }
        },
        {
          "enchantmentLevel": 3,
          "itemPower": 1225,
          "durability": 82013,
          "craftingRequirements": {
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        },
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            ]
          }
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      ]
    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Cappuccio regale del maestro",
      "RU-RU": "Королевский колпак (мастер)",
      "PL-PL": "Królewska Kapuza Mistrza",
      "TR-TR": "Usta Kraliyet Başlığı",
      "ID-ID": "Tudung Kerajaan Master",
      "FR-FR": "Capuchon royal du maître",
      "JA-JP": "王家の頭巾（マスター）",
      "EN-US": "Master's Royal Cowl",
      "DE-DE": "Königliche Gugel des Meisters",
      "AR-SA": "العباءة الملكية للخبير",
      "KO-KR": "마스터의 왕실 두건",
      "PT-BR": "Capote Real do Mestre",
      "ZH-TW": "大師級皇家風帽",
      "ES-ES": "Hábito real del maestro",
      "ZH-CN": "大师级皇家风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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    "physicalArmor": 0,
    "magicResistance": 0,
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    "itemPowerProgressionType": "head",
    "craftingRequirements": {
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      "craftResourceList": [
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          "uniqueName": "T6_HEAD_CLOTH_SET3",
          "count": 1
        },
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          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T6",
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        }
      ]
    },
    "spriteName": "HEAD_CLOTH_ROYAL",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T6_HEAD_CLOTH_SET1",
    "uiSprite": "HEAD_CLOTH_LEVEL1",
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    "showinmarketplace": true,
    "level": 1,
    "tier": 6,
    "enchantmentLevel": 0,
    "categoryId": "cloth_helmet",
    "categoryName": "",
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        {
          "enchantmentLevel": 1,
          "itemPower": 1000,
          "durability": 24300,
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                "uniqueName": "T6_CLOTH_LEVEL1",
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        },
        {
          "enchantmentLevel": 2,
          "itemPower": 1100,
          "durability": 36450,
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                "uniqueName": "T6_CLOTH_LEVEL2",
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        },
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          "enchantmentLevel": 3,
          "itemPower": 1200,
          "durability": 54675,
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                "uniqueName": "T6_CLOTH_LEVEL3",
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            ]
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        },
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          "enchantmentLevel": 4,
          "itemPower": 1300,
          "durability": 82013,
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                "uniqueName": "T6_CLOTH_LEVEL4",
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            ]
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        }
      ]
    },
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    "localizedNames": {
      "IT-IT": "Cappuccio da studioso del maestro",
      "RU-RU": "Колпак ученого (мастер)",
      "PL-PL": "Kapuza Uczonego Mistrza",
      "TR-TR": "Usta Âlim Başlığı",
      "ID-ID": "Tudung Cendekia Master",
      "FR-FR": "Capuchon d'érudit du maître",
      "JA-JP": "学徒の頭巾（マスター）",
      "EN-US": "Master's Scholar Cowl",
      "DE-DE": "Gelehrtengugel des Meisters",
      "AR-SA": "عباءة الباحث للخبير",
      "KO-KR": "마스터의 학자 두건",
      "PT-BR": "Capote de Erudito do Mestre",
      "ZH-TW": "大師級學者風帽",
      "ES-ES": "Hábito de erudito del maestro",
      "ZH-CN": "大师级学士风帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
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          "uniqueName": "T6_CLOTH",
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      ]
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    "spriteName": "HEAD_CLOTH_LEVEL1",
    "stackable": true,
    "equipable": true
  },
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    "itemType": "equipment",
    "uniqueName": "T6_HEAD_CLOTH_SET2",
    "uiSprite": "HEAD_CLOTH_LEVEL2",
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        },
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          "itemPower": 1300,
          "durability": 82013,
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    },
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    "localizedNames": {
      "IT-IT": "Cappuccio da chierico del maestro",
      "RU-RU": "Колпак клирика (мастер)",
      "PL-PL": "Kapuza Kleryka Mistrza",
      "TR-TR": "Usta Ruhban Başlığı",
      "ID-ID": "Tudung Klerikal Master",
      "FR-FR": "Capuchon d'ecclésiastique du maître",
      "JA-JP": "聖職者の頭巾（マスター）",
      "EN-US": "Master's Cleric Cowl",
      "DE-DE": "Klerikergugel des Meisters",
      "AR-SA": "عباءة رجال الدين للخبير",
      "KO-KR": "마스터의 성직자 두건",
      "PT-BR": "Capote de Clérigo do Mestre",
      "ZH-TW": "大師級牧師風帽",
      "ES-ES": "Hábito de clérigo del maestro",
      "ZH-CN": "大师级牧师风帽"
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      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
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          "enchantmentLevel": 1,
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          "enchantmentLevel": 3,
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                "uniqueName": "T6_CLOTH_LEVEL3",
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          "itemPower": 1300,
          "durability": 82013,
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    "localizedNames": {
      "IT-IT": "Cappuccio da mago del maestro",
      "RU-RU": "Колпак чародея (мастер)",
      "PL-PL": "Kapuza Maga Mistrza",
      "TR-TR": "Usta Büyücü Başlığı",
      "ID-ID": "Tudung Magi Master",
      "FR-FR": "Capuchon de mage du maître",
      "JA-JP": "魔法使いの頭巾（マスター）",
      "EN-US": "Master's Mage Cowl",
      "DE-DE": "Magiergugel des Meisters",
      "AR-SA": "عباءة المشعوذ للخبير",
      "KO-KR": "마스터의 메이지 두건",
      "PT-BR": "Capote de Mago do Mestre",
      "ZH-TW": "大師級法師風帽",
      "ES-ES": "Hábito de mago del maestro",
      "ZH-CN": "大师级法师风帽"
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      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
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    "categoryId": "leather_helmet",
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          "enchantmentLevel": 3,
          "itemPower": 1425,
          "durability": 184528,
          "craftingRequirements": {
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                "uniqueName": "T8_HEAD_LEATHER_SET3",
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          "enchantmentLevel": 4,
          "itemPower": 1525,
          "durability": 276792,
          "craftingRequirements": {
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                "uniqueName": "T8_HEAD_LEATHER_SET3",
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    },
    "activeSlots": {},
    "passiveSlots": {},
    "localizedNames": {
      "IT-IT": "Copricapo regale dell'anziano",
      "RU-RU": "Королевский капюшон (старейшина)",
      "PL-PL": "Królewski Kaptur Starszego",
      "TR-TR": "Yüce Kraliyet Kapüşonu",
      "ID-ID": "Kerudung Kerajaan Tetua",
      "FR-FR": "Capuche royale du sage",
      "JA-JP": "王家のフード（老熟）",
      "EN-US": "Elder's Royal Hood",
      "DE-DE": "Königliche Kapuze des Ältesten",
      "AR-SA": "قلنسوة ملكية للحكيم",
      "KO-KR": "장로의 왕실 후드",
      "PT-BR": "Capuz Real do Ancião",
      "ZH-TW": "禪師級皇家兜帽",
      "ES-ES": "Capucha real del anciano",
      "ZH-CN": "禅师级皇家兜帽"
    },
    "localizedDescriptions": {
      "IT-IT": "Oggetto d'equipaggiamento",
      "RU-RU": "Снаряжение",
      "PL-PL": "Przedmiot do wyposażenia",
      "TR-TR": "Ekipman Eşyası",
      "ID-ID": "Item Perlengkapan",
      "FR-FR": "Pièce d'équipement",
      "JA-JP": "装備アイテム",
      "EN-US": "Equipment Item",
      "DE-DE": "Ausrüstungsgegenstand",
      "AR-SA": "عنصر معدات",
      "KO-KR": "장비 아이템",
      "PT-BR": "Item de Equipamento",
      "ZH-TW": "裝備物品",
      "ES-ES": "Objeto de equipo",
      "ZH-CN": "装备物品"
    },
    "slotType": "head",
    "physicalAttackDamageBonus": 0,
    "skinCount": null,
    "physicalArmor": 0,
    "magicResistance": 0,
    "magicAttackDamageBonus": null,
    "activeSpellSlots": 1,
    "passiveSpellSlots": 1,
    "itemPowerProgressionType": "head",
    "craftingRequirements": {
      "time": 1.25,
      "silver": 0,
      "craftingFocus": 0,
      "craftResourceList": [
        {
          "uniqueName": "T8_HEAD_LEATHER_SET3",
          "count": 1
        },
        {
          "uniqueName": "QUESTITEM_TOKEN_ROYAL_T8",
          "count": 8
        }
      ]
    },
    "spriteName": "HEAD_LEATHER_ROYAL",
    "stackable": true,
    "equipable": true
  }
]